rockbox/apps/cuesheet.c
Nicolas Pennequin 6579818b43 Add the possibility to store cuesheets in /.rockbox/cue. The code will look for a cuesheet there in case there wasn't one in the same folder as the audio file. This is to reduce the clutter created by one cuesheet per audio file in some places.
Also some duplicate code was replaced by a function call.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13508 a1c6a512-1295-4272-9138-f99709370657
2007-05-28 23:18:31 +00:00

407 lines
11 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $$
*
* Copyright (C) 2007 Nicolas Pennequin, Jonathan Gordon
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <atoi.h>
#include <ctype.h>
#include <string.h>
#include "system.h"
#include "audio.h"
#include "kernel.h"
#include "logf.h"
#include "sprintf.h"
#include "misc.h"
#include "screens.h"
#include "splash.h"
#include "list.h"
#include "action.h"
#include "lang.h"
#include "debug.h"
#include "settings.h"
#include "buffer.h"
#include "plugin.h"
#include "playback.h"
#include "cuesheet.h"
#define CUE_DIR ROCKBOX_DIR "/cue"
#if CONFIG_CODEC != SWCODEC
/* special trickery because the hwcodec playback engine is in firmware/ */
static bool cuesheet_handler(const char *filename)
{
return cuesheet_is_enabled() && look_for_cuesheet_file(filename, NULL);
}
#endif
void cuesheet_init(void)
{
if (global_settings.cuesheet) {
curr_cue = (struct cuesheet *)buffer_alloc(sizeof(struct cuesheet));
temp_cue = (struct cuesheet *)buffer_alloc(sizeof(struct cuesheet));
#if CONFIG_CODEC != SWCODEC
audio_set_cuesheet_callback(cuesheet_handler);
#endif
} else {
curr_cue = NULL;
temp_cue = NULL;
}
}
bool cuesheet_is_enabled(void)
{
return (curr_cue != NULL);
}
bool look_for_cuesheet_file(const char *trackpath, char *found_cue_path)
{
DEBUGF("look for cue file\n");
char cuepath[MAX_PATH];
strncpy(cuepath, trackpath, MAX_PATH);
char *dot = strrchr(cuepath, '.');
strcpy(dot, ".cue");
int fd = open(cuepath,O_RDONLY);
if (fd < 0)
{
strcpy(cuepath, CUE_DIR);
strcat(cuepath, strrchr(trackpath, '/'));
char *dot = strrchr(cuepath, '.');
strcpy(dot, ".cue");
fd = open(cuepath,O_RDONLY);
if (fd < 0)
{
if (found_cue_path)
found_cue_path = NULL;
return false;
}
}
close(fd);
if (found_cue_path)
strncpy(found_cue_path, cuepath, MAX_PATH);
return true;
}
static char *skip_whitespace(char* buf)
{
char *r = buf;
while (*r && isspace(*r))
r++;
return r;
}
static char *get_string(const char *line)
{
char *start, *end;
start = strchr(line, '"');
if (!start)
{
start = strchr(line, ' ');
if (!start)
return NULL;
}
end = strchr(++start, '"');
if (end)
*end = '\0';
return start;
}
/* parse cuesheet "file" and store the information in "cue" */
bool parse_cuesheet(char *file, struct cuesheet *cue)
{
char line[MAX_PATH];
char *s;
DEBUGF("cue parse\n");
int fd = open(file,O_RDONLY);
if (fd < 0)
{
/* couln't open the file */
return false;
}
/* Initialization */
memset(cue, 0, sizeof(struct cuesheet));
strcpy(cue->path, file);
cue->curr_track = cue->tracks;
while ( read_line(fd,line,MAX_PATH) && cue->track_count < MAX_TRACKS )
{
s = skip_whitespace(line);
if (!strncmp(s, "TRACK", 5))
{
cue->track_count++;
}
else if (!strncmp(s, "INDEX 01", 8))
{
s = strchr(s,' ');
s = skip_whitespace(s);
s = strchr(s,' ');
s = skip_whitespace(s);
cue->tracks[cue->track_count-1].offset = 60*1000 * atoi(s);
s = strchr(s,':') + 1;
cue->tracks[cue->track_count-1].offset += 1000 * atoi(s);
s = strchr(s,':') + 1;
cue->tracks[cue->track_count-1].offset += 13 * atoi(s);
}
else if (!strncmp(s, "TITLE", 5)
|| !strncmp(s, "PERFORMER", 9)
|| !strncmp(s, "SONGWRITER", 10))
{
char *dest = NULL;
char *string = get_string(s);
if (!string)
break;
switch (*s)
{
case 'T': /* TITLE */
dest = (cue->track_count <= 0) ? cue->title :
cue->tracks[cue->track_count-1].title;
break;
case 'P': /* PERFORMER */
dest = (cue->track_count <= 0) ? cue->performer :
cue->tracks[cue->track_count-1].performer;
break;
case 'S': /* SONGWRITER */
dest = (cue->track_count <= 0) ? cue->songwriter :
cue->tracks[cue->track_count-1].songwriter;
break;
}
if (dest)
strncpy(dest, string, MAX_NAME);
}
}
close(fd);
/* If some songs don't have performer info, we copy the cuesheet performer */
int i;
for (i = 0; i < cue->track_count; i++)
{
if (*(cue->tracks[i].performer) == '\0')
strncpy(cue->tracks[i].performer, cue->performer, MAX_NAME);
if (*(cue->tracks[i].songwriter) == '\0')
strncpy(cue->tracks[i].songwriter, cue->songwriter, MAX_NAME);
}
return true;
}
/* takes care of seeking to a track in a playlist
* returns false if audio isn't playing */
static bool seek(unsigned long pos)
{
if (!(audio_status() & AUDIO_STATUS_PLAY))
{
return false;
}
else
{
#if (CONFIG_CODEC == SWCODEC)
audio_pre_ff_rewind();
audio_ff_rewind(pos);
#else
audio_pause();
audio_ff_rewind(pos);
audio_resume();
#endif
return true;
}
}
/* returns the index of the track currently being played
and updates the information about the current track. */
int cue_find_current_track(struct cuesheet *cue, unsigned long curpos)
{
int i=0;
while (i < cue->track_count-1 && cue->tracks[i+1].offset < curpos)
i++;
cue->curr_track_idx = i;
cue->curr_track = cue->tracks + i;
return i;
}
/* callback that gives list item titles for the cuesheet browser */
static char *list_get_name_cb(int selected_item,
void *data,
char *buffer)
{
struct cuesheet *cue = (struct cuesheet *)data;
if (selected_item & 1)
snprintf(buffer, MAX_PATH, "%s",
cue->tracks[selected_item/2].title);
else
snprintf(buffer, MAX_PATH, "%02d. %s", selected_item/2+1,
cue->tracks[selected_item/2].performer);
return buffer;
}
void browse_cuesheet(struct cuesheet *cue)
{
struct gui_synclist lists;
int action;
bool done = false;
int sel;
char title[MAX_PATH];
char cuepath[MAX_PATH];
char *dot;
struct mp3entry *id3 = audio_current_track();
snprintf(title, MAX_PATH, "%s: %s", cue->performer, cue->title);
gui_synclist_init(&lists, list_get_name_cb, cue, false, 2);
gui_synclist_set_nb_items(&lists, 2*cue->track_count);
gui_synclist_set_title(&lists, title, 0);
if (id3 && *id3->path && strcmp(id3->path, "No file!"))
{
look_for_cuesheet_file(id3->path, cuepath);
}
if (id3 && id3->cuesheet_type && !strcmp(cue->path, cuepath))
{
gui_synclist_select_item(&lists,
2*cue_find_current_track(cue, id3->elapsed));
}
while (!done)
{
gui_synclist_draw(&lists);
action = get_action(CONTEXT_LIST,TIMEOUT_BLOCK);
if (gui_synclist_do_button(&lists,action,LIST_WRAP_UNLESS_HELD))
continue;
switch (action)
{
case ACTION_STD_OK:
id3 = audio_current_track();
if (id3 && *id3->path && strcmp(id3->path, "No file!"))
{
look_for_cuesheet_file(id3->path, cuepath);
if (id3->cuesheet_type && !strcmp(cue->path, cuepath))
{
sel = gui_synclist_get_sel_pos(&lists);
seek(cue->tracks[sel/2].offset);
}
}
break;
case ACTION_STD_CANCEL:
done = true;
}
}
action_signalscreenchange();
}
bool display_cuesheet_content(char* filename)
{
size_t bufsize = 0;
struct cuesheet *cue = (struct cuesheet *)plugin_get_buffer(&bufsize);
if (!cue || bufsize < sizeof(struct cuesheet))
return false;
if (!parse_cuesheet(filename, cue))
return false;
browse_cuesheet(cue);
return true;
}
/* skips backwards or forward in the current cuesheet
* the return value indicates whether we're still in a cusheet after skipping
* it also returns false if we weren't in a cuesheet.
* direction should be 1 or -1.
*/
bool curr_cuesheet_skip(int direction, unsigned long curr_pos)
{
int track = cue_find_current_track(curr_cue, curr_pos);
if (direction >= 0 && track == curr_cue->track_count - 1)
{
/* we want to get out of the cuesheet */
return false;
}
else
{
if (!(direction <= 0 && track == 0))
track += direction;
seek(curr_cue->tracks[track].offset);
return true;
}
}
void cue_spoof_id3(struct cuesheet *cue, struct mp3entry *id3)
{
if (!cue || !cue->curr_track)
return;
struct cue_track_info *track = cue->curr_track;
id3->title = *track->title ? track->title : NULL;
id3->artist = *track->performer ? track->performer : NULL;
id3->composer = *track->songwriter ? track->songwriter : NULL;
id3->album = *cue->title ? cue->title : NULL;
/* if the album artist is the same as the track artist, we hide it. */
if (strcmp(cue->performer, track->performer))
id3->albumartist = *cue->performer ? cue->performer : NULL;
else
id3->albumartist = NULL;
int i = cue->curr_track_idx;
id3->tracknum = i+1;
if (id3->track_string)
snprintf(id3->track_string, 10, "%d/%d", i+1, cue->track_count);
}
#ifdef HAVE_LCD_BITMAP
static inline void draw_veritcal_line_mark(struct screen * screen,
int x, int y, int h)
{
screen->set_drawmode(DRMODE_COMPLEMENT);
screen->vline(x, y, y+h-1);
}
/* draw the cuesheet markers for a track of length "tracklen",
between (x1,y) and (x2,y) */
void cue_draw_markers(struct screen *screen, unsigned long tracklen,
int x1, int x2, int y, int h)
{
int i,xi;
int w = x2 - x1;
for (i=1; i < curr_cue->track_count; i++)
{
xi = x1 + (w * curr_cue->tracks[i].offset)/tracklen;
draw_veritcal_line_mark(screen, xi, y, h);
}
}
#endif