f37f3393c9
Change-Id: I23cd8ce8549119868011e2a05341f3cb6335fad6
105 lines
3.1 KiB
C
105 lines
3.1 KiB
C
/***************************************************************************
|
|
* __________ __ ___.
|
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
* \/ \/ \/ \/ \/
|
|
* $Id$
|
|
*
|
|
* Copyright (C) 2013 by Amaury Pouly
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
|
* KIND, either express or implied.
|
|
*
|
|
****************************************************************************/
|
|
|
|
|
|
#include <SDL.h>
|
|
#include "button.h"
|
|
#include "buttonmap.h"
|
|
|
|
int key_to_button(int keyboard_button)
|
|
{
|
|
int new_btn = BUTTON_NONE;
|
|
switch (keyboard_button)
|
|
{
|
|
case SDLK_KP4:
|
|
case SDLK_LEFT:
|
|
new_btn = BUTTON_LEFT;
|
|
break;
|
|
case SDLK_KP6:
|
|
case SDLK_RIGHT:
|
|
new_btn = BUTTON_RIGHT;
|
|
break;
|
|
case SDLK_KP8:
|
|
case SDLK_UP:
|
|
new_btn = BUTTON_UP;
|
|
break;
|
|
case SDLK_KP2:
|
|
case SDLK_DOWN:
|
|
new_btn = BUTTON_DOWN;
|
|
break;
|
|
case SDLK_END:
|
|
case SDLK_KP3:
|
|
case SDLK_ESCAPE:
|
|
case SDLK_DELETE:
|
|
new_btn = BUTTON_POWER;
|
|
break;
|
|
#ifdef SONY_NWZE360
|
|
case SDLK_KP_PLUS:
|
|
new_btn = BUTTON_VOL_UP;
|
|
break;
|
|
case SDLK_KP_MINUS:
|
|
new_btn = BUTTON_VOL_DOWN;
|
|
break;
|
|
#endif
|
|
case SDLK_KP1:
|
|
case SDLK_HOME:
|
|
case SDLK_BACKSPACE:
|
|
new_btn = BUTTON_BACK;
|
|
break;
|
|
case SDLK_KP_ENTER:
|
|
case SDLK_RETURN:
|
|
case SDLK_SPACE:
|
|
case SDLK_INSERT:
|
|
case SDLK_KP5:
|
|
new_btn = BUTTON_PLAY;
|
|
break;
|
|
}
|
|
return new_btn;
|
|
}
|
|
|
|
#if defined(SONY_NWZE360)
|
|
struct button_map bm[] = {
|
|
{ SDLK_LEFT, 100, 548, 30, "Left" },
|
|
{ SDLK_RIGHT, 240, 548, 30, "Right" },
|
|
{ SDLK_UP, 170, 478, 30, "Up" },
|
|
{ SDLK_DOWN, 170, 619, 30, "Down" },
|
|
{ SDLK_BACKSPACE, 81, 484, 35, "Back" },
|
|
{ SDLK_DELETE, 256, 484, 35, "Power" },
|
|
{ SDLK_RETURN, 170, 548, 40, "Play" },
|
|
{ SDLK_KP_MINUS, 339, 128, 30, "Volume -" },
|
|
{ SDLK_KP_PLUS, 339, 68, 30, "Volume +" },
|
|
{ 0, 0, 0, 0, "None" }
|
|
};
|
|
#elif defined(SONY_NWZE370)
|
|
struct button_map bm[] = {
|
|
{ SDLK_LEFT, 56, 299, 20, "Left" },
|
|
{ SDLK_RIGHT, 139, 299, 20, "Right" },
|
|
{ SDLK_UP, 98, 256, 20, "Up" },
|
|
{ SDLK_DOWN, 98, 340, 20, "Down" },
|
|
{ SDLK_BACKSPACE, 44, 259, 35, "Back" },
|
|
{ SDLK_DELETE, 152, 259, 35, "Power" },
|
|
{ SDLK_RETURN, 98, 299, 40, "Play" },
|
|
{ 0, 0, 0, 0, "None" }
|
|
};
|
|
#else
|
|
#error please define button map
|
|
#endif
|
|
|