rockbox/uisimulator/sdl
Karl Kurbjun 4b7de91884 Simulator: change the fix around so that it applies to all scrollwheel targets.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23439 a1c6a512-1295-4272-9138-f99709370657
2009-10-31 16:31:42 +00:00
..
button-sdl.h Simulator: Fix scrollwheel targets. 2009-10-06 01:26:01 +00:00
button.c Simulator: change the fix around so that it applies to all scrollwheel targets. 2009-10-31 16:31:42 +00:00
kernel-sdl.c The tick change for the sim can be a little nicer. 2008-10-27 17:26:58 +00:00
lcd-bitmap.c Sim: Add support for vertical stride. 2009-09-04 00:38:01 +00:00
lcd-bitmap.h Put the display colours for monochrome and greyscale targets into the target config files, and use them both for the simulator UI and screendumps. The Clip now shows the split display properly in screendumps and simulator. A side effect is that screendumps of ordinary monochrome targets are now 4-bit BMP files (saves an alternate code path, and might be more compatible with some gfx programs). * Simplify the simulation of split display, and also simplify greylib simulation. The simulator now always calculates 129 shades (2*128 for a Clip sim), and just uses 2 (or 4) of those for native display simulation. * Centralised the simulator LCD dimension definition. 2009-02-09 00:32:59 +00:00
lcd-charcells.c fix more red 2009-08-19 22:36:39 +00:00
lcd-charcells.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
lcd-remote-bitmap.c FS#10700 - Add --noremote option to simulator. 2009-10-26 09:58:39 +00:00
lcd-remote-bitmap.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
lcd-sdl.c Fix update rectangle calculation. This caused the black artifacts outside the screen area introduced with backlight simulation for colour targets. 2009-03-04 18:46:08 +00:00
lcd-sdl.h Put the display colours for monochrome and greyscale targets into the target config files, and use them both for the simulator UI and screendumps. The Clip now shows the split display properly in screendumps and simulator. A side effect is that screendumps of ordinary monochrome targets are now 4-bit BMP files (saves an alternate code path, and might be more compatible with some gfx programs). * Simplify the simulation of split display, and also simplify greylib simulation. The simulator now always calculates 129 shades (2*128 for a Clip sim), and just uses 2 (or 4) of those for native display simulation. * Centralised the simulator LCD dimension definition. 2009-02-09 00:32:59 +00:00
Makefile Renamed 'archos' to 'modelname' in the configure script and the Makefiles 2008-01-23 10:59:17 +00:00
README
sound.c Commit FS#10324 from Jeffrey Goode. 2009-06-17 07:55:50 +00:00
sound.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
SOURCES Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed. 2008-03-25 02:34:12 +00:00
sprintf.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
system-sdl.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
thread-sdl.c threads_exit should be volatile being polled in a loop on a sim thread and be written by the GUI thread. 2009-01-08 12:40:18 +00:00
thread-sdl.h Allow sims to shut down normally from panic code. 2009-01-08 11:08:22 +00:00
timefuncs.h
timer.c Remove int_prio argument from timer_register, and move the only use for it into alpine_cdc plugin, since this plugin is only built on SH7034 2009-06-29 14:29:46 +00:00
UI-av300.bmp
UI-c200.bmp
UI-c200v2.bmp c200v2 simulator 2009-06-18 19:12:43 +00:00
UI-clip.bmp Sansa Clip simulator 2008-10-31 18:54:37 +00:00
UI-cowond2.bmp Shiny new bitmap for the D2 sim 2008-01-23 22:19:53 +00:00
UI-creativezenvision.bmp Rename UI bmps for Creative Zen Vision / Vision M 30GB / Vision M60 GB, to match model names. 2009-09-27 16:20:35 +00:00
UI-creativezvm30gb.bmp Rename UI bmps for Creative Zen Vision / Vision M 30GB / Vision M60 GB, to match model names. 2009-09-27 16:20:35 +00:00
UI-creativezvm60gb.bmp Rename UI bmps for Creative Zen Vision / Vision M 30GB / Vision M60 GB, to match model names. 2009-09-27 16:20:35 +00:00
UI-e200.bmp
UI-e200v2.bmp Make the e200v2 simulator compile - an easy job as the apps/ code is identical to the e200v1. 2008-10-28 17:49:35 +00:00
UI-fmrecorder.bmp
UI-fuze.bmp FS#9535 - Sansa Fuze sim 2008-11-11 11:26:07 +00:00
UI-gigabeatf.bmp volume buttons for gigabeat sim 2008-07-06 12:27:03 +00:00
UI-gigabeats.bmp Remove svn:executable from simulator UI 2009-10-29 12:06:41 +00:00
UI-h10.bmp
UI-h10_5gb.bmp
UI-h100.bmp
UI-h120.bmp
UI-h300.bmp
UI-hdd1630.bmp Add the sim build for the Philips HDD1630. 2009-01-02 04:35:13 +00:00
UI-iaudio7.bmp iaudio7: simulator 2008-10-22 11:58:49 +00:00
UI-ifp7xx.bmp
UI-ipod1g2g.bmp Revert r17988 and instead fix the button labels in the ipod simulator background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough. 2008-07-08 23:27:09 +00:00
UI-ipod3g.bmp Revert r17988 and instead fix the button labels in the ipod simulator background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough. 2008-07-08 23:27:09 +00:00
UI-ipod4g.bmp Revert r17988 and instead fix the button labels in the ipod simulator background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough. 2008-07-08 23:27:09 +00:00
UI-ipodcolor.bmp Revert r17988 and instead fix the button labels in the ipod simulator background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough. 2008-07-08 23:27:09 +00:00
UI-ipodmini.bmp Revert r17988 and instead fix the button labels in the ipod simulator background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough. 2008-07-08 23:27:09 +00:00
UI-ipodmini2g.bmp Revert r17988 and instead fix the button labels in the ipod simulator background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough. 2008-07-08 23:27:09 +00:00
UI-ipodnano.bmp Revert r17988 and instead fix the button labels in the ipod simulator background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough. 2008-07-08 23:27:09 +00:00
UI-ipodnano2g.bmp Working Nano2G UI sim. UI-ipodnano2g.bmp courtesy of Marianne Arnold, based on her SVG for the manual. 2009-10-14 21:40:28 +00:00
UI-ipodvideo.bmp Revert r17988 and instead fix the button labels in the ipod simulator background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough. 2008-07-08 23:27:09 +00:00
UI-m3.bmp More M3 work: Rockbox logo, keymap, sim definitions, sim bitmap. Simulator builds and works now, but for some reason it tries to build plugins even though they're deactivated through configure... The keymap probably needs further refinement. 2008-03-14 00:17:59 +00:00
UI-m5.bmp
UI-m200v4.bmp fix m200v4 simulator. 2009-01-07 18:52:32 +00:00
UI-mini2440.bmp make the mini2440 simulator compile. 2009-10-28 17:56:00 +00:00
UI-mrobe100.bmp initial commit of remote support for m:robe 100 courtesy of lowlight; simulator support including small fixes for the m:robe 500 2009-07-26 14:26:14 +00:00
UI-mrobe500.bmp Remove svn:executable from simulator UI 2009-10-29 12:06:41 +00:00
UI-ondavx747.bmp Remove svn:executable from simulator UI 2009-10-29 12:06:41 +00:00
UI-ondavx747p.bmp Remove svn:executable from simulator UI 2009-10-29 12:06:41 +00:00
UI-ondavx777.bmp FS#10746 - Ondavx777 sim doesn't build: add device picture 2009-10-31 14:25:10 +00:00
UI-ondiofm.bmp
UI-ondiosp.bmp
UI-player.bmp
UI-recorder.bmp
UI-recorderv2.bmp
UI-sa9200.bmp Philips SA9200: add the UI sim 2009-06-19 03:50:30 +00:00
UI-x5.bmp
UI-yh820.bmp Remove underscore from YH modelnames as discussed on IRC. 2009-08-09 19:15:08 +00:00
UI-yh920.bmp Remove underscore from YH modelnames as discussed on IRC. 2009-08-09 19:15:08 +00:00
UI-yh925.bmp Remove underscore from YH modelnames as discussed on IRC. 2009-08-09 19:15:08 +00:00
uisdl.c FS#10700 - Add --noremote option to simulator. 2009-10-26 09:58:39 +00:00
uisdl.h FS#10746 - Ondavx777 sim doesn't build: add device picture 2009-10-31 14:25:10 +00:00

To build:

 $ ../tools/configure
 [answer questions]
 $ make
 $ ./rockboxui