7ad2cad173
buffer chunks. * Samples and position indication is closely associated with audio data instead of compensating by a latency constant. Alleviates problems with using the elapsed as a track indicator where it could be off by several steps. * Timing is accurate throughout track even if resampling for pitch shift, whereas before it updated during transition latency at the normal 1:1 rate. * Simpler PCM buffer with a constant chunk size, no linked lists. In converting crossfade, a minor change was made to not change the WPS until the fade-in of the incoming track, whereas before it would change upon the start of the fade-out of the outgoing track possibly having the WPS change with far too much lead time. Codec changes are to set elapsed times *before* writing next PCM frame because time and position data last set are saved in the next committed PCM chunk. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30366 a1c6a512-1295-4272-9138-f99709370657
190 lines
5.7 KiB
C
190 lines
5.7 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 Dave Chapman
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "codeclib.h"
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#include <inttypes.h> /* Needed by a52.h */
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#include <codecs/liba52/config-a52.h>
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#include <codecs/liba52/a52.h>
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CODEC_HEADER
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#define BUFFER_SIZE 4096
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#define A52_SAMPLESPERFRAME (6*256)
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static a52_state_t *state;
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static unsigned long samplesdone;
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static unsigned long frequency;
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/* used outside liba52 */
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static uint8_t buf[3840] IBSS_ATTR;
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static inline void output_audio(sample_t *samples)
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{
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ci->yield();
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ci->pcmbuf_insert(&samples[0], &samples[256], 256);
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}
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static void a52_decode_data(uint8_t *start, uint8_t *end)
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{
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static uint8_t *bufptr = buf;
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static uint8_t *bufpos = buf + 7;
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/*
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* sample_rate and flags are static because this routine could
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* exit between the a52_syncinfo() and the ao_setup(), and we want
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* to have the same values when we get back !
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*/
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static int sample_rate;
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static int flags;
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int bit_rate;
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int len;
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while (1) {
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len = end - start;
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if (!len)
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break;
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if (len > bufpos - bufptr)
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len = bufpos - bufptr;
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memcpy(bufptr, start, len);
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bufptr += len;
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start += len;
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if (bufptr == bufpos) {
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if (bufpos == buf + 7) {
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int length;
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length = a52_syncinfo(buf, &flags, &sample_rate, &bit_rate);
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if (!length) {
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//DEBUGF("skip\n");
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for (bufptr = buf; bufptr < buf + 6; bufptr++)
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bufptr[0] = bufptr[1];
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continue;
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}
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bufpos = buf + length;
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} else {
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/* Unity gain is 1 << 26, and we want to end up on 28 bits
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of precision instead of the default 30.
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*/
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level_t level = 1 << 24;
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sample_t bias = 0;
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int i;
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/* This is the configuration for the downmixing: */
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flags = A52_STEREO | A52_ADJUST_LEVEL;
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if (a52_frame(state, buf, &flags, &level, bias))
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goto error;
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a52_dynrng(state, NULL, NULL);
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frequency = sample_rate;
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/* An A52 frame consists of 6 blocks of 256 samples
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So we decode and output them one block at a time */
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for (i = 0; i < 6; i++) {
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if (a52_block(state))
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goto error;
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output_audio(a52_samples(state));
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samplesdone += 256;
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}
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ci->set_elapsed(samplesdone/(frequency/1000));
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bufptr = buf;
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bufpos = buf + 7;
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continue;
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error:
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//logf("Error decoding A52 stream\n");
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bufptr = buf;
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bufpos = buf + 7;
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}
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}
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}
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}
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/* this is the codec entry point */
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enum codec_status codec_main(enum codec_entry_call_reason reason)
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{
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if (reason == CODEC_LOAD) {
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/* Generic codec initialisation */
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ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
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ci->configure(DSP_SET_SAMPLE_DEPTH, 28);
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}
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else if (reason == CODEC_UNLOAD) {
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if (state)
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a52_free(state);
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}
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return CODEC_OK;
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}
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/* this is called for each file to process */
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enum codec_status codec_run(void)
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{
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size_t n;
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unsigned char *filebuf;
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int sample_loc;
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intptr_t param;
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if (codec_init())
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return CODEC_ERROR;
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ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency);
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codec_set_replaygain(ci->id3);
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/* Intialise the A52 decoder and check for success */
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state = a52_init(0);
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/* The main decoding loop */
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if (ci->id3->offset) {
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if (ci->seek_buffer(ci->id3->offset)) {
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samplesdone = (ci->id3->offset / ci->id3->bytesperframe) *
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A52_SAMPLESPERFRAME;
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ci->set_elapsed(samplesdone/(ci->id3->frequency / 1000));
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}
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}
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else {
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ci->seek_buffer(ci->id3->first_frame_offset);
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ci->set_elapsed(0);
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}
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while (1) {
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enum codec_command_action action = ci->get_command(¶m);
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if (action == CODEC_ACTION_HALT)
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break;
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if (action == CODEC_ACTION_SEEK_TIME) {
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sample_loc = param/1000 * ci->id3->frequency;
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if (ci->seek_buffer((sample_loc/A52_SAMPLESPERFRAME)*ci->id3->bytesperframe)) {
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samplesdone = sample_loc;
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ci->set_elapsed(samplesdone/(ci->id3->frequency/1000));
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}
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ci->seek_complete();
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}
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filebuf = ci->request_buffer(&n, BUFFER_SIZE);
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if (n == 0) /* End of Stream */
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break;
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a52_decode_data(filebuf, filebuf + n);
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ci->advance_buffer(n);
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}
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return CODEC_OK;
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}
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