5d05b9d3e9
This ports id Software's Quake to run on the SDL plugin runtime. The source code originated from id under the GPLv2 license. I used https://github.com/ahefner/sdlquake as the base of my port. Performance is, unsurprisingly, not on par with what you're probably used to on PC. I average about 10FPS on ipod6g, but it's still playable. Sound works well enough, but in-game music is not supported. I've written ARM assembly routines for the inner sound loop. Make sure you turn the "brightness" all the way down, or colors will look funky. To run, extract Quake's data files to /.rockbox/quake. Have fun! Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
224 lines
5.7 KiB
C
224 lines
5.7 KiB
C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#ifndef _SDL_config_rockbox_h
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#define _SDL_config_rockbox_h
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#include "SDL_platform.h"
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/* Rockbox SDL config header */
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#include "plugin.h"
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#include "lib/pluginlib_exit.h"
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#include <setjmp.h>
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#include <stdarg.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <tlsf.h>
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//#define COMBINED_SDL
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/* "recommended" sample rate for Rockbox. Games should use this by
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* default unless necessary to do otherwise. */
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#ifdef SIMULATOR
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#define RB_SAMPR SAMPR_44
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#else
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#define RB_SAMPR SAMPR_22
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#endif
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/* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */
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#define SDL_CDROM_DISABLED 1
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/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
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#define SDL_JOYSTICK_DISABLED 1
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/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
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#define SDL_LOADSO_DISABLED 1
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/* woot */
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#define SDL_AUDIO_DRIVER_ROCKBOX 1
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#define SDL_THREAD_ROCKBOX 1
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#undef SDL_THREAD_PTHREAD
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#define SDL_TIMER_ROCKBOX 1
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#define SDL_VIDEO_DRIVER_ROCKBOX 1
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#ifndef ROCKBOX_BIG_ENDIAN
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#define SDL_BYTEORDER SDL_LIL_ENDIAN
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#else
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#define SDL_BYTEORDER SDL_BIG_ENDIAN
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#endif
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#define SDL_HAS_64BIT_TYPE 1
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#define LACKS_UNISTD_H 1
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#define LACKS_STDLIB_H 1
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#define LACKS_MMAN_H 1
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#define LACKS_SYS_PARAM_H 1
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#define LACKS_SYS_MMAN_H 1
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#define HAVE_STDIO_H 1
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#define HAVE_MALLOC 1
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#define HAVE_FREE 1
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#define HAVE_REALLOC 1
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#define HAVE_QSORT 1
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#define HAVE_STRLEN 1
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#define HAVE_STRLCPY 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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#undef strdup
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/* clock() wraps current_tick */
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#define CLOCKS_PER_SEC HZ
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/*
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copied from firmware/assert.h
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*/
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#undef assert
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#ifdef NDEBUG /* required by ANSI standard */
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#define assert(p) ((void)0)
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#else
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#define assert(e) ((e) ? (void)0 : fatal("assertion failed %s:%d", __FILE__, __LINE__))
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#endif /* NDEBUG */
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#define SDL_calloc calloc
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#define atan atan_wrapper
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#define atan2 atan2_wrapper
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#define atexit rb_atexit
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#define atof atof_wrapper
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#define atoi rb->atoi
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#define atol atoi
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#define calloc tlsf_calloc
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#define ceil ceil_wrapper
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#define clock() (*rb->current_tick)
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#define closedir rb->closedir
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#define cos cos_wrapper
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#define exit rb_exit
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#define exp(x) pow(2.71828182845, (x)) /* HACK */
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#define fabs fabs_wrapper
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#define floor floor_wrapper
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#define fmod fmod_wrapper
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#define free tlsf_free
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#define fscanf fscanf_wrapper
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#define getchar() rb->sleep(2*HZ)
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#define getenv SDL_getenv
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#define log rb_log
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#define lseek rb->lseek
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#define malloc tlsf_malloc
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#define mkdir rb->mkdir
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#define opendir rb->opendir
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#define pow pow_wrapper
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#define printf printf_wrapper
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#define putenv(x) /* nothing */
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#define puts printf
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#define qsort rb->qsort
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#define rand rb->rand
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#define rb_atexit rbsdl_atexit
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#define readdir rb->readdir
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#define realloc tlsf_realloc
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#define remove rb->remove
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#define sin sin_wrapper
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#define snprintf rb->snprintf
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#define sprintf sprintf_wrapper
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#define sqrt sqrt_wrapper
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#define srand rb->srand
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#define sscanf SDL_sscanf
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#define strcasecmp rb->strcasecmp
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#define strcat strcat_wrapper
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#define strchr rb->strchr
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#define strcmp rb->strcmp
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#define strcpy strcpy_wrapper
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#define strdup strdup_wrapper
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#define strerror(x) "error"
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#define strlcpy rb->strlcpy
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#define strlen rb->strlen
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#define strncasecmp rb->strncasecmp
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#define strncat rb->strlcat /* hack */
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#define strncmp rb->strncmp
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#define strpbrk strpbrk_wrapper
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#define strrchr rb->strrchr
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#define strstr SDL_strstr
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#define strtok strtok_wrapper
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#define strtok_r rb->strtok_r
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#define strtol SDL_strtol
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#define tan tan_wrapper
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#define time(x) (*rb->current_tick/HZ)
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#define unlink remove
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#define vprintf vprintf_wrapper
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#define vsnprintf rb->vsnprintf
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#define vsprintf vsprintf_wrapper
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// use Rockbox's string routines
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#define SDL_memcpy memcpy
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#define SDL_memcmp memcmp
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#define M_PI 3.14159265358979323846
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#define EOF (-1)
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#define LOAD_XPM
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#define MID_MUSIC
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#define USE_TIMIDITY_MIDI
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#define FILENAME_MAX MAX_PATH
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char *strcat_wrapper(char *dest, const char *src);
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char *strcpy_wrapper(char *dest, const char *src);
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char *strtok_wrapper(char *str, const char *delim);
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double ceil_wrapper(double x);
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double cos_wrapper(double);
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double floor_wrapper(double n);
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double sin_wrapper(double);
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float atan2_wrapper(float, float);
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float atan_wrapper(float x);
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float fabs_wrapper(float);
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float fmod(float x, float y);
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float pow_wrapper(float x, float y);
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float rb_log(float x);
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float sqrt_wrapper(float);
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float tan_wrapper(float);
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int mkdir_wrapepr(const char *path);
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int printf_wrapper(const char*, ...);
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int sprintf_wrapper(char*, const char*, ...);
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int vprintf(const char *fmt, va_list ap);
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void fatal(char *fmt, ...);
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void rb_exit(int rc);
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void rbsdl_atexit(void (*)(void));
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float atof_wrapper (char *str);
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/* speed */
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static inline uint16_t readLE16(void *addr)
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{
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uint8_t *ptr = addr;
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return (*(ptr+1) << 8) | *ptr;
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}
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static inline uint32_t readLE32(void *addr)
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{
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uint8_t *ptr = addr;
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return (*(ptr+3) << 24) |(*(ptr+2) << 16) | (*(ptr+1) << 8) | *ptr;
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}
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#endif /* _SDL_config_rockbox_h */
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