593103cd8b
Fixes a bug introduced by commit 5d0c382a59
that caused graphical
corruption on anti-aliased fonts.
Change-Id: I6052ca758382bd9a1154d2e2208dee633dd17715
656 lines
19 KiB
C
656 lines
19 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Dave Chapman
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*
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* Rockbox driver for 16-bit colour LCDs
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/* to be #included by lcd-16bit*.c */
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#if !defined(ROW_INC) || !defined(COL_INC)
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#error ROW_INC or COL_INC not defined
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#endif
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/* Clear the current viewport */
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void lcd_clear_viewport(void)
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{
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struct viewport *vp = lcd_current_viewport;
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fb_data *dst, *dst_end;
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int x, y, width, height;
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int len, step;
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x = vp->x;
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y = vp->y;
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width = vp->width;
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height = vp->height;
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len = STRIDE_MAIN(width, height);
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step = STRIDE_MAIN(ROW_INC, COL_INC);
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dst = FBADDR(x, y);
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dst_end = FBADDR(x + width - 1 , y + height - 1);
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if (vp->drawmode & DRMODE_INVERSEVID)
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{
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do
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{
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memset16(dst, vp->fg_pattern, len);
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dst += step;
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}
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while (dst <= dst_end);
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}
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else
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{
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if (lcd_backdrop && vp->buffer == &lcd_framebuffer_default)
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{
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do
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{
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memcpy(dst, PTR_ADD(dst, lcd_backdrop_offset),
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len * sizeof(fb_data));
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dst += step;
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}
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while (dst <= dst_end);
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}
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else
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{
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do
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{
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memset16(dst, vp->bg_pattern, len);
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dst += step;
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}
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while (dst <= dst_end);
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}
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}
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if (vp == &default_vp)
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lcd_scroll_stop();
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else
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lcd_scroll_stop_viewport(vp);
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vp->flags &= ~(VP_FLAG_VP_SET_CLEAN);
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}
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/*** low-level drawing functions ***/
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static void ICODE_ATTR setpixel(fb_data *address)
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{
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*address = lcd_current_viewport->fg_pattern;
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}
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static void ICODE_ATTR clearpixel(fb_data *address)
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{
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*address = lcd_current_viewport->bg_pattern;
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}
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static void ICODE_ATTR clearimgpixel(fb_data *address)
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{
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*address = *PTR_ADD(address, lcd_backdrop_offset);
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}
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static void ICODE_ATTR flippixel(fb_data *address)
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{
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*address = ~(*address);
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}
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static void ICODE_ATTR nopixel(fb_data *address)
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{
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(void)address;
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}
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lcd_fastpixelfunc_type* const lcd_fastpixelfuncs_bgcolor[8] = {
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flippixel, nopixel, setpixel, setpixel,
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nopixel, clearpixel, nopixel, clearpixel
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};
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lcd_fastpixelfunc_type* const lcd_fastpixelfuncs_backdrop[8] = {
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flippixel, nopixel, setpixel, setpixel,
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nopixel, clearimgpixel, nopixel, clearimgpixel
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};
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lcd_fastpixelfunc_type* const * lcd_fastpixelfuncs = lcd_fastpixelfuncs_bgcolor;
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/* Fill a rectangular area */
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void lcd_fillrect(int x, int y, int width, int height)
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{
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struct viewport *vp = lcd_current_viewport;
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unsigned bits = 0;
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enum fill_opt fillopt = OPT_NONE;
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fb_data *dst, *dst_end;
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int len, step;
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if (!clip_viewport_rect(vp, &x, &y, &width, &height, NULL, NULL))
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return;
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/* drawmode and optimisation */
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if (vp->drawmode & DRMODE_INVERSEVID)
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{
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if (vp->drawmode & DRMODE_BG)
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{
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if (!lcd_backdrop)
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{
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fillopt = OPT_SET;
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bits = vp->bg_pattern;
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}
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else
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fillopt = OPT_COPY;
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}
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}
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else
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{
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if (vp->drawmode & DRMODE_FG)
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{
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fillopt = OPT_SET;
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bits = vp->fg_pattern;
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}
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}
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if (fillopt == OPT_NONE && vp->drawmode != DRMODE_COMPLEMENT)
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return;
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dst = FBADDR(x, y);
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dst_end = FBADDR(x + width - 1, y + height - 1);
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len = STRIDE_MAIN(width, height);
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step = STRIDE_MAIN(ROW_INC, COL_INC);
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do
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{
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switch (fillopt)
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{
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case OPT_SET:
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memset16(dst, bits, len);
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break;
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case OPT_COPY:
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memcpy(dst, PTR_ADD(dst, lcd_backdrop_offset),
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len * sizeof(fb_data));
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break;
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case OPT_NONE: /* DRMODE_COMPLEMENT */
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{
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fb_data *start = dst;
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fb_data *end = start + len;
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do
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*start = ~(*start);
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while (++start < end);
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break;
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}
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}
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dst += step;
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}
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while (dst <= dst_end);
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}
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/* About Rockbox' internal monochrome bitmap format:
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*
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* A bitmap contains one bit for every pixel that defines if that pixel is
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* black (1) or white (0). Bits within a byte are arranged vertically, LSB
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* at top.
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* The bytes are stored in row-major order, with byte 0 being top left,
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* byte 1 2nd from left etc. The first row of bytes defines pixel rows
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* 0..7, the second row defines pixel row 8..15 etc.
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*
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* This is the mono bitmap format used on all other targets so far; the
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* pixel packing doesn't really matter on a 8bit+ target. */
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/* Draw a partial monochrome bitmap */
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void ICODE_ATTR lcd_mono_bitmap_part(const unsigned char *src, int src_x,
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int src_y, int stride, int x, int y,
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int width, int height)
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{
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struct viewport *vp = lcd_current_viewport;
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if (!clip_viewport_rect(vp, &x, &y, &width, &height, &src_x, &src_y))
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return;
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/* move starting point */
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src += stride * (src_y >> 3) + src_x;
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src_y &= 7;
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unsigned dmask = 0;
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int drmode = vp->drawmode;
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if (drmode & DRMODE_INVERSEVID)
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{
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dmask = 0xff;
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drmode &= DRMODE_SOLID; /* mask out inversevid */
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}
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/* Use extra bit to avoid if () in the switch-cases below */
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if ((drmode & DRMODE_BG) && lcd_backdrop)
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drmode |= DRMODE_INT_BD;
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fb_data* dst = FBADDR(x, y);
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while(height > 0)
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{
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const unsigned char* src_col = src;
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const unsigned char* src_end = src + width;
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fb_data* dst_col = dst;
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unsigned data;
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int fg, bg;
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uintptr_t bo;
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switch (drmode) {
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case DRMODE_COMPLEMENT:
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do {
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data = (*src_col++ ^ dmask) >> src_y;
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if(data & 0x01)
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*dst_col = ~(*dst_col);
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dst_col += COL_INC;
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} while(src_col != src_end);
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break;
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case DRMODE_BG|DRMODE_INT_BD:
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bo = lcd_backdrop_offset;
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do {
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data = (*src_col++ ^ dmask) >> src_y;
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if(!(data & 0x01))
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*dst_col = *PTR_ADD(dst_col, bo);
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dst_col += COL_INC;
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} while(src_col != src_end);
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break;
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case DRMODE_BG:
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bg = vp->bg_pattern;
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do {
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data = (*src_col++ ^ dmask) >> src_y;
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if(!(data & 0x01))
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*dst_col = bg;
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dst_col += COL_INC;
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} while(src_col != src_end);
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break;
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case DRMODE_FG:
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fg = vp->fg_pattern;
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do {
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data = (*src_col++ ^ dmask) >> src_y;
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if(data & 0x01)
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*dst_col = fg;
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dst_col += COL_INC;
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} while(src_col != src_end);
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break;
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case DRMODE_SOLID|DRMODE_INT_BD:
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fg = vp->fg_pattern;
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bo = lcd_backdrop_offset;
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do {
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data = (*src_col++ ^ dmask) >> src_y;
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if(data & 0x01)
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*dst_col = fg;
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else
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*dst_col = *PTR_ADD(dst_col, bo);
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dst_col += COL_INC;
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} while(src_col != src_end);
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break;
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case DRMODE_SOLID:
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fg = vp->fg_pattern;
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bg = vp->bg_pattern;
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do {
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data = (*src_col++ ^ dmask) >> src_y;
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if(data & 0x01)
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*dst_col = fg;
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else
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*dst_col = bg;
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dst_col += COL_INC;
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} while(src_col != src_end);
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break;
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}
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src_y = (src_y + 1) & 7;
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if(src_y == 0)
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src += stride;
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dst += ROW_INC;
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height--;
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}
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}
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/* Draw a full monochrome bitmap */
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void lcd_mono_bitmap(const unsigned char *src, int x, int y, int width, int height)
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{
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lcd_mono_bitmap_part(src, 0, 0, width, x, y, width, height);
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}
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/* About Rockbox' internal alpha channel format (for ALPHA_BPP == 4)
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*
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* For each pixel, 4bit of alpha information is stored in a byte-stream,
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* so two pixels are packed into one byte.
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* The lower nibble is the first pixel, the upper one the second. The stride is
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* horizontal. E.g row0: pixel0: byte0[0:3], pixel1: byte0[4:7], pixel2: byte1[0:3],...
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* The format is independant of the internal display orientation and color
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* representation, as to support the same font files on all displays.
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* The values go linear from 0 (fully opaque) to 15 (fully transparent)
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* (note how this is the opposite of the alpha channel in the ARGB format).
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*
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* This might suggest that rows need to have an even number of pixels.
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* However this is generally not the case. lcd_alpha_bitmap_part_mix() can deal
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* with uneven colums (i.e. two rows can share one byte). And font files do
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* exploit this.
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* However, this is difficult to do for image files, especially bottom-up bitmaps,
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* so lcd_bmp() do expect even rows.
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*/
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#define ALPHA_BPP 4
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#define ALPHA_MASK ((1 << ALPHA_BPP) - 1)
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#define ALPHA_PIXELS_PER_BYTE (CHAR_BIT / ALPHA_BPP)
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#define ALPHA_WORD_T uint32_t
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#define ALPHA_WORD_LOAD load_le32
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#define ALPHA_WORDSIZE sizeof(ALPHA_WORD_T)
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#define ALPHA_PIXELS_PER_WORD (ALPHA_WORDSIZE * CHAR_BIT / ALPHA_BPP)
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#ifdef CPU_ARM
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#define BLEND_INIT do {} while (0)
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#define BLEND_FINISH do {} while(0)
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#define BLEND_START(acc, color, alpha) \
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asm volatile("mul %0, %1, %2" : "=&r" (acc) : "r" (color), "r" (alpha))
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#define BLEND_CONT(acc, color, alpha) \
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asm volatile("mla %0, %1, %2, %0" : "+&r" (acc) : "r" (color), "r" (alpha))
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#define BLEND_OUT(acc) do {} while (0)
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#elif defined(CPU_COLDFIRE)
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#define ALPHA_BITMAP_READ_WORDS
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#define BLEND_INIT \
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unsigned long _macsr = coldfire_get_macsr(); \
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coldfire_set_macsr(EMAC_UNSIGNED)
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#define BLEND_FINISH \
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coldfire_set_macsr(_macsr)
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#define BLEND_START(acc, color, alpha) \
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asm volatile("mac.l %0, %1, %%acc0" :: "%d" (color), "d" (alpha))
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#define BLEND_CONT BLEND_START
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#define BLEND_OUT(acc) asm volatile("movclr.l %%acc0, %0" : "=d" (acc))
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#else
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#define BLEND_INIT do {} while (0)
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#define BLEND_FINISH do {} while(0)
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#define BLEND_START(acc, color, alpha) ((acc) = (color) * (alpha))
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#define BLEND_CONT(acc, color, alpha) ((acc) += (color) * (alpha))
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#define BLEND_OUT(acc) do {} while (0)
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#endif
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/* Blend the given two colors */
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static inline unsigned blend_two_colors(unsigned c1, unsigned c2, unsigned a)
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{
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a += a >> (ALPHA_BPP - 1);
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#if (LCD_PIXELFORMAT == RGB565SWAPPED)
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c1 = swap16(c1);
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c2 = swap16(c2);
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#endif
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unsigned c1l = (c1 | (c1 << 16)) & 0x07e0f81f;
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unsigned c2l = (c2 | (c2 << 16)) & 0x07e0f81f;
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unsigned p;
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BLEND_START(p, c1l, a);
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BLEND_CONT(p, c2l, ALPHA_MASK + 1 - a);
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BLEND_OUT(p);
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p = (p >> ALPHA_BPP) & 0x07e0f81f;
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p |= (p >> 16);
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#if (LCD_PIXELFORMAT == RGB565SWAPPED)
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return swap16(p);
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#else
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return p;
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#endif
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}
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static void ICODE_ATTR lcd_alpha_bitmap_part_mix(
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const fb_data* image, const unsigned char *alpha,
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int src_x, int src_y,
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int x, int y, int width, int height,
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int stride_image, int stride_alpha)
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{
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struct viewport *vp = lcd_current_viewport;
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unsigned int dmask = 0;
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int drmode = vp->drawmode;
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fb_data *dst;
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#ifdef ALPHA_BITMAP_READ_WORDS
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ALPHA_WORD_T alpha_data, *alpha_word;
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size_t alpha_offset = 0, alpha_pixels;
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#else
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unsigned char alpha_data;
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size_t alpha_pixels;
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#endif
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if (!clip_viewport_rect(vp, &x, &y, &width, &height, &src_x, &src_y))
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return;
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if (drmode & DRMODE_INVERSEVID)
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{
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dmask = 0xFFFFFFFFu;
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drmode &= ~DRMODE_INVERSEVID;
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}
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if (image != NULL)
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drmode |= DRMODE_INT_IMG;
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if ((drmode & DRMODE_BG) && lcd_backdrop)
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drmode |= DRMODE_INT_BD;
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#ifdef ALPHA_BITMAP_READ_WORDS
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#define INIT_ALPHA() \
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do { \
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alpha_offset = src_y * stride_alpha + src_x; \
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} while(0)
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#define START_ALPHA() \
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do { \
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size_t __byteskip = (uintptr_t)alpha % ALPHA_WORDSIZE; \
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size_t __byteoff = alpha_offset / ALPHA_PIXELS_PER_BYTE; \
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alpha_word = (ALPHA_WORD_T *)ALIGN_DOWN(alpha + __byteoff, ALPHA_WORDSIZE); \
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alpha_data = ALPHA_WORD_LOAD(alpha_word++) ^ dmask; \
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alpha_pixels = ((__byteoff + __byteskip) % ALPHA_WORDSIZE) * ALPHA_PIXELS_PER_BYTE; \
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alpha_pixels += alpha_offset % ALPHA_PIXELS_PER_BYTE; \
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alpha_data >>= alpha_pixels * ALPHA_BPP; \
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alpha_pixels = ALPHA_PIXELS_PER_WORD - alpha_pixels; \
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} while(0)
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#define END_ALPHA() \
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do { \
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alpha_offset += stride_alpha; \
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} while(0)
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#define READ_ALPHA() \
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({ \
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if (alpha_pixels == 0) { \
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alpha_data = ALPHA_WORD_LOAD(alpha_word++) ^ dmask; \
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alpha_pixels = ALPHA_PIXELS_PER_WORD; \
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} \
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ALPHA_WORD_T __ret = alpha_data & ALPHA_MASK; \
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alpha_data >>= ALPHA_BPP; \
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alpha_pixels--; \
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__ret; \
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})
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#elif ALPHA_BPP == 4
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#define INIT_ALPHA() \
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do { \
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alpha_pixels = src_y * stride_alpha + src_x; \
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stride_alpha = stride_alpha - width; \
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alpha += alpha_pixels / ALPHA_PIXELS_PER_BYTE; \
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alpha_pixels &= 1; \
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if (alpha_pixels) { \
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alpha_data = *alpha++ ^ dmask; \
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alpha_data >>= ALPHA_BPP; \
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} \
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} while(0)
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#define START_ALPHA() do { } while(0)
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#define END_ALPHA() \
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do { \
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if (stride_alpha) { \
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alpha_pixels = stride_alpha - alpha_pixels; \
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alpha += alpha_pixels / ALPHA_PIXELS_PER_BYTE; \
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alpha_pixels &= 1; \
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if (alpha_pixels) { \
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|
alpha_data = *alpha++ ^ dmask; \
|
|
alpha_data >>= ALPHA_BPP; \
|
|
} \
|
|
} \
|
|
} while(0)
|
|
#define READ_ALPHA() \
|
|
({ \
|
|
if (alpha_pixels == 0) \
|
|
alpha_data = *alpha++ ^ dmask; \
|
|
unsigned char __ret = alpha_data & ALPHA_MASK; \
|
|
alpha_data >>= ALPHA_BPP; \
|
|
alpha_pixels ^= 1; \
|
|
__ret; \
|
|
})
|
|
#else
|
|
#define INIT_ALPHA() \
|
|
do { \
|
|
alpha_pixels = src_y * stride_alpha + src_x; \
|
|
stride_alpha = stride_alpha - width; \
|
|
alpha += alpha_pixels / ALPHA_PIXELS_PER_BYTE; \
|
|
alpha_data = *alpha++ ^ dmask; \
|
|
alpha_pixels %= ALPHA_PIXELS_PER_BYTE; \
|
|
alpha_data >>= ALPHA_BPP * alpha_pixels; \
|
|
alpha_pixels = ALPHA_PIXELS_PER_BYTE - alpha_pixels; \
|
|
} while(0)
|
|
#define START_ALPHA() do { } while(0)
|
|
#define END_ALPHA() \
|
|
do { \
|
|
if ((size_t)stride_alpha <= alpha_pixels) \
|
|
alpha_pixels -= stride_alpha; \
|
|
else { \
|
|
alpha_pixels = stride_alpha - alpha_pixels; \
|
|
alpha += alpha_pixels / ALPHA_PIXELS_PER_BYTE; \
|
|
alpha_data = *alpha++ ^ dmask; \
|
|
alpha_pixels %= ALPHA_PIXELS_PER_BYTE; \
|
|
alpha_data >>= ALPHA_BPP * alpha_pixels; \
|
|
alpha_pixels = ALPHA_PIXELS_PER_BYTE - alpha_pixels; \
|
|
} \
|
|
} while(0)
|
|
#define READ_ALPHA() \
|
|
({ \
|
|
if (alpha_pixels == 0) { \
|
|
alpha_data = *alpha++ ^ dmask; \
|
|
alpha_pixels = ALPHA_PIXELS_PER_BYTE; \
|
|
} \
|
|
unsigned char __ret = alpha_data & ALPHA_MASK; \
|
|
alpha_data >>= ALPHA_BPP; \
|
|
alpha_pixels--; \
|
|
__ret; \
|
|
})
|
|
#endif
|
|
|
|
dst = FBADDR(x, y);
|
|
image += STRIDE_MAIN(src_y * stride_image + src_x,
|
|
src_x * stride_image + src_y);
|
|
|
|
INIT_ALPHA();
|
|
BLEND_INIT;
|
|
|
|
do
|
|
{
|
|
intptr_t bo, io;
|
|
unsigned int fg, bg;
|
|
int col = width;
|
|
fb_data *dst_row = dst;
|
|
|
|
START_ALPHA();
|
|
|
|
switch (drmode)
|
|
{
|
|
case DRMODE_COMPLEMENT:
|
|
do
|
|
{
|
|
*dst = blend_two_colors(*dst, ~(*dst), READ_ALPHA());
|
|
dst += COL_INC;
|
|
} while (--col);
|
|
break;
|
|
case DRMODE_BG|DRMODE_INT_BD:
|
|
bo = lcd_backdrop_offset;
|
|
do
|
|
{
|
|
*dst = blend_two_colors(*PTR_ADD(dst, bo), *dst, READ_ALPHA());
|
|
dst += COL_INC;
|
|
} while (--col);
|
|
break;
|
|
case DRMODE_BG:
|
|
bg = vp->bg_pattern;
|
|
do
|
|
{
|
|
*dst = blend_two_colors(bg, *dst, READ_ALPHA());
|
|
dst += COL_INC;
|
|
} while (--col);
|
|
break;
|
|
case DRMODE_FG|DRMODE_INT_IMG:
|
|
io = image - dst;
|
|
do
|
|
{
|
|
*dst = blend_two_colors(*dst, *(dst + io), READ_ALPHA());
|
|
dst += COL_INC;
|
|
} while (--col);
|
|
break;
|
|
case DRMODE_FG:
|
|
fg = vp->fg_pattern;
|
|
do
|
|
{
|
|
*dst = blend_two_colors(*dst, fg, READ_ALPHA());
|
|
dst += COL_INC;
|
|
} while (--col);
|
|
break;
|
|
case DRMODE_SOLID|DRMODE_INT_BD:
|
|
fg = vp->fg_pattern;
|
|
bo = lcd_backdrop_offset;
|
|
do
|
|
{
|
|
*dst = blend_two_colors(*PTR_ADD(dst, bo), fg, READ_ALPHA());
|
|
dst += COL_INC;
|
|
} while (--col);
|
|
break;
|
|
case DRMODE_SOLID|DRMODE_INT_IMG:
|
|
bg = vp->bg_pattern;
|
|
io = image - dst;
|
|
do
|
|
{
|
|
*dst = blend_two_colors(bg, *(dst + io), READ_ALPHA());
|
|
dst += COL_INC;
|
|
} while (--col);
|
|
break;
|
|
case DRMODE_SOLID|DRMODE_INT_BD|DRMODE_INT_IMG:
|
|
bo = lcd_backdrop_offset;
|
|
io = image - dst;
|
|
do
|
|
{
|
|
*dst = blend_two_colors(*PTR_ADD(dst, bo), *(dst + io), READ_ALPHA());
|
|
dst += COL_INC;
|
|
} while (--col);
|
|
break;
|
|
case DRMODE_SOLID:
|
|
fg = vp->fg_pattern;
|
|
bg = vp->bg_pattern;
|
|
do
|
|
{
|
|
*dst = blend_two_colors(bg, fg, READ_ALPHA());
|
|
dst += COL_INC;
|
|
} while (--col);
|
|
break;
|
|
}
|
|
|
|
END_ALPHA();
|
|
image += STRIDE_MAIN(stride_image, 1);
|
|
dst = dst_row + ROW_INC;
|
|
} while (--height);
|
|
|
|
BLEND_FINISH;
|
|
}
|