a1145a1d04
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30284 a1c6a512-1295-4272-9138-f99709370657
583 lines
15 KiB
C
583 lines
15 KiB
C
// Nes_Snd_Emu 0.1.8. http://www.slack.net/~ant/
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#include "nes_apu.h"
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/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
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can redistribute it and/or modify it under the terms of the GNU Lesser
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General Public License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version. This
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module is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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details. You should have received a copy of the GNU Lesser General Public
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License along with this module; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
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#include "blargg_source.h"
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// Nes_Osc
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void Osc_clock_length( struct Nes_Osc* this, int halt_mask )
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{
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if ( this->length_counter && !(this->regs [0] & halt_mask) )
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this->length_counter--;
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}
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// Nes_Square
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void Square_clock_envelope( struct Nes_Square* this )
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{
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struct Nes_Osc* osc = &this->osc;
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int period = osc->regs [0] & 15;
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if ( osc->reg_written [3] ) {
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osc->reg_written [3] = false;
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this->env_delay = period;
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this->envelope = 15;
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}
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else if ( --this->env_delay < 0 ) {
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this->env_delay = period;
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if ( this->envelope | (osc->regs [0] & 0x20) )
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this->envelope = (this->envelope - 1) & 15;
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}
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}
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int Square_volume( struct Nes_Square* this )
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{
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struct Nes_Osc* osc = &this->osc;
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return osc->length_counter == 0 ? 0 : (osc->regs [0] & 0x10) ? (osc->regs [0] & 15) : this->envelope;
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}
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void Square_clock_sweep( struct Nes_Square* this, int negative_adjust )
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{
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struct Nes_Osc* osc = &this->osc;
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int sweep = osc->regs [1];
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if ( --this->sweep_delay < 0 )
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{
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osc->reg_written [1] = true;
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int period = Osc_period( osc );
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int shift = sweep & shift_mask;
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if ( shift && (sweep & 0x80) && period >= 8 )
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{
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int offset = period >> shift;
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if ( sweep & negate_flag )
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offset = negative_adjust - offset;
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if ( period + offset < 0x800 )
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{
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period += offset;
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// rewrite period
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osc->regs [2] = period & 0xFF;
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osc->regs [3] = (osc->regs [3] & ~7) | ((period >> 8) & 7);
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}
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}
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}
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if ( osc->reg_written [1] ) {
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osc->reg_written [1] = false;
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this->sweep_delay = (sweep >> 4) & 7;
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}
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}
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// TODO: clean up
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static inline nes_time_t Square_maintain_phase( struct Nes_Square* this, nes_time_t time, nes_time_t end_time,
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nes_time_t timer_period )
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{
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nes_time_t remain = end_time - time;
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if ( remain > 0 )
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{
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int count = (remain + timer_period - 1) / timer_period;
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this->phase = (this->phase + count) & (square_phase_range - 1);
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time += (blargg_long) count * timer_period;
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}
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return time;
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}
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void Square_run( struct Nes_Square* this, nes_time_t time, nes_time_t end_time )
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{
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struct Nes_Osc* osc = &this->osc;
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const int period = Osc_period( osc );
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const int timer_period = (period + 1) * 2;
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if ( !osc->output )
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{
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osc->delay = Square_maintain_phase( this, time + osc->delay, end_time, timer_period ) - end_time;
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return;
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}
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Blip_set_modified( osc->output );
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int offset = period >> (osc->regs [1] & shift_mask);
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if ( osc->regs [1] & negate_flag )
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offset = 0;
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const int volume = Square_volume( this );
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if ( volume == 0 || period < 8 || (period + offset) >= 0x800 )
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{
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if ( osc->last_amp ) {
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Synth_offset( this->synth, time, -osc->last_amp, osc->output );
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osc->last_amp = 0;
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}
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time += osc->delay;
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time = Square_maintain_phase( this, time, end_time, timer_period );
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}
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else
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{
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// handle duty select
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int duty_select = (osc->regs [0] >> 6) & 3;
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int duty = 1 << duty_select; // 1, 2, 4, 2
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int amp = 0;
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if ( duty_select == 3 ) {
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duty = 2; // negated 25%
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amp = volume;
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}
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if ( this->phase < duty )
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amp ^= volume;
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{
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int delta = Osc_update_amp( osc, amp );
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if ( delta )
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Synth_offset( this->synth, time, delta, osc->output );
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}
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time += osc->delay;
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if ( time < end_time )
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{
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struct Blip_Buffer* const output = osc->output;
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Synth* synth = this->synth;
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int delta = amp * 2 - volume;
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int phase = this->phase;
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do {
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phase = (phase + 1) & (square_phase_range - 1);
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if ( phase == 0 || phase == duty ) {
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delta = -delta;
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Synth_offset_inline( synth, time, delta, output );
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}
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time += timer_period;
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}
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while ( time < end_time );
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osc->last_amp = (delta + volume) >> 1;
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this->phase = phase;
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}
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}
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osc->delay = time - end_time;
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}
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// Nes_Triangle
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void Triangle_clock_linear_counter( struct Nes_Triangle* this )
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{
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struct Nes_Osc* osc = &this->osc;
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if ( osc->reg_written [3] )
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this->linear_counter = osc->regs [0] & 0x7F;
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else if ( this->linear_counter )
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this->linear_counter--;
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if ( !(osc->regs [0] & 0x80) )
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osc->reg_written [3] = false;
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}
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static inline int Triangle_calc_amp( struct Nes_Triangle* this )
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{
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int amp = Triangle_phase_range - this->phase;
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if ( amp < 0 )
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amp = this->phase - (Triangle_phase_range + 1);
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return amp;
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}
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// TODO: clean up
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static inline nes_time_t Triangle_maintain_phase( struct Nes_Triangle* this, nes_time_t time, nes_time_t end_time,
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nes_time_t timer_period )
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{
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nes_time_t remain = end_time - time;
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if ( remain > 0 )
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{
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int count = (remain + timer_period - 1) / timer_period;
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this->phase = ((unsigned) this->phase + 1 - count) & (Triangle_phase_range * 2 - 1);
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this->phase++;
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time += (blargg_long) count * timer_period;
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}
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return time;
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}
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void Triangle_run( struct Nes_Triangle* this, nes_time_t time, nes_time_t end_time )
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{
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struct Nes_Osc* osc = &this->osc;
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const int timer_period = Osc_period( osc ) + 1;
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if ( !osc->output )
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{
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time += osc->delay;
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osc->delay = 0;
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if ( osc->length_counter && this->linear_counter && timer_period >= 3 )
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osc->delay = Triangle_maintain_phase( this, time, end_time, timer_period ) - end_time;
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return;
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}
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Blip_set_modified( osc->output );
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// to do: track phase when period < 3
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// to do: Output 7.5 on dac when period < 2? More accurate, but results in more clicks.
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int delta = Osc_update_amp( osc, Triangle_calc_amp( this ) );
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if ( delta )
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Synth_offset( &this->synth, time, delta, osc->output );
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time += osc->delay;
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if ( osc->length_counter == 0 || this->linear_counter == 0 || timer_period < 3 )
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{
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time = end_time;
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}
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else if ( time < end_time )
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{
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struct Blip_Buffer* const output = osc->output;
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int phase = this->phase;
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int volume = 1;
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if ( phase > Triangle_phase_range ) {
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phase -= Triangle_phase_range;
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volume = -volume;
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}
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do {
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if ( --phase == 0 ) {
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phase = Triangle_phase_range;
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volume = -volume;
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}
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else {
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Synth_offset_inline( &this->synth, time, volume, output );
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}
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time += timer_period;
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}
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while ( time < end_time );
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if ( volume < 0 )
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phase += Triangle_phase_range;
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this->phase = phase;
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osc->last_amp = Triangle_calc_amp( this );
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}
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osc->delay = time - end_time;
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}
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// Nes_Dmc
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void Dmc_reset( struct Nes_Dmc* this )
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{
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this->address = 0;
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this->dac = 0;
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this->buf = 0;
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this->bits_remain = 1;
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this->bits = 0;
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this->buf_full = false;
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this->silence = true;
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this->next_irq = apu_no_irq;
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this->irq_flag = false;
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this->irq_enabled = false;
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Osc_reset( &this->osc );
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this->period = 0x1AC;
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}
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void Dmc_recalc_irq( struct Nes_Dmc* this )
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{
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struct Nes_Osc* osc = &this->osc;
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nes_time_t irq = apu_no_irq;
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if ( this->irq_enabled && osc->length_counter )
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irq = this->apu->last_dmc_time + osc->delay +
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((osc->length_counter - 1) * 8 + this->bits_remain - 1) * (nes_time_t) (this->period) + 1;
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if ( irq != this->next_irq ) {
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this->next_irq = irq;
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Apu_irq_changed( this->apu );
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}
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}
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int Dmc_count_reads( struct Nes_Dmc* this, nes_time_t time, nes_time_t* last_read )
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{
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struct Nes_Osc* osc = &this->osc;
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if ( last_read )
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*last_read = time;
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if ( osc->length_counter == 0 )
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return 0; // not reading
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nes_time_t first_read = Dmc_next_read_time( this );
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nes_time_t avail = time - first_read;
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if ( avail <= 0 )
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return 0;
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int count = (avail - 1) / (this->period * 8) + 1;
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if ( !(osc->regs [0] & loop_flag) && count > osc->length_counter )
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count = osc->length_counter;
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if ( last_read )
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{
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*last_read = first_read + (count - 1) * (this->period * 8) + 1;
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check( *last_read <= time );
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check( count == count_reads( *last_read, NULL ) );
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check( count - 1 == count_reads( *last_read - 1, NULL ) );
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}
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return count;
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}
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static short const dmc_period_table [2] [16] = {
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{428, 380, 340, 320, 286, 254, 226, 214, // NTSC
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190, 160, 142, 128, 106, 84, 72, 54},
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{398, 354, 316, 298, 276, 236, 210, 198, // PAL
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176, 148, 132, 118, 98, 78, 66, 50}
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};
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inline void Dmc_reload_sample( struct Nes_Dmc* this )
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{
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this->address = 0x4000 + this->osc.regs [2] * 0x40;
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this->osc.length_counter = this->osc.regs [3] * 0x10 + 1;
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}
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static byte const dac_table [128] =
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{
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0, 1, 2, 3, 4, 5, 6, 7, 7, 8, 9,10,11,12,13,14,
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15,15,16,17,18,19,20,20,21,22,23,24,24,25,26,27,
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27,28,29,30,31,31,32,33,33,34,35,36,36,37,38,38,
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39,40,41,41,42,43,43,44,45,45,46,47,47,48,48,49,
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50,50,51,52,52,53,53,54,55,55,56,56,57,58,58,59,
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59,60,60,61,61,62,63,63,64,64,65,65,66,66,67,67,
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68,68,69,70,70,71,71,72,72,73,73,74,74,75,75,75,
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76,76,77,77,78,78,79,79,80,80,81,81,82,82,82,83,
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};
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void Dmc_write_register( struct Nes_Dmc* this, int addr, int data )
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{
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if ( addr == 0 )
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{
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this->period = dmc_period_table [this->pal_mode] [data & 15];
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this->irq_enabled = (data & 0xC0) == 0x80; // enabled only if loop disabled
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this->irq_flag &= this->irq_enabled;
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Dmc_recalc_irq( this );
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}
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else if ( addr == 1 )
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{
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int old_dac = this->dac;
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this->dac = data & 0x7F;
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// adjust last_amp so that "pop" amplitude will be properly non-linear
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// with respect to change in dac
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int faked_nonlinear = this->dac - (dac_table [this->dac] - dac_table [old_dac]);
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if ( !this->nonlinear )
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this->osc.last_amp = faked_nonlinear;
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}
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}
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void Dmc_start( struct Nes_Dmc* this )
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{
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Dmc_reload_sample( this );
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Dmc_fill_buffer( this );
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Dmc_recalc_irq( this );
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}
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void Dmc_fill_buffer( struct Nes_Dmc* this )
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{
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if ( !this->buf_full && this->osc.length_counter )
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{
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require( this->prg_reader ); // prg_reader must be set
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this->buf = this->prg_reader( this->prg_reader_data, 0x8000u + this->address );
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this->address = (this->address + 1) & 0x7FFF;
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this->buf_full = true;
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if ( --this->osc.length_counter == 0 )
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{
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if ( this->osc.regs [0] & loop_flag ) {
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Dmc_reload_sample( this );
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}
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else {
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this->apu->osc_enables &= ~0x10;
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this->irq_flag = this->irq_enabled;
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this->next_irq = apu_no_irq;
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Apu_irq_changed( this->apu );
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}
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}
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}
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}
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void Dmc_run( struct Nes_Dmc* this, nes_time_t time, nes_time_t end_time )
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{
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struct Nes_Osc* osc = &this->osc;
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int delta = Osc_update_amp( osc, this->dac );
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if ( !osc->output )
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{
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this->silence = true;
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}
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else
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{
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Blip_set_modified( osc->output );
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if ( delta )
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Synth_offset( &this->synth, time, delta, osc->output );
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}
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time += osc->delay;
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if ( time < end_time )
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{
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int bits_remain = this->bits_remain;
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if ( this->silence && !this->buf_full )
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{
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int count = (end_time - time + this->period - 1) / this->period;
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bits_remain = (bits_remain - 1 + 8 - (count % 8)) % 8 + 1;
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time += count * this->period;
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}
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else
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{
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struct Blip_Buffer* const output = osc->output;
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const int period = this->period;
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int bits = this->bits;
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int dac = this->dac;
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do
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{
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if ( !this->silence )
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{
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int step = (bits & 1) * 4 - 2;
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bits >>= 1;
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if ( (unsigned) (dac + step) <= 0x7F ) {
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dac += step;
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Synth_offset_inline( &this->synth, time, step, output );
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}
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}
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time += period;
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if ( --bits_remain == 0 )
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{
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bits_remain = 8;
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if ( !this->buf_full ) {
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this->silence = true;
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}
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else {
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this->silence = false;
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bits = this->buf;
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this->buf_full = false;
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if ( !output )
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this->silence = true;
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Dmc_fill_buffer( this );
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}
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}
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}
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while ( time < end_time );
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this->dac = dac;
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osc->last_amp = dac;
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this->bits = bits;
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}
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this->bits_remain = bits_remain;
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}
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osc->delay = time - end_time;
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}
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// Nes_Noise
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static short const noise_period_table [16] = {
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0x004, 0x008, 0x010, 0x020, 0x040, 0x060, 0x080, 0x0A0,
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0x0CA, 0x0FE, 0x17C, 0x1FC, 0x2FA, 0x3F8, 0x7F2, 0xFE4
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};
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void Noise_clock_envelope( struct Nes_Noise* this )
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{
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struct Nes_Osc* osc = &this->osc;
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int period = osc->regs [0] & 15;
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if ( osc->reg_written [3] ) {
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osc->reg_written [3] = false;
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this->env_delay = period;
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this->envelope = 15;
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}
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else if ( --this->env_delay < 0 ) {
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this->env_delay = period;
|
|
if ( this->envelope | (osc->regs [0] & 0x20) )
|
|
this->envelope = (this->envelope - 1) & 15;
|
|
}
|
|
}
|
|
|
|
int Noise_volume( struct Nes_Noise* this )
|
|
{
|
|
struct Nes_Osc* osc = &this->osc;
|
|
return osc->length_counter == 0 ? 0 : (osc->regs [0] & 0x10) ? (osc->regs [0] & 15) : this->envelope;
|
|
}
|
|
|
|
void Noise_run( struct Nes_Noise* this, nes_time_t time, nes_time_t end_time )
|
|
{
|
|
struct Nes_Osc* osc = &this->osc;
|
|
int period = noise_period_table [osc->regs [2] & 15];
|
|
|
|
if ( !osc->output )
|
|
{
|
|
// TODO: clean up
|
|
time += osc->delay;
|
|
osc->delay = time + (end_time - time + period - 1) / period * period - end_time;
|
|
return;
|
|
}
|
|
|
|
Blip_set_modified( osc->output );
|
|
|
|
const int volume = Noise_volume( this );
|
|
int amp = (this->noise & 1) ? volume : 0;
|
|
{
|
|
int delta = Osc_update_amp( osc, amp );
|
|
if ( delta )
|
|
Synth_offset( &this->synth, time, delta, osc->output );
|
|
}
|
|
|
|
time += osc->delay;
|
|
if ( time < end_time )
|
|
{
|
|
const int mode_flag = 0x80;
|
|
|
|
if ( !volume )
|
|
{
|
|
// round to next multiple of period
|
|
time += (end_time - time + period - 1) / period * period;
|
|
|
|
// approximate noise cycling while muted, by shuffling up noise register
|
|
// to do: precise muted noise cycling?
|
|
if ( !(osc->regs [2] & mode_flag) ) {
|
|
int feedback = (this->noise << 13) ^ (this->noise << 14);
|
|
this->noise = (feedback & 0x4000) | (this->noise >> 1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
struct Blip_Buffer* const output = osc->output;
|
|
|
|
// using resampled time avoids conversion in synth.offset()
|
|
blip_resampled_time_t rperiod = Blip_resampled_duration( output, period );
|
|
blip_resampled_time_t rtime = Blip_resampled_time( output, time );
|
|
|
|
int noise = this->noise;
|
|
int delta = amp * 2 - volume;
|
|
const int tap = (osc->regs [2] & mode_flag ? 8 : 13);
|
|
|
|
do {
|
|
int feedback = (noise << tap) ^ (noise << 14);
|
|
time += period;
|
|
|
|
if ( (noise + 1) & 2 ) {
|
|
// bits 0 and 1 of noise differ
|
|
delta = -delta;
|
|
Synth_offset_resampled( &this->synth, rtime, delta, output );
|
|
}
|
|
|
|
rtime += rperiod;
|
|
noise = (feedback & 0x4000) | (noise >> 1);
|
|
}
|
|
while ( time < end_time );
|
|
|
|
osc->last_amp = (delta + volume) >> 1;
|
|
this->noise = noise;
|
|
}
|
|
}
|
|
|
|
osc->delay = time - end_time;
|
|
}
|
|
|