93afea0cd0
FS#10735 - Platform files for Cowon D2 manual Author: Aleksei Kaveshnikov (4nykey) I've modified the original patch to comply with current state of both the player and manual. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24008 a1c6a512-1295-4272-9138-f99709370657
28 lines
1.3 KiB
TeX
28 lines
1.3 KiB
TeX
\begin{enumerate}
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\item Get a copy of the original \playerman{} \playertype{} firmware from
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\url{http://www.cowonglobal.com/zeroboard/zboard.php?id=C08&bmenu=support}.
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It has to be of the same version that is currently installed on your \dap{}.
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\item Build the mktccboot tool or download a binary for your operating system.
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\item Build the bootloader (\fname{bootloader-cowond2.bin}). Pre-built binary
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is available at \download{bootloader/cowon/d2/bootloader-cowond2.bin}.
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\item Patch the bootloader into the \playerman{} firmware using mktccboot:
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\begin{code}
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mktccboot D2N.bin bootloader-cowond2.bin D2N-patched.bin
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\end{code}
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\note{The filename depends on the firmware version and hardware revision as
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shown in the table below (for the \playertype{} use the file found in folder
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``\fname{1}'', not ``\fname{0}'')
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\begin{table}
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\begin{rbtabular}{0.6\textwidth}{XXX}%
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{ \textbf{FW / HW} & \textbf{\playertype{}} & \textbf{\playertype{}+}}{}{}
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\textbf{1.xx, 3.xx} & \fname{D2.bin} & \fname{D2\_P.bin} \\
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\textbf{2.xx, 4.xx} & \fname{D2N.bin} & \fname{D2N\_P.bin} \\
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\end{rbtabular}
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\end{table}}
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\item Copy the output file (``\fname{D2N-patched.bin}'' in our example) to the
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root of the \daps{} internal memory and rename it according to the above table.
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\end{enumerate}
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