0030378f74
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13393 a1c6a512-1295-4272-9138-f99709370657
245 lines
6.3 KiB
C
245 lines
6.3 KiB
C
#include "config.h"
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#include <string.h>
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#include "cpu.h"
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#include "lcd.h"
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#include "kernel.h"
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#include "system.h"
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#include "mmu-meg-fx.h"
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#include <stdlib.h>
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#include "memory.h"
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#include "lcd-target.h"
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#include "font.h"
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#include "rbunicode.h"
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#include "bidi.h"
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#define LCDADDR(x, y) (&lcd_framebuffer[(y)][(x)])
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static volatile bool lcd_on = true;
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volatile bool lcd_poweroff = false;
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/*
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** These are imported from lcd-16bit.c
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*/
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extern unsigned fg_pattern;
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extern unsigned bg_pattern;
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bool lcd_enabled()
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{
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return lcd_on;
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}
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unsigned int LCDBANK(unsigned int address)
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{
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return ((address >> 22) & 0xff);
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}
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unsigned int LCDBASEU(unsigned int address)
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{
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return (address & ((1 << 22)-1)) >> 1;
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}
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unsigned int LCDBASEL(unsigned int address)
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{
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address += 320*240*2;
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return (address & ((1 << 22)-1)) >> 1;
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}
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/* LCD init */
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void lcd_init_device(void)
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{
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#ifdef BOOTLOADER
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/* When the Rockbox bootloader starts, we are changing framebuffer address,
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but we don't want what's shown on the LCD to change until we do an
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lcd_update(), so copy the data from the old framebuffer to the new one */
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int i;
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unsigned short *buf = (unsigned short*)FRAME;
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memcpy(FRAME, (short *)((LCDSADDR1)<<1), 320*240*2);
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/* The Rockbox bootloader is transitioning from RGB555I to RGB565 mode
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so convert the frambuffer data accordingly */
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for(i=0; i< 320*240; i++){
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*buf = ((*buf>>1) & 0x1F) | (*buf & 0xffc0);
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buf++;
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}
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#endif
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LCDSADDR1 = (LCDBANK((unsigned)FRAME) << 21) | (LCDBASEU((unsigned)FRAME));
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LCDSADDR2 = LCDBASEL((unsigned)FRAME);
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LCDSADDR3 = 0x000000F0;
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LCDCON5 |= 1 << 11; /* Switch from 555I mode to 565 mode */
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#if !defined(BOOTLOADER)
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lcd_poweroff = false;
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#endif
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}
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/* Update a fraction of the display. */
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void lcd_update_rect(int x, int y, int width, int height)
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{
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(void)x;
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(void)width;
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(void)y;
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(void)height;
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if(!lcd_on)
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{
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sleep(200);
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return;
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}
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memcpy(((char*)FRAME) + (y * sizeof(fb_data) * LCD_WIDTH), ((char *)&lcd_framebuffer) + (y * sizeof(fb_data) * LCD_WIDTH), ((height * sizeof(fb_data) * LCD_WIDTH)));
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}
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void lcd_enable(bool state)
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{
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if(!lcd_poweroff)
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return;
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if(state) {
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if(!lcd_on) {
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lcd_on = true;
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memcpy(FRAME, lcd_framebuffer, LCD_WIDTH*LCD_HEIGHT*2);
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LCDCON1 |= 1;
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}
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}
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else {
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if(lcd_on) {
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lcd_on = false;
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LCDCON1 &= ~1;
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}
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}
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}
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/* Update the display.
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This must be called after all other LCD functions that change the display. */
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void lcd_update(void)
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{
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lcd_update_rect(0, 0, LCD_WIDTH, LCD_HEIGHT);
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}
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void lcd_bitmap_transparent_part(const fb_data *src, int src_x, int src_y,
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int stride, int x, int y, int width,
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int height)
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{
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fb_data *dst, *dst_end;
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unsigned int transcolor;
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/* nothing to draw? */
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if ((width <= 0) || (height <= 0) || (x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
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|| (x + width <= 0) || (y + height <= 0))
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return;
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/* clipping */
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if (x < 0)
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{
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width += x;
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src_x -= x;
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x = 0;
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}
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if (y < 0)
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{
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height += y;
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src_y -= y;
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y = 0;
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}
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if (x + width > LCD_WIDTH)
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width = LCD_WIDTH - x;
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if (y + height > LCD_HEIGHT)
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height = LCD_HEIGHT - y;
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src += stride * src_y + src_x; /* move starting point */
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dst = &lcd_framebuffer[(y)][(x)];
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dst_end = dst + height * LCD_WIDTH;
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width *= 2;
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stride *= 2;
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transcolor = TRANSPARENT_COLOR;
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asm volatile(
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"rowstart: \n"
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"mov r0, #0 \n"
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"nextpixel: \n"
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"ldrh r1, [%0, r0] \n" /* Load word src+r0 */
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"cmp r1, %5 \n" /* Compare to transparent color */
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"strneh r1, [%1, r0] \n" /* Store dst+r0 if not transparent */
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"add r0, r0, #2 \n"
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"cmp r0, %2 \n" /* r0 == width? */
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"bne nextpixel \n" /* More in this row? */
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"add %0, %0, %4 \n" /* src += stride */
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"add %1, %1, #480 \n" /* dst += LCD_WIDTH (x2) */
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"cmp %1, %3 \n"
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"bne rowstart \n" /* if(dst != dst_end), keep going */
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: : "r" (src), "r" (dst), "r" (width), "r" (dst_end), "r" (stride), "r" (transcolor) : "r0", "r1" );
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}
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/* Line write helper function for lcd_yuv_blit. Write two lines of yuv420. */
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extern void lcd_write_yuv420_lines(fb_data *dst,
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unsigned char chroma_buf[LCD_HEIGHT/2*3],
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unsigned char const * const src[3],
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int width,
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int stride);
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/* Performance function to blit a YUV bitmap directly to the LCD */
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/* For the Gigabeat - show it rotated */
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/* So the LCD_WIDTH is now the height */
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void lcd_yuv_blit(unsigned char * const src[3],
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int src_x, int src_y, int stride,
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int x, int y, int width, int height)
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{
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/* Caches for chroma data so it only need be recaculated every other
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line */
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unsigned char chroma_buf[LCD_HEIGHT/2*3]; /* 480 bytes */
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unsigned char const * yuv_src[3];
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off_t z;
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if (!lcd_on)
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return;
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/* Sorry, but width and height must be >= 2 or else */
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width &= ~1;
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height >>= 1;
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fb_data *dst = (fb_data*)FRAME + x * LCD_WIDTH + (LCD_WIDTH - y) - 1;
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z = stride*src_y;
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yuv_src[0] = src[0] + z + src_x;
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yuv_src[1] = src[1] + (z >> 2) + (src_x >> 1);
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yuv_src[2] = src[2] + (yuv_src[1] - src[1]);
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do
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{
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lcd_write_yuv420_lines(dst, chroma_buf, yuv_src, width,
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stride);
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yuv_src[0] += stride << 1; /* Skip down two luma lines */
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yuv_src[1] += stride >> 1; /* Skip down one chroma line */
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yuv_src[2] += stride >> 1;
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dst -= 2;
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}
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while (--height > 0);
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}
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void lcd_set_contrast(int val) {
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(void) val;
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// TODO:
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}
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void lcd_set_invert_display(bool yesno) {
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(void) yesno;
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// TODO:
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}
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void lcd_blit(const fb_data* data, int bx, int y, int bwidth,
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int height, int stride)
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{
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(void) data;
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(void) bx;
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(void) y;
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(void) bwidth;
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(void) height;
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(void) stride;
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//TODO:
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}
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void lcd_set_flip(bool yesno) {
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(void) yesno;
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// TODO:
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}
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