58221fc38d
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22968 a1c6a512-1295-4272-9138-f99709370657
532 lines
18 KiB
C
532 lines
18 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Alan Korr
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef __LCD_H__
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#define __LCD_H__
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#include <stdbool.h>
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#include "cpu.h"
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#include "config.h"
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#define VP_IS_RTL 0x01
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struct viewport {
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int x;
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int y;
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int width;
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int height;
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#ifdef HAVE_LCD_BITMAP
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int flags;
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int font;
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int drawmode;
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#endif
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#if LCD_DEPTH > 1
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unsigned fg_pattern;
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unsigned bg_pattern;
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#ifdef HAVE_LCD_COLOR
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unsigned lss_pattern;
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unsigned lse_pattern;
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unsigned lst_pattern;
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#endif
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#endif
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};
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/* Frame buffer stride
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*
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* Stride describes the amount that you need to increment to get to the next
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* line. For screens that have the pixels in contiguous horizontal strips
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* stride should be equal to the image width.
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*
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* For example, if the screen pixels are layed out as follows:
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*
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* width0 width1 width2 widthX-1
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* ------ ------ ------ ------------------ --------
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* height0 | pixel0 pixel1 pixel2 ----------------> pixelX-1
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* height1 | pixelX
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*
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* then you need to add X pixels to get to the next line. (the next line
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* in this case is height1).
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*
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* Similarly, if the screen has the pixels in contiguous vertical strips
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* the stride would be equal to the image height.
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*
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* For example if the screen pixels are layed out as follows:
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*
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* width0 width1
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* ------ ------
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* height0 | pixel0 pixelY
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* height1 | pixel1
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* height2 | pixel2
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* | | |
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* \|/ | \|/
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* heightY-1 | pixelY-1
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*
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* then you would need to add Y pixels to get to the next line (the next
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* line in this case is from width0 to width1).
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*
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* The remote might have a different stride than the main screen so the screen
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* number needs to be passed to the STRIDE macro so that the appropriate height
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* or width can be passed to the lcd_bitmap, or lcd_remote_bitmap calls.
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*
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* STRIDE_REMOTE and STRIDE_MAIN should never be used when it is not clear whether
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* lcd_remote_bitmap calls or lcd_bitmap calls are being made (for example the
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* screens api).
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*
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* Screen should always use the screen_type enum that is at the top of this
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* header.
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*/
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enum screen_type {
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SCREEN_MAIN
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#ifdef HAVE_REMOTE_LCD
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,SCREEN_REMOTE
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#endif
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};
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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#define STRIDE_MAIN(w, h) (h)
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#else
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#define STRIDE_MAIN(w, h) (w)
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#endif
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#define STRIDE_REMOTE(w, h) (w)
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#define STRIDE(screen, w, h) (screen==SCREEN_MAIN?STRIDE_MAIN((w), \
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(h)):STRIDE_REMOTE((w),(h)))
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#define STYLE_DEFAULT 0x00000000
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#define STYLE_COLORED 0x10000000
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#define STYLE_INVERT 0x20000000
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#define STYLE_COLORBAR 0x40000000
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#define STYLE_GRADIENT 0x80000000
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#define STYLE_MODE_MASK 0xF0000000
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#define STYLE_COLOR_MASK 0x0000FFFF
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#ifdef HAVE_LCD_COLOR
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#define STYLE_CURLN_MASK 0x0000FF00
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#define STYLE_MAXLN_MASK 0x000000FF
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#define CURLN_PACK(x) (((x)<<8) & STYLE_CURLN_MASK)
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#define CURLN_UNPACK(x) ((unsigned char)(((x)&STYLE_CURLN_MASK) >> 8))
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#define NUMLN_PACK(x) ((x) & STYLE_MAXLN_MASK)
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#define NUMLN_UNPACK(x) ((unsigned char)((x) & STYLE_MAXLN_MASK))
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#endif
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#ifdef HAVE_LCD_BITMAP
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#if LCD_DEPTH <=8
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#if (LCD_PIXELFORMAT == VERTICAL_INTERLEAVED) \
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|| (LCD_PIXELFORMAT == HORIZONTAL_INTERLEAVED)
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typedef unsigned short fb_data;
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#define FB_DATA_SZ 2
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#else
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typedef unsigned char fb_data;
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#define FB_DATA_SZ 1
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#endif
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#elif LCD_DEPTH <= 16
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typedef unsigned short fb_data;
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#define FB_DATA_SZ 2
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#else /* LCD_DEPTH > 16 */
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typedef unsigned long fb_data;
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#define FB_DATA_SZ 4
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#endif /* LCD_DEPTH */
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#else /* LCD_CHARCELLS */
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typedef unsigned char fb_data;
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#endif
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#if defined(HAVE_LCD_MODES)
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void lcd_set_mode(int mode);
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#define LCD_MODE_RGB565 0x00000001
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#define LCD_MODE_YUV 0x00000002
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#define LCD_MODE_PAL256 0x00000004
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#if HAVE_LCD_MODES & LCD_MODE_PAL256
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void lcd_blit_pal256(unsigned char *src, int src_x, int src_y, int x, int y,
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int width, int height);
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void lcd_pal256_update_pal(fb_data *palette);
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#endif
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#endif
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/* common functions */
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extern void lcd_write_command(int byte);
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extern void lcd_write_command_e(int cmd, int data);
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extern void lcd_write_command_ex(int cmd, int data1, int data2);
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extern void lcd_write_data(const fb_data* p_bytes, int count);
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extern void lcd_init(void);
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extern void lcd_init_device(void);
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extern void lcd_backlight(bool on);
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extern int lcd_default_contrast(void);
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extern void lcd_set_contrast(int val);
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extern int lcd_getwidth(void);
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extern int lcd_getheight(void);
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extern int lcd_getstringsize(const unsigned char *str, int *w, int *h);
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extern void lcd_set_viewport(struct viewport* vp);
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extern void lcd_update(void);
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extern void lcd_update_viewport(void);
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extern void lcd_clear_viewport(void);
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extern void lcd_clear_display(void);
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extern void lcd_putsxy(int x, int y, const unsigned char *string);
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extern void lcd_puts(int x, int y, const unsigned char *string);
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extern void lcd_puts_style(int x, int y, const unsigned char *string, int style);
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extern void lcd_puts_offset(int x, int y, const unsigned char *str, int offset);
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extern void lcd_puts_scroll_offset(int x, int y, const unsigned char *string,
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int offset);
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extern void lcd_putc(int x, int y, unsigned long ucs);
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extern void lcd_stop_scroll(void);
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extern void lcd_bidir_scroll(int threshold);
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extern void lcd_scroll_speed(int speed);
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extern void lcd_scroll_delay(int ms);
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extern void lcd_puts_scroll(int x, int y, const unsigned char* string);
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extern void lcd_puts_scroll_style(int x, int y, const unsigned char* string,
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int style);
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#ifdef HAVE_LCD_BITMAP
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/* performance function */
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#if defined(HAVE_LCD_COLOR)
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#if MEMORYSIZE > 2
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#define LCD_YUV_DITHER 0x1
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extern void lcd_yuv_set_options(unsigned options);
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extern void lcd_blit_yuv(unsigned char * const src[3],
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int src_x, int src_y, int stride,
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int x, int y, int width, int height);
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#endif /* MEMORYSIZE > 2 */
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#else
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extern void lcd_blit_mono(const unsigned char *data, int x, int by, int width,
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int bheight, int stride);
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extern void lcd_blit_grey_phase(unsigned char *values, unsigned char *phases,
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int bx, int by, int bwidth, int bheight,
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int stride);
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#endif
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/* update a fraction of the screen */
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extern void lcd_update_rect(int x, int y, int width, int height);
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extern void lcd_update_viewport_rect(int x, int y, int width, int height);
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#ifdef HAVE_REMOTE_LCD
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extern void lcd_remote_update(void);
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/* update a fraction of the screen */
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extern void lcd_remote_update_rect(int x, int y, int width, int height);
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#endif /* HAVE_REMOTE_LCD */
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#endif /* HAVE_LCD_BITMAP */
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#ifdef HAVE_LCD_CHARCELLS
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/* Icon definitions for lcd_icon() */
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enum
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{
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ICON_BATTERY = 0,
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ICON_BATTERY_1,
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ICON_BATTERY_2,
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ICON_BATTERY_3,
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ICON_USB,
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ICON_PLAY,
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ICON_RECORD,
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ICON_PAUSE,
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ICON_AUDIO,
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ICON_REPEAT,
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ICON_1,
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ICON_VOLUME,
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ICON_VOLUME_1,
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ICON_VOLUME_2,
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ICON_VOLUME_3,
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ICON_VOLUME_4,
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ICON_VOLUME_5,
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ICON_PARAM
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};
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void lcd_icon(int icon, bool enable);
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void lcd_double_height(bool on);
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void lcd_define_pattern(unsigned long ucs, const char *pattern);
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unsigned long lcd_get_locked_pattern(void);
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void lcd_unlock_pattern(unsigned long ucs);
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void lcd_put_cursor(int x, int y, unsigned long cursor_ucs);
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void lcd_remove_cursor(void);
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#define JUMP_SCROLL_ALWAYS 5
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extern void lcd_jump_scroll(int mode); /* 0=off, 1=once, ..., ALWAYS */
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extern void lcd_jump_scroll_delay(int ms);
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#endif /* HAVE_LCD_CHARCELLS */
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/* Draw modes */
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#define DRMODE_COMPLEMENT 0
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#define DRMODE_BG 1
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#define DRMODE_FG 2
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#define DRMODE_SOLID 3
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#define DRMODE_INVERSEVID 4 /* used as bit modifier for basic modes */
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/* Low-level drawing function types */
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typedef void lcd_pixelfunc_type(int x, int y);
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typedef void lcd_blockfunc_type(fb_data *address, unsigned mask, unsigned bits);
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#if LCD_DEPTH >= 8
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typedef void lcd_fastpixelfunc_type(fb_data *address);
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#endif
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#ifdef HAVE_LCD_BITMAP
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#if defined(HAVE_LCD_COLOR) && defined(LCD_REMOTE_DEPTH) && \
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LCD_REMOTE_DEPTH > 1
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/* Just return color for screens use */
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static inline unsigned lcd_color_to_native(unsigned color)
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{ return color; }
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#define SCREEN_COLOR_TO_NATIVE(screen, color) (screen)->color_to_native(color)
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#else
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#define SCREEN_COLOR_TO_NATIVE(screen, color) (color)
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#endif
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#ifdef HAVE_LCD_COLOR
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#if LCD_PIXELFORMAT == RGB565 || LCD_PIXELFORMAT == RGB565SWAPPED
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#define LCD_MAX_RED 31
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#define LCD_MAX_GREEN 63
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#define LCD_MAX_BLUE 31
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#define LCD_RED_BITS 5
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#define LCD_GREEN_BITS 6
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#define LCD_BLUE_BITS 5
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/* pack/unpack native RGB values */
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#define _RGBPACK_LCD(r, g, b) ( ((r) << 11) | ((g) << 5) | (b) )
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#define _RGB_UNPACK_RED_LCD(x) ( (((x) >> 11) ) )
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#define _RGB_UNPACK_GREEN_LCD(x) ( (((x) >> 5) & 0x3f) )
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#define _RGB_UNPACK_BLUE_LCD(x) ( (((x) ) & 0x1f) )
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/* pack/unpack 24-bit RGB values */
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#define _RGBPACK(r, g, b) _RGBPACK_LCD((r) >> 3, (g) >> 2, (b) >> 3)
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#define _RGB_UNPACK_RED(x) ( (((x) >> 8) & 0xf8) | (((x) >> 13) & 0x07) )
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#define _RGB_UNPACK_GREEN(x) ( (((x) >> 3) & 0xfc) | (((x) >> 9) & 0x03) )
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#define _RGB_UNPACK_BLUE(x) ( (((x) << 3) & 0xf8) | (((x) >> 2) & 0x07) )
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#if (LCD_PIXELFORMAT == RGB565SWAPPED)
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/* RGB3553 */
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#define _LCD_UNSWAP_COLOR(x) swap16(x)
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#define LCD_RGBPACK_LCD(r, g, b) ( (((r) << 3) ) | \
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(((g) >> 3) ) | \
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(((g) & 0x07) << 13) | \
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(((b) << 8) ) )
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#define LCD_RGBPACK(r, g, b) ( (((r) >> 3) << 3) | \
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(((g) >> 5) ) | \
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(((g) & 0x1c) << 11) | \
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(((b) >> 3) << 8) )
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/* swap color once - not currenly used in static inits */
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#define _SWAPUNPACK(x, _unp_) \
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({ typeof (x) _x_ = swap16(x); _unp_(_x_); })
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#define RGB_UNPACK_RED(x) _SWAPUNPACK((x), _RGB_UNPACK_RED)
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#define RGB_UNPACK_GREEN(x) _SWAPUNPACK((x), _RGB_UNPACK_GREEN)
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#define RGB_UNPACK_BLUE(x) _SWAPUNPACK((x), _RGB_UNPACK_BLUE)
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#define RGB_UNPACK_RED_LCD(x) _SWAPUNPACK((x), _RGB_UNPACK_RED_LCD)
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#define RGB_UNPACK_GREEN_LCD(x) _SWAPUNPACK((x), _RGB_UNPACK_GREEN_LCD)
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#define RGB_UNPACK_BLUE_LCD(x) _SWAPUNPACK((x), _RGB_UNPACK_BLUE_LCD)
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#else /* LCD_PIXELFORMAT == RGB565 */
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/* RGB565 */
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#define _LCD_UNSWAP_COLOR(x) (x)
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#define LCD_RGBPACK(r, g, b) _RGBPACK((r), (g), (b))
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#define LCD_RGBPACK_LCD(r, g, b) _RGBPACK_LCD((r), (g), (b))
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#define RGB_UNPACK_RED(x) _RGB_UNPACK_RED(x)
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#define RGB_UNPACK_GREEN(x) _RGB_UNPACK_GREEN(x)
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#define RGB_UNPACK_BLUE(x) _RGB_UNPACK_BLUE(x)
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#define RGB_UNPACK_RED_LCD(x) _RGB_UNPACK_RED_LCD(x)
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#define RGB_UNPACK_GREEN_LCD(x) _RGB_UNPACK_GREEN_LCD(x)
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#define RGB_UNPACK_BLUE_LCD(x) _RGB_UNPACK_BLUE_LCD(x)
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#endif /* RGB565* */
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#else
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/* other colour depths */
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#endif
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#define LCD_BLACK LCD_RGBPACK(0, 0, 0)
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#define LCD_DARKGRAY LCD_RGBPACK(85, 85, 85)
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#define LCD_LIGHTGRAY LCD_RGBPACK(170, 170, 170)
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#define LCD_WHITE LCD_RGBPACK(255, 255, 255)
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#define LCD_DEFAULT_FG LCD_WHITE
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#define LCD_DEFAULT_BG LCD_BLACK
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#define LCD_DEFAULT_LS LCD_WHITE
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#elif LCD_DEPTH > 1 /* greyscale */
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#define LCD_MAX_LEVEL ((1 << LCD_DEPTH) - 1)
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#define LCD_BRIGHTNESS(y) (((y) * LCD_MAX_LEVEL + 127) / 255)
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#define LCD_BLACK LCD_BRIGHTNESS(0)
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#define LCD_DARKGRAY LCD_BRIGHTNESS(85)
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#define LCD_LIGHTGRAY LCD_BRIGHTNESS(170)
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#define LCD_WHITE LCD_BRIGHTNESS(255)
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#define LCD_DEFAULT_FG LCD_BLACK
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#define LCD_DEFAULT_BG LCD_WHITE
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#endif /* HAVE_LCD_COLOR */
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/* Frame buffer dimensions */
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#if LCD_DEPTH == 1
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#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
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#define LCD_FBWIDTH ((LCD_WIDTH+7)/8)
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#else /* LCD_PIXELFORMAT == VERTICAL_PACKING */
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#define LCD_FBHEIGHT ((LCD_HEIGHT+7)/8)
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#endif /* LCD_PIXELFORMAT */
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#elif LCD_DEPTH == 2
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#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
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#define LCD_FBWIDTH ((LCD_WIDTH+3)/4)
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#elif LCD_PIXELFORMAT == VERTICAL_PACKING
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#define LCD_FBHEIGHT ((LCD_HEIGHT+3)/4)
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#elif LCD_PIXELFORMAT == VERTICAL_INTERLEAVED
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#define LCD_FBHEIGHT ((LCD_HEIGHT+7)/8)
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#endif /* LCD_PIXELFORMAT */
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#endif /* LCD_DEPTH */
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/* Set defaults if not defined different yet. The defaults apply to both
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* dimensions for LCD_DEPTH >= 8 */
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#ifndef LCD_FBWIDTH
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#define LCD_FBWIDTH LCD_WIDTH
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#endif
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#ifndef LCD_FBHEIGHT
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#define LCD_FBHEIGHT LCD_HEIGHT
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#endif
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/* The actual framebuffer */
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extern fb_data lcd_framebuffer[LCD_FBHEIGHT][LCD_FBWIDTH];
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/** Port-specific functions. Enable in port config file. **/
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#ifdef HAVE_REMOTE_LCD_AS_MAIN
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void lcd_on(void);
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void lcd_off(void);
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void lcd_poweroff(void);
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#endif
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#ifdef HAVE_LCD_ENABLE
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/* Enable/disable the main display. */
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extern void lcd_enable(bool on);
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#endif /* HAVE_LCD_ENABLE */
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#ifdef HAVE_LCD_SLEEP
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/* Put the LCD into a power saving state deeper than lcd_enable(false). */
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extern void lcd_sleep(void);
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#endif /* HAVE_LCD_SLEEP */
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#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
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/* Register a hook that is called when the lcd is powered and after the
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* framebuffer data is synchronized */
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/* Sansa Clip has these function in it's lcd driver, since it's the only
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* 1-bit display featuring lcd_active, so far */
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extern bool lcd_active(void);
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extern void lcd_activation_set_hook(void (*enable_hook)(void));
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extern void lcd_activation_call_hook(void);
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#endif
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#ifdef HAVE_LCD_SHUTDOWN
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void lcd_shutdown(void);
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#endif
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/* Bitmap formats */
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enum
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{
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FORMAT_MONO,
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FORMAT_NATIVE,
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FORMAT_ANY /* For passing to read_bmp_file() */
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};
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#define FORMAT_TRANSPARENT 0x40000000
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#define FORMAT_DITHER 0x20000000
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#define FORMAT_REMOTE 0x10000000
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#define FORMAT_RESIZE 0x08000000
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#define FORMAT_KEEP_ASPECT 0x04000000
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#define FORMAT_RETURN_SIZE 0x02000000
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#define TRANSPARENT_COLOR LCD_RGBPACK(255,0,255)
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#define REPLACEWITHFG_COLOR LCD_RGBPACK(0,255,255)
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struct bitmap {
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int width;
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int height;
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#if (LCD_DEPTH > 1) || defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1)
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int format;
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unsigned char *maskdata;
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#endif
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unsigned char *data;
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};
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extern void lcd_set_invert_display(bool yesno);
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#ifdef HAVE_BACKLIGHT_INVERSION
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extern void lcd_set_backlight_inversion(bool yesno);
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#endif /* HAVE_BACKLIGHT_INVERSION */
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extern void lcd_set_flip(bool yesno);
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extern void lcd_set_drawmode(int mode);
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extern int lcd_get_drawmode(void);
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extern void lcd_setfont(int font);
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extern int lcd_getfont(void);
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extern void lcd_puts_style_offset(int x, int y, const unsigned char *str,
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int style, int offset);
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extern void lcd_puts_scroll_style_offset(int x, int y, const unsigned char *string,
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int style, int offset);
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/* low level drawing function pointer arrays */
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#if LCD_DEPTH >= 8
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extern lcd_fastpixelfunc_type* const *lcd_fastpixelfuncs;
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#elif LCD_DEPTH > 1
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extern lcd_pixelfunc_type* const *lcd_pixelfuncs;
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extern lcd_blockfunc_type* const *lcd_blockfuncs;
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#else /* LCD_DEPTH == 1*/
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extern lcd_pixelfunc_type* const lcd_pixelfuncs[8];
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extern lcd_blockfunc_type* const lcd_blockfuncs[8];
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#endif /* LCD_DEPTH */
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extern void lcd_drawpixel(int x, int y);
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extern void lcd_drawline(int x1, int y1, int x2, int y2);
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extern void lcd_hline(int x1, int x2, int y);
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extern void lcd_vline(int x, int y1, int y2);
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extern void lcd_drawrect(int x, int y, int width, int height);
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extern void lcd_fillrect(int x, int y, int width, int height);
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extern void lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
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int stride, int x, int y, int width, int height);
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extern void lcd_bitmap(const fb_data *src, int x, int y, int width,
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int height);
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extern void lcd_scroll_step(int pixels);
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#if LCD_DEPTH > 1
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extern void lcd_set_foreground(unsigned foreground);
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extern unsigned lcd_get_foreground(void);
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extern void lcd_set_background(unsigned background);
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extern unsigned lcd_get_background(void);
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#ifdef HAVE_LCD_COLOR
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extern void lcd_set_selector_start(unsigned selector);
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extern void lcd_set_selector_end(unsigned selector);
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extern void lcd_set_selector_text(unsigned selector_text);
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#endif
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extern void lcd_set_drawinfo(int mode, unsigned foreground,
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unsigned background);
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void lcd_set_backdrop(fb_data* backdrop);
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fb_data* lcd_get_backdrop(void);
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extern void lcd_mono_bitmap_part(const unsigned char *src, int src_x, int src_y,
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int stride, int x, int y, int width, int height);
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extern void lcd_mono_bitmap(const unsigned char *src, int x, int y, int width,
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int height);
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extern void lcd_bitmap_transparent_part(const fb_data *src,
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int src_x, int src_y,
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int stride, int x, int y, int width,
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int height);
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extern void lcd_bitmap_transparent(const fb_data *src, int x, int y,
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int width, int height);
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#else /* LCD_DEPTH == 1 */
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#define lcd_mono_bitmap lcd_bitmap
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#define lcd_mono_bitmap_part lcd_bitmap_part
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#endif /* LCD_DEPTH */
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#endif /* HAVE_LCD_BITMAP */
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#endif /* __LCD_H__ */
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