47f4a458d6
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9312 a1c6a512-1295-4272-9138-f99709370657
58 lines
1.8 KiB
C
58 lines
1.8 KiB
C
/* Emacs style mode select -*- C++ -*-
|
|
*-----------------------------------------------------------------------------
|
|
*
|
|
*
|
|
* PrBoom a Doom port merged with LxDoom and LSDLDoom
|
|
* based on BOOM, a modified and improved DOOM engine
|
|
* Copyright (C) 1999 by
|
|
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
|
|
* Copyright (C) 1999-2000 by
|
|
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
|
* 02111-1307, USA.
|
|
*
|
|
* DESCRIPTION:
|
|
* Main loop menu stuff.
|
|
* Random number LUT.
|
|
* Default Config File.
|
|
* PCX Screenshots.
|
|
*
|
|
*-----------------------------------------------------------------------------*/
|
|
|
|
#ifdef __GNUG__
|
|
#pragma implementation "m_bbox.h"
|
|
#endif
|
|
#include "m_bbox.h"
|
|
|
|
#include "rockmacros.h"
|
|
|
|
void M_ClearBox (fixed_t *box)
|
|
{
|
|
box[BOXTOP] = box[BOXRIGHT] = MININT;
|
|
box[BOXBOTTOM] = box[BOXLEFT] = MAXINT;
|
|
}
|
|
|
|
void M_AddToBox(fixed_t* box,fixed_t x,fixed_t y)
|
|
{
|
|
if (x<box[BOXLEFT])
|
|
box[BOXLEFT] = x;
|
|
else if (x>box[BOXRIGHT])
|
|
box[BOXRIGHT] = x;
|
|
if (y<box[BOXBOTTOM])
|
|
box[BOXBOTTOM] = y;
|
|
else if (y>box[BOXTOP])
|
|
box[BOXTOP] = y;
|
|
}
|