rockbox/apps/plugins/pdbox/PDa/intern/sformat.h

110 lines
3.8 KiB
C

#ifndef SFORMAT_H__
#define SFORMAT_H__
typedef unsigned short uint16;
typedef unsigned long uint32;
#define FORMAT_WAVE 0
#define FORMAT_AIFF 1
#define FORMAT_NEXT 2
/* the NeXTStep sound header structure; can be big or little endian */
typedef struct _nextstep
{
char ns_fileid[4]; /* magic number '.snd' if file is big-endian */
uint32 ns_onset; /* byte offset of first sample */
uint32 ns_length; /* length of sound in bytes */
uint32 ns_format; /* format; see below */
uint32 ns_sr; /* sample rate */
uint32 ns_nchans; /* number of channels */
char ns_info[4]; /* comment */
} t_nextstep;
#define NS_FORMAT_LINEAR_16 3
#define NS_FORMAT_LINEAR_24 4
#define NS_FORMAT_FLOAT 6
#define SCALE (1./(1024. * 1024. * 1024. * 2.))
/* the WAVE header. All Wave files are little endian. We assume
the "fmt" chunk comes first which is usually the case but perhaps not
always; same for AIFF and the "COMM" chunk. */
typedef unsigned word;
typedef unsigned long dword;
typedef struct _wave
{
char w_fileid[4]; /* chunk id 'RIFF' */
uint32 w_chunksize; /* chunk size */
char w_waveid[4]; /* wave chunk id 'WAVE' */
char w_fmtid[4]; /* format chunk id 'fmt ' */
uint32 w_fmtchunksize; /* format chunk size */
uint16 w_fmttag; /* format tag, 1 for PCM */
uint16 w_nchannels; /* number of channels */
uint32 w_samplespersec; /* sample rate in hz */
uint32 w_navgbytespersec; /* average bytes per second */
uint16 w_nblockalign; /* number of bytes per sample */
uint16 w_nbitspersample; /* number of bits in a sample */
char w_datachunkid[4]; /* data chunk id 'data' */
uint32 w_datachunksize; /* length of data chunk */
} t_wave;
#endif
#ifndef SFORMAT_H__
#define SFORMAT_H__
typedef unsigned short uint16;
typedef unsigned long uint32;
#define FORMAT_WAVE 0
#define FORMAT_AIFF 1
#define FORMAT_NEXT 2
/* the NeXTStep sound header structure; can be big or little endian */
typedef struct _nextstep
{
char ns_fileid[4]; /* magic number '.snd' if file is big-endian */
uint32 ns_onset; /* byte offset of first sample */
uint32 ns_length; /* length of sound in bytes */
uint32 ns_format; /* format; see below */
uint32 ns_sr; /* sample rate */
uint32 ns_nchans; /* number of channels */
char ns_info[4]; /* comment */
} t_nextstep;
#define NS_FORMAT_LINEAR_16 3
#define NS_FORMAT_LINEAR_24 4
#define NS_FORMAT_FLOAT 6
#define SCALE (1./(1024. * 1024. * 1024. * 2.))
/* the WAVE header. All Wave files are little endian. We assume
the "fmt" chunk comes first which is usually the case but perhaps not
always; same for AIFF and the "COMM" chunk. */
typedef unsigned word;
typedef unsigned long dword;
typedef struct _wave
{
char w_fileid[4]; /* chunk id 'RIFF' */
uint32 w_chunksize; /* chunk size */
char w_waveid[4]; /* wave chunk id 'WAVE' */
char w_fmtid[4]; /* format chunk id 'fmt ' */
uint32 w_fmtchunksize; /* format chunk size */
uint16 w_fmttag; /* format tag, 1 for PCM */
uint16 w_nchannels; /* number of channels */
uint32 w_samplespersec; /* sample rate in hz */
uint32 w_navgbytespersec; /* average bytes per second */
uint16 w_nblockalign; /* number of bytes per sample */
uint16 w_nbitspersample; /* number of bits in a sample */
char w_datachunkid[4]; /* data chunk id 'data' */
uint32 w_datachunksize; /* length of data chunk */
} t_wave;
#endif