rockbox/apps/gui/quickscreen.c
Daniel Stenberg 2acc0ac542 Updated our source code header to explicitly mention that we are GPL v2 or
later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
2008-06-28 18:10:04 +00:00

390 lines
13 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 by Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include "config.h"
#include "system.h"
#include "icons.h"
#include "font.h"
#include "kernel.h"
#include "misc.h"
#include "statusbar.h"
#include "action.h"
#include "settings_list.h"
#include "lang.h"
#include "playlist.h"
#include "dsp.h"
#include "viewport.h"
#include "audio.h"
#include "quickscreen.h"
#include "talk.h"
static struct viewport vps[NB_SCREENS][QUICKSCREEN_ITEM_COUNT];
static struct viewport vp_icons[NB_SCREENS];
/* vp_icons will be used like this:
the side icons will be aligned to the top of this vp and to their sides
the bottom icon wil be aligned center and at the bottom of this vp */
#define MIN_LINES 4
#define MAX_NEEDED_LINES 8
#define CENTER_MARGIN 10 /* pixels between the 2 center items minimum */
#define CENTER_ICONAREA_WIDTH (CENTER_MARGIN+8*2)
static void quickscreen_fix_viewports(struct gui_quickscreen *qs,
struct screen *display,
struct viewport *parent)
{
#ifdef HAVE_REMOTE_LCD
int screen = display->screen_type;
#else
const int screen = 0;
#endif
int char_height, i;
int left_width, right_width, bottom_lines = 3;
unsigned char *s;
int nb_lines = viewport_get_nb_lines(parent);
char_height = parent->height/nb_lines;
vp_icons[screen] = *parent;
vps[screen][QUICKSCREEN_BOTTOM] = *parent;
if (nb_lines <= MIN_LINES) /* make the bottom item use 1 line */
bottom_lines = 1;
else
bottom_lines = 2;
vps[screen][QUICKSCREEN_BOTTOM].height = bottom_lines*char_height;
vps[screen][QUICKSCREEN_BOTTOM].y =
parent->y + parent->height - bottom_lines*char_height;
if (nb_lines >= MAX_NEEDED_LINES)
{
vps[screen][QUICKSCREEN_BOTTOM].y -= char_height;
}
/* adjust the left/right items widths to fit the screen nicely */
s = P2STR(ID2P(qs->items[QUICKSCREEN_LEFT]->lang_id));
left_width = display->getstringsize(s, NULL, NULL);
s = P2STR(ID2P(qs->items[QUICKSCREEN_RIGHT]->lang_id));
right_width = display->getstringsize(s, NULL, NULL);
nb_lines -= bottom_lines;
vps[screen][QUICKSCREEN_LEFT] = *parent;
vps[screen][QUICKSCREEN_RIGHT] = *parent;
vps[screen][QUICKSCREEN_LEFT].x = parent->x;
if (nb_lines <= MIN_LINES)
i = 0;
else
i = nb_lines/2;
vps[screen][QUICKSCREEN_LEFT].y = parent->y + (i*char_height);
vps[screen][QUICKSCREEN_RIGHT].y = parent->y + (i*char_height);
if (nb_lines >= 3)
i = 3*char_height;
else
i = nb_lines*char_height;
vps[screen][QUICKSCREEN_LEFT].height = i;
vps[screen][QUICKSCREEN_RIGHT].height = i;
vp_icons[screen].y = vps[screen][QUICKSCREEN_LEFT].y + (char_height/2);
vp_icons[screen].height =
vps[screen][QUICKSCREEN_BOTTOM].y - vp_icons[screen].y;
if (left_width + right_width > display->width - CENTER_ICONAREA_WIDTH)
{
/* scrolling needed */
int width = (parent->width - CENTER_ICONAREA_WIDTH)/2;
vps[screen][QUICKSCREEN_LEFT].width = width;
vps[screen][QUICKSCREEN_RIGHT].width = width;
vps[screen][QUICKSCREEN_RIGHT].x = parent->x+parent->width - width;
vp_icons[screen].x = parent->x + width;
vp_icons[screen].width = CENTER_ICONAREA_WIDTH;
}
else
{
int width, pad = 0;
if (left_width > right_width)
width = left_width;
else
width = right_width;
width += CENTER_MARGIN;
if (width*2 < parent->width/2)
{
width += parent->width/6;
/* add some padding on the edges */
pad = CENTER_MARGIN;
}
vps[screen][QUICKSCREEN_LEFT].width = width;
vps[screen][QUICKSCREEN_RIGHT].width = width;
vps[screen][QUICKSCREEN_RIGHT].x = parent->x + parent->width - width;
vp_icons[screen].x = parent->x + width;
if (pad)
{
vp_icons[screen].x += pad;
vps[screen][QUICKSCREEN_LEFT].x += pad;
vps[screen][QUICKSCREEN_RIGHT].x -= pad;
/* need to add the pad to the bottom to make it all centered nicely */
vps[screen][QUICKSCREEN_BOTTOM].x += pad;
vps[screen][QUICKSCREEN_BOTTOM].width -= pad;
}
vp_icons[screen].width = vps[screen][QUICKSCREEN_RIGHT].x - width;
}
}
static void quickscreen_draw_text(char *s, int item, bool title,
struct screen *display, struct viewport *vp)
{
int nb_lines = viewport_get_nb_lines(vp);
int w, h, line = 0, x = 0;
display->getstringsize(s, &w, &h);
if (nb_lines > 1 && !title)
line = 1;
switch (item)
{
case QUICKSCREEN_BOTTOM:
x = (vp->width - w)/2;
break;
case QUICKSCREEN_LEFT:
x = 0;
break;
case QUICKSCREEN_RIGHT:
x = vp->width - w;
break;
}
if (w>vp->width)
display->puts_scroll(0, line, s);
else
display->putsxy(x, line*h, s);
}
static void gui_quickscreen_draw(struct gui_quickscreen *qs,
struct screen *display,
struct viewport *parent)
{
#ifdef HAVE_REMOTE_LCD
int screen = display->screen_type;
#else
const int screen = 0;
#endif
int i;
char buf[MAX_PATH];
unsigned char *title, *value;
void *setting;
int temp;
display->set_viewport(parent);
display->clear_viewport();
for (i=0; i<QUICKSCREEN_ITEM_COUNT; i++)
{
if (!qs->items[i])
continue;
display->set_viewport(&vps[screen][i]);
display->scroll_stop(&vps[screen][i]);
title = P2STR(ID2P(qs->items[i]->lang_id));
setting = qs->items[i]->setting;
temp = option_value_as_int(qs->items[i]);
value = option_get_valuestring((struct settings_list*)qs->items[i],
buf, MAX_PATH, temp);
if (vps[screen][i].height < display->char_height*2)
{
char text[MAX_PATH];
snprintf(text, MAX_PATH, "%s: %s", title, value);
quickscreen_draw_text(text, i, true, display, &vps[screen][i]);
}
else
{
quickscreen_draw_text(title, i, true, display, &vps[screen][i]);
quickscreen_draw_text(value, i, false, display, &vps[screen][i]);
}
display->update_viewport();
}
/* draw the icons */
display->set_viewport(&vp_icons[screen]);
display->mono_bitmap(bitmap_icons_7x8[Icon_FastForward],
vp_icons[screen].width - 8, 0, 7, 8);
display->mono_bitmap(bitmap_icons_7x8[Icon_FastBackward], 0, 0, 7, 8);
display->mono_bitmap(bitmap_icons_7x8[Icon_DownArrow],
(vp_icons[screen].width/2) - 4,
vp_icons[screen].height - 7, 7, 8);
display->update_viewport();
display->set_viewport(parent);
display->update_viewport();
display->set_viewport(NULL);
}
static void talk_qs_option(struct settings_list *opt, bool enqueue)
{
if (global_settings.talk_menu) {
if(!enqueue)
talk_shutup();
talk_id(opt->lang_id, true);
option_talk_value(opt, option_value_as_int(opt), true);
}
}
/*
* Does the actions associated to the given button if any
* - qs : the quickscreen
* - button : the key we are going to analyse
* returns : true if the button corresponded to an action, false otherwise
*/
static bool gui_quickscreen_do_button(struct gui_quickscreen * qs, int button)
{
int item;
switch(button)
{
case ACTION_QS_LEFT:
item = QUICKSCREEN_LEFT;
break;
case ACTION_QS_DOWN:
case ACTION_QS_DOWNINV:
item = QUICKSCREEN_BOTTOM;
break;
case ACTION_QS_RIGHT:
item = QUICKSCREEN_RIGHT;
break;
default:
return false;
}
option_select_next_val((struct settings_list *)qs->items[item], false, true);
talk_qs_option((struct settings_list *)qs->items[item], false);
return true;
}
bool gui_syncquickscreen_run(struct gui_quickscreen * qs, int button_enter)
{
int button, i;
struct viewport vp[NB_SCREENS];
bool changed = false;
/* To quit we need either :
* - a second press on the button that made us enter
* - an action taken while pressing the enter button,
* then release the enter button*/
bool can_quit = false;
gui_syncstatusbar_draw(&statusbars, true);
FOR_NB_SCREENS(i)
{
screens[i].set_viewport(NULL);
screens[i].stop_scroll();
viewport_set_defaults(&vp[i], i);
quickscreen_fix_viewports(qs, &screens[i], &vp[i]);
gui_quickscreen_draw(qs, &screens[i], &vp[i]);
}
/* Announce current selection on entering this screen. This is all
queued up, but can be interrupted as soon as a setting is
changed. */
cond_talk_ids(VOICE_QUICKSCREEN);
talk_qs_option((struct settings_list *)qs->items[QUICKSCREEN_LEFT], true);
talk_qs_option((struct settings_list *)qs->items[QUICKSCREEN_BOTTOM], true);
talk_qs_option((struct settings_list *)qs->items[QUICKSCREEN_RIGHT], true);
while (true) {
button = get_action(CONTEXT_QUICKSCREEN,HZ/5);
if(default_event_handler(button) == SYS_USB_CONNECTED)
return(true);
if(gui_quickscreen_do_button(qs, button))
{
changed = true;
can_quit=true;
FOR_NB_SCREENS(i)
gui_quickscreen_draw(qs, &screens[i], &vp[i]);
if (qs->callback)
qs->callback(qs);
}
else if(button==button_enter)
can_quit=true;
if((button == button_enter) && can_quit)
break;
if(button==ACTION_STD_CANCEL)
break;
gui_syncstatusbar_draw(&statusbars, false);
}
/* Notify that we're exiting this screen */
cond_talk_ids_fq(VOICE_OK);
return changed;
}
bool quick_screen_quick(int button_enter)
{
struct gui_quickscreen qs;
bool oldshuffle = global_settings.playlist_shuffle;
int oldrepeat = global_settings.repeat_mode;
qs.items[QUICKSCREEN_LEFT] =
find_setting(&global_settings.playlist_shuffle, NULL);
qs.items[QUICKSCREEN_RIGHT] =
find_setting(&global_settings.repeat_mode, NULL);
qs.items[QUICKSCREEN_BOTTOM] =
find_setting(&global_settings.dirfilter, NULL);
qs.callback = NULL;
if (gui_syncquickscreen_run(&qs, button_enter))
{
settings_save();
settings_apply(false);
/* make sure repeat/shuffle/any other nasty ones get updated */
if ( oldrepeat != global_settings.repeat_mode &&
(audio_status() & AUDIO_STATUS_PLAY) )
{
audio_flush_and_reload_tracks();
}
if (oldshuffle != global_settings.playlist_shuffle
&& audio_status() & AUDIO_STATUS_PLAY)
{
#if CONFIG_CODEC == SWCODEC
dsp_set_replaygain();
#endif
if (global_settings.playlist_shuffle)
playlist_randomise(NULL, current_tick, true);
else
playlist_sort(NULL, true);
}
}
return(0);
}
#ifdef BUTTON_F3
bool quick_screen_f3(int button_enter)
{
struct gui_quickscreen qs;
qs.items[QUICKSCREEN_LEFT] =
find_setting(&global_settings.scrollbar, NULL);
qs.items[QUICKSCREEN_RIGHT] =
find_setting(&global_settings.statusbar, NULL);
qs.items[QUICKSCREEN_BOTTOM] =
find_setting(&global_settings.flip_display, NULL);
qs.callback = NULL;
if (gui_syncquickscreen_run(&qs, button_enter))
{
settings_save();
settings_apply(false);
}
return(0);
}
#endif /* BUTTON_F3 */