7f28c94eda
The interpreter more or less passes all the tests in the z-machine test suite. It should build for every target except Archos (for which it is disabled). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24267 a1c6a512-1295-4272-9138-f99709370657
221 lines
4.3 KiB
C
221 lines
4.3 KiB
C
/* hotkey.c - Hot key functions
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* Copyright (c) 1995-1997 Stefan Jokisch
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*
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* Changes for Rockbox copyright 2009 Torne Wuff
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*
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* This file is part of Frotz.
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*
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* Frotz is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* Frotz is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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#include "frotz.h"
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#include "lib/pluginlib_exit.h"
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extern int restore_undo (void);
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extern int read_number (void);
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extern bool read_yes_or_no (const char *);
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extern void replay_open (void);
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extern void replay_close (void);
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extern void record_open (void);
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extern void record_close (void);
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extern void seed_random (int);
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/*
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* hot_key_debugging
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*
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* ...allows user to toggle cheating options on/off.
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*
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*/
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static bool hot_key_debugging (void)
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{
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f_setup.attribute_assignment = read_yes_or_no ("Watch attribute assignment");
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f_setup.attribute_testing = read_yes_or_no ("Watch attribute testing");
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f_setup.object_movement = read_yes_or_no ("Watch object movement");
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f_setup.object_locating = read_yes_or_no ("Watch object locating");
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return FALSE;
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}/* hot_key_debugging */
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/*
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* hot_key_playback
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*
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* ...allows user to turn playback on.
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*
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*/
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static bool hot_key_playback (void)
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{
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rb->splash(HZ, "Playback on");
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if (!istream_replay)
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replay_open ();
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return FALSE;
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}/* hot_key_playback */
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/*
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* hot_key_recording
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*
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* ...allows user to turn recording on/off.
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*
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*/
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static bool hot_key_recording (void)
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{
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if (istream_replay) {
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rb->splash(HZ, "Playback off");
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replay_close ();
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} else if (ostream_record) {
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rb->splash(HZ, "Recording off");
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record_close ();
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} else {
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rb->splash(HZ, "Recording on");
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record_open ();
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}
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return FALSE;
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}/* hot_key_recording */
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/*
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* hot_key_seed
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*
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* ...allows user to seed the random number seed.
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*
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*/
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static bool hot_key_seed (void)
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{
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print_string ("Enter seed value (or return to randomize): ");
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seed_random (read_number ());
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return FALSE;
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}/* hot_key_seed */
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/*
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* hot_key_undo
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*
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* ...allows user to undo the previous turn.
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*
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*/
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static bool hot_key_undo (void)
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{
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if (restore_undo ()) {
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print_string ("undo\n");
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if (h_version >= V5) { /* for V5+ games we must */
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store (2); /* store 2 (for success) */
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return TRUE; /* and abort the input */
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}
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if (h_version <= V3) { /* for V3- games we must */
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z_show_status (); /* draw the status line */
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return FALSE; /* and continue input */
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}
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} else rb->splash(HZ, "No undo information available.");
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return FALSE;
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}/* hot_key_undo */
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/*
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* hot_key_restart
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*
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* ...allows user to start a new game.
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*
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*/
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static bool hot_key_restart (void)
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{
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if (read_yes_or_no ("Do you wish to restart")) {
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z_restart ();
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return TRUE;
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} else return FALSE;
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}/* hot_key_restart */
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/*
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* hot_key_quit
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*
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* ...allows user to exit the game.
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*
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*/
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bool hot_key_quit (void)
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{
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if (read_yes_or_no ("Do you wish to quit")) {
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exit(0);
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} else return FALSE;
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}/* hot_key_quit */
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/*
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* handle_hot_key
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*
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* Perform the action associated with a so-called hot key. Return
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* true to abort the current input action.
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*
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*/
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bool handle_hot_key (zchar key)
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{
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if (cwin == 0) {
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bool aborting;
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aborting = FALSE;
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switch (key) {
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case ZC_HKEY_RECORD: aborting = hot_key_recording (); break;
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case ZC_HKEY_PLAYBACK: aborting = hot_key_playback (); break;
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case ZC_HKEY_SEED: aborting = hot_key_seed (); break;
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case ZC_HKEY_UNDO: aborting = hot_key_undo (); break;
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case ZC_HKEY_RESTART: aborting = hot_key_restart (); break;
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case ZC_HKEY_QUIT: aborting = hot_key_quit (); break;
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case ZC_HKEY_DEBUG: aborting = hot_key_debugging (); break;
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}
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if (aborting)
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return TRUE;
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}
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return FALSE;
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}/* handle_hot_key */
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