c6b3d38a15
Many #include lines adjusted to conform to the new standards. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19146 a1c6a512-1295-4272-9138-f99709370657
425 lines
11 KiB
C
425 lines
11 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 Dave Chapman
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <codecs.h>
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#include <inttypes.h>
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#include "m4a.h"
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/* Implementation of the stream.h functions used by libalac */
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#define _Swap32(v) do { \
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v = (((v) & 0x000000FF) << 0x18) | \
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(((v) & 0x0000FF00) << 0x08) | \
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(((v) & 0x00FF0000) >> 0x08) | \
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(((v) & 0xFF000000) >> 0x18); } while(0)
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#define _Swap16(v) do { \
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v = (((v) & 0x00FF) << 0x08) | \
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(((v) & 0xFF00) >> 0x08); } while (0)
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/* A normal read without any byte-swapping */
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void stream_read(stream_t *stream, size_t size, void *buf)
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{
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stream->ci->read_filebuf(buf,size);
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if (stream->ci->curpos >= stream->ci->filesize) { stream->eof=1; }
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}
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int32_t stream_read_int32(stream_t *stream)
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{
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int32_t v;
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stream_read(stream, 4, &v);
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#ifdef ROCKBOX_LITTLE_ENDIAN
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_Swap32(v);
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#endif
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return v;
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}
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int32_t stream_tell(stream_t *stream)
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{
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return stream->ci->curpos;
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}
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uint32_t stream_read_uint32(stream_t *stream)
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{
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uint32_t v;
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stream_read(stream, 4, &v);
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#ifdef ROCKBOX_LITTLE_ENDIAN
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_Swap32(v);
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#endif
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return v;
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}
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int16_t stream_read_int16(stream_t *stream)
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{
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int16_t v;
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stream_read(stream, 2, &v);
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#ifdef ROCKBOX_LITTLE_ENDIAN
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_Swap16(v);
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#endif
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return v;
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}
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uint16_t stream_read_uint16(stream_t *stream)
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{
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uint16_t v;
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stream_read(stream, 2, &v);
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#ifdef ROCKBOX_LITTLE_ENDIAN
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_Swap16(v);
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#endif
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return v;
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}
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int8_t stream_read_int8(stream_t *stream)
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{
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int8_t v;
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stream_read(stream, 1, &v);
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return v;
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}
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uint8_t stream_read_uint8(stream_t *stream)
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{
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uint8_t v;
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stream_read(stream, 1, &v);
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return v;
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}
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void stream_skip(stream_t *stream, size_t skip)
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{
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stream->ci->advance_buffer(skip);
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}
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int stream_eof(stream_t *stream)
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{
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return stream->eof;
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}
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void stream_create(stream_t *stream,struct codec_api* ci)
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{
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stream->ci=ci;
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stream->eof=0;
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}
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/* This function was part of the original alac decoder implementation */
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int get_sample_info(demux_res_t *demux_res, uint32_t samplenum,
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uint32_t *sample_duration,
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uint32_t *sample_byte_size)
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{
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unsigned int duration_index_accum = 0;
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unsigned int duration_cur_index = 0;
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if (samplenum >= demux_res->num_sample_byte_sizes) {
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return 0;
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}
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if (!demux_res->num_time_to_samples) {
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return 0;
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}
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while ((demux_res->time_to_sample[duration_cur_index].sample_count
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+ duration_index_accum) <= samplenum) {
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duration_index_accum +=
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demux_res->time_to_sample[duration_cur_index].sample_count;
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duration_cur_index++;
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if (duration_cur_index >= demux_res->num_time_to_samples) {
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return 0;
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}
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}
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*sample_duration =
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demux_res->time_to_sample[duration_cur_index].sample_duration;
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*sample_byte_size = demux_res->sample_byte_size[samplenum];
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return 1;
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}
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unsigned int get_sample_offset(demux_res_t *demux_res, uint32_t sample)
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{
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uint32_t chunk = 1;
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uint32_t range_samples = 0;
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uint32_t total_samples = 0;
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uint32_t chunk_sample;
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uint32_t prev_chunk;
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uint32_t prev_chunk_samples;
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uint32_t file_offset;
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uint32_t i;
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/* First check we have the appropriate metadata - we should always
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* have it.
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*/
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if (sample >= demux_res->num_sample_byte_sizes ||
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!demux_res->num_sample_to_chunks ||
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!demux_res->num_chunk_offsets)
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{
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return 0;
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}
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/* Locate the chunk containing the sample */
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prev_chunk = demux_res->sample_to_chunk[0].first_chunk;
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prev_chunk_samples = demux_res->sample_to_chunk[0].num_samples;
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for (i = 1; i < demux_res->num_sample_to_chunks; i++)
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{
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chunk = demux_res->sample_to_chunk[i].first_chunk;
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range_samples = (chunk - prev_chunk) * prev_chunk_samples;
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if (sample < total_samples + range_samples)
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{
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break;
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}
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total_samples += range_samples;
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prev_chunk = demux_res->sample_to_chunk[i].first_chunk;
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prev_chunk_samples = demux_res->sample_to_chunk[i].num_samples;
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}
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if (sample >= demux_res->sample_to_chunk[0].num_samples)
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{
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chunk = prev_chunk + (sample - total_samples) / prev_chunk_samples;
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}
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else
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{
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chunk = 1;
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}
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/* Get sample of the first sample in the chunk */
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chunk_sample = total_samples + (chunk - prev_chunk) * prev_chunk_samples;
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/* Get offset in file */
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if (chunk > demux_res->num_chunk_offsets)
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{
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file_offset = demux_res->chunk_offset[demux_res->num_chunk_offsets - 1];
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}
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else
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{
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file_offset = demux_res->chunk_offset[chunk - 1];
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}
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if (chunk_sample > sample)
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{
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return 0;
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}
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for (i = chunk_sample; i < sample; i++)
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{
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file_offset += demux_res->sample_byte_size[i];
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}
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if (file_offset > demux_res->mdat_offset + demux_res->mdat_len)
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{
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return 0;
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}
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return file_offset;
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}
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/* Seek to the sample containing sound_sample_loc. Return 1 on success
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* (and modify sound_samples_done and current_sample), 0 if failed.
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*
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* Seeking uses the following arrays:
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*
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* 1) the time_to_sample array contains the duration (in sound samples)
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* of each sample of data.
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*
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* 2) the sample_byte_size array contains the length in bytes of each
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* sample.
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*
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* 3) the sample_to_chunk array contains information about which chunk
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* of samples each sample belongs to.
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*
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* 4) the chunk_offset array contains the file offset of each chunk.
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*
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* So find the sample number we are going to seek to (using time_to_sample)
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* and then find the offset in the file (using sample_to_chunk,
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* chunk_offset sample_byte_size, in that order.).
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*
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*/
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unsigned int alac_seek(demux_res_t* demux_res, stream_t* stream,
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uint32_t sound_sample_loc, uint32_t* sound_samples_done,
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int* current_sample)
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{
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uint32_t i;
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uint32_t j;
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uint32_t new_sample;
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uint32_t new_sound_sample;
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uint32_t new_pos;
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/* First check we have the appropriate metadata - we should always
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* have it.
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*/
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if ((demux_res->num_time_to_samples==0) ||
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(demux_res->num_sample_byte_sizes==0))
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{
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return 0;
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}
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/* Find the destination block from time_to_sample array */
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i = 0;
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new_sample = 0;
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new_sound_sample = 0;
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while ((i < demux_res->num_time_to_samples) &&
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(new_sound_sample < sound_sample_loc))
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{
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j = (sound_sample_loc - new_sound_sample) /
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demux_res->time_to_sample[i].sample_duration;
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if (j <= demux_res->time_to_sample[i].sample_count)
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{
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new_sample += j;
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new_sound_sample += j *
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demux_res->time_to_sample[i].sample_duration;
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break;
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}
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else
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{
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new_sound_sample += (demux_res->time_to_sample[i].sample_duration
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* demux_res->time_to_sample[i].sample_count);
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new_sample += demux_res->time_to_sample[i].sample_count;
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i++;
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}
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}
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/* We know the new block, now calculate the file position. */
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new_pos = get_sample_offset(demux_res, new_sample);
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/* We know the new file position, so let's try to seek to it */
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if (stream->ci->seek_buffer(new_pos))
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{
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*sound_samples_done = new_sound_sample;
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*current_sample = new_sample;
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return 1;
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}
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return 0;
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}
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/* Seek to the sample containing file_loc. Return 1 on success (and modify
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* sound_samples_done and current_sample), 0 if failed.
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*
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* Seeking uses the following arrays:
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*
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* 1) the chunk_offset array contains the file offset of each chunk.
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*
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* 2) the sample_to_chunk array contains information about which chunk
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* of samples each sample belongs to.
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*
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* 3) the sample_byte_size array contains the length in bytes of each
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* sample.
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*
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* 4) the time_to_sample array contains the duration (in sound samples)
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* of each sample of data.
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*
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* Locate the chunk containing location (using chunk_offset), find the
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* sample of that chunk (using sample_to_chunk) and finally the location
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* of that sample (using sample_byte_size). Then use time_to_sample to
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* calculate the sound_samples_done value.
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*/
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unsigned int alac_seek_raw(demux_res_t* demux_res, stream_t* stream,
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uint32_t file_loc, uint32_t* sound_samples_done,
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int* current_sample)
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{
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uint32_t chunk_sample = 0;
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uint32_t total_samples = 0;
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uint32_t new_sound_sample = 0;
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uint32_t new_pos;
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uint32_t chunk;
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uint32_t i;
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if (!demux_res->num_chunk_offsets ||
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!demux_res->num_sample_to_chunks)
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{
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return 0;
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}
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/* Locate the chunk containing file_loc. */
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for (i = 0; i < demux_res->num_chunk_offsets &&
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file_loc < demux_res->chunk_offset[i]; i++)
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{
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}
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chunk = i + 1;
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new_pos = demux_res->chunk_offset[chunk - 1];
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/* Get the first sample of the chunk. */
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for (i = 1; i < demux_res->num_sample_to_chunks &&
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chunk < demux_res->sample_to_chunk[i - 1].first_chunk; i++)
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{
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chunk_sample += demux_res->sample_to_chunk[i - 1].num_samples *
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(demux_res->sample_to_chunk[i].first_chunk -
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demux_res->sample_to_chunk[i - 1].first_chunk);
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}
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chunk_sample += (chunk - demux_res->sample_to_chunk[i - 1].first_chunk) *
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demux_res->sample_to_chunk[i - 1].num_samples;
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/* Get the position within the chunk. */
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for (; chunk_sample < demux_res->num_sample_byte_sizes; chunk_sample++)
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{
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if (file_loc < new_pos + demux_res->sample_byte_size[chunk_sample])
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{
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break;
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}
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new_pos += demux_res->sample_byte_size[chunk_sample];
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}
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/* Get sound sample offset. */
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for (i = 0; i < demux_res->num_time_to_samples; i++)
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{
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if (chunk_sample <
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total_samples + demux_res->time_to_sample[i].sample_count)
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{
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break;
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}
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total_samples += demux_res->time_to_sample[i].sample_count;
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new_sound_sample += demux_res->time_to_sample[i].sample_count
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* demux_res->time_to_sample[i].sample_duration;
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}
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new_sound_sample += (chunk_sample - total_samples)
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* demux_res->time_to_sample[i].sample_duration;
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/* Go to the new file position. */
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if (stream->ci->seek_buffer(new_pos))
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{
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*sound_samples_done = new_sound_sample;
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*current_sample = chunk_sample;
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return 1;
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}
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return 0;
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}
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