1f8529708b
to handle them. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8650 a1c6a512-1295-4272-9138-f99709370657
1096 lines
30 KiB
C
1096 lines
30 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Daniel Stenberg
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*
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* iPod driver based on code from the ipodlinux project - http://ipodlinux.org
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* Adapted for Rockbox in December 2005
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* Original file: linux/arch/armnommu/mach-ipod/keyboard.c
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* Copyright (c) 2003-2005 Bernard Leach (leachbj@bouncycastle.org)
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*
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/*
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* Rockbox button functions
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*/
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#include <stdlib.h>
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#include "config.h"
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#include "cpu.h"
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#include "system.h"
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#include "button.h"
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#include "kernel.h"
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#include "backlight.h"
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#include "adc.h"
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#include "serial.h"
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#include "power.h"
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#include "system.h"
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#include "powermgmt.h"
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struct event_queue button_queue;
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static long lastbtn; /* Last valid button status */
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static long last_read; /* Last button status, for debouncing/filtering */
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#ifdef HAVE_LCD_BITMAP
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static bool flipped; /* buttons can be flipped to match the LCD flip */
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#endif
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/* how often we check to see if a button is pressed */
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#define POLL_FREQUENCY HZ/100
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/* how long until repeat kicks in */
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#define REPEAT_START 30
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/* the speed repeat starts at */
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#define REPEAT_INTERVAL_START 16
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/* speed repeat finishes at */
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#define REPEAT_INTERVAL_FINISH 5
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/* the power-off button and number of repeated keys before shutting off */
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#if (CONFIG_KEYPAD == IPOD_3G_PAD) || (CONFIG_KEYPAD == IPOD_4G_PAD) ||\
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(CONFIG_KEYPAD == IRIVER_IFP7XX_PAD)
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#define POWEROFF_BUTTON BUTTON_PLAY
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#define POWEROFF_COUNT 40
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#else
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#define POWEROFF_BUTTON BUTTON_OFF
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#define POWEROFF_COUNT 10
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#endif
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static int button_read(void);
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#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
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static bool remote_button_hold_only(void);
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#endif
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#if CONFIG_KEYPAD == IPOD_4G_PAD
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/* Variable to use for setting button status in interrupt handler */
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int int_btn = BUTTON_NONE;
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static void opto_i2c_init(void)
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{
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int i, curr_value;
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/* wait for value to settle */
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i = 1000;
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curr_value = (inl(0x7000c104) << 16) >> 24;
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while (i > 0)
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{
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int new_value = (inl(0x7000c104) << 16) >> 24;
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if (new_value != curr_value) {
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i = 10000;
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curr_value = new_value;
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}
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else {
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i--;
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}
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}
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GPIOB_OUTPUT_VAL |= 0x10;
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DEV_EN |= 0x10000;
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DEV_RS |= 0x10000;
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udelay(5);
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DEV_RS &= ~0x10000; /* finish reset */
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outl(0xffffffff, 0x7000c120);
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outl(0xffffffff, 0x7000c124);
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outl(0xc00a1f00, 0x7000c100);
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outl(0x1000000, 0x7000c104);
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}
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static int ipod_4g_button_read(void)
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{
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unsigned reg, status;
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static int clickwheel_down = 0;
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static int old_wheel_value = -1;
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int wheel_keycode = BUTTON_NONE;
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int wheel_delta, wheel_delta_abs;
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int new_wheel_value;
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int btn = BUTTON_NONE;
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/* The ipodlinux source had a udelay(250) here, but testing has shown that
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it is not needed - tested on Nano, Color/Photo and Video. */
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/* udelay(250);*/
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reg = 0x7000c104;
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if ((inl(0x7000c104) & 0x4000000) != 0) {
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reg = reg + 0x3C; /* 0x7000c140 */
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status = inl(0x7000c140);
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outl(0x0, 0x7000c140); /* clear interrupt status? */
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if ((status & 0x800000ff) == 0x8000001a) {
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/* NB: highest wheel = 0x5F, clockwise increases */
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new_wheel_value = ((status << 9) >> 25) & 0xff;
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if (status & 0x100)
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btn |= BUTTON_SELECT;
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if (status & 0x200)
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btn |= BUTTON_RIGHT;
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if (status & 0x400)
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btn |= BUTTON_LEFT;
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if (status & 0x800)
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btn |= BUTTON_PLAY;
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if (status & 0x1000)
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btn |= BUTTON_MENU;
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if (status & 0x40000000) {
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/* scroll wheel down */
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clickwheel_down = 1;
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backlight_on();
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if (old_wheel_value != -1) {
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wheel_delta = new_wheel_value - old_wheel_value;
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wheel_delta_abs = wheel_delta < 0 ? -wheel_delta
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: wheel_delta;
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if (wheel_delta_abs > 48) {
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if (old_wheel_value > new_wheel_value)
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/* wrapped around the top going clockwise */
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wheel_delta += 96;
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else if (old_wheel_value < new_wheel_value)
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/* wrapped around the top going counterclockwise */ wheel_delta -= 96;
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}
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/* TODO: these thresholds should most definitely be
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settings, and we're probably going to want a more
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advanced scheme than this anyway. */
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if (wheel_delta > 4) {
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wheel_keycode = BUTTON_SCROLL_FWD;
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old_wheel_value = new_wheel_value;
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} else if (wheel_delta < -4) {
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wheel_keycode = BUTTON_SCROLL_BACK;
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old_wheel_value = new_wheel_value;
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}
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if (wheel_keycode != BUTTON_NONE) {
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/* When you use the clickwheel, the queue should
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usually have no other events in it, so we check if
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it's empty to see whether pending clickwheel events
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have been handled. This way, Rockbox will stop
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responding to the clickwheel if it doesn't have time
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to handle the events immediately.
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Can also implement queue_peek() to do this in a
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cleaner way.
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*/
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if (queue_empty(&button_queue))
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queue_post(&button_queue, wheel_keycode, NULL);
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}
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}
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else {
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old_wheel_value = new_wheel_value;
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}
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}
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else if (clickwheel_down) {
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/* scroll wheel up */
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old_wheel_value = -1;
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clickwheel_down = 0;
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}
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}
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/*
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Don't know why this should be needed, let me know if you do.
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else if ((status & 0x800000FF) == 0x8000003A) {
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wheel_value = status & 0x800000FF;
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}
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*/
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else if (status == 0xffffffff) {
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opto_i2c_init();
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}
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}
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if ((inl(reg) & 0x8000000) != 0) {
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outl(0xffffffff, 0x7000c120);
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outl(0xffffffff, 0x7000c124);
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}
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return btn;
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}
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void ipod_4g_button_int(void)
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{
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CPU_HI_INT_CLR = I2C_MASK;
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/* The following delay was 250 in the ipodlinux source, but 50 seems to
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work fine - tested on Nano, Color/Photo and Video. */
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udelay(50);
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outl(0x0, 0x7000c140);
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int_btn = ipod_4g_button_read();
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outl(inl(0x7000c104) | 0xC000000, 0x7000c104);
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outl(0x400a1f00, 0x7000c100);
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GPIOB_OUTPUT_VAL |= 0x10;
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CPU_INT_EN = 0x40000000;
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CPU_HI_INT_EN = I2C_MASK;
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}
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#endif
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#if CONFIG_KEYPAD == IPOD_3G_PAD
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/* Variable to use for setting button status in interrupt handler */
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int int_btn = BUTTON_NONE;
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/**
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*
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*
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*/
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void handle_scroll_wheel(int new_scroll, int was_hold, int reverse)
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{
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int wheel_keycode = BUTTON_NONE;
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static int prev_scroll = -1;
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static int scroll_state[4][4] = {
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{0, 1, -1, 0},
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{-1, 0, 0, 1},
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{1, 0, 0, -1},
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{0, -1, 1, 0}
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};
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if ( prev_scroll == -1 ) {
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prev_scroll = new_scroll;
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}
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else if (!was_hold) {
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switch (scroll_state[prev_scroll][new_scroll]) {
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case 1:
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if (reverse) {
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/* 'r' keypress */
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wheel_keycode = BUTTON_SCROLL_FWD;
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}
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else {
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/* 'l' keypress */
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wheel_keycode = BUTTON_SCROLL_BACK;
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}
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break;
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case -1:
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if (reverse) {
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/* 'l' keypress */
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wheel_keycode = BUTTON_SCROLL_BACK;
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}
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else {
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/* 'r' keypress */
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wheel_keycode = BUTTON_SCROLL_FWD;
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break;
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default:
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/* only happens if we get out of sync */
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break;
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}
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}
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}
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if (wheel_keycode != BUTTON_NONE)
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queue_post(&button_queue, wheel_keycode, NULL);
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prev_scroll = new_scroll;
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}
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static int ipod_3g_button_read(void)
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{
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unsigned char source, state;
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static int was_hold = 0;
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int btn = BUTTON_NONE;
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/*
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* we need some delay for g3, cause hold generates several interrupts,
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* some of them delayed
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*/
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udelay(250);
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/* get source of interupts */
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source = inb(0xcf000040);
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if (source) {
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/* get current keypad status */
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state = inb(0xcf000030);
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outb(~state, 0xcf000060);
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if (was_hold && source == 0x40 && state == 0xbf) {
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/* ack any active interrupts */
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outb(source, 0xcf000070);
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return BUTTON_NONE;
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}
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was_hold = 0;
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if ( source & 0x20 ) {
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/* 3g hold switch is active low */
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btn |= BUTTON_HOLD;
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was_hold = 1;
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/* hold switch on 3g causes all outputs to go low */
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/* we shouldn't interpret these as key presses */
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goto done;
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}
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if (source & 0x1) {
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btn |= BUTTON_RIGHT;
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}
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if (source & 0x2) {
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btn |= BUTTON_SELECT;
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}
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if (source & 0x4) {
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btn |= BUTTON_PLAY;
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}
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if (source & 0x8) {
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btn |= BUTTON_LEFT;
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}
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if (source & 0x10) {
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btn |= BUTTON_MENU;
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}
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if (source & 0xc0) {
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handle_scroll_wheel((state & 0xc0) >> 6, was_hold, 0);
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}
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done:
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/* ack any active interrupts */
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outb(source, 0xcf000070);
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}
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return btn;
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}
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void ipod_3g_button_int(void)
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{
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/**
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* Theire is other things to do but for now ...
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* TODO: implement this function in a better way
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**/
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int_btn = ipod_3g_button_read();
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}
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#endif
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static void button_tick(void)
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{
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static int tick = 0;
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static int count = 0;
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static int repeat_speed = REPEAT_INTERVAL_START;
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static int repeat_count = 0;
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static bool repeat = false;
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int diff;
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int btn;
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#if (CONFIG_KEYPAD == PLAYER_PAD) || (CONFIG_KEYPAD == RECORDER_PAD)
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/* Post events for the remote control */
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btn = remote_control_rx();
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if(btn)
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{
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queue_post(&button_queue, btn, NULL);
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}
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#endif
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/* only poll every X ticks */
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if ( ++tick >= POLL_FREQUENCY )
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{
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bool post = false;
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btn = button_read();
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/* Find out if a key has been released */
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diff = btn ^ lastbtn;
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if(diff && (btn & diff) == 0)
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{
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queue_post(&button_queue, BUTTON_REL | diff, NULL);
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}
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else
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{
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if ( btn )
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{
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/* normal keypress */
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if ( btn != lastbtn )
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{
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post = true;
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repeat = false;
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repeat_speed = REPEAT_INTERVAL_START;
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}
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else /* repeat? */
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{
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if ( repeat )
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{
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count--;
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if (count == 0) {
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post = true;
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/* yes we have repeat */
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repeat_speed--;
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if (repeat_speed < REPEAT_INTERVAL_FINISH)
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repeat_speed = REPEAT_INTERVAL_FINISH;
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count = repeat_speed;
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repeat_count++;
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/* Send a SYS_POWEROFF event if we have a device
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which doesn't shut down easily with the OFF
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key */
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#ifdef HAVE_SW_POWEROFF
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#ifdef BUTTON_RC_STOP
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if ((btn == POWEROFF_BUTTON || btn == BUTTON_RC_STOP) &&
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#else
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if (btn == POWEROFF_BUTTON &&
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#endif
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#if defined(HAVE_CHARGING) && !defined(HAVE_POWEROFF_WHILE_CHARGING)
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!charger_inserted() &&
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#endif
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repeat_count > POWEROFF_COUNT)
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{
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/* Tell the main thread that it's time to
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power off */
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sys_poweroff();
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/* Safety net for players without hardware
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poweroff */
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if(repeat_count > POWEROFF_COUNT * 10)
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power_off();
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}
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#endif
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}
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}
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else
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{
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if (count++ > REPEAT_START)
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{
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post = true;
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repeat = true;
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repeat_count = 0;
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/* initial repeat */
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count = REPEAT_INTERVAL_START;
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}
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}
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}
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if ( post )
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{
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if (repeat)
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queue_post(&button_queue, BUTTON_REPEAT | btn, NULL);
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else
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queue_post(&button_queue, btn, NULL);
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#ifdef HAVE_REMOTE_LCD
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if(btn & BUTTON_REMOTE)
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remote_backlight_on();
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else
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#endif
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backlight_on();
|
|
|
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reset_poweroff_timer();
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}
|
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}
|
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else
|
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{
|
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repeat = false;
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count = 0;
|
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}
|
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}
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lastbtn = btn & ~(BUTTON_REL | BUTTON_REPEAT);
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tick = 0;
|
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}
|
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}
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|
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long button_get(bool block)
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{
|
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struct event ev;
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if ( block || !queue_empty(&button_queue) )
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{
|
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queue_wait(&button_queue, &ev);
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return ev.id;
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}
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return BUTTON_NONE;
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}
|
|
|
|
long button_get_w_tmo(int ticks)
|
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{
|
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struct event ev;
|
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queue_wait_w_tmo(&button_queue, &ev, ticks);
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return (ev.id != SYS_TIMEOUT)? ev.id: BUTTON_NONE;
|
|
}
|
|
|
|
void button_init(void)
|
|
{
|
|
/* hardware inits */
|
|
#if CONFIG_KEYPAD == IRIVER_H100_PAD
|
|
/* Set GPIO33, GPIO37, GPIO38 and GPIO52 as general purpose inputs */
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|
GPIO1_FUNCTION |= 0x00100062;
|
|
GPIO1_ENABLE &= ~0x00100060;
|
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#elif CONFIG_KEYPAD == IRIVER_H300_PAD
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/* Set GPIO9 and GPIO15 as general purpose inputs */
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|
GPIO_ENABLE &= ~0x00008200;
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GPIO_FUNCTION |= 0x00008200;
|
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/* Set GPIO33, GPIO37, GPIO38 and GPIO52 as general purpose inputs */
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GPIO1_ENABLE &= ~0x00100060;
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GPIO1_FUNCTION |= 0x00100062;
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#elif CONFIG_KEYPAD == RECORDER_PAD
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|
/* Set PB4 and PB8 as input pins */
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PBCR1 &= 0xfffc; /* PB8MD = 00 */
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|
PBCR2 &= 0xfcff; /* PB4MD = 00 */
|
|
PBIOR &= ~0x0110; /* Inputs */
|
|
#elif CONFIG_KEYPAD == PLAYER_PAD
|
|
/* set PA5 and PA11 as input pins */
|
|
PACR1 &= 0xff3f; /* PA11MD = 00 */
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PACR2 &= 0xfbff; /* PA5MD = 0 */
|
|
PAIOR &= ~0x0820; /* Inputs */
|
|
#elif CONFIG_KEYPAD == ONDIO_PAD
|
|
/* nothing to initialize here */
|
|
#elif CONFIG_KEYPAD == GMINI100_PAD
|
|
/* nothing to initialize here */
|
|
#elif CONFIG_KEYPAD == IPOD_4G_PAD
|
|
opto_i2c_init();
|
|
/* hold button - enable as input */
|
|
GPIOA_ENABLE |= 0x20;
|
|
GPIOA_OUTPUT_EN &= ~0x20;
|
|
/* hold button - set interrupt levels */
|
|
GPIOA_INT_LEV = ~(GPIOA_INPUT_VAL & 0x20);
|
|
GPIOA_INT_CLR = GPIOA_INT_STAT & 0x20;
|
|
/* enable interrupts */
|
|
GPIOA_INT_EN = 0x20;
|
|
CPU_INT_EN = 0x40000000;
|
|
CPU_HI_INT_EN = I2C_MASK;
|
|
|
|
#elif CONFIG_KEYPAD == IPOD_3G_PAD
|
|
outb(~inb(GPIOA_INPUT_VAL), GPIOA_INT_LEV);
|
|
outb(inb(GPIOA_INT_STAT), GPIOA_INT_CLR);
|
|
outb(0xff, GPIOA_INT_EN);
|
|
|
|
#endif /* CONFIG_KEYPAD */
|
|
queue_init(&button_queue);
|
|
button_read();
|
|
lastbtn = button_read();
|
|
tick_add_task(button_tick);
|
|
reset_poweroff_timer();
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
flipped = false;
|
|
#endif
|
|
}
|
|
|
|
#ifdef HAVE_LCD_BITMAP /* only bitmap displays can be flipped */
|
|
#if (CONFIG_KEYPAD != IPOD_3G_PAD) && (CONFIG_KEYPAD != IPOD_4G_PAD)
|
|
/*
|
|
* helper function to swap UP/DOWN, LEFT/RIGHT (and F1/F3 for Recorder)
|
|
*/
|
|
static int button_flip(int button)
|
|
{
|
|
int newbutton;
|
|
|
|
newbutton = button &
|
|
~(BUTTON_UP | BUTTON_DOWN
|
|
| BUTTON_LEFT | BUTTON_RIGHT
|
|
#if CONFIG_KEYPAD == RECORDER_PAD
|
|
| BUTTON_F1 | BUTTON_F3
|
|
#endif
|
|
);
|
|
|
|
if (button & BUTTON_UP)
|
|
newbutton |= BUTTON_DOWN;
|
|
if (button & BUTTON_DOWN)
|
|
newbutton |= BUTTON_UP;
|
|
if (button & BUTTON_LEFT)
|
|
newbutton |= BUTTON_RIGHT;
|
|
if (button & BUTTON_RIGHT)
|
|
newbutton |= BUTTON_LEFT;
|
|
#if CONFIG_KEYPAD == RECORDER_PAD
|
|
if (button & BUTTON_F1)
|
|
newbutton |= BUTTON_F3;
|
|
if (button & BUTTON_F3)
|
|
newbutton |= BUTTON_F1;
|
|
#endif
|
|
|
|
return newbutton;
|
|
}
|
|
#else
|
|
/* We don't flip the iPod's keypad yet*/
|
|
#define button_flip(x) (x)
|
|
#endif
|
|
|
|
/*
|
|
* set the flip attribute
|
|
* better only call this when the queue is empty
|
|
*/
|
|
void button_set_flip(bool flip)
|
|
{
|
|
if (flip != flipped) /* not the current setting */
|
|
{
|
|
/* avoid race condition with the button_tick() */
|
|
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
|
|
lastbtn = button_flip(lastbtn);
|
|
flipped = flip;
|
|
set_irq_level(oldlevel);
|
|
}
|
|
}
|
|
#endif /* HAVE_LCD_BITMAP */
|
|
|
|
/*
|
|
Archos hardware button hookup
|
|
=============================
|
|
|
|
Recorder / Recorder FM/V2
|
|
-------------------------
|
|
F1, F2, F3, UP: connected to AN4 through a resistor network
|
|
DOWN, PLAY, LEFT, RIGHT: likewise connected to AN5
|
|
|
|
The voltage on AN4/ AN5 depends on which keys (or key combo) is pressed
|
|
FM/V2 has PLAY and RIGHT switched compared to plain recorder
|
|
|
|
ON: PB8, low active (plain recorder) / AN3, low active (fm/v2)
|
|
OFF: PB4, low active (plain recorder) / AN2, high active (fm/v2)
|
|
|
|
Player
|
|
------
|
|
LEFT: AN0
|
|
MENU: AN1
|
|
RIGHT: AN2
|
|
PLAY: AN3
|
|
|
|
STOP: PA11
|
|
ON: PA5
|
|
|
|
All buttons are low active
|
|
|
|
Ondio
|
|
-----
|
|
LEFT, RIGHT, UP, DOWN: connected to AN4 through a resistor network
|
|
|
|
The voltage on AN4 depends on which keys (or key combo) is pressed
|
|
|
|
OPTION: AN2, high active (assigned as MENU)
|
|
ON/OFF: AN3, low active (assigned as OFF)
|
|
|
|
*/
|
|
|
|
#if CONFIG_KEYPAD == RECORDER_PAD
|
|
|
|
#ifdef HAVE_FMADC
|
|
/* FM Recorder super-special levels */
|
|
#define LEVEL1 150
|
|
#define LEVEL2 385
|
|
#define LEVEL3 545
|
|
#define LEVEL4 700
|
|
#define ROW2_BUTTON1 BUTTON_PLAY
|
|
#define ROW2_BUTTON3 BUTTON_RIGHT
|
|
|
|
#else
|
|
/* plain bog standard Recorder levels */
|
|
#define LEVEL1 250
|
|
#define LEVEL2 500
|
|
#define LEVEL3 700
|
|
#define LEVEL4 900
|
|
#define ROW2_BUTTON1 BUTTON_RIGHT
|
|
#define ROW2_BUTTON3 BUTTON_PLAY
|
|
#endif /* HAVE_FMADC */
|
|
|
|
#elif CONFIG_KEYPAD == ONDIO_PAD
|
|
/* Ondio levels */
|
|
#define LEVEL1 165
|
|
#define LEVEL2 415
|
|
#define LEVEL3 585
|
|
#define LEVEL4 755
|
|
|
|
#endif /* CONFIG_KEYPAD */
|
|
|
|
/*
|
|
* Get button pressed from hardware
|
|
*/
|
|
static int button_read(void)
|
|
{
|
|
int btn = BUTTON_NONE;
|
|
int retval;
|
|
|
|
int data;
|
|
|
|
#if CONFIG_KEYPAD == IRIVER_H100_PAD
|
|
|
|
static bool hold_button = false;
|
|
static bool remote_hold_button = false;
|
|
|
|
/* light handling */
|
|
if (hold_button && !button_hold())
|
|
{
|
|
backlight_on();
|
|
}
|
|
if (remote_hold_button && !remote_button_hold_only())
|
|
{
|
|
remote_backlight_on();
|
|
}
|
|
|
|
hold_button = button_hold();
|
|
remote_hold_button = remote_button_hold_only();
|
|
|
|
/* normal buttons */
|
|
if (!hold_button)
|
|
{
|
|
data = adc_scan(ADC_BUTTONS);
|
|
|
|
if (data < 0x80)
|
|
if (data < 0x30)
|
|
if (data < 0x18)
|
|
btn = BUTTON_SELECT;
|
|
else
|
|
btn = BUTTON_UP;
|
|
else
|
|
if (data < 0x50)
|
|
btn = BUTTON_LEFT;
|
|
else
|
|
btn = BUTTON_DOWN;
|
|
else
|
|
if (data < 0xb0)
|
|
if (data < 0xa0)
|
|
btn = BUTTON_RIGHT;
|
|
else
|
|
btn = BUTTON_OFF;
|
|
else
|
|
if (data < 0xd0)
|
|
btn = BUTTON_MODE;
|
|
else
|
|
if (data < 0xf0)
|
|
btn = BUTTON_REC;
|
|
}
|
|
|
|
/* remote buttons */
|
|
if (!remote_hold_button)
|
|
{
|
|
data = adc_scan(ADC_REMOTE);
|
|
|
|
if (data < 0x74)
|
|
if (data < 0x40)
|
|
if (data < 0x20)
|
|
if(data < 0x10)
|
|
btn = BUTTON_RC_STOP;
|
|
else
|
|
btn = BUTTON_RC_VOL_DOWN;
|
|
else
|
|
btn = BUTTON_RC_MODE;
|
|
else
|
|
if (data < 0x58)
|
|
btn = BUTTON_RC_VOL_UP;
|
|
else
|
|
btn = BUTTON_RC_BITRATE;
|
|
else
|
|
if (data < 0xb0)
|
|
if (data < 0x88)
|
|
btn = BUTTON_RC_REC;
|
|
else
|
|
btn = BUTTON_RC_SOURCE;
|
|
else
|
|
if (data < 0xd8)
|
|
if(data < 0xc0)
|
|
btn = BUTTON_RC_FF;
|
|
else
|
|
btn = BUTTON_RC_MENU;
|
|
else
|
|
if (data < 0xf0)
|
|
btn = BUTTON_RC_REW;
|
|
}
|
|
|
|
/* special buttons */
|
|
data = GPIO1_READ;
|
|
if (!hold_button && ((data & 0x20) == 0))
|
|
btn |= BUTTON_ON;
|
|
if (!remote_hold_button && ((data & 0x40) == 0))
|
|
btn |= BUTTON_RC_ON;
|
|
|
|
#elif CONFIG_KEYPAD == IRIVER_H300_PAD
|
|
|
|
static bool hold_button = false;
|
|
static bool remote_hold_button = false;
|
|
|
|
/* light handling */
|
|
if (hold_button && !button_hold())
|
|
{
|
|
backlight_on();
|
|
}
|
|
if (remote_hold_button && !remote_button_hold_only())
|
|
{
|
|
remote_backlight_on();
|
|
}
|
|
|
|
hold_button = button_hold();
|
|
remote_hold_button = remote_button_hold_only();
|
|
|
|
/* normal buttons */
|
|
if (!hold_button)
|
|
{
|
|
data = adc_scan(ADC_BUTTONS);
|
|
|
|
if (data < 0x54)
|
|
if (data < 0x30)
|
|
if (data < 0x10)
|
|
btn = BUTTON_SELECT;
|
|
else
|
|
btn = BUTTON_UP;
|
|
else
|
|
btn = BUTTON_LEFT;
|
|
else
|
|
if (data < 0x98)
|
|
if (data < 0x76)
|
|
btn = BUTTON_DOWN;
|
|
else
|
|
btn = BUTTON_RIGHT;
|
|
else
|
|
if(data < 0xba)
|
|
btn = BUTTON_OFF;
|
|
}
|
|
|
|
/* remote buttons */
|
|
if (!remote_hold_button)
|
|
{
|
|
data = adc_scan(ADC_REMOTE);
|
|
|
|
if (data < 0x74)
|
|
if (data < 0x40)
|
|
if (data < 0x20)
|
|
if(data < 0x10)
|
|
btn = BUTTON_RC_STOP;
|
|
else
|
|
btn = BUTTON_RC_VOL_DOWN;
|
|
else
|
|
btn = BUTTON_RC_MODE;
|
|
else
|
|
if (data < 0x58)
|
|
btn = BUTTON_RC_VOL_UP;
|
|
else
|
|
btn = BUTTON_RC_BITRATE;
|
|
else
|
|
if (data < 0xb0)
|
|
if (data < 0x88)
|
|
btn = BUTTON_RC_REC;
|
|
else
|
|
btn = BUTTON_RC_SOURCE;
|
|
else
|
|
if (data < 0xd8)
|
|
if(data < 0xc0)
|
|
btn = BUTTON_RC_FF;
|
|
else
|
|
btn = BUTTON_RC_MENU;
|
|
else
|
|
if (data < 0xf0)
|
|
btn = BUTTON_RC_REW;
|
|
}
|
|
|
|
/* special buttons */
|
|
if (!hold_button)
|
|
{
|
|
data = GPIO_READ;
|
|
if ((data & 0x0200) == 0)
|
|
btn |= BUTTON_MODE;
|
|
if ((data & 0x8000) == 0)
|
|
btn |= BUTTON_REC;
|
|
}
|
|
|
|
data = GPIO1_READ;
|
|
if (!hold_button && ((data & 0x20) == 0))
|
|
btn |= BUTTON_ON;
|
|
if (!remote_hold_button && ((data & 0x40) == 0))
|
|
btn |= BUTTON_RC_ON;
|
|
|
|
#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
|
|
|
|
static bool hold_button = false;
|
|
|
|
/* light handling */
|
|
if (hold_button && !button_hold())
|
|
{
|
|
backlight_on();
|
|
}
|
|
hold_button = button_hold();
|
|
|
|
/* normal buttons */
|
|
if (!button_hold())
|
|
{
|
|
data = adc_read(ADC_BUTTONS);
|
|
|
|
if (data < 0x151)
|
|
if (data < 0xc7)
|
|
if (data < 0x41)
|
|
btn = BUTTON_LEFT;
|
|
else
|
|
btn = BUTTON_RIGHT;
|
|
else
|
|
btn = BUTTON_SELECT;
|
|
else
|
|
if (data < 0x268)
|
|
if (data < 0x1d7)
|
|
btn = BUTTON_UP;
|
|
else
|
|
btn = BUTTON_DOWN;
|
|
else
|
|
if (data < 0x2f9)
|
|
btn = BUTTON_EQ;
|
|
else
|
|
if (data < 0x35c)
|
|
btn = BUTTON_MODE;
|
|
}
|
|
|
|
if (!button_hold() && (adc_read(ADC_BUTTON_PLAY) < 0x64))
|
|
btn |= BUTTON_PLAY;
|
|
|
|
#elif CONFIG_KEYPAD == RECORDER_PAD
|
|
|
|
#ifdef HAVE_FMADC
|
|
if ( adc_read(ADC_BUTTON_ON) < 512 )
|
|
btn |= BUTTON_ON;
|
|
if ( adc_read(ADC_BUTTON_OFF) > 512 )
|
|
btn |= BUTTON_OFF;
|
|
#else
|
|
/* check port B pins for ON and OFF */
|
|
data = PBDR;
|
|
if ((data & 0x0100) == 0)
|
|
btn |= BUTTON_ON;
|
|
if ((data & 0x0010) == 0)
|
|
btn |= BUTTON_OFF;
|
|
#endif
|
|
|
|
/* check F1..F3 and UP */
|
|
data = adc_read(ADC_BUTTON_ROW1);
|
|
|
|
if (data >= LEVEL4)
|
|
btn |= BUTTON_F3;
|
|
else if (data >= LEVEL3)
|
|
btn |= BUTTON_UP;
|
|
else if (data >= LEVEL2)
|
|
btn |= BUTTON_F2;
|
|
else if (data >= LEVEL1)
|
|
btn |= BUTTON_F1;
|
|
|
|
/* Some units have mushy keypads, so pressing UP also activates
|
|
the Left/Right buttons. Let's combat that by skipping the AN5
|
|
checks when UP is pressed. */
|
|
if(!(btn & BUTTON_UP))
|
|
{
|
|
/* check DOWN, PLAY, LEFT, RIGHT */
|
|
data = adc_read(ADC_BUTTON_ROW2);
|
|
|
|
if (data >= LEVEL4)
|
|
btn |= BUTTON_DOWN;
|
|
else if (data >= LEVEL3)
|
|
btn |= ROW2_BUTTON3;
|
|
else if (data >= LEVEL2)
|
|
btn |= BUTTON_LEFT;
|
|
else if (data >= LEVEL1)
|
|
btn |= ROW2_BUTTON1;
|
|
}
|
|
|
|
#elif CONFIG_KEYPAD == PLAYER_PAD
|
|
|
|
/* buttons are active low */
|
|
if (adc_read(0) < 0x180)
|
|
btn |= BUTTON_LEFT;
|
|
if (adc_read(1) < 0x180)
|
|
btn |= BUTTON_MENU;
|
|
if(adc_read(2) < 0x180)
|
|
btn |= BUTTON_RIGHT;
|
|
if(adc_read(3) < 0x180)
|
|
btn |= BUTTON_PLAY;
|
|
|
|
/* check port A pins for ON and STOP */
|
|
data = PADR;
|
|
if ( !(data & 0x0020) )
|
|
btn |= BUTTON_ON;
|
|
if ( !(data & 0x0800) )
|
|
btn |= BUTTON_STOP;
|
|
|
|
#elif CONFIG_KEYPAD == ONDIO_PAD
|
|
|
|
if(adc_read(ADC_BUTTON_OPTION) > 0x200) /* active high */
|
|
btn |= BUTTON_MENU;
|
|
if(adc_read(ADC_BUTTON_ONOFF) < 0x120) /* active low */
|
|
btn |= BUTTON_OFF;
|
|
|
|
/* Check the 4 direction keys */
|
|
data = adc_read(ADC_BUTTON_ROW1);
|
|
|
|
if (data >= LEVEL4)
|
|
btn |= BUTTON_LEFT;
|
|
else if (data >= LEVEL3)
|
|
btn |= BUTTON_RIGHT;
|
|
else if (data >= LEVEL2)
|
|
btn |= BUTTON_UP;
|
|
else if (data >= LEVEL1)
|
|
btn |= BUTTON_DOWN;
|
|
|
|
#elif CONFIG_KEYPAD == GMINI100_PAD
|
|
|
|
if (adc_read(7) < 0xE3)
|
|
btn |= BUTTON_LEFT;
|
|
else if (adc_read(7) < 0x1c5)
|
|
btn |= BUTTON_DOWN;
|
|
else if (adc_read(7) < 0x2a2)
|
|
btn |= BUTTON_RIGHT;
|
|
else if (adc_read(7) < 0x38a)
|
|
btn |= BUTTON_UP;
|
|
|
|
if (adc_read(6) < 0x233)
|
|
btn |= BUTTON_OFF;
|
|
else if (adc_read(6) < 0x288)
|
|
btn |= BUTTON_PLAY;
|
|
else if (adc_read(6) < 0x355)
|
|
btn |= BUTTON_MENU;
|
|
|
|
data = P7;
|
|
if (data & 0x01)
|
|
btn |= BUTTON_ON;
|
|
|
|
#elif (CONFIG_KEYPAD == IPOD_3G_PAD) || (CONFIG_KEYPAD == IPOD_4G_PAD)
|
|
(void)data;
|
|
/* The int_btn variable is set in the button interrupt handler */
|
|
btn = int_btn;
|
|
#endif /* CONFIG_KEYPAD */
|
|
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
if (btn && flipped)
|
|
btn = button_flip(btn); /* swap upside down */
|
|
#endif
|
|
|
|
/* Filter the button status. It is only accepted if we get the same
|
|
status twice in a row. */
|
|
if (btn != last_read)
|
|
retval = lastbtn;
|
|
else
|
|
retval = btn;
|
|
last_read = btn;
|
|
|
|
return retval;
|
|
}
|
|
|
|
#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
|
|
bool button_hold(void)
|
|
{
|
|
return (GPIO1_READ & 0x00000002)?true:false;
|
|
}
|
|
|
|
static bool remote_button_hold_only(void)
|
|
{
|
|
return (GPIO1_READ & 0x00100000)?true:false;
|
|
}
|
|
|
|
bool remote_button_hold(void)
|
|
{
|
|
return ((GPIO_READ & 0x40000000) == 0)?remote_button_hold_only():false;
|
|
}
|
|
#endif
|
|
|
|
#if CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
|
|
bool button_hold(void)
|
|
{
|
|
return (GPIO5_READ & 4) ? false : true;
|
|
}
|
|
#endif
|
|
|
|
#if (CONFIG_KEYPAD == IAUDIO_X5_PAD)
|
|
bool button_hold(void)
|
|
{
|
|
return (GPIO_READ & 0x08000000)?true:false;
|
|
}
|
|
|
|
bool remote_button_hold(void)
|
|
{
|
|
return false; /* TODO X5 */
|
|
}
|
|
#endif
|
|
|
|
int button_status(void)
|
|
{
|
|
return lastbtn;
|
|
}
|
|
|
|
void button_clear_queue(void)
|
|
{
|
|
queue_clear(&button_queue);
|
|
}
|
|
|