rockbox/apps/gui/pitchscreen.c
Nils Wallménius 01729e7a18 FS#9281 Rename of splash functions.
* Remove gui_splash()
* Rename gui_syncsplash() to splashf() and remove its voice 
capabilities.
* Rename the internal splash() to splash_internal() and introduce an 
externally visible splash() that handles simple splashing  without 
printf functionality e.g. splash(HZ, ID2P(LANG_FOO)); or splash(HZ, 
"foo"); if a LANG_* id is passed it will be voiced.
* Adjust all places that called gui_syncsplash() to use the correct 
variant from above.
* Export both new functions to plugins and adjust places calling 
rb->splash() to use the correct variant so that we now have naming 
consistency between the core and plugins.
* Fix one latent bug that would cause my sim to crash with the above 
changes and correct P2STR and P2ID macros, thanks to pondlife.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18282 a1c6a512-1295-4272-9138-f99709370657
2008-08-15 08:27:39 +00:00

289 lines
8.6 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Björn Stenberg
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdbool.h>
#include <string.h>
#include <stdio.h>
#include "config.h"
#include "sprintf.h"
#include "settings.h"
#include "action.h"
#include "system.h"
#include "font.h"
#include "misc.h"
#include "dsp.h"
#include "sound.h"
#include "pcmbuf.h"
#include "lang.h"
#include "icons.h"
#include "screen_access.h"
#include "screens.h"
#define PITCH_MAX 2000
#define PITCH_MIN 500
#define PITCH_SMALL_DELTA 1
#define PITCH_BIG_DELTA 10
#define PITCH_NUDGE_DELTA 20
#define PITCH_MODE_ABSOLUTE 1
#define PITCH_MODE_SEMITONE -PITCH_MODE_ABSOLUTE
static int pitch_mode = PITCH_MODE_ABSOLUTE; /* 1 - absolute, -1 - semitone */
/* returns:
0 if no key was pressed
1 if USB was connected */
static void pitch_screen_draw(struct screen *display, int pitch, int pitch_mode)
{
unsigned char* ptr;
unsigned char buf[32];
int w, h;
display->clear_display();
if (display->nb_lines < 4) /* very small screen, just show the pitch value */
{
w = snprintf((char *)buf, sizeof(buf), "%s: %d.%d%%",str(LANG_PITCH),
pitch / 10, pitch % 10 );
display->putsxy((display->lcdwidth-(w*display->char_width))/2,
display->nb_lines/2,buf);
}
else /* bigger screen, show everything... */
{
/* UP: Pitch Up */
if (pitch_mode == PITCH_MODE_ABSOLUTE) {
ptr = str(LANG_PITCH_UP);
} else {
ptr = str(LANG_PITCH_UP_SEMITONE);
}
display->getstringsize(ptr,&w,&h);
display->putsxy((display->lcdwidth-w)/2, 0, ptr);
display->mono_bitmap(bitmap_icons_7x8[Icon_UpArrow],
display->lcdwidth/2 - 3, h, 7, 8);
/* DOWN: Pitch Down */
if (pitch_mode == PITCH_MODE_ABSOLUTE) {
ptr = str(LANG_PITCH_DOWN);
} else {
ptr = str(LANG_PITCH_DOWN_SEMITONE);
}
display->getstringsize(ptr,&w,&h);
display->putsxy((display->lcdwidth-w)/2, display->lcdheight - h, ptr);
display->mono_bitmap(bitmap_icons_7x8[Icon_DownArrow],
display->lcdwidth/2 - 3,
display->lcdheight - h*2, 7, 8);
/* RIGHT: +2% */
ptr = "+2%";
display->getstringsize(ptr,&w,&h);
display->putsxy(display->lcdwidth-w, (display->lcdheight-h)/2, ptr);
display->mono_bitmap(bitmap_icons_7x8[Icon_FastForward],
display->lcdwidth-w-8,
(display->lcdheight-h)/2, 7, 8);
/* LEFT: -2% */
ptr = "-2%";
display->getstringsize(ptr,&w,&h);
display->putsxy(0, (display->lcdheight-h)/2, ptr);
display->mono_bitmap(bitmap_icons_7x8[Icon_FastBackward],
w+1, (display->lcdheight-h)/2, 7, 8);
/* "Pitch" */
snprintf((char *)buf, sizeof(buf), "%s", str(LANG_PITCH));
display->getstringsize(buf,&w,&h);
display->putsxy((display->lcdwidth-w)/2, (display->lcdheight/2)-h, buf);
/* "XX.X%" */
snprintf((char *)buf, sizeof(buf), "%d.%d%%",
pitch / 10, pitch % 10 );
display->getstringsize(buf,&w,&h);
display->putsxy((display->lcdwidth-w)/2, display->lcdheight/2, buf);
}
display->update();
}
static int pitch_increase(int pitch, int delta, bool allow_cutoff)
{
int new_pitch;
if (delta < 0) {
if (pitch + delta >= PITCH_MIN) {
new_pitch = pitch + delta;
} else {
if (!allow_cutoff) {
return pitch;
}
new_pitch = PITCH_MIN;
}
} else if (delta > 0) {
if (pitch + delta <= PITCH_MAX) {
new_pitch = pitch + delta;
} else {
if (!allow_cutoff) {
return pitch;
}
new_pitch = PITCH_MAX;
}
} else {
/* delta == 0 -> no real change */
return pitch;
}
sound_set_pitch(new_pitch);
return new_pitch;
}
/* Factor for changing the pitch one half tone up.
The exact value is 2^(1/12) = 1.05946309436
But we use only integer arithmetics, so take
rounded factor multiplied by 10^5=100,000. This is
enough to get the same promille values as if we
had used floating point (checked with a spread
sheet).
*/
#define PITCH_SEMITONE_FACTOR 105946L
/* Some helpful constants. K is the scaling factor for SEMITONE.
N is for more accurate rounding
KN is K * N
*/
#define PITCH_K_FCT 100000UL
#define PITCH_N_FCT 10
#define PITCH_KN_FCT 1000000UL
static int pitch_increase_semitone(int pitch, bool up)
{
uint32_t tmp;
uint32_t round_fct; /* How much to scale down at the end */
tmp = pitch;
if (up) {
tmp = tmp * PITCH_SEMITONE_FACTOR;
round_fct = PITCH_K_FCT;
} else {
tmp = (tmp * PITCH_KN_FCT) / PITCH_SEMITONE_FACTOR;
round_fct = PITCH_N_FCT;
}
/* Scaling down with rounding */
tmp = (tmp + round_fct / 2) / round_fct;
return pitch_increase(pitch, tmp - pitch, false);
}
bool pitch_screen(void)
{
int button;
int pitch = sound_get_pitch();
int new_pitch, delta = 0;
bool nudged = false;
bool exit = false;
int i;
#if CONFIG_CODEC == SWCODEC
pcmbuf_set_low_latency(true);
#endif
while (!exit)
{
FOR_NB_SCREENS(i)
pitch_screen_draw(&screens[i], pitch, pitch_mode);
button = get_action(CONTEXT_PITCHSCREEN,TIMEOUT_BLOCK);
switch (button) {
case ACTION_PS_INC_SMALL:
delta = PITCH_SMALL_DELTA;
break;
case ACTION_PS_INC_BIG:
delta = PITCH_BIG_DELTA;
break;
case ACTION_PS_DEC_SMALL:
delta = -PITCH_SMALL_DELTA;
break;
case ACTION_PS_DEC_BIG:
delta = -PITCH_BIG_DELTA;
break;
case ACTION_PS_NUDGE_RIGHT:
new_pitch = pitch_increase(pitch, PITCH_NUDGE_DELTA, false);
nudged = (new_pitch != pitch);
pitch = new_pitch;
break;
case ACTION_PS_NUDGE_RIGHTOFF:
if (nudged) {
pitch = pitch_increase(pitch, -PITCH_NUDGE_DELTA, false);
}
nudged = false;
break;
case ACTION_PS_NUDGE_LEFT:
new_pitch = pitch_increase(pitch, -PITCH_NUDGE_DELTA, false);
nudged = (new_pitch != pitch);
pitch = new_pitch;
break;
case ACTION_PS_NUDGE_LEFTOFF:
if (nudged) {
pitch = pitch_increase(pitch, PITCH_NUDGE_DELTA, false);
}
nudged = false;
break;
case ACTION_PS_RESET:
pitch = 1000;
sound_set_pitch( pitch );
break;
case ACTION_PS_TOGGLE_MODE:
pitch_mode = -pitch_mode;
break;
case ACTION_PS_EXIT:
exit = true;
break;
default:
if(default_event_handler(button) == SYS_USB_CONNECTED)
return 1;
break;
}
if(delta)
{
if (pitch_mode == PITCH_MODE_ABSOLUTE) {
pitch = pitch_increase(pitch, delta, true);
} else {
pitch = pitch_increase_semitone(pitch, delta > 0 ? true:false);
}
delta = 0;
}
}
#if CONFIG_CODEC == SWCODEC
pcmbuf_set_low_latency(false);
#endif
lcd_setfont(FONT_UI);
return 0;
}