rockbox/firmware/common
Nicolas Pennequin 357ffb3c46 Convert the whole codebase to UTF-8, except docs/COMMITTERS and tools/creative.c, which need checking.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17369 a1c6a512-1295-4272-9138-f99709370657
2008-05-05 10:32:46 +00:00
..
atoi.c Forgot to #include stdlib.h for atoi implementation. 2008-04-28 18:40:17 +00:00
crc32-mi4.c Made source files #include the header file that they implement to make sure they are in sync. Made some local functions static. 2008-05-03 08:35:14 +00:00
crc32.c Convert the whole codebase to UTF-8, except docs/COMMITTERS and tools/creative.c, which need checking. 2008-05-05 10:32:46 +00:00
ctype.c
dir_uncached.c Convert the whole codebase to UTF-8, except docs/COMMITTERS and tools/creative.c, which need checking. 2008-05-05 10:32:46 +00:00
dircache.c Moved atoi declaration to stdlib.h. Deleted atoi.h 2008-04-28 16:18:04 +00:00
disk.c Convert the whole codebase to UTF-8, except docs/COMMITTERS and tools/creative.c, which need checking. 2008-05-05 10:32:46 +00:00
errno.c
ffs.c Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed. 2008-03-25 02:34:12 +00:00
file.c Convert the whole codebase to UTF-8, except docs/COMMITTERS and tools/creative.c, which need checking. 2008-05-05 10:32:46 +00:00
memchr.c
memcmp.c
memcpy.c Added #include <string.h> to memmove.c, memcpy.c and strcat.c 2008-04-28 20:39:44 +00:00
memmove.c Added #include <string.h> to memmove.c, memcpy.c and strcat.c 2008-04-28 20:39:44 +00:00
memset.c
memset16.c Removed executable flag 2007-01-09 23:29:07 +00:00
qsort.c
random.c
sprintf.c Oops. Should've used the unsigned local variables. 2007-03-20 13:45:38 +00:00
sscanf.c Some fixes to doom dehacked loading - make embedded dehacked files actually load, fix end of file detection in the string loader, fix ammo changes, fix bex code pointers. Also added the * flag to sscanf - still only tested against rockdoom sscanf calls. 2007-06-03 22:03:36 +00:00
strcasecmp.c
strcasestr.c
strcat.c Added #include <string.h> to memmove.c, memcpy.c and strcat.c 2008-04-28 20:39:44 +00:00
strchr.c
strcmp.c
strcpy.c
strlen.c
strncmp.c
strncpy.c
strrchr.c
strstr.c import and use the Linux one instead, bound to be faster 2007-09-18 07:04:05 +00:00
strtok.c
structec.c Made source files #include the header file that they implement to make sure they are in sync. Made some local functions static. 2008-05-03 08:35:14 +00:00
timefuncs.c Fixed FS#7849 2008-04-15 18:34:20 +00:00
unicode.c Make codepage Win-1250 actually work on charcell. 2007-10-02 07:25:24 +00:00