rockbox/firmware/target/coldfire/iaudio/m3
Jonathan Gordon b37e6bc8c1 lcd drivers: Convert lcd_[remote_]framebuffer to a pointer
Change all lcd drivers to using a pointer to the static framebuffer
instead of directly accessing the static array. This will let us
later do fun things like dynamic framebuffer sizes (RaaA) or
ability to use different buffers for different layers (dynamic
skin backdrops!)

Change-Id: I0a4d58a9d7b55e6c932131b929e5d4c9f9414b06
2012-02-28 11:44:59 +11:00
..
adc-m3.c
adc-target.h adc-target.h: cleanup 2012-01-08 00:39:29 +00:00
ata-m3.c FS#12418 - Merge prototypes from ata-target.h files into new file ata-driver.h. After this change: 2011-12-08 21:23:53 +00:00
backlight-m3.c
backlight-target.h
button-m3.c remote_detect(): move to lcd-remote.h 2012-01-07 19:07:36 +00:00
button-target.h button-target.h : move prototypes to button.h 2012-01-08 00:07:19 +00:00
lcd-as-m3.S
lcd-m3.c lcd drivers: Convert lcd_[remote_]framebuffer to a pointer 2012-02-28 11:44:59 +11:00
power-m3.c Straighten out some powermanagement stuff. Give target complete control over how power inputs are sensed. Clean SIMULATOR stuff out of target files. Get rid of USB charging option on targets that don't support it or don't implement it yet. Menu string remains to avoid language incompatibility but should be removed on next cleanup for targets not using it (notice in english.lang). global_settings becomes incompatible for some builds and so plugin API version is incremented. 2008-12-03 19:54:25 +00:00
powermgmt-m3.c Rework powermgmt to enable code re-use on appliation and sims. 2012-01-03 23:44:38 +00:00
system-m3.c
usb-m3.c usb-target.h: remove 2011-12-31 18:44:55 +00:00