400603abdf
I previously noticed that manually clearing the framebuffer while scroll function was active caused lua to crash I could reproduce in sim and on device but I thought using the plugin supplied rb->lcd_clear_screen was immune to this issue Unfortunately some devices exhibit this behavior with the plugin function as well This patch adds rb->lcd_scroll_stop() before lcd_clear_screen at lua start-up and to the supplied include file lcd.lua Change-Id: I9800145e5c834ea27df5db5f1bca50b0d40faa49 |
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.. | ||
blit.lua | ||
color.lua | ||
draw.lua | ||
image.lua | ||
lcd.lua | ||
math_ex.lua | ||
print.lua | ||
timer.lua |