rockbox/firmware/export
2006-06-06 22:23:52 +00:00
..
adc.h Iriver: Properly working remote type detection regardless of hold switch positions. 2006-03-17 18:45:06 +00:00
ata.h
ata_mmc.h
audio.h Iriver: Moved the handling of the UDA1380 split gain (analog preamp + decimator gain) into the UDA driver. * All: Settings structure sorted & cleaned up. 2006-05-14 23:34:24 +00:00
backlight.h Patch #4934 by Ralf Herz: Fixes 2006-04-01 12:20:23 +00:00
bidi.h
bitswap.h
buffer.h
button.h Switched PLAY and REC for proper X5 operation. 2006-03-26 22:20:27 +00:00
config-fmrecorder.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-gigabeat.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-gmini120.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-gminisp.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-h100.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-h120.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-h300.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-iaudiox5.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ifp7xx.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ipod3g.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ipod4g.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ipodcolor.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ipodmini.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ipodmini2g.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ipodnano.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ipodvideo.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ondiofm.h Also add a config-specific 'Default' value, this should fix the sim builds. 2006-04-15 13:07:21 +00:00
config-ondiosp.h Also add a config-specific 'Default' value, this should fix the sim builds. 2006-04-15 13:07:21 +00:00
config-player.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-recorder.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-recorderv2.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
cpu.h first gigabeat commit 2006-02-24 15:42:52 +00:00
debug.h
disk.h
fat.h
fmradio.h
fmradio_i2c.h
font.h
gdb_api.h Mapped iFP DRAM to 0xc00000 and enabled caching in this area. 2006-02-12 23:16:05 +00:00
generic_i2c.h Generic bitbang I2C driver 2006-02-22 14:50:57 +00:00
hangul.h Add support for loadable vkeyboard layouts 2006-03-29 16:21:42 +00:00
hwcompat.h
i2c-coldfire.h
i2c-pp5002.h Improve ipod i2c driver somewhat by at least taking advantage of the in-device addressing in the pcf50605, also switch to a 10bit resistive divider for the ipod battery reading, this is easily configurable if it needs changing, or even to become a user/runtime setting 2006-03-09 19:47:12 +00:00
i2c-pp5020.h Improve ipod i2c driver somewhat by at least taking advantage of the in-device addressing in the pcf50605, also switch to a 10bit resistive divider for the ipod battery reading, this is easily configurable if it needs changing, or even to become a user/runtime setting 2006-03-09 19:47:12 +00:00
i2c.h
id3.h Add copy and adjust helper for mp3entry struct as it is 1) not copy safe and 2) nonobvious that its not copy safe 2006-04-17 20:32:25 +00:00
kernel.h Fix other yellow builds 2006-03-05 18:40:51 +00:00
lcd-player-charset.h
lcd-remote.h Remote type autodetection on iriver, remote_type() returns REMOTETYPE_H100_LCD, REMOTETYPE_H300_LCD or REMOTETYPE_H300_NONLCD 2006-02-17 22:38:38 +00:00
lcd.h LCD extension library: Implemented scrolling for LCD depths below 8 bit. * Oscilloscope: Use new scrolling function, some minor optimisations. 2006-03-08 01:14:46 +00:00
led.h
logf.h
mas.h
mcf5249.h
mcf5250.h Some corrections for MCF5250 2006-02-22 20:48:27 +00:00
mp3_playback.h
mp3data.h
mpeg.h
panic.h
pcf50605.h ipods - First implementation of pcf50605_init() function. This enables the power-out in the Dock connector, which may help getting some accessories working - if they don't need to talk to the ipod via the Apple Accessory Protocol. Thanks to julius in IRC for testing. 2006-05-02 08:08:10 +00:00
pcf50606.h H300: Optimised PCF50606 driver, significantly reduces CPU power drain from the button tick (with both main & remote buttons: 50%->13% at 11MHz, 12%->6% at 45MHz): * Delay is adapted to the current CPU clock, aiming at constant 400kHz i2c clock. * Reduced number of port accesses (accessing GPIO is very slow, especially with the atomic boolean instructions) by implementing an open-collector-like behaviour. * Time-critical functions implemented in assembler. 2006-04-16 23:16:32 +00:00
pcm_playback.h
pcm_record.h
pnx0101.h
power.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
powermgmt.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
pp5002.h Some extra PP defines, and make some PP5002 defines consistens with 2006-03-17 00:06:11 +00:00
pp5020.h Patch FS#4841 from Ralf Herz, debug more io ports on the PP5020 based ipods 2006-03-18 09:13:55 +00:00
profile.h
replaygain.h
rolo.h
rtc.h Real Time Clock support in the WPS 2006-03-18 22:42:02 +00:00
s3c2440.h gigabeat related changes 2006-03-02 13:28:24 +00:00
serial.h
sh7034.h
sound.h Iriver: Moved the handling of the UDA1380 split gain (analog preamp + decimator gain) into the UDA driver. * All: Settings structure sorted & cleaned up. 2006-05-14 23:34:24 +00:00
system.h Don't paste when sleepy, kids. 2006-03-17 02:45:06 +00:00
tcc730.h
thread.h Fix bug #5037, spotted by David Rothenberger, also increase the max threads' count by 2 2006-04-05 08:33:20 +00:00
timer.h Simplification for user timer on coldfire. We define TIMER_FREQ separately anyway. 2006-04-04 01:16:11 +00:00
tlv320.h Some corrections of the TLV320 register bit definitions 2006-03-28 20:35:08 +00:00
tuner.h
uda1380.h
usb.h
usb_serial.h
wm8731l.h Move definitions to their proper place 2006-03-30 20:48:15 +00:00
wm8758.h Fixed line out volume for 4G, Nano and 5G Ipods. Partial patch #4814 by 2006-03-22 13:04:49 +00:00
wm8975.h Fixed line out volume for 4G, Nano and 5G Ipods. Partial patch #4814 by 2006-03-22 13:04:49 +00:00