rockbox/apps/lang/lang.make
Solomon Peachy c16f9142f7 build: Make all other language files "depend" on english.lang
If we update english.lang, we need to re-run genlang on the other
language files so any changes are picked up.

Change-Id: I7d296b3cc814871e881bdeac2784e64705bde10b
2021-03-07 04:10:47 +00:00

67 lines
3.7 KiB
Makefile

# __________ __ ___.
# Open \______ \ ____ ____ | | _\_ |__ _______ ___
# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
# \/ \/ \/ \/ \/
# $Id$
#
LANGS := $(call preprocess, $(APPSDIR)/lang/SOURCES)
LANGOBJ := $(LANGS:$(ROOTDIR)/%.lang=$(BUILDDIR)/%.lng)
VOICEOBJ := $(LANGS:$(ROOTDIR)/%.lang=$(BUILDDIR)/%.vstrings)
LANG_O = $(BUILDDIR)/lang/lang_core.o
ENGLISH := english
CLEANOBJS += $(BUILDDIR)/lang/max_language_size.h $(BUILDDIR)/lang/lang*
# $(BUILDDIR)/apps/lang must exist before we create dependencies on it,
# otherwise make will simply ignore those dependencies.
# Therefore we create it here.
#DUMMY := $(shell mkdir -p $(BUILDDIR)/apps/lang)
# Calculate the maximum language size. Currently based on the file size
# of the largest lng file. Subtract 10 due to HEADER_SIZE and
# SUBHEADER_SIZE.
# TODO: In the future generate this file within genlang or another script
# in order to only calculate the maximum size based on the core strings.
$(BUILDDIR)/lang/max_language_size.h: $(LANGOBJ) $(BUILDDIR)/apps/lang/voicestrings.zip
$(call PRINTS,GEN $(subst $(BUILDDIR)/,,$@))
$(SILENT)echo "#define MAX_LANGUAGE_SIZE `ls -ln $(BUILDDIR)/apps/lang/*.lng | awk '{print $$5-10}' | sort -n | tail -1`" > $@
$(BUILDDIR)/lang/lang_core.o: $(BUILDDIR)/lang/lang.h $(BUILDDIR)/lang/lang_core.c
$(call PRINTS,CC lang_core.c)$(CC) $(CFLAGS) -c $(BUILDDIR)/lang/lang_core.c -o $@
# genlang creates *both* lang.c and lang.h but in Make there is no wat to express this rule
# (multiple target rules DO NOT express that, they are a simple shortcut for multiple rules)
# instead we pretend that genlang create lang_core.c and that lang.c depends from lang.h
# it will work fine as long as one never manually removes lang.c and not lang.h, and it will avoid
# race conditions such as running genlang twice or worse in parallel with other things!
$(BUILDDIR)/lang/lang.h: $(APPSDIR)/lang/$(ENGLISH).lang $(BUILDDIR)/apps/features
$(call PRINTS,GEN lang.h)
$(SILENT)for f in `cat $(BUILDDIR)/apps/features`; do feat="$$feat:$$f" ; done; \
perl -s $(TOOLSDIR)/genlang -p=$(BUILDDIR)/lang -t=$(MODELNAME)$$feat $<
$(BUILDDIR)/lang/lang_core.c: $(BUILDDIR)/lang/lang.h
$(BUILDDIR)/lang_enum.h: $(BUILDDIR)/lang/lang.h
# NOTE: for some weird reasons in GNU make, multi targets rules WITH patterns actually express
# the fact that the two files are created as the result of one invocation of the rule
$(BUILDDIR)/%.lng $(BUILDDIR)/%.vstrings: $(ROOTDIR)/%.lang $(APPSDIR)/lang/$(ENGLISH).lang $(BUILDDIR)/apps/genlang-features $(TOOLSDIR)/genlang $(TOOLSDIR)/updatelang
$(call PRINTS,GENLANG $(subst $(ROOTDIR)/,,$<))
$(SILENT)mkdir -p $(dir $@)
$(SILENT)$(TOOLSDIR)/updatelang $(APPSDIR)/lang/$(ENGLISH).lang $< $@.tmp
$(SILENT)$(TOOLSDIR)/genlang -e=$(APPSDIR)/lang/$(ENGLISH).lang -t=$(MODELNAME):`cat $(BUILDDIR)/apps/genlang-features` -i=$(TARGET_ID) -b=$*.lng -c=$*.vstrings $@.tmp
$(SILENT)rm -f $@.tmp
$(BUILDDIR)/apps/lang/voice-corrections.txt: $(ROOTDIR)/tools/voice-corrections.txt
$(SILENT)mkdir -p $(dir $@)
$(call PRINTS,CP $(subst $(ROOTDIR)/,,$<))cp $< $@
$(BUILDDIR)/apps/lang/voicestrings.zip: $(VOICEOBJ) $(wildcard $(BUILDDIR)/apps/lang/*.talk) $(BUILDDIR)/apps/lang/voice-corrections.txt
$(call PRINTS,ZIP $(subst $(BUILDDIR)/,,$@))
$(SILENT)zip -9 -q $@ $(subst $(BUILDDIR)/,,$^)
#copy any included talk files to the /lang directory
$(BUILDDIR)/apps/lang/%.talk: $(ROOTDIR)/apps/lang/%.talk
$(call PRINTS,CP $(subst $(ROOTDIR)/,,$<))cp $< $(BUILDDIR)/apps/lang