rockbox/apps/plugins/chessclock.c
Daniel Stenberg 2acc0ac542 Updated our source code header to explicitly mention that we are GPL v2 or
later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
2008-06-28 18:10:04 +00:00

673 lines
19 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Kjell Ericson
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
PLUGIN_HEADER
/* variable button definitions */
#if CONFIG_KEYPAD == RECORDER_PAD
#define CHC_QUIT BUTTON_OFF
#define CHC_STARTSTOP BUTTON_PLAY
#define CHC_RESET BUTTON_LEFT
#define CHC_MENU BUTTON_F1
#define CHC_SETTINGS_INC BUTTON_UP
#define CHC_SETTINGS_DEC BUTTON_DOWN
#define CHC_SETTINGS_OK BUTTON_PLAY
#define CHC_SETTINGS_OK2 BUTTON_LEFT
#define CHC_SETTINGS_CANCEL BUTTON_OFF
#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
#define CHC_QUIT BUTTON_OFF
#define CHC_STARTSTOP BUTTON_SELECT
#define CHC_RESET BUTTON_LEFT
#define CHC_MENU BUTTON_F1
#define CHC_SETTINGS_INC BUTTON_UP
#define CHC_SETTINGS_DEC BUTTON_DOWN
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_OK2 BUTTON_LEFT
#define CHC_SETTINGS_CANCEL BUTTON_OFF
#elif CONFIG_KEYPAD == ONDIO_PAD
#define CHC_QUIT BUTTON_OFF
#define CHC_STARTSTOP BUTTON_RIGHT
#define CHC_RESET BUTTON_LEFT
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_UP
#define CHC_SETTINGS_DEC BUTTON_DOWN
#define CHC_SETTINGS_OK BUTTON_RIGHT
#define CHC_SETTINGS_OK2 BUTTON_LEFT
#define CHC_SETTINGS_CANCEL BUTTON_MENU
#elif CONFIG_KEYPAD == PLAYER_PAD
#define CHC_QUIT BUTTON_ON
#define CHC_STARTSTOP BUTTON_PLAY
#define CHC_RESET BUTTON_STOP
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_RIGHT
#define CHC_SETTINGS_DEC BUTTON_LEFT
#define CHC_SETTINGS_OK BUTTON_PLAY
#define CHC_SETTINGS_CANCEL BUTTON_STOP
#define CHC_SETTINGS_CANCEL2 BUTTON_MENU
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
(CONFIG_KEYPAD == IRIVER_H300_PAD)
#define CHC_QUIT BUTTON_SELECT
#define CHC_STARTSTOP BUTTON_ON
#define CHC_RESET BUTTON_OFF
#define CHC_MENU BUTTON_REC
#define CHC_SETTINGS_INC BUTTON_RIGHT
#define CHC_SETTINGS_DEC BUTTON_LEFT
#define CHC_SETTINGS_OK BUTTON_ON
#define CHC_SETTINGS_CANCEL BUTTON_OFF
#define CHC_SETTINGS_CANCEL2 BUTTON_REC
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
#define CHC_QUIT BUTTON_PLAY
#define CHC_STARTSTOP BUTTON_SELECT
#define CHC_RESET BUTTON_LEFT
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_SCROLL_FWD
#define CHC_SETTINGS_DEC BUTTON_SCROLL_BACK
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_MENU
#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
#define CHC_QUIT BUTTON_PLAY
#define CHC_STARTSTOP BUTTON_MODE
#define CHC_RESET BUTTON_EQ
#define CHC_MENU BUTTON_SELECT
#define CHC_SETTINGS_INC BUTTON_RIGHT
#define CHC_SETTINGS_DEC BUTTON_LEFT
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_PLAY
#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
#define CHC_QUIT BUTTON_REC
#define CHC_STARTSTOP BUTTON_PLAY
#define CHC_RESET BUTTON_POWER
#define CHC_MENU BUTTON_SELECT
#define CHC_SETTINGS_INC BUTTON_RIGHT
#define CHC_SETTINGS_DEC BUTTON_LEFT
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_REC
#elif CONFIG_KEYPAD == GIGABEAT_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_SELECT
#define CHC_RESET BUTTON_A
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_UP
#define CHC_SETTINGS_DEC BUTTON_DOWN
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
(CONFIG_KEYPAD == SANSA_C200_PAD)
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_SELECT
#define CHC_RESET BUTTON_DOWN
#define CHC_MENU BUTTON_UP
#define CHC_SETTINGS_INC BUTTON_RIGHT
#define CHC_SETTINGS_DEC BUTTON_LEFT
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif CONFIG_KEYPAD == IRIVER_H10_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_PLAY
#define CHC_RESET BUTTON_FF
#define CHC_MENU BUTTON_REW
#define CHC_SETTINGS_INC BUTTON_RIGHT
#define CHC_SETTINGS_DEC BUTTON_LEFT
#define CHC_SETTINGS_OK BUTTON_PLAY
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif CONFIG_KEYPAD == MROBE500_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_RC_PLAY
#define CHC_RESET BUTTON_RC_HEART
#define CHC_MENU BUTTON_RC_MODE
#define CHC_SETTINGS_INC BUTTON_RC_VOL_UP
#define CHC_SETTINGS_DEC BUTTON_RC_VOL_DOWN
#define CHC_SETTINGS_OK BUTTON_RC_PLAY
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
#define CHC_QUIT BUTTON_BACK
#define CHC_STARTSTOP BUTTON_PLAY
#define CHC_RESET BUTTON_PREV
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_UP
#define CHC_SETTINGS_DEC BUTTON_DOWN
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_BACK
#elif CONFIG_KEYPAD == MROBE100_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_STARTSTOP BUTTON_SELECT
#define CHC_RESET BUTTON_DISPLAY
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_UP
#define CHC_SETTINGS_DEC BUTTON_DOWN
#define CHC_SETTINGS_OK BUTTON_SELECT
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
#define CHC_QUIT BUTTON_RC_REC
#define CHC_STARTSTOP BUTTON_RC_PLAY
#define CHC_RESET BUTTON_RC_REW
#define CHC_MENU BUTTON_RC_MENU
#define CHC_SETTINGS_INC BUTTON_RC_VOL_UP
#define CHC_SETTINGS_DEC BUTTON_RC_VOL_DOWN
#define CHC_SETTINGS_OK BUTTON_RC_PLAY
#define CHC_SETTINGS_CANCEL BUTTON_RC_REC
#elif CONFIG_KEYPAD == COWOND2_PAD
#define CHC_QUIT BUTTON_POWER
#define CHC_RESET (BUTTON_CENTER|BUTTON_MENU)
#define CHC_MENU BUTTON_MENU
#define CHC_SETTINGS_INC BUTTON_PLUS
#define CHC_SETTINGS_DEC BUTTON_MINUS
#define CHC_SETTINGS_CANCEL BUTTON_POWER
#else
#error No keymap defined!
#endif
#ifdef HAVE_TOUCHPAD
#ifndef CHC_SETTINGS_OK
#define CHC_SETTINGS_OK BUTTON_CENTER
#endif
#ifndef CHC_STARTSTOP
#define CHC_STARTSTOP BUTTON_CENTER
#endif
#ifndef CHC_SETTINGS_INC
#define CHC_SETTINGS_INC BUTTON_TOPMIDDLE
#endif
#ifndef CHC_SETTINGS_DEC
#define CHC_SETTINGS_DEC BUTTON_BOTTOMMIDDLE
#endif
#ifndef CHC_RESET
#define CHC_RESET BUTTON_TOPLEFT
#endif
#ifndef CHC_MENU
#define CHC_MENU BUTTON_TOPRIGHT
#endif
#endif
/* leave first line blank on bitmap display, for pause icon */
#ifdef HAVE_LCD_BITMAP
#define FIRST_LINE 1
#else
#define FIRST_LINE 0
#endif
/* here is a global api struct pointer. while not strictly necessary,
it's nice not to have to pass the api pointer in all function calls
in the plugin */
static const struct plugin_api* rb;
MEM_FUNCTION_WRAPPERS(rb);
#define MAX_PLAYERS 10
static struct {
int nr_timers;
int total_time;
int round_time;
} settings;
static struct {
int total_time;
int used_time;
bool hidden;
} timer_holder[MAX_PLAYERS];
static int run_timer(int nr);
static int chessclock_set_int(char* string,
int* variable,
int step,
int min,
int max,
int flags);
#define FLAGS_SET_INT_SECONDS 1
static char * show_time(int secs);
static int simple_menu(int nr, unsigned char **strarr);
static bool pause;
#define MAX_TIME 7200
/* this is the plugin entry point */
enum plugin_status plugin_start(const struct plugin_api* api, const void* parameter)
{
int i;
bool done;
int nr;
(void)parameter;
rb=api;
rb->memset(&settings, 0, sizeof(settings));
/* now go ahead and have fun! */
rb->splash(HZ, "Chess Clock");
rb->lcd_clear_display();
i=0;
while (i>=0) {
int res;
switch (i) {
case 0:
res=chessclock_set_int("Number of players",
&settings.nr_timers, 1, 1,
MAX_PLAYERS, 0);
break;
case 1:
res=chessclock_set_int("Total time",
&settings.total_time, 10, 0, MAX_TIME,
FLAGS_SET_INT_SECONDS);
settings.round_time=settings.total_time;
break;
case 2:
res=chessclock_set_int("Max round time", &settings.round_time,
10, 0, settings.round_time,
FLAGS_SET_INT_SECONDS);
break;
default:
i=-1; /* done */
res=-2;
break;
}
if (res==-1) {
return PLUGIN_USB_CONNECTED;
}
if (res==0) {
i--;
if (i<0) {
return PLUGIN_OK;
}
}
if (res>0) {
i++;
}
}
for (i=0; i<settings.nr_timers; i++) {
timer_holder[i].total_time=settings.total_time;
timer_holder[i].used_time=0;
timer_holder[i].hidden=false;
}
pause=true; /* We start paused */
nr=0;
do {
int ret=0;
done=true;
for (i=0; done && i<settings.nr_timers; i++) {
if (!timer_holder[i].hidden)
done=false;
}
if (done) {
return PLUGIN_OK;
}
if (!timer_holder[nr].hidden) {
done=false;
ret=run_timer(nr);
}
switch (ret) {
case -1: /* exit */
done=true;
break;
case 3:
return PLUGIN_USB_CONNECTED;
case 1:
nr++;
if (nr>=settings.nr_timers)
nr=0;
break;
case 2:
nr--;
if (nr<0)
nr=settings.nr_timers-1;
break;
}
} while (!done);
return PLUGIN_OK;
}
#ifdef HAVE_LCD_BITMAP
static void show_pause_mode(bool enabled)
{
static const char pause_icon[] = {0x00,0x7f,0x7f,0x00,0x7f,0x7f,0x00};
if (enabled)
rb->lcd_mono_bitmap((unsigned char *)pause_icon, 52, 0, 7, 8);
else
{
rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
rb->lcd_fillrect(52, 0, 7, 8);
rb->lcd_set_drawmode(DRMODE_SOLID);
}
}
#endif
/*
-1= exit
1 = next player
2 = prev player
3 = usb connected
*/
static int run_timer(int nr)
{
char buf[40];
char player_info[13];
long last_tick;
bool done=false;
int retval=0;
long max_ticks=timer_holder[nr].total_time*HZ-timer_holder[nr].used_time;
long ticks=0;
bool round_time=false;
#ifdef HAVE_LCD_CHARCELLS
rb->lcd_icon(ICON_PAUSE, pause);
#else
show_pause_mode(pause);
#endif
if (settings.round_time*HZ<max_ticks) {
max_ticks=settings.round_time*HZ;
round_time=true;
}
rb->snprintf(player_info, sizeof(player_info), "Player %d", nr+1);
rb->lcd_puts(0, FIRST_LINE, (unsigned char *)player_info);
last_tick=*rb->current_tick;
while (!done) {
int button;
long now;
if (ticks>max_ticks) {
if (round_time)
rb->lcd_puts(0, FIRST_LINE+1, (unsigned char *)"ROUND UP!");
else
rb->lcd_puts(0, FIRST_LINE+1, (unsigned char *)"TIME OUT!");
rb->backlight_on();
} else {
/*
if (((int)(rb->current_tick - start_ticks)/HZ)&1) {
rb->lcd_puts(0, FIRST_LINE, player_info);
} else {
rb->lcd_puts(0, FIRST_LINE, player_info);
}
*/
rb->lcd_puts(0, FIRST_LINE, (unsigned char *)player_info);
now=*rb->current_tick;
if (!pause) {
ticks+=now-last_tick;
if ((max_ticks-ticks)/HZ == 10) {
/* Backlight on if 10 seconds remain */
rb->backlight_on();
}
}
last_tick=now;
if (round_time) {
rb->snprintf(buf, sizeof(buf), "%s/",
show_time((max_ticks-ticks+HZ-1)/HZ));
/* Append total time */
rb->strcpy(&buf[rb->strlen(buf)],
show_time((timer_holder[nr].total_time*HZ-
timer_holder[nr].used_time-
ticks+HZ-1)/HZ));
rb->lcd_puts(0, FIRST_LINE+1, (unsigned char *)buf);
} else {
rb->lcd_puts(0, FIRST_LINE+1,
(unsigned char *)show_time((max_ticks-ticks+HZ-1)/HZ));
}
}
rb->lcd_update();
button = rb->button_get(false);
switch (button) {
/* OFF/ON key to exit */
case CHC_QUIT:
return -1; /* Indicate exit */
/* PLAY = Stop/Start toggle */
case CHC_STARTSTOP:
pause=!pause;
#ifdef HAVE_LCD_CHARCELLS
rb->lcd_icon(ICON_PAUSE, pause);
#else
show_pause_mode(pause);
#endif
break;
/* LEFT = Reset timer */
case CHC_RESET:
ticks=0;
break;
/* MENU */
case CHC_MENU:
{
int ret;
char *menu[]={"Delete player", "Restart round",
"Set round time", "Set total time"};
ret=simple_menu(4, (unsigned char **)menu);
if (ret==-1) {
retval = 3;
done=true;
} else if (ret==-2) {
} else if (ret==0) {
/* delete timer */
timer_holder[nr].hidden=true;
retval=1;
done=true;
break;
} else if (ret==1) {
/* restart */
ticks=0;
break;
} else if (ret==2) {
/* set round time */
int res;
int val=(max_ticks-ticks)/HZ;
res=chessclock_set_int("Round time",
&val,
10, 0, MAX_TIME,
FLAGS_SET_INT_SECONDS);
if (res==-1) { /*usb*/
retval = 3;
done=true;
} else if (res==1) {
ticks=max_ticks-val*HZ;
}
} else if (ret==3) {
/* set total time */
int res;
int val=timer_holder[nr].total_time;
res=chessclock_set_int("Total time",
&val,
10, 0, MAX_TIME,
FLAGS_SET_INT_SECONDS);
if (res==-1) { /*usb*/
retval = 3;
done=true;
} else if (res==1) {
timer_holder[nr].total_time=val;
}
}
}
break;
/* UP (RIGHT/+) = Scroll Lap timer up */
case CHC_SETTINGS_INC:
retval = 1;
done = true;
break;
/* DOWN (LEFT/-) = Scroll Lap timer down */
case CHC_SETTINGS_DEC:
retval = 2;
done = true;
break;
default:
if (rb->default_event_handler(button) == SYS_USB_CONNECTED) {
retval = 3; /* been in usb mode */
done = true;
}
break;
}
rb->sleep(HZ/4); /* Sleep 1/4 of a second */
}
timer_holder[nr].used_time+=ticks;
return retval;
}
static int chessclock_set_int(char* string,
int* variable,
int step,
int min,
int max,
int flags)
{
bool done = false;
int button;
rb->lcd_clear_display();
rb->lcd_puts_scroll(0, FIRST_LINE, (unsigned char *)string);
while (!done) {
char str[32];
if (flags & FLAGS_SET_INT_SECONDS)
rb->snprintf(str, sizeof str,"%s (m:s)", show_time(*variable));
else
rb->snprintf(str, sizeof str,"%d", *variable);
rb->lcd_puts(0, FIRST_LINE+1, (unsigned char *)str);
rb->lcd_update();
button = rb->button_get(true);
switch(button) {
case CHC_SETTINGS_INC:
case CHC_SETTINGS_INC | BUTTON_REPEAT:
*variable += step;
break;
case CHC_SETTINGS_DEC:
case CHC_SETTINGS_DEC | BUTTON_REPEAT:
*variable -= step;
break;
case CHC_SETTINGS_OK:
#ifdef CHC_SETTINGS_OK2
case CHC_SETTINGS_OK2:
#endif
done = true;
break;
case CHC_SETTINGS_CANCEL:
#ifdef CHC_SETTINGS_CANCEL2
case CHC_SETTINGS_CANCEL2:
#endif
return 0; /* cancel */
break;
default:
if (rb->default_event_handler(button) == SYS_USB_CONNECTED)
return -1; /* been in usb mode */
break;
}
if(*variable > max )
*variable = max;
if(*variable < min )
*variable = min;
}
rb->lcd_stop_scroll();
return 1;
}
static char * show_time(int seconds)
{
static char buf[]="00:00";
rb->snprintf(buf, sizeof(buf), "%02d:%02d", seconds/60, seconds%60);
return buf;
}
/* -1 = USB
-2 = cancel
*/
static int simple_menu(int nr, unsigned char **strarr)
{
int show=0;
int button;
rb->lcd_clear_display();
while (1) {
if (show>=nr)
show=0;
if (show<0)
show=nr-1;
rb->lcd_puts_scroll(0, FIRST_LINE, strarr[show]);
rb->lcd_update();
button = rb->button_get(true);
switch(button) {
case CHC_SETTINGS_INC:
case CHC_SETTINGS_INC | BUTTON_REPEAT:
show++;
break;
case CHC_SETTINGS_DEC:
case CHC_SETTINGS_DEC | BUTTON_REPEAT:
show--;
break;
case CHC_SETTINGS_OK:
#ifdef CHC_SETTINGS_OK2
case CHC_SETTINGS_OK2:
#endif
return show;
break;
case CHC_SETTINGS_CANCEL:
#ifdef CHC_SETTINGS_CANCEL2
case CHC_SETTINGS_CANCEL2:
#endif
return -2; /* cancel */
break;
default:
if (rb->default_event_handler(button) == SYS_USB_CONNECTED)
return -1; /* been in usb mode */
break;
}
}
}