rockbox/manual/plugins/rocklife.tex
Christian Soffke faa2cb9942 plugins: Improve usability of iPod keymaps
- Reduce need to press multiple buttons at
the same time to quit a plugin

- Have "Menu" be default way to quit plugins or
to access plugin menu

- Fall back to (Long) "Select" or Long "Menu"
in cases where Menu button isn't available
(e.g. in ImageViewer and many games)

out of scope:
boomshine, lua_scripts, Rockpaint,
Doom, Duke3D, Pacbox, Quake,
Sgt-Puzzles, Wolf3D, XWorld,
Minesweeper, Pixel Painter, Spacerocks

Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48
2022-12-29 04:39:22 +01:00

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TeX

\subsection{Rocklife}
This an implementation of J. H. Conway's Game of Life (see
\url{http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life} for a detailed
description).
Rockbox can open files with a configuration description (\fname{.cells} files).
Just ``play'' such file and the game configuration stored in it will be loaded
into this plugin.
A \fname{.cells} file is a text file. A capital `O' marks a live cell, a dot
marks a dead cell, all other characters are ignored. Everything on a line
starting with an exclamation sign (and including it) is a comment and is
ignored.
\begin{btnmap}
\PluginSelect
\opt{HAVEREMOTEKEYMAP}{& \PluginRCSelect}
& Play/pause\\
\PluginDown
\opt{HAVEREMOTEKEYMAP}{& \PluginRCDown}
& Change growth mode\\
\PluginRight
\opt{HAVEREMOTEKEYMAP}{& \PluginRCRight}
& Next generation\\
\PluginLeft
\opt{HAVEREMOTEKEYMAP}{& \PluginRCLeft}
& Status (only when paused)\\
\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
& Exit\\
\end{btnmap}