rockbox/bootloader/x1000/recovery.c
Aidan MacDonald 5160c90690 x1000: bootloader: add screenshot function
Screenshots of the recovery menu will be useful for documentation.

This can be disabled by turning off HAVE_BOOTLOADER_SCREENDUMP in
the target config file if the bootloader should ever run up against
max size limits.

Change-Id: I62ec1e465df2ca7a8a0e78625d88b31f6c4ef078
2022-03-25 21:36:51 +00:00

206 lines
5.9 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2021-2022 Aidan MacDonald
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "x1000bootloader.h"
#include "lcd.h"
#include "font.h"
#include "button.h"
#include "kernel.h"
#include <string.h>
enum {
MENUITEM_HEADING,
MENUITEM_ACTION,
};
struct menuitem {
int type;
const char* text;
void(*action)(void);
};
static void to_main_menu(void);
static void to_debug_menu(void);
/* Defines the recovery menu contents */
static const struct menuitem recovery_items[] = {
{MENUITEM_HEADING, "Boot select", NULL},
{MENUITEM_ACTION, "Rockbox", &boot_rockbox},
#ifdef OF_PLAYER_NAME
{MENUITEM_ACTION, OF_PLAYER_NAME, &boot_of_player},
#endif
#ifdef OF_RECOVERY_NAME
{MENUITEM_ACTION, OF_RECOVERY_NAME, &boot_of_recovery},
#endif
{MENUITEM_ACTION, "Linux", &boot_linux},
{MENUITEM_HEADING, "System", NULL},
{MENUITEM_ACTION, "USB mode", &usb_mode},
{MENUITEM_ACTION, "Shutdown", &shutdown},
{MENUITEM_ACTION, "Reboot", &reboot},
{MENUITEM_HEADING, "Bootloader", NULL},
{MENUITEM_ACTION, "Install or update", &bootloader_install},
{MENUITEM_ACTION, "Backup", &bootloader_backup},
{MENUITEM_ACTION, "Restore", &bootloader_restore},
{MENUITEM_HEADING, "Advanced", NULL},
{MENUITEM_ACTION, "Debug tools", &to_debug_menu},
};
static const struct menuitem debug_menu_items[] = {
{MENUITEM_HEADING, "Debug tools", NULL},
#ifdef HAVE_SCREENDUMP
{MENUITEM_ACTION, "Enable screenshots", &screenshot_enable},
#endif
#ifdef OF_PLAYER_ADDR
{MENUITEM_ACTION, "Dump OF player", &dump_of_player},
#endif
#ifdef OF_RECOVERY_ADDR
{MENUITEM_ACTION, "Dump OF recovery", &dump_of_recovery},
#endif
{MENUITEM_ACTION, "Dump entire flash", &dump_entire_flash},
{MENUITEM_ACTION, "Main menu", &to_main_menu},
};
static const struct menuitem* current_menu = NULL;
static struct bl_list recmenu_list;
static void to_main_menu(void)
{
current_menu = recovery_items;
recmenu_list.num_items = ARRAYLEN(recovery_items);
recmenu_list.selected_item = 1;
}
static void to_debug_menu(void)
{
current_menu = debug_menu_items;
recmenu_list.num_items = ARRAYLEN(debug_menu_items);
recmenu_list.selected_item = 1;
}
static void recmenu_draw_item(const struct bl_listitem* item)
{
const struct menuitem* mu = &current_menu[item->index];
const char* fmt;
switch(mu->type) {
case MENUITEM_HEADING:
fmt = "[%s]";
break;
case MENUITEM_ACTION:
default:
if(item->index == item->list->selected_item)
fmt = "=> %s";
else
fmt = " %s";
break;
}
lcd_putsxyf(item->x, item->y, fmt, mu->text);
}
static void recmenu_scroll(struct bl_list* list, int dir)
{
int start, end, step;
if(dir < 0) {
start = list->selected_item - 1;
end = -1;
step = -1;
} else if(dir > 0) {
start = list->selected_item + 1;
end = list->num_items;
step = 1;
} else {
return;
}
for(int i = start; i != end; i += step) {
if(current_menu[i].action) {
gui_list_select(list, i);
/* always show one item above the selection to ensure
* the topmost heading is visible */
if(list->selected_item == list->top_item && list->top_item > 0)
list->top_item--;
break;
}
}
}
static void put_help_line(int y, int line, const char* str1, const char* str2)
{
y += line*SYSFONT_HEIGHT;
lcd_putsxy(0, y, str1);
lcd_putsxy(LCD_WIDTH - strlen(str2)*SYSFONT_WIDTH, y, str2);
}
void recovery_menu(void)
{
struct viewport vp = {
.x = 0, .y = SYSFONT_HEIGHT,
.width = LCD_WIDTH,
.height = LCD_HEIGHT - SYSFONT_HEIGHT*5,
};
lcd_init_viewport(&vp);
struct bl_list* list = &recmenu_list;
gui_list_init(list, &vp);
list->draw_item = recmenu_draw_item;
to_main_menu();
while(1) {
clearscreen();
putcenter_y(0, "Rockbox recovery menu");
/* draw the help text */
int ypos = LCD_HEIGHT - 4*SYSFONT_HEIGHT;
put_help_line(ypos, 0, BL_DOWN_NAME "/" BL_UP_NAME, "move cursor");
put_help_line(ypos, 1, BL_SELECT_NAME, "select item");
put_help_line(ypos, 2, BL_QUIT_NAME, "power off");
/* draw the list */
gui_list_draw(list);
lcd_update();
/* handle input */
switch(get_button(TIMEOUT_BLOCK)) {
case BL_SELECT: {
if(current_menu[list->selected_item].action)
current_menu[list->selected_item].action();
} break;
case BL_UP:
recmenu_scroll(list, -1);
break;
case BL_DOWN:
recmenu_scroll(list, 1);
break;
case BL_QUIT:
shutdown();
break;
}
}
}