rockbox/apps/plugins/sudoku
Jonathan Gordon cf887d6e68 force sane colours on sudoku so the board is viewable on light-on-dark themes
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11797 a1c6a512-1295-4272-9138-f99709370657
2006-12-18 02:33:39 +00:00
..
generator.c Various clean-ups in preparation for 3.0: 1) Add a built-in default game which is used for the case when Sudoku is started as a plugin and no sudoku.ss exists - this prevents a time-consuming game generation; 2) Allow the user to abort a game generation by pressing any button; 3) Save the current state when user exits via the Quit button (previously, Sudoku only saved when quitting from the main menu); 4) Add a new "edit menu" for when the user is manually entering a new game, rather than displaying all options. 2006-05-15 20:08:37 +00:00
generator.h
Makefile Next step of Makefile tuning: * Use 'make' internal commands for printing messages. Saves build time especially on cygwin. * SILENT variable used in more places. * Bitmap build system uses one Makefille less. 2006-10-27 21:48:06 +00:00
SOURCES Allow the Sansa e200 UI simulator to be built. Thanks to Andre Smith for the nice image of the Sansa. Lots more to be done including testing and tweaking the keymaps and modifying the plugins for the Sansa's 176x220 LCD. 2006-10-26 13:38:09 +00:00
sudoku.c force sane colours on sudoku so the board is viewable on light-on-dark themes 2006-12-18 02:33:39 +00:00
sudoku.h Allow the Sansa e200 UI simulator to be built. Thanks to Andre Smith for the nice image of the Sansa. Lots more to be done including testing and tweaking the keymaps and modifying the plugins for the Sansa's 176x220 LCD. 2006-10-26 13:38:09 +00:00
templates.c
templates.h