rockbox/manual/plugins/puzzles.tex
Franklin Wei 1a6a8b52f7 Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9

MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.

Currently builds one plugin per puzzle (about 40 in total, around 100K
each on ARM), but can easily be made to build a single monolithic
overlay (800K or so on ARM).

The following games are at least partially broken for various reasons,
and have been disabled on this commit:

Cube:     failed assertion with "Icosahedron" setting
Keen:     input issues
Mines:    weird stuff happens on target
Palisade: input issues
Solo:     input issues, occasional crash on target
Towers:   input issues
Undead:   input issues
Unequal:  input and drawing issues (concave polys)
Untangle: input issues

Features left to do:
 - In-game help system
 - Figure out the weird bugs

Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
2016-12-18 18:13:22 +01:00

7 lines
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TeX

\subsection{Puzzles}
\screenshot{plugins/images/ss-puzzles-cube}{``Cube'' from Puzzles}{fig:Cube}
\screenshot{plugins/images/ss-puzzles-map}{``Map'' from Puzzles}{fig:Map}
``Puzzles'' is a port of Simon Tatham's Portable Puzzle
Collection. For documentation on the games included, please visit
(\url{http://www.chiark.greenend.org.uk/~sgtatham/puzzles/}).