rockbox/apps/settings_list.h
Jonathan Gordon 1eb17dc9f4 EQ settings: Rework the settings to clean up the config file.
Instead of 3 cfg lines per eq band there is now a single line
for each:
<config name>: <cutoff/center freq>, <q>, <gain>

In addition, the config value names make a bit more sense.

The old settings are still readable but config.cfg and any new
settings files will be written with the new config values. (The
old settings will be removed completly sometime after the next
stable release).

Also a slight rework of the advanced EQ menu UI

Change-Id: I9008658d36ded442a5f2f825916df42a3934cbef
Reviewed-on: http://gerrit.rockbox.org/394
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2013-02-09 13:05:32 +01:00

185 lines
6.7 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef __SETTINGSLIST_H
#define __SETTINGSLIST_H
#include <stdio.h>
#include <stddef.h>
#include <stdbool.h>
#include <limits.h>
#include "inttypes.h"
typedef int (*_isfunc_type)(void);
union storage_type {
int int_;
unsigned int uint_;
bool bool_;
char *charptr;
unsigned char *ucharptr;
_isfunc_type func;
void* custom;
};
/* the variable type for the setting */
#define F_T_INT 1
#define F_T_UINT 2
#define F_T_BOOL 3
#define F_T_CHARPTR 4
#define F_T_UCHARPTR 5
#define F_T_CUSTOM 6 /* MUST use struct custom_setting below */
#define F_T_MASK 0x7
struct sound_setting {
int setting; /* from the enum in firmware/sound.h */
};
#define F_T_SOUND 0x8 /* this variable uses the set_sound stuff, \
| with one of the above types (usually F_T_INT) \
These settings get the default from sound_default(setting); */
struct bool_setting {
void (*option_callback)(bool);
int lang_yes;
int lang_no;
};
#define F_BOOL_SETTING (F_T_BOOL|0x10)
#define F_RGB 0x20
struct filename_setting {
const char* prefix;
const char* suffix;
int max_len;
};
#define F_FILENAME 0x40
struct int_setting {
void (*option_callback)(int);
int unit;
int min;
int max;
int step;
const char* (*formatter)(char*, size_t, int, const char*);
int32_t (*get_talk_id)(int, int);
};
#define F_INT_SETTING 0x80
struct choice_setting {
void (*option_callback)(int);
int count;
union {
const unsigned char **desc;
const int *talks;
};
};
#define F_CHOICE_SETTING 0x100
#define F_CHOICETALKS 0x200 /* uses .talks in the above struct for the talks */
/* and cfg_vals for the strings to display */
struct table_setting {
void (*option_callback)(int);
const char* (*formatter)(char*, size_t, int, const char*);
int32_t (*get_talk_id)(int, int);
int unit;
int count;
const int * values;
};
#define F_TABLE_SETTING 0x2000
#define F_ALLOW_ARBITRARY_VALS 0x4000
/* these use the _isfunc_type type for the function */
/* typedef int (*_isfunc_type)(void); */
#define F_MIN_ISFUNC 0x100000 /* min(above) is function pointer to above type */
#define F_MAX_ISFUNC 0x200000 /* max(above) is function pointer to above type */
#define F_DEF_ISFUNC 0x400000 /* default_val is function pointer to above type */
/* The next stuff is used when none of the other types work.
Should really only be used if the value you want to store in global_settings
is very different to the string you want to use in the config. */
#define F_CUSTOM_SETTING 0x8000
struct custom_setting {
/* load the saved value from the .cfg
setting: pointer into global_settings
value: the text from the .cfg
*/
void (*load_from_cfg)(void* setting, char*value);
/* store the value into a .cfg
setting: pointer into global_settings
buf/buf_len: buffer and length to write the string into.
Returns the string.
*/
char* (*write_to_cfg)(void* setting, char*buf, int buf_len);
/* Check if the setting has been changed from the default.
setting: pointer into global_settings
defaultval: the value given in the settings_list.c macro
Return true if the setting was changed
*/
bool (*is_changed)(void* setting, void* defaultval);
/* Set the setting back to its default value.
setting: pointer into global_settings
defaultval: the value given in the settings_list.c macro
*/
void (*set_default)(void* setting, void* defaultval);
};
#define F_THEMESETTING 0x0800000
#define F_RECSETTING 0x1000000
#define F_EQSETTING 0x2000000
#define F_SOUNDSETTING 0x4000000
#define F_NVRAM_BYTES_MASK 0xE0000 /*0-4 bytes can be stored */
#define F_NVRAM_MASK_SHIFT 17
#define NVRAM_CONFIG_VERSION 7
/* Above define should be bumped if
- a new NVRAM setting is added between 2 other NVRAM settings
- number of bytes for a NVRAM setting is changed
- a NVRAM setting is removed
*/
#define F_TEMPVAR 0x0400 /* used if the setting should be set using a temp var */
#define F_PADTITLE 0x800 /* pad the title with spaces to force it to scroll */
#define F_NO_WRAP 0x1000 /* used if the list should not wrap */
#define F_BANFROMQS 0x80000000 /* ban the setting from the quickscreen items */
#define F_DEPRECATED 0x40000000 /* DEPRECATED setting, don't write to .cfg */
struct settings_list {
uint32_t flags; /* BD__ _SER TFFF NNN_ _ATW PTVC IFRB STTT */
void *setting;
int lang_id; /* -1 for none */
union storage_type default_val;
const char *cfg_name; /* this settings name in the cfg file */
const char *cfg_vals; /*comma seperated legal values, or NULL */
/* used with F_T_UCHARPTR this is the folder prefix */
union {
const void *RESERVED; /* to stop compile errors, will be removed */
const struct sound_setting *sound_setting; /* use F_T_SOUND for this */
const struct bool_setting *bool_setting; /* F_BOOL_SETTING */
const struct filename_setting *filename_setting; /* use F_FILENAME */
const struct int_setting *int_setting; /* use F_INT_SETTING */
const struct choice_setting *choice_setting; /* F_CHOICE_SETTING */
const struct table_setting *table_setting; /* F_TABLE_SETTING */
const struct custom_setting *custom_setting; /* F_CUSTOM_SETTING */
};
};
const struct settings_list* get_settings_list(int*count);
#ifndef PLUGIN
/* not needed for plugins and just causes compile error,
possibly fix proberly later */
extern const struct settings_list settings[];
extern const int nb_settings;
#endif
#endif