rockbox/apps/cuesheet.h
Nicolas Pennequin d77274aeb9 Cuesheet tweaks:
* Max length for the info strings is now 80, according to the cue spec.
* Don't display the album artist if it's the same as the track artist.
* If the cue has composer info but not the tracks, the cue composer info is displayed for all the tracks.
* Slightly change the display in the cue viewer.
* A few cosmetic changes in the code.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12964 a1c6a512-1295-4272-9138-f99709370657
2007-03-29 18:39:04 +00:00

87 lines
2.8 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $$
*
* Copyright (C) 2007 Nicolas Pennequin, Jonathan Gordon
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _CUESHEET_H_
#define _CUESHEET_H_
#include <stdbool.h>
#include "screens.h"
#define MAX_NAME 80 /* Max length of information strings */
#define MAX_TRACKS 99 /* Max number of tracks in a cuesheet */
struct cue_track_info {
char title[MAX_NAME];
char performer[MAX_NAME];
char songwriter[MAX_NAME];
unsigned long offset; /* ms from start of track */
};
struct cuesheet {
char path[MAX_PATH];
char audio_filename[MAX_PATH];
char title[MAX_NAME];
char performer[MAX_NAME];
char songwriter[MAX_NAME];
int track_count;
struct cue_track_info tracks[MAX_TRACKS];
int curr_track_idx;
struct cue_track_info *curr_track;
};
struct cuesheet *curr_cue;
struct cuesheet *temp_cue;
/* returns true if cuesheet support is initialised */
bool cuesheet_is_enabled(void);
/* allocates the cuesheet buffer */
void cuesheet_init(void);
/* looks if there is a cuesheet file that has a name matching "trackpath" */
bool look_for_cuesheet_file(const char *trackpath);
/* parse cuesheet "file" and store the information in "cue" */
bool parse_cuesheet(char *file, struct cuesheet *cue);
/* reads a cuesheet to find the audio track associated to it */
bool get_trackname_from_cuesheet(char *filename, char *buf);
/* displays a cuesheet to the screen (it is stored in the plugin buffer) */
bool display_cuesheet_content(char* filename);
/* finds the index of the current track played within a cuesheet */
int cue_find_current_track(struct cuesheet *cue, unsigned long curpos);
/* update the id3 info to that of the currently playing track in the cuesheet */
void cue_spoof_id3(struct cuesheet *cue, struct mp3entry *id3);
/* skip to next track in the cuesheet towards "direction" (which is 1 or -1) */
bool curr_cuesheet_skip(int direction, unsigned long curr_pos);
#ifdef HAVE_LCD_BITMAP
/* draw track markers on the progressbar */
void cue_draw_markers(struct screen *screen, unsigned long tracklen,
int x1, int x2, int y, int h);
#endif
#endif