ffeaea65c8
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14271 a1c6a512-1295-4272-9138-f99709370657
851 lines
21 KiB
C
851 lines
21 KiB
C
/***************************************************************************
|
|
* __________ __ ___.
|
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
* \/ \/ \/ \/ \/
|
|
* $Id$
|
|
*
|
|
* Copyright (C) 2002 by Linus Nielsen Feltzing
|
|
*
|
|
* All files in this archive are subject to the GNU General Public License.
|
|
* See the file COPYING in the source tree root for full license agreement.
|
|
*
|
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
|
* KIND, either express or implied.
|
|
*
|
|
****************************************************************************/
|
|
#include "config.h"
|
|
#include <stdlib.h>
|
|
#include "cpu.h"
|
|
#include "kernel.h"
|
|
#include "thread.h"
|
|
#include "i2c.h"
|
|
#include "debug.h"
|
|
#include "rtc.h"
|
|
#include "usb.h"
|
|
#include "power.h"
|
|
#include "system.h"
|
|
#include "button.h"
|
|
#include "timer.h"
|
|
#include "backlight.h"
|
|
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
#include "lcd.h" /* for lcd_enable() and lcd_sleep() */
|
|
#endif
|
|
#ifdef HAVE_REMOTE_LCD
|
|
#include "lcd-remote.h"
|
|
#endif
|
|
#ifndef SIMULATOR
|
|
#include "backlight-target.h"
|
|
#endif
|
|
|
|
#ifdef SIMULATOR
|
|
static inline void __backlight_on(void)
|
|
{
|
|
sim_backlight(100);
|
|
}
|
|
|
|
static inline void __backlight_off(void)
|
|
{
|
|
sim_backlight(0);
|
|
}
|
|
|
|
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
|
|
static inline void __backlight_set_brightness(int val)
|
|
{
|
|
(void)val;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
|
|
static inline void __buttonlight_set_brightness(int val)
|
|
{
|
|
(void)val;
|
|
}
|
|
#endif
|
|
|
|
#endif /* SIMULATOR */
|
|
|
|
#if defined(HAVE_BACKLIGHT) && !defined(BOOTLOADER)
|
|
|
|
const signed char backlight_timeout_value[19] =
|
|
{
|
|
-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 45, 60, 90
|
|
};
|
|
|
|
#define BACKLIGHT_ON 1
|
|
#define BACKLIGHT_OFF 2
|
|
#define REMOTE_BACKLIGHT_ON 3
|
|
#define REMOTE_BACKLIGHT_OFF 4
|
|
#define BACKLIGHT_UNBOOST_CPU 5
|
|
#ifdef HAVE_LCD_SLEEP
|
|
#define LCD_SLEEP 6
|
|
#endif
|
|
#ifdef HAVE_BUTTON_LIGHT
|
|
#define BUTTON_LIGHT_ON 7
|
|
#define BUTTON_LIGHT_OFF 8
|
|
#endif
|
|
|
|
static void backlight_thread(void);
|
|
static long backlight_stack[DEFAULT_STACK_SIZE/sizeof(long)];
|
|
#ifdef X5_BACKLIGHT_SHUTDOWN
|
|
#define BACKLIGHT_QUIT 256
|
|
#endif
|
|
static const char backlight_thread_name[] = "backlight";
|
|
static struct event_queue backlight_queue;
|
|
|
|
static int backlight_timer;
|
|
static int backlight_timeout;
|
|
static int backlight_timeout_normal = 5*HZ;
|
|
#if CONFIG_CHARGING
|
|
static int backlight_timeout_plugged = 5*HZ;
|
|
#endif
|
|
#ifdef HAS_BUTTON_HOLD
|
|
static int backlight_on_button_hold = 0;
|
|
#endif
|
|
|
|
#ifdef HAVE_BUTTON_LIGHT
|
|
static int button_backlight_timer;
|
|
static int button_backlight_timeout = 5*HZ;
|
|
|
|
/* internal interface */
|
|
static void _button_backlight_on(void)
|
|
{
|
|
#ifndef SIMULATOR
|
|
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
|
|
__button_backlight_dim(false);
|
|
#else
|
|
__button_backlight_on();
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
void _button_backlight_off(void)
|
|
{
|
|
#ifndef SIMULATOR
|
|
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
|
|
if(button_backlight_timeout>0)
|
|
__button_backlight_dim(true);
|
|
else
|
|
#endif
|
|
__button_backlight_off();
|
|
#endif
|
|
}
|
|
|
|
/* Update state of buttonlight according to timeout setting */
|
|
static void buttonlight_update_state(void)
|
|
{
|
|
button_backlight_timer = button_backlight_timeout;
|
|
|
|
/* Buttonlight == OFF in the setting? */
|
|
if (button_backlight_timer < 0)
|
|
{
|
|
button_backlight_timer = 0; /* Disable the timeout */
|
|
_button_backlight_off();
|
|
}
|
|
else
|
|
_button_backlight_on();
|
|
}
|
|
|
|
/* external interface */
|
|
void button_backlight_on(void)
|
|
{
|
|
queue_remove_from_head(&backlight_queue, BUTTON_LIGHT_ON);
|
|
queue_post(&backlight_queue, BUTTON_LIGHT_ON, 0);
|
|
}
|
|
|
|
void button_backlight_off(void)
|
|
{
|
|
queue_post(&backlight_queue, BUTTON_LIGHT_OFF, 0);
|
|
}
|
|
|
|
void button_backlight_set_timeout(int index)
|
|
{
|
|
if((unsigned)index >= sizeof(backlight_timeout_value))
|
|
/* if given a weird value, use default */
|
|
index = 6;
|
|
button_backlight_timeout = HZ * backlight_timeout_value[index];
|
|
buttonlight_update_state();
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef HAVE_REMOTE_LCD
|
|
static int remote_backlight_timer;
|
|
static int remote_backlight_timeout;
|
|
static int remote_backlight_timeout_normal = 5*HZ;
|
|
#if CONFIG_CHARGING
|
|
static int remote_backlight_timeout_plugged = 5*HZ;
|
|
#endif
|
|
#ifdef HAS_REMOTE_BUTTON_HOLD
|
|
static int remote_backlight_on_button_hold = 0;
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef HAVE_LCD_SLEEP
|
|
const signed char lcd_sleep_timeout_value[10] =
|
|
{
|
|
-1, 0, 5, 10, 15, 20, 30, 45, 60, 90
|
|
};
|
|
static int lcd_sleep_timer;
|
|
static int lcd_sleep_timeout = 10*HZ;
|
|
#endif
|
|
|
|
#if defined(HAVE_BACKLIGHT_PWM_FADING) && !defined(SIMULATOR)
|
|
/* backlight fading */
|
|
#define BL_PWM_INTERVAL 5000 /* Cycle interval in s */
|
|
#define BL_PWM_COUNT 100
|
|
static const char backlight_fade_value[8] = { 0, 1, 2, 4, 6, 8, 10, 20 };
|
|
static int fade_in_count = 1;
|
|
static int fade_out_count = 4;
|
|
|
|
static bool bl_timer_active = false;
|
|
static int bl_dim_current = 0;
|
|
static int bl_dim_target = 0;
|
|
static int bl_pwm_counter = 0;
|
|
static volatile int bl_cycle_counter = 0;
|
|
static enum {DIM_STATE_START, DIM_STATE_MAIN} bl_dim_state = DIM_STATE_START;
|
|
|
|
static void backlight_isr(void)
|
|
{
|
|
int timer_period;
|
|
bool idle = false;
|
|
|
|
timer_period = TIMER_FREQ / 1000 * BL_PWM_INTERVAL / 1000;
|
|
switch (bl_dim_state)
|
|
{
|
|
/* New cycle */
|
|
case DIM_STATE_START:
|
|
bl_pwm_counter = 0;
|
|
bl_cycle_counter++;
|
|
|
|
if (bl_dim_current > 0 && bl_dim_current < BL_PWM_COUNT)
|
|
{
|
|
__backlight_on();
|
|
bl_pwm_counter = bl_dim_current;
|
|
timer_period = timer_period * bl_pwm_counter / BL_PWM_COUNT;
|
|
bl_dim_state = DIM_STATE_MAIN;
|
|
}
|
|
else
|
|
{
|
|
if (bl_dim_current)
|
|
__backlight_on();
|
|
else
|
|
__backlight_off();
|
|
if (bl_dim_current == bl_dim_target)
|
|
idle = true;
|
|
}
|
|
|
|
break ;
|
|
|
|
/* Dim main screen */
|
|
case DIM_STATE_MAIN:
|
|
__backlight_off();
|
|
bl_dim_state = DIM_STATE_START;
|
|
timer_period = timer_period * (BL_PWM_COUNT - bl_pwm_counter) / BL_PWM_COUNT;
|
|
break ;
|
|
}
|
|
|
|
if ((bl_dim_target > bl_dim_current) && (bl_cycle_counter >= fade_in_count))
|
|
{
|
|
bl_dim_current++;
|
|
bl_cycle_counter = 0;
|
|
}
|
|
|
|
if ((bl_dim_target < bl_dim_current) && (bl_cycle_counter >= fade_out_count))
|
|
{
|
|
bl_dim_current--;
|
|
bl_cycle_counter = 0;
|
|
}
|
|
|
|
if (idle)
|
|
{
|
|
#ifdef CPU_COLDFIRE
|
|
queue_post(&backlight_queue, BACKLIGHT_UNBOOST_CPU, 0);
|
|
#endif
|
|
timer_unregister();
|
|
bl_timer_active = false;
|
|
}
|
|
else
|
|
timer_set_period(timer_period);
|
|
}
|
|
|
|
static void backlight_switch(void)
|
|
{
|
|
if (bl_dim_target > (BL_PWM_COUNT/2))
|
|
{
|
|
__backlight_on();
|
|
bl_dim_current = BL_PWM_COUNT;
|
|
}
|
|
else
|
|
{
|
|
__backlight_off();
|
|
bl_dim_current = 0;
|
|
}
|
|
}
|
|
|
|
static void backlight_release_timer(void)
|
|
{
|
|
#ifdef CPU_COLDFIRE
|
|
cpu_boost(false);
|
|
#endif
|
|
timer_unregister();
|
|
bl_timer_active = false;
|
|
backlight_switch();
|
|
}
|
|
|
|
static void backlight_dim(int value)
|
|
{
|
|
/* protect from extraneous calls with the same target value */
|
|
if (value == bl_dim_target)
|
|
return;
|
|
|
|
bl_dim_target = value;
|
|
|
|
if (bl_timer_active)
|
|
return ;
|
|
|
|
if (timer_register(0, backlight_release_timer, 2, 0, backlight_isr))
|
|
{
|
|
#ifdef CPU_COLDFIRE
|
|
/* Prevent cpu frequency changes while dimming. */
|
|
cpu_boost(true);
|
|
#endif
|
|
bl_timer_active = true;
|
|
}
|
|
else
|
|
backlight_switch();
|
|
}
|
|
|
|
void backlight_set_fade_in(int index)
|
|
{
|
|
fade_in_count = backlight_fade_value[index];
|
|
}
|
|
|
|
void backlight_set_fade_out(int index)
|
|
{
|
|
fade_out_count = backlight_fade_value[index];
|
|
}
|
|
#endif /* defined(HAVE_BACKLIGHT_PWM_FADING) && !defined(SIMULATOR) */
|
|
|
|
static void _backlight_on(void)
|
|
{
|
|
#if defined(HAVE_BACKLIGHT_PWM_FADING) && !defined(SIMULATOR)
|
|
if (fade_in_count > 0)
|
|
backlight_dim(BL_PWM_COUNT);
|
|
else
|
|
{
|
|
bl_dim_target = bl_dim_current = BL_PWM_COUNT;
|
|
__backlight_on();
|
|
}
|
|
#elif defined(HAVE_BACKLIGHT_SET_FADING) && !defined(SIMULATOR)
|
|
/* call the enable from here - it takes longer than the disable */
|
|
lcd_enable(true);
|
|
__backlight_dim(false);
|
|
#else
|
|
__backlight_on();
|
|
#endif
|
|
#ifdef HAVE_LCD_SLEEP
|
|
lcd_sleep_timer = 0; /* LCD should be awake already */
|
|
#endif
|
|
}
|
|
|
|
static void _backlight_off(void)
|
|
{
|
|
#if defined(HAVE_BACKLIGHT_PWM_FADING) && !defined(SIMULATOR)
|
|
if (fade_out_count > 0)
|
|
backlight_dim(0);
|
|
else
|
|
{
|
|
bl_dim_target = bl_dim_current = 0;
|
|
__backlight_off();
|
|
}
|
|
#elif defined(HAVE_BACKLIGHT_SET_FADING) && !defined(SIMULATOR)
|
|
__backlight_dim(true);
|
|
#else
|
|
__backlight_off();
|
|
#endif
|
|
|
|
#ifdef HAVE_LCD_SLEEP
|
|
/* Start LCD sleep countdown */
|
|
if (lcd_sleep_timeout < 0)
|
|
{
|
|
lcd_sleep_timer = 0; /* Setting == Always */
|
|
lcd_sleep();
|
|
}
|
|
else
|
|
lcd_sleep_timer = lcd_sleep_timeout;
|
|
#endif
|
|
}
|
|
|
|
#ifdef HAVE_REMOTE_LCD
|
|
#ifdef SIMULATOR
|
|
static void __remote_backlight_on(void)
|
|
{
|
|
sim_remote_backlight(100);
|
|
}
|
|
|
|
static void __remote_backlight_off(void)
|
|
{
|
|
sim_remote_backlight(0);
|
|
}
|
|
#endif /* SIMULATOR */
|
|
#endif /* HAVE_REMOTE_LCD */
|
|
|
|
/* Update state of backlight according to timeout setting */
|
|
static void backlight_update_state(void)
|
|
{
|
|
#ifdef HAS_BUTTON_HOLD
|
|
if (button_hold() && (backlight_on_button_hold != 0))
|
|
backlight_timeout = (backlight_on_button_hold == 2) ? 0 : -1;
|
|
/* always on or always off */
|
|
else
|
|
#endif
|
|
#if CONFIG_CHARGING
|
|
if (charger_inserted()
|
|
#ifdef HAVE_USB_POWER
|
|
|| usb_powered()
|
|
#endif
|
|
)
|
|
backlight_timeout = backlight_timeout_plugged;
|
|
else
|
|
#endif
|
|
backlight_timeout = backlight_timeout_normal;
|
|
|
|
/* Backlight == OFF in the setting? */
|
|
if (backlight_timeout < 0)
|
|
{
|
|
backlight_timer = 0; /* Disable the timeout */
|
|
_backlight_off();
|
|
}
|
|
else
|
|
{
|
|
backlight_timer = backlight_timeout;
|
|
_backlight_on();
|
|
}
|
|
}
|
|
|
|
#ifdef HAVE_REMOTE_LCD
|
|
/* Update state of remote backlight according to timeout setting */
|
|
static void remote_backlight_update_state(void)
|
|
{
|
|
#ifdef HAS_REMOTE_BUTTON_HOLD
|
|
if (remote_button_hold() && (remote_backlight_on_button_hold != 0))
|
|
remote_backlight_timeout = (remote_backlight_on_button_hold == 2)
|
|
? 0 : -1; /* always on or always off */
|
|
else
|
|
#endif
|
|
#if CONFIG_CHARGING
|
|
if (charger_inserted()
|
|
#ifdef HAVE_USB_POWER
|
|
|| usb_powered()
|
|
#endif
|
|
)
|
|
remote_backlight_timeout = remote_backlight_timeout_plugged;
|
|
else
|
|
#endif
|
|
remote_backlight_timeout = remote_backlight_timeout_normal;
|
|
|
|
/* Backlight == OFF in the setting? */
|
|
if (remote_backlight_timeout < 0)
|
|
{
|
|
remote_backlight_timer = 0; /* Disable the timeout */
|
|
__remote_backlight_off();
|
|
}
|
|
else
|
|
{
|
|
remote_backlight_timer = remote_backlight_timeout;
|
|
__remote_backlight_on();
|
|
}
|
|
}
|
|
#endif /* HAVE_REMOTE_LCD */
|
|
|
|
void backlight_thread(void)
|
|
{
|
|
struct event ev;
|
|
|
|
while(1)
|
|
{
|
|
queue_wait(&backlight_queue, &ev);
|
|
switch(ev.id)
|
|
{
|
|
#ifdef HAVE_REMOTE_LCD
|
|
case REMOTE_BACKLIGHT_ON:
|
|
remote_backlight_update_state();
|
|
break;
|
|
|
|
case REMOTE_BACKLIGHT_OFF:
|
|
remote_backlight_timer = 0; /* Disable the timeout */
|
|
__remote_backlight_off();
|
|
break;
|
|
#endif /* HAVE_REMOTE_LCD */
|
|
|
|
case BACKLIGHT_ON:
|
|
backlight_update_state();
|
|
break;
|
|
|
|
case BACKLIGHT_OFF:
|
|
backlight_timer = 0; /* Disable the timeout */
|
|
_backlight_off();
|
|
break;
|
|
|
|
#ifdef HAVE_LCD_SLEEP
|
|
case LCD_SLEEP:
|
|
lcd_sleep();
|
|
break;
|
|
#endif
|
|
#ifdef HAVE_BUTTON_LIGHT
|
|
case BUTTON_LIGHT_ON:
|
|
buttonlight_update_state();
|
|
break;
|
|
case BUTTON_LIGHT_OFF:
|
|
button_backlight_timer = 0;
|
|
_button_backlight_off();
|
|
break;
|
|
#endif
|
|
|
|
#ifdef X5_BACKLIGHT_SHUTDOWN
|
|
case BACKLIGHT_QUIT:
|
|
remove_thread(NULL);
|
|
break;
|
|
#endif
|
|
|
|
#if defined(HAVE_BACKLIGHT_PWM_FADING) && defined(CPU_COLDFIRE) \
|
|
&& !defined(SIMULATOR)
|
|
case BACKLIGHT_UNBOOST_CPU:
|
|
cpu_boost(false);
|
|
break;
|
|
#endif
|
|
|
|
#if defined(HAVE_REMOTE_LCD) && !defined(SIMULATOR)
|
|
/* Here for now or else the aggressive init messes up scrolling */
|
|
case SYS_REMOTE_PLUGGED:
|
|
lcd_remote_on();
|
|
lcd_remote_update();
|
|
break;
|
|
|
|
case SYS_REMOTE_UNPLUGGED:
|
|
lcd_remote_off();
|
|
break;
|
|
#endif /* defined(HAVE_REMOTE_LCD) && !defined(SIMULATOR) */
|
|
|
|
#if CONFIG_CHARGING
|
|
case SYS_CHARGER_CONNECTED:
|
|
case SYS_CHARGER_DISCONNECTED:
|
|
backlight_update_state();
|
|
#ifdef HAVE_REMOTE_LCD
|
|
remote_backlight_update_state();
|
|
#endif
|
|
break;
|
|
#endif /* CONFIG_CHARGING */
|
|
|
|
case SYS_USB_CONNECTED:
|
|
/* Tell the USB thread that we are safe */
|
|
DEBUGF("backlight_thread got SYS_USB_CONNECTED\n");
|
|
usb_acknowledge(SYS_USB_CONNECTED_ACK);
|
|
break;
|
|
|
|
case SYS_USB_DISCONNECTED:
|
|
usb_acknowledge(SYS_USB_DISCONNECTED_ACK);
|
|
break;
|
|
} /* end switch */
|
|
} /* end while */
|
|
}
|
|
|
|
static void backlight_tick(void)
|
|
{
|
|
if(backlight_timer)
|
|
{
|
|
backlight_timer--;
|
|
if(backlight_timer == 0)
|
|
{
|
|
backlight_off();
|
|
}
|
|
}
|
|
#ifdef HAVE_LCD_SLEEP
|
|
else if(lcd_sleep_timer)
|
|
{
|
|
lcd_sleep_timer--;
|
|
if(lcd_sleep_timer == 0)
|
|
{
|
|
/* Queue on bl thread or freeze! */
|
|
queue_post(&backlight_queue, LCD_SLEEP, 0);
|
|
}
|
|
}
|
|
#endif /* HAVE_LCD_SLEEP */
|
|
|
|
#ifdef HAVE_REMOTE_LCD
|
|
if(remote_backlight_timer)
|
|
{
|
|
remote_backlight_timer--;
|
|
if(remote_backlight_timer == 0)
|
|
{
|
|
remote_backlight_off();
|
|
}
|
|
}
|
|
#endif /* HAVE_REMOVE_LCD */
|
|
#ifdef HAVE_BUTTON_LIGHT
|
|
if (button_backlight_timer)
|
|
{
|
|
button_backlight_timer--;
|
|
if (button_backlight_timer == 0)
|
|
{
|
|
button_backlight_off();
|
|
}
|
|
}
|
|
#endif /* HAVE_BUTTON_LIGHT */
|
|
}
|
|
|
|
void backlight_init(void)
|
|
{
|
|
queue_init(&backlight_queue, true);
|
|
queue_set_irq_safe(&backlight_queue, true);
|
|
|
|
#ifndef SIMULATOR
|
|
if (__backlight_init())
|
|
{
|
|
# ifdef HAVE_BACKLIGHT_PWM_FADING
|
|
/* If backlight is already on, don't fade in. */
|
|
bl_dim_current = BL_PWM_COUNT;
|
|
bl_dim_target = BL_PWM_COUNT;
|
|
# endif
|
|
}
|
|
#endif
|
|
backlight_on();
|
|
#ifdef HAVE_REMOTE_LCD
|
|
remote_backlight_on();
|
|
#endif
|
|
#ifdef HAVE_BUTTON_LIGHT
|
|
button_backlight_on();
|
|
#endif
|
|
|
|
create_thread(backlight_thread, backlight_stack,
|
|
sizeof(backlight_stack), backlight_thread_name
|
|
IF_PRIO(, PRIORITY_SYSTEM)
|
|
IF_COP(, CPU, false));
|
|
tick_add_task(backlight_tick);
|
|
}
|
|
|
|
#ifdef X5_BACKLIGHT_SHUTDOWN
|
|
void x5_backlight_shutdown(void)
|
|
{
|
|
/* Turn on the screen and don't let anyone else mess with it. Called
|
|
from clean_shutdown in misc.c. */
|
|
queue_empty(&backlight_queue);
|
|
tick_remove_task(backlight_tick);
|
|
/* Next time the thread runs, if at all, it will just remove itself. */
|
|
queue_post(&backlight_queue, BACKLIGHT_QUIT, 0);
|
|
__backlight_on();
|
|
}
|
|
#endif /* X5_BACKLIGHT_SHUTDOWN */
|
|
|
|
void backlight_on(void)
|
|
{
|
|
queue_remove_from_head(&backlight_queue, BACKLIGHT_ON);
|
|
queue_post(&backlight_queue, BACKLIGHT_ON, 0);
|
|
}
|
|
|
|
void backlight_off(void)
|
|
{
|
|
queue_post(&backlight_queue, BACKLIGHT_OFF, 0);
|
|
}
|
|
|
|
/* returns true when the backlight is on OR when it's set to always off */
|
|
bool is_backlight_on(void)
|
|
{
|
|
if (backlight_timer || backlight_timeout <= 0)
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
/* return value in ticks; 0 means always on, <0 means always off */
|
|
int backlight_get_current_timeout(void)
|
|
{
|
|
return backlight_timeout;
|
|
}
|
|
|
|
void backlight_set_timeout(int index)
|
|
{
|
|
if((unsigned)index >= sizeof(backlight_timeout_value))
|
|
/* if given a weird value, use default */
|
|
index = 6;
|
|
backlight_timeout_normal = HZ * backlight_timeout_value[index];
|
|
backlight_update_state();
|
|
}
|
|
|
|
#if CONFIG_CHARGING
|
|
void backlight_set_timeout_plugged(int index)
|
|
{
|
|
if((unsigned)index >= sizeof(backlight_timeout_value))
|
|
/* if given a weird value, use default */
|
|
index = 6;
|
|
backlight_timeout_plugged = HZ * backlight_timeout_value[index];
|
|
backlight_update_state();
|
|
}
|
|
#endif /* CONFIG_CHARGING */
|
|
|
|
#ifdef HAS_BUTTON_HOLD
|
|
/* Hold button change event handler. */
|
|
void backlight_hold_changed(bool hold_button)
|
|
{
|
|
if (!hold_button || (backlight_on_button_hold > 0))
|
|
/* if unlocked or override in effect */
|
|
backlight_on();
|
|
}
|
|
|
|
void backlight_set_on_button_hold(int index)
|
|
{
|
|
if ((unsigned)index >= 3)
|
|
/* if given a weird value, use default */
|
|
index = 0;
|
|
|
|
backlight_on_button_hold = index;
|
|
backlight_update_state();
|
|
}
|
|
#endif /* HAS_BUTTON_HOLD */
|
|
|
|
#ifdef HAVE_LCD_SLEEP
|
|
void lcd_set_sleep_after_backlight_off(int index)
|
|
{
|
|
if ((unsigned)index >= sizeof(lcd_sleep_timeout_value))
|
|
/* if given a weird value, use default */
|
|
index = 3;
|
|
|
|
lcd_sleep_timeout = HZ * lcd_sleep_timeout_value[index];
|
|
|
|
if (backlight_timer > 0 || backlight_get_current_timeout() == 0)
|
|
/* Timer will be set when bl turns off or bl set to on. */
|
|
return;
|
|
|
|
/* Backlight is Off */
|
|
if (lcd_sleep_timeout < 0)
|
|
lcd_sleep_timer = 1; /* Always - sleep next tick */
|
|
else
|
|
lcd_sleep_timer = lcd_sleep_timeout; /* Never, other */
|
|
}
|
|
#endif /* HAVE_LCD_SLEEP */
|
|
|
|
#ifdef HAVE_REMOTE_LCD
|
|
void remote_backlight_on(void)
|
|
{
|
|
queue_post(&backlight_queue, REMOTE_BACKLIGHT_ON, 0);
|
|
}
|
|
|
|
void remote_backlight_off(void)
|
|
{
|
|
queue_post(&backlight_queue, REMOTE_BACKLIGHT_OFF, 0);
|
|
}
|
|
|
|
void remote_backlight_set_timeout(int index)
|
|
{
|
|
if((unsigned)index >= sizeof(backlight_timeout_value))
|
|
/* if given a weird value, use default */
|
|
index=6;
|
|
remote_backlight_timeout_normal = HZ * backlight_timeout_value[index];
|
|
remote_backlight_update_state();
|
|
}
|
|
|
|
#if CONFIG_CHARGING
|
|
void remote_backlight_set_timeout_plugged(int index)
|
|
{
|
|
if((unsigned)index >= sizeof(backlight_timeout_value))
|
|
/* if given a weird value, use default */
|
|
index=6;
|
|
remote_backlight_timeout_plugged = HZ * backlight_timeout_value[index];
|
|
remote_backlight_update_state();
|
|
}
|
|
#endif /* CONFIG_CHARGING */
|
|
|
|
#ifdef HAS_REMOTE_BUTTON_HOLD
|
|
/* Remote hold button change event handler. */
|
|
void remote_backlight_hold_changed(bool rc_hold_button)
|
|
{
|
|
if (!rc_hold_button || (remote_backlight_on_button_hold > 0))
|
|
/* if unlocked or override */
|
|
remote_backlight_on();
|
|
}
|
|
|
|
void remote_backlight_set_on_button_hold(int index)
|
|
{
|
|
if ((unsigned)index >= 3)
|
|
/* if given a weird value, use default */
|
|
index = 0;
|
|
|
|
remote_backlight_on_button_hold = index;
|
|
remote_backlight_update_state();
|
|
}
|
|
#endif /* HAS_REMOTE_BUTTON_HOLD */
|
|
|
|
/* return value in ticks; 0 means always on, <0 means always off */
|
|
int remote_backlight_get_current_timeout(void)
|
|
{
|
|
return remote_backlight_timeout;
|
|
}
|
|
|
|
/* returns true when the backlight is on OR when it's set to always off */
|
|
bool is_remote_backlight_on(void)
|
|
{
|
|
if (remote_backlight_timer != 0 || remote_backlight_timeout <= 0)
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
#endif /* HAVE_REMOTE_LCD */
|
|
|
|
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
|
|
void backlight_set_brightness(int val)
|
|
{
|
|
if (val < MIN_BRIGHTNESS_SETTING)
|
|
val = MIN_BRIGHTNESS_SETTING;
|
|
else if (val > MAX_BRIGHTNESS_SETTING)
|
|
val = MAX_BRIGHTNESS_SETTING;
|
|
|
|
__backlight_set_brightness(val);
|
|
}
|
|
#endif /* HAVE_BACKLIGHT_BRIGHTNESS */
|
|
|
|
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
|
|
void buttonlight_set_brightness(int val)
|
|
{
|
|
if (val < MIN_BRIGHTNESS_SETTING)
|
|
val = MIN_BRIGHTNESS_SETTING;
|
|
else if (val > MAX_BRIGHTNESS_SETTING)
|
|
val = MAX_BRIGHTNESS_SETTING;
|
|
|
|
__buttonlight_set_brightness(val);
|
|
}
|
|
#endif /* HAVE_BUTTONLIGHT_BRIGHTNESS */
|
|
|
|
#else /* !defined(HAVE_BACKLIGHT) || defined(BOOTLOADER)
|
|
-- no backlight, empty dummy functions */
|
|
|
|
#if defined(BOOTLOADER) && defined(HAVE_BACKLIGHT)
|
|
void backlight_init(void)
|
|
{
|
|
(void)__backlight_init();
|
|
__backlight_on();
|
|
}
|
|
#endif
|
|
|
|
void backlight_on(void) {}
|
|
void backlight_off(void) {}
|
|
void button_backlight_on(void) {}
|
|
void backlight_set_timeout(int index) {(void)index;}
|
|
bool is_backlight_on(void) {return true;}
|
|
#ifdef HAVE_REMOTE_LCD
|
|
void remote_backlight_on(void) {}
|
|
void remote_backlight_off(void) {}
|
|
void remote_backlight_set_timeout(int index) {(void)index;}
|
|
bool is_remote_backlight_on(void) {return true;}
|
|
#endif /* HAVE_REMOTE_LCD */
|
|
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
|
|
void backlight_set_brightness(int val) { (void)val; }
|
|
#endif
|
|
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
|
|
void buttonlight_set_brightness(int val) { (void)val; }
|
|
#endif
|
|
#endif /* defined(HAVE_BACKLIGHT) && !defined(BOOTLOADER) */
|