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adc.h
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Iriver: Properly working remote type detection regardless of hold switch positions.
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2006-03-17 18:45:06 +00:00 |
ata.h
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ata_mmc.h
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audio.h
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Iriver: Moved the handling of the UDA1380 split gain (analog preamp + decimator gain) into the UDA driver. * All: Settings structure sorted & cleaned up.
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2006-05-14 23:34:24 +00:00 |
backlight.h
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Patch #4934 by Ralf Herz: Fixes
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2006-04-01 12:20:23 +00:00 |
bidi.h
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bitswap.h
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buffer.h
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button.h
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Switched PLAY and REC for proper X5 operation.
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2006-03-26 22:20:27 +00:00 |
config-fmrecorder.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-gigabeat.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-gmini120.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-gminisp.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-h100.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-h120.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-h300.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-iaudiox5.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ifp7xx.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ipod3g.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ipod4g.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ipodcolor.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ipodmini.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ipodmini2g.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ipodnano.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ipodvideo.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ondiofm.h
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Also add a config-specific 'Default' value, this should fix the sim builds.
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2006-04-15 13:07:21 +00:00 |
config-ondiosp.h
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Also add a config-specific 'Default' value, this should fix the sim builds.
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2006-04-15 13:07:21 +00:00 |
config-player.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-recorder.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-recorderv2.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
cpu.h
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first gigabeat commit
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2006-02-24 15:42:52 +00:00 |
debug.h
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disk.h
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fat.h
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fmradio.h
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fmradio_i2c.h
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font.h
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gdb_api.h
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Mapped iFP DRAM to 0xc00000 and enabled caching in this area.
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2006-02-12 23:16:05 +00:00 |
generic_i2c.h
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Generic bitbang I2C driver
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2006-02-22 14:50:57 +00:00 |
hangul.h
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Add support for loadable vkeyboard layouts
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2006-03-29 16:21:42 +00:00 |
hwcompat.h
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i2c-coldfire.h
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i2c-pp5002.h
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Improve ipod i2c driver somewhat by at least taking advantage of the in-device addressing in the pcf50605, also switch to a 10bit resistive divider for the ipod battery reading, this is easily configurable if it needs changing, or even to become a user/runtime setting
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2006-03-09 19:47:12 +00:00 |
i2c-pp5020.h
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Improve ipod i2c driver somewhat by at least taking advantage of the in-device addressing in the pcf50605, also switch to a 10bit resistive divider for the ipod battery reading, this is easily configurable if it needs changing, or even to become a user/runtime setting
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2006-03-09 19:47:12 +00:00 |
i2c.h
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id3.h
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Add copy and adjust helper for mp3entry struct as it is 1) not copy safe and 2) nonobvious that its not copy safe
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2006-04-17 20:32:25 +00:00 |
kernel.h
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Fix other yellow builds
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2006-03-05 18:40:51 +00:00 |
lcd-player-charset.h
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lcd-remote.h
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Remote type autodetection on iriver, remote_type() returns REMOTETYPE_H100_LCD, REMOTETYPE_H300_LCD or REMOTETYPE_H300_NONLCD
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2006-02-17 22:38:38 +00:00 |
lcd.h
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LCD extension library: Implemented scrolling for LCD depths below 8 bit. * Oscilloscope: Use new scrolling function, some minor optimisations.
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2006-03-08 01:14:46 +00:00 |
led.h
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logf.h
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mas.h
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mcf5249.h
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mcf5250.h
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Some corrections for MCF5250
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2006-02-22 20:48:27 +00:00 |
mp3_playback.h
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mp3data.h
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mpeg.h
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panic.h
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pcf50605.h
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ipods - First implementation of pcf50605_init() function. This enables the power-out in the Dock connector, which may help getting some accessories working - if they don't need to talk to the ipod via the Apple Accessory Protocol. Thanks to julius in IRC for testing.
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2006-05-02 08:08:10 +00:00 |
pcf50606.h
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H300: Optimised PCF50606 driver, significantly reduces CPU power drain from the button tick (with both main & remote buttons: 50%->13% at 11MHz, 12%->6% at 45MHz): * Delay is adapted to the current CPU clock, aiming at constant 400kHz i2c clock. * Reduced number of port accesses (accessing GPIO is very slow, especially with the atomic boolean instructions) by implementing an open-collector-like behaviour. * Time-critical functions implemented in assembler.
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2006-04-16 23:16:32 +00:00 |
pcm_playback.h
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pcm_record.h
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pnx0101.h
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power.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
powermgmt.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
pp5002.h
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Some extra PP defines, and make some PP5002 defines consistens with
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2006-03-17 00:06:11 +00:00 |
pp5020.h
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Patch FS#4841 from Ralf Herz, debug more io ports on the PP5020 based ipods
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2006-03-18 09:13:55 +00:00 |
profile.h
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replaygain.h
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rolo.h
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rtc.h
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Real Time Clock support in the WPS
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2006-03-18 22:42:02 +00:00 |
s3c2440.h
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gigabeat related changes
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2006-03-02 13:28:24 +00:00 |
serial.h
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sh7034.h
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sound.h
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Iriver: Moved the handling of the UDA1380 split gain (analog preamp + decimator gain) into the UDA driver. * All: Settings structure sorted & cleaned up.
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2006-05-14 23:34:24 +00:00 |
system.h
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Don't paste when sleepy, kids.
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2006-03-17 02:45:06 +00:00 |
tcc730.h
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thread.h
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Fix bug #5037, spotted by David Rothenberger, also increase the max threads' count by 2
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2006-04-05 08:33:20 +00:00 |
timer.h
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Simplification for user timer on coldfire. We define TIMER_FREQ separately anyway.
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2006-04-04 01:16:11 +00:00 |
tlv320.h
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Some corrections of the TLV320 register bit definitions
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2006-03-28 20:35:08 +00:00 |
tuner.h
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uda1380.h
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usb.h
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usb_serial.h
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wm8731l.h
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Move definitions to their proper place
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2006-03-30 20:48:15 +00:00 |
wm8758.h
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Fixed line out volume for 4G, Nano and 5G Ipods. Partial patch #4814 by
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2006-03-22 13:04:49 +00:00 |
wm8975.h
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Fixed line out volume for 4G, Nano and 5G Ipods. Partial patch #4814 by
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2006-03-22 13:04:49 +00:00 |