rockbox/apps/plugins/fractals/fractal.h
Marcin Bukat b09d3aec39 Add MPIO HD200 port - changed files
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25724 a1c6a512-1295-4272-9138-f99709370657
2010-04-26 21:40:00 +00:00

370 lines
15 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2009 Tomer Shalev
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _FRACTAL_H
#define _FRACTAL_H
/* variable button definitions */
#if CONFIG_KEYPAD == RECORDER_PAD
#define FRACTAL_QUIT BUTTON_OFF
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN BUTTON_PLAY
#define FRACTAL_ZOOM_OUT BUTTON_ON
#define FRACTAL_PRECISION_INC BUTTON_F2
#define FRACTAL_PRECISION_DEC BUTTON_F1
#define FRACTAL_RESET BUTTON_F3
#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
#define FRACTAL_QUIT BUTTON_OFF
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN BUTTON_SELECT
#define FRACTAL_ZOOM_OUT BUTTON_ON
#define FRACTAL_PRECISION_INC BUTTON_F2
#define FRACTAL_PRECISION_DEC BUTTON_F1
#define FRACTAL_RESET BUTTON_F3
#elif CONFIG_KEYPAD == ONDIO_PAD
#define FRACTAL_QUIT BUTTON_OFF
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN_PRE BUTTON_MENU
#define FRACTAL_ZOOM_IN (BUTTON_MENU | BUTTON_REL)
#define FRACTAL_ZOOM_IN2 (BUTTON_MENU | BUTTON_UP)
#define FRACTAL_ZOOM_OUT (BUTTON_MENU | BUTTON_DOWN)
#define FRACTAL_PRECISION_INC (BUTTON_MENU | BUTTON_RIGHT)
#define FRACTAL_PRECISION_DEC (BUTTON_MENU | BUTTON_LEFT)
#define FRACTAL_RESET (BUTTON_MENU | BUTTON_OFF)
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
(CONFIG_KEYPAD == IRIVER_H300_PAD)
#define FRACTAL_QUIT BUTTON_OFF
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN BUTTON_SELECT
#define FRACTAL_ZOOM_OUT BUTTON_MODE
#define FRACTAL_PRECISION_INC (BUTTON_ON | BUTTON_RIGHT)
#define FRACTAL_PRECISION_DEC (BUTTON_ON | BUTTON_LEFT)
#define FRACTAL_RESET BUTTON_REC
#define FRACTAL_RC_QUIT BUTTON_RC_STOP
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
#define FRACTAL_QUIT (BUTTON_SELECT | BUTTON_MENU)
#define FRACTAL_UP BUTTON_MENU
#define FRACTAL_DOWN BUTTON_PLAY
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD
#define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK
#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
#define FRACTAL_RESET (BUTTON_SELECT | BUTTON_PLAY)
#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
#define FRACTAL_QUIT BUTTON_POWER
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
#define FRACTAL_PRECISION_INC_PRE BUTTON_PLAY
#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_REL)
#define FRACTAL_PRECISION_DEC_PRE BUTTON_PLAY
#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_REPEAT)
#define FRACTAL_RESET BUTTON_REC
#elif CONFIG_KEYPAD == GIGABEAT_PAD
#define FRACTAL_QUIT BUTTON_POWER
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
#define FRACTAL_PRECISION_INC BUTTON_VOL_UP
#define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN
#define FRACTAL_RESET BUTTON_A
#elif CONFIG_KEYPAD == SANSA_E200_PAD
#define FRACTAL_QUIT BUTTON_POWER
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD
#define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK
#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
#define FRACTAL_RESET BUTTON_REC
#elif CONFIG_KEYPAD == SANSA_FUZE_PAD
#define FRACTAL_QUIT (BUTTON_HOME|BUTTON_REPEAT)
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD
#define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK
#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
#define FRACTAL_RESET (BUTTON_SELECT | BUTTON_REPEAT)
#elif CONFIG_KEYPAD == SANSA_C200_PAD
#define FRACTAL_QUIT BUTTON_POWER
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
#define FRACTAL_RESET BUTTON_REC
#elif CONFIG_KEYPAD == SANSA_CLIP_PAD
#define FRACTAL_QUIT BUTTON_POWER
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
#define FRACTAL_RESET BUTTON_HOME
#elif CONFIG_KEYPAD == SANSA_M200_PAD
#define FRACTAL_QUIT BUTTON_POWER
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
#define FRACTAL_RESET (BUTTON_SELECT | BUTTON_UP)
#elif CONFIG_KEYPAD == IRIVER_H10_PAD
#define FRACTAL_QUIT BUTTON_POWER
#define FRACTAL_UP BUTTON_SCROLL_UP
#define FRACTAL_DOWN BUTTON_SCROLL_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN_PRE BUTTON_PLAY
#define FRACTAL_ZOOM_IN (BUTTON_PLAY | BUTTON_REL)
#define FRACTAL_ZOOM_OUT_PRE BUTTON_PLAY
#define FRACTAL_ZOOM_OUT (BUTTON_PLAY | BUTTON_REPEAT)
#define FRACTAL_PRECISION_INC BUTTON_FF
#define FRACTAL_PRECISION_DEC BUTTON_REW
#define FRACTAL_RESET (BUTTON_PLAY | BUTTON_REW)
#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
#define FRACTAL_QUIT BUTTON_EQ
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_RIGHT)
#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_LEFT)
#define FRACTAL_RESET BUTTON_MODE
#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
#define FRACTAL_QUIT BUTTON_BACK
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
#define FRACTAL_PRECISION_INC BUTTON_PREV
#define FRACTAL_PRECISION_DEC BUTTON_NEXT
#define FRACTAL_RESET BUTTON_MENU
#elif CONFIG_KEYPAD == MROBE100_PAD
#define FRACTAL_QUIT BUTTON_POWER
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
#define FRACTAL_PRECISION_INC BUTTON_MENU
#define FRACTAL_PRECISION_DEC BUTTON_PLAY
#define FRACTAL_RESET BUTTON_DISPLAY
#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
#define FRACTAL_QUIT BUTTON_RC_REC
#define FRACTAL_UP BUTTON_RC_VOL_UP
#define FRACTAL_DOWN BUTTON_RC_VOL_DOWN
#define FRACTAL_LEFT BUTTON_RC_REW
#define FRACTAL_RIGHT BUTTON_RC_FF
#define FRACTAL_ZOOM_IN_PRE BUTTON_RC_PLAY
#define FRACTAL_ZOOM_IN (BUTTON_RC_PLAY | BUTTON_REL)
#define FRACTAL_ZOOM_OUT_PRE BUTTON_RC_PLAY
#define FRACTAL_ZOOM_OUT (BUTTON_RC_PLAY | BUTTON_REPEAT)
#define FRACTAL_PRECISION_INC_PRE BUTTON_RC_MODE
#define FRACTAL_PRECISION_INC (BUTTON_RC_MODE|BUTTON_REL)
#define FRACTAL_PRECISION_DEC_PRE BUTTON_RC_MODE
#define FRACTAL_PRECISION_DEC (BUTTON_RC_MODE|BUTTON_REPEAT)
#define FRACTAL_RESET BUTTON_RC_MENU
#elif CONFIG_KEYPAD == COWON_D2_PAD
#define FRACTAL_QUIT BUTTON_POWER
#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
#define FRACTAL_QUIT BUTTON_BACK
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN BUTTON_PLAY
#define FRACTAL_ZOOM_OUT BUTTON_MENU
#define FRACTAL_PRECISION_INC (BUTTON_UP | BUTTON_CUSTOM)
#define FRACTAL_PRECISION_DEC (BUTTON_DOWN | BUTTON_CUSTOM)
#define FRACTAL_RESET BUTTON_SELECT
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define FRACTAL_QUIT BUTTON_POWER
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN BUTTON_VIEW
#define FRACTAL_ZOOM_OUT BUTTON_PLAYLIST
#define FRACTAL_PRECISION_INC BUTTON_VOL_UP
#define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN
#define FRACTAL_RESET BUTTON_MENU
#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
#define FRACTAL_QUIT BUTTON_POWER
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_PREV
#define FRACTAL_RIGHT BUTTON_NEXT
#define FRACTAL_ZOOM_IN BUTTON_RIGHT
#define FRACTAL_ZOOM_OUT BUTTON_LEFT
#define FRACTAL_PRECISION_INC BUTTON_VOL_UP
#define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN
#define FRACTAL_RESET BUTTON_MENU
#elif CONFIG_KEYPAD == ONDAVX747_PAD || CONFIG_KEYPAD == MROBE500_PAD
#define FRACTAL_QUIT BUTTON_POWER
#elif CONFIG_KEYPAD == ONDAVX777_PAD
#define FRACTAL_QUIT BUTTON_POWER
#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
#define FRACTAL_QUIT BUTTON_REC
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_LEFT
#define FRACTAL_RIGHT BUTTON_RIGHT
#define FRACTAL_ZOOM_IN BUTTON_FFWD
#define FRACTAL_ZOOM_OUT BUTTON_REW
#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_UP)
#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_DOWN)
#define FRACTAL_RESET (BUTTON_PLAY | BUTTON_RIGHT)
#elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
#define FRACTAL_QUIT BUTTON_REC
#define FRACTAL_UP BUTTON_UP
#define FRACTAL_DOWN BUTTON_DOWN
#define FRACTAL_LEFT BUTTON_PREV
#define FRACTAL_RIGHT BUTTON_NEXT
#define FRACTAL_ZOOM_IN BUTTON_PLAY
#define FRACTAL_ZOOM_OUT BUTTON_MENU
#define FRACTAL_PRECISION_INC BUTTON_OK
#define FRACTAL_PRECISION_DEC BUTTON_CANCEL
#define FRACTAL_RESET (BUTTON_CANCEL | BUTTON_REPEAT)
#elif CONFIG_KEYPAD == MPIO_HD200_PAD
#define FRACTAL_QUIT (BUTTON_REC | BUTTON_PLAY)
#define FRACTAL_UP BUTTON_PREV
#define FRACTAL_DOWN BUTTON_NEXT
#define FRACTAL_LEFT BUTTON_VOL_DOWN
#define FRACTAL_RIGHT BUTTON_VOL_UP
#define FRACTAL_ZOOM_IN (BUTTON_PLAY|BUTTON_NEXT)
#define FRACTAL_ZOOM_OUT (BUTTON_PLAY|BUTTON_PREV)
#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_VOL_UP)
#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_VOL_DOWN)
#define FRACTAL_RESET BUTTON_REC
#else
#error No keymap defined!
#endif
#ifdef HAVE_TOUCHSCREEN
#ifndef FRACTAL_UP
#define FRACTAL_UP BUTTON_TOPMIDDLE
#endif
#ifndef FRACTAL_DOWN
#define FRACTAL_DOWN BUTTON_BOTTOMMIDDLE
#endif
#ifndef FRACTAL_LEFT
#define FRACTAL_LEFT BUTTON_MIDLEFT
#endif
#ifndef FRACTAL_RIGHT
#define FRACTAL_RIGHT BUTTON_MIDRIGHT
#endif
#ifndef FRACTAL_ZOOM_IN
#define FRACTAL_ZOOM_IN_PRE BUTTON_TOPRIGHT
#define FRACTAL_ZOOM_IN (BUTTON_TOPRIGHT | BUTTON_REL)
#endif
#ifndef FRACTAL_ZOOM_OUT
#define FRACTAL_ZOOM_OUT_PRE BUTTON_TOPLEFT
#define FRACTAL_ZOOM_OUT (BUTTON_TOPLEFT | BUTTON_REL)
#endif
#ifndef FRACTAL_PRECISION_INC
#define FRACTAL_PRECISION_INC BUTTON_BOTTOMRIGHT
#endif
#ifndef FRACTAL_PRECISION_DEC
#define FRACTAL_PRECISION_DEC BUTTON_BOTTOMLEFT
#endif
#ifndef FRACTAL_RESET
#define FRACTAL_RESET BUTTON_CENTER
#endif
#endif
#endif