ccf1aaa5be
left the union with function(void) and function_w_param(param) as a few areas might still need to use both (onplay.c) there might be a few I missed yet.. Change-Id: I593a6875301923e19ba04ad1b0f3173dc9ebdf1f
81 lines
2.5 KiB
C
81 lines
2.5 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Björn Stenberg
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef _ONPLAY_H_
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#define _ONPLAY_H_
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#ifdef HAVE_HOTKEY
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#include "menu.h"
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#endif
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int onplay(char* file, int attr, int from_screen, bool hotkey);
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int get_onplay_context(void);
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enum {
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ONPLAY_MAINMENU = -1,
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ONPLAY_OK = 0,
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ONPLAY_RELOAD_DIR,
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ONPLAY_START_PLAY,
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ONPLAY_PLAYLIST,
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ONPLAY_PLUGIN,
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#ifdef HAVE_HOTKEY
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ONPLAY_FUNC_RETURN, /* for use in hotkey_assignment only */
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#endif
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};
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#ifdef HAVE_HOTKEY
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enum hotkey_action {
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HOTKEY_OFF = 0,
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HOTKEY_VIEW_PLAYLIST,
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HOTKEY_PROPERTIES,
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HOTKEY_PICTUREFLOW,
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HOTKEY_SHOW_TRACK_INFO,
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HOTKEY_PITCHSCREEN,
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HOTKEY_OPEN_WITH,
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HOTKEY_DELETE,
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HOTKEY_BOOKMARK,
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HOTKEY_PLUGIN,
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HOTKEY_INSERT,
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HOTKEY_INSERT_SHUFFLED,
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};
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enum hotkey_flags {
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HOTKEY_FLAG_NONE = 0x0,
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HOTKEY_FLAG_WPS = 0x1,
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HOTKEY_FLAG_TREE = 0x2,
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HOTKEY_FLAG_NOSBS = 0x4,
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};
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struct hotkey_assignment {
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int action; /* hotkey_action */
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int lang_id; /* Language ID */
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struct menu_func_param func; /* Function to run if this entry is selected */
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int16_t return_code; /* What to return after the function is run. */
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uint16_t flags; /* Flags what context, display options */
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}; /* (Pick ONPLAY_FUNC_RETURN to use function's return value) */
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const struct hotkey_assignment *get_hotkey(int action);
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#endif
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/* needed for the playlist viewer.. eventually clean this up */
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void onplay_show_playlist_cat_menu(char* track_name);
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void onplay_show_playlist_menu(const char* path, void (*playlist_insert_cb));
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#endif
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