da6cebb6b0
Buffers are not allocated and thread is not created until the first call where voice is required. Adds a different callback (sync_callback) to buflib so that other sorts of synchonization are possible, such as briefly locking-out the PCM callback for a buffer move. It's sort of a messy addition but it is needed so voice decoding won't have to be stopped when its buffer is moved. Change-Id: I4d4d8c35eed5dd15fb7ee7df9323af3d036e92b3
45 lines
1.5 KiB
C
45 lines
1.5 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2007 Michael Sevakis
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef VOICE_THREAD_H
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#define VOICE_THREAD_H
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#include "config.h"
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#ifndef MP3_PLAY_CALLBACK_DEFINED
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#define MP3_PLAY_CALLBACK_DEFINED
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typedef void (*mp3_play_callback_t)(const void **start, size_t *size);
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#endif
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void mp3_play_data(const void *start, size_t size,
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mp3_play_callback_t get_more);
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void mp3_play_stop(void);
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void mp3_play_pause(bool play);
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bool mp3_is_playing(void);
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void voice_wait(void);
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void voice_stop(void);
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void voice_thread_init(void) INIT_ATTR;
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#ifdef HAVE_PRIORITY_SCHEDULING
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void voice_thread_set_priority(int priority);
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#endif
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#endif /* VOICE_THREAD_H */
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