65fb5f57dc
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@1820 a1c6a512-1295-4272-9138-f99709370657
179 lines
4.9 KiB
C
179 lines
4.9 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Linus Nielsen Feltzing
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "lcd.h"
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#include "debug.h"
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#include "kernel.h"
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#include "power.h"
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#include "thread.h"
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#include "settings.h"
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#include "status.h"
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#include "mpeg.h"
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#include "wps.h"
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#ifdef HAVE_LCD_BITMAP
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#include "icons.h"
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#endif
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#include "powermgmt.h"
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static enum playmode current_mode = STATUS_STOP;
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#ifdef HAVE_LCD_BITMAP
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bool statusbar_enabled = true;
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long switch_tick;
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bool plug_state;
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bool battery_state;
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int battery_charge_step = 0;
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#endif
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void status_init(void)
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{
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status_set_playmode(STATUS_STOP);
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}
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void status_set_playmode(enum playmode mode)
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{
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current_mode = mode;
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}
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#ifdef HAVE_LCD_BITMAP
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bool statusbar(bool state)
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{
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bool laststate = statusbar_enabled;
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statusbar_enabled = state;
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return(laststate);
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}
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#endif
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void status_draw(void)
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{
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#if defined(HAVE_LCD_CHARCELLS) && !defined(SIMULATOR)
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int battlevel = battery_level();
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int volume = mpeg_val2phys(SOUND_VOLUME, global_settings.volume);
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lcd_icon(ICON_BATTERY, true);
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if(battlevel > 25)
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lcd_icon(ICON_BATTERY_1, true);
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else
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lcd_icon(ICON_BATTERY_1, false);
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if(battlevel > 50)
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lcd_icon(ICON_BATTERY_2, true);
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else
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lcd_icon(ICON_BATTERY_2, false);
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if(battlevel > 75)
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lcd_icon(ICON_BATTERY_3, true);
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else
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lcd_icon(ICON_BATTERY_3, false);
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lcd_icon(ICON_VOLUME, true);
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if(volume > 10)
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lcd_icon(ICON_VOLUME_1, true);
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else
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lcd_icon(ICON_VOLUME_1, false);
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if(volume > 30)
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lcd_icon(ICON_VOLUME_2, true);
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else
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lcd_icon(ICON_VOLUME_2, false);
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if(volume > 50)
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lcd_icon(ICON_VOLUME_3, true);
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else
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lcd_icon(ICON_VOLUME_3, false);
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if(volume > 70)
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lcd_icon(ICON_VOLUME_4, true);
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else
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lcd_icon(ICON_VOLUME_4, false);
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if(volume > 90)
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lcd_icon(ICON_VOLUME_5, true);
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else
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lcd_icon(ICON_VOLUME_5, false);
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switch(current_mode)
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{
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case STATUS_PLAY:
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lcd_icon(ICON_PLAY, true);
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lcd_icon(ICON_PAUSE, false);
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break;
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case STATUS_STOP:
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lcd_icon(ICON_PLAY, false);
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lcd_icon(ICON_PAUSE, false);
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break;
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case STATUS_PAUSE:
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lcd_icon(ICON_PLAY, false);
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lcd_icon(ICON_PAUSE, true);
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break;
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}
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#endif
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#ifdef HAVE_LCD_BITMAP
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int battlevel = battery_level();
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int volume = mpeg_val2phys(SOUND_VOLUME, global_settings.volume);
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if(global_settings.statusbar && statusbar_enabled) {
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statusbar_wipe();
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#ifdef HAVE_CHARGE_CTRL
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if(charger_inserted()) {
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battery_state = true;
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plug_state = true;
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if(charger_enabled) { /* animate battery if charging */
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battlevel = battery_charge_step * 34; /* 34 for a better look */
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battlevel = battlevel > 100 ? 100 : battlevel;
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if(TIME_AFTER(current_tick, switch_tick)) {
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battery_charge_step=(battery_charge_step+1)%4;
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switch_tick = current_tick + HZ;
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}
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}
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}
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else {
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plug_state=false;
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if(battery_level_safe())
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battery_state = true;
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else /* blink battery if level is low */
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if(TIME_AFTER(current_tick, switch_tick)) {
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switch_tick = current_tick+HZ;
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battery_state =! battery_state;
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}
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}
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if(battery_state) statusbar_icon_battery(battlevel, plug_state);
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#else
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statusbar_icon_battery(battlevel, false);
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#endif
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statusbar_icon_volume(volume);
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statusbar_icon_play_state(current_mode + Icon_Play);
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if (global_settings.loop_playlist)
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statusbar_icon_play_mode(Icon_Repeat);
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else
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statusbar_icon_play_mode(Icon_Normal);
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if(global_settings.playlist_shuffle)
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statusbar_icon_shuffle();
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if (keys_locked)
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statusbar_icon_lock();
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#ifdef HAVE_RTC
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statusbar_time();
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#endif
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#ifdef SIMULATOR
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lcd_update();
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#else
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lcd_update_rect(0,0,LCD_WIDTH,8);
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#endif
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}
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#endif
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}
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