8cb555460f
'swcodec' is now always set (and recording_swcodec for recording-capable units) in feature.txt so the manual and language strings don't need to all be fixed up. Change-Id: Ib2c9d5d157af8d33653e2d4b4a12881b9aa6ddb0
296 lines
10 KiB
C
296 lines
10 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Björn Stenberg
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef _CODECS_H_
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#define _CODECS_H_
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/* instruct simulator code to not redefine any symbols when compiling codecs.
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(the CODEC macro is defined in codecs.make) */
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#ifdef CODEC
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#define NO_REDEFINES_PLEASE
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#endif
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#include "rbcodecconfig.h"
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#include "metadata.h"
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#include "audio.h"
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#ifdef RB_PROFILE
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#include "profile.h"
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#include "thread.h"
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#endif
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#ifdef HAVE_RECORDING
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#include "enc_base.h"
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#endif
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#include "dsp_core.h"
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#include "dsp_misc.h"
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#include "dsp-util.h"
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#include "gcc_extensions.h"
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#include "load_code.h"
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#include <limits.h>
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#ifdef CODEC
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#if defined(DEBUG) || defined(SIMULATOR)
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#undef DEBUGF
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#define DEBUGF ci->debugf
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#undef LDEBUGF
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#define LDEBUGF ci->debugf
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#else
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#define DEBUGF(...)
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#define LDEBUGF(...)
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#endif
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#ifdef ROCKBOX_HAS_LOGF
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#undef LOGF
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#define LOGF ci->logf
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#else
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#define LOGF(...)
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#endif
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#endif
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/* magic for normal codecs */
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#define CODEC_MAGIC 0x52434F44 /* RCOD */
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/* magic for encoder codecs */
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#define CODEC_ENC_MAGIC 0x52454E43 /* RENC */
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/* increase this every time the api struct changes */
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#define CODEC_API_VERSION 48
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/* update this to latest version if a change to the api struct breaks
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backwards compatibility (and please take the opportunity to sort in any
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new function which are "waiting" at the end of the function table) */
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#define CODEC_MIN_API_VERSION 48
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/* reasons for calling codec main entrypoint */
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enum codec_entry_call_reason {
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CODEC_LOAD = 0,
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CODEC_UNLOAD
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};
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/* codec return codes */
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enum codec_status {
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CODEC_OK = 0,
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CODEC_ERROR = -1,
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};
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/* codec command action codes */
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enum codec_command_action {
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CODEC_ACTION_HALT = -1,
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CODEC_ACTION_NULL = 0,
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CODEC_ACTION_SEEK_TIME = 1,
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#ifdef HAVE_RECORDING
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CODEC_ACTION_STREAM_FINISH = 2,
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#endif
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CODEC_ACTION_MIN = LONG_MIN,
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CODEC_ACTION_MAX = LONG_MAX,
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};
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/* NOTE: To support backwards compatibility, only add new functions at
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the end of the structure. Every time you add a new function,
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remember to increase CODEC_API_VERSION. If you make changes to the
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existing APIs then also update CODEC_MIN_API_VERSION to current
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version
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*/
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struct codec_api {
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off_t filesize; /* Total file length */
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off_t curpos; /* Current buffer position */
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struct mp3entry *id3; /* TAG metadata pointer */
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int audio_hid; /* Current audio handle */
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/* The dsp instance to be used for audio output */
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struct dsp_config *dsp;
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/* Returns buffer to malloc array. Only codeclib should need this. */
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void* (*codec_get_buffer)(size_t *size);
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/* Insert PCM data into audio buffer for playback. Playback will start
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automatically. */
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void (*pcmbuf_insert)(const void *ch1, const void *ch2, int count);
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/* Set song position in WPS (value in ms). */
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void (*set_elapsed)(unsigned long value);
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/* Read next <size> amount bytes from file buffer to <ptr>.
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Will return number of bytes read or 0 if end of file. */
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size_t (*read_filebuf)(void *ptr, size_t size);
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/* Request pointer to file buffer which can be used to read
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<realsize> amount of data. <reqsize> tells the buffer system
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how much data it should try to allocate. If <realsize> is 0,
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end of file is reached. */
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void* (*request_buffer)(size_t *realsize, size_t reqsize);
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/* Advance file buffer position by <amount> amount of bytes. */
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void (*advance_buffer)(size_t amount);
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/* Seek file buffer to position <newpos> beginning of file. */
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bool (*seek_buffer)(size_t newpos);
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/* Codec should call this function when it has done the seeking. */
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void (*seek_complete)(void);
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/* Update the current position */
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void (*set_offset)(size_t value);
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/* Configure different codec buffer parameters. */
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void (*configure)(int setting, intptr_t value);
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/* Obtain command action on what to do next */
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long (*get_command)(intptr_t *param);
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/* Determine whether the track should be looped, if applicable. */
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bool (*loop_track)(void);
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/* kernel/ system */
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#if defined(CPU_ARM) && CONFIG_PLATFORM & PLATFORM_NATIVE
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void (*__div0)(void);
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#endif
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unsigned (*sleep)(unsigned ticks);
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void (*yield)(void);
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#if NUM_CORES > 1
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unsigned int
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(*create_thread)(void (*function)(void), void* stack,
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size_t stack_size, unsigned flags, const char *name
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IF_PRIO(, int priority)
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IF_COP(, unsigned int core));
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void (*thread_thaw)(unsigned int thread_id);
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void (*thread_wait)(unsigned int thread_id);
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void (*semaphore_init)(struct semaphore *s, int max, int start);
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int (*semaphore_wait)(struct semaphore *s, int timeout);
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void (*semaphore_release)(struct semaphore *s);
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#endif /* NUM_CORES */
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void (*commit_dcache)(void);
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void (*commit_discard_dcache)(void);
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void (*commit_discard_idcache)(void);
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/* strings and memory */
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char* (*strcpy)(char *dst, const char *src);
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size_t (*strlen)(const char *str);
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int (*strcmp)(const char *, const char *);
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char *(*strcat)(char *s1, const char *s2);
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void* (*memset)(void *dst, int c, size_t length);
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void* (*memcpy)(void *out, const void *in, size_t n);
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void* (*memmove)(void *out, const void *in, size_t n);
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int (*memcmp)(const void *s1, const void *s2, size_t n);
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void *(*memchr)(const void *s1, int c, size_t n);
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#if defined(DEBUG) || defined(SIMULATOR)
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void (*debugf)(const char *fmt, ...) ATTRIBUTE_PRINTF(1, 2);
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#endif
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#ifdef ROCKBOX_HAS_LOGF
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void (*logf)(const char *fmt, ...) ATTRIBUTE_PRINTF(1, 2);
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#endif
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/* Tremor requires qsort */
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void (*qsort)(void *base, size_t nmemb, size_t size,
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int(*compar)(const void *, const void *));
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#ifdef RB_PROFILE
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void (*profile_thread)(void);
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void (*profstop)(void);
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void (*profile_func_enter)(void *this_fn, void *call_site);
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void (*profile_func_exit)(void *this_fn, void *call_site);
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#endif
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#ifdef HAVE_RECORDING
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int (*enc_pcmbuf_read)(void *buf, int count);
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int (*enc_pcmbuf_advance)(int count);
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struct enc_chunk_data * (*enc_encbuf_get_buffer)(size_t need);
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void (*enc_encbuf_finish_buffer)(void);
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ssize_t (*enc_stream_read)(void *buf, size_t count);
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off_t (*enc_stream_lseek)(off_t offset, int whence);
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ssize_t (*enc_stream_write)(const void *buf, size_t count);
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int (*round_value_to_list32)(unsigned long value,
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const unsigned long list[],
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int count,
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bool signd);
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#endif /* HAVE_RECORDING */
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/* new stuff at the end, sort into place next time
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the API gets incompatible */
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};
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/* codec header */
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struct codec_header {
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struct lc_header lc_hdr; /* must be first */
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enum codec_status(*entry_point)(enum codec_entry_call_reason reason);
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enum codec_status(*run_proc)(void);
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struct codec_api **api;
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void * rec_extension[]; /* extension for encoders */
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};
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#ifdef CODEC
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#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
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/* plugin_* is correct, codecs use the plugin linker script */
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extern unsigned char plugin_start_addr[];
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extern unsigned char plugin_end_addr[];
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/* decoders */
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#define CODEC_HEADER \
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const struct codec_header __header \
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__attribute__ ((section (".header")))= { \
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{ CODEC_MAGIC, TARGET_ID, CODEC_API_VERSION, \
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plugin_start_addr, plugin_end_addr }, codec_start, \
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codec_run, &ci };
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/* encoders */
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#define CODEC_ENC_HEADER \
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const struct codec_header __header \
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__attribute__ ((section (".header")))= { \
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{ CODEC_ENC_MAGIC, TARGET_ID, CODEC_API_VERSION, \
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plugin_start_addr, plugin_end_addr }, codec_start, \
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codec_run, &ci, { enc_callback } };
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#else /* def SIMULATOR */
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/* decoders */
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#define CODEC_HEADER \
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const struct codec_header __header \
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__attribute__((visibility("default"))) = { \
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{ CODEC_MAGIC, TARGET_ID, CODEC_API_VERSION, NULL, NULL }, \
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codec_start, codec_run, &ci };
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/* encoders */
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#define CODEC_ENC_HEADER \
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const struct codec_header __header \
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__attribute__((visibility("default"))) = { \
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{ CODEC_ENC_MAGIC, TARGET_ID, CODEC_API_VERSION, NULL, NULL }, \
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codec_start, codec_run, &ci, { enc_callback } };
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#endif /* SIMULATOR */
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#endif /* CODEC */
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/* create full codec path from root filenames in audio_formats[]
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assumes buffer size is MAX_PATH */
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void codec_get_full_path(char *path, const char *codec_root_fn);
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/* Returns pointer to and size of free codec RAM */
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void *codec_get_buffer_callback(size_t *size);
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/* defined by the codec loader (codec.c) */
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int codec_load_buf(int hid, struct codec_api *api);
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int codec_load_file(const char* codec, struct codec_api *api);
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int codec_run_proc(void);
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int codec_close(void);
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#if defined(HAVE_RECORDING)
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enc_callback_t codec_get_enc_callback(void);
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#endif
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/* defined by the codec */
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enum codec_status codec_start(enum codec_entry_call_reason reason);
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enum codec_status codec_main(enum codec_entry_call_reason reason);
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enum codec_status codec_run(void);
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#if defined(HAVE_RECORDING)
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int enc_callback(enum enc_callback_reason reason, void *params);
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#else
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#define codec_get_enc_callback() NULL
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#endif
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#endif /* _CODECS_H_ */
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