rockbox/apps/plugins/sdl/progs/quake/vid_vga.c
Franklin Wei 5d05b9d3e9 Quake!
This ports id Software's Quake to run on the SDL plugin runtime. The
source code originated from id under the GPLv2 license. I used
https://github.com/ahefner/sdlquake as the base of my port.

Performance is, unsurprisingly, not on par with what you're probably
used to on PC. I average about 10FPS on ipod6g, but it's still
playable.

Sound works well enough, but in-game music is not supported. I've
written ARM assembly routines for the inner sound loop. Make sure you
turn the "brightness" all the way down, or colors will look funky.

To run, extract Quake's data files to /.rockbox/quake. Have fun!

Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
2019-07-19 22:37:40 -04:00

478 lines
9.3 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
// vid_vga.c: VGA-specific DOS video stuff
//
// TODO: proper handling of page-swap failure
#include <dos.h>
#include "quakedef.h"
#include "d_local.h"
#include "dosisms.h"
#include "vid_dos.h"
#include <dpmi.h>
extern regs_t regs;
int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes;
byte *VGA_pagebase;
vmode_t *VGA_pcurmode;
static int VGA_planar;
static int VGA_numpages;
static int VGA_buffersize;
void *vid_surfcache;
int vid_surfcachesize;
int VGA_highhunkmark;
#include "vgamodes.h"
#define NUMVIDMODES (sizeof(vgavidmodes) / sizeof(vgavidmodes[0]))
void VGA_UpdatePlanarScreen (void *srcbuffer);
static byte backingbuf[48*24];
/*
================
VGA_BeginDirectRect
================
*/
void VGA_BeginDirectRect (viddef_t *lvid, struct vmode_s *pcurrentmode, int x,
int y, byte *pbitmap, int width, int height)
{
int i, j, k, plane, reps, repshift;
if (!lvid->direct)
return;
if (lvid->aspect > 1.5)
{
reps = 2;
repshift = 1;
}
else
{
reps = 1;
repshift = 0;
}
if (pcurrentmode->planar)
{
for (plane=0 ; plane<4 ; plane++)
{
// select the correct plane for reading and writing
outportb (SC_INDEX, MAP_MASK);
outportb (SC_DATA, 1 << plane);
outportb (GC_INDEX, READ_MAP);
outportb (GC_DATA, plane);
for (i=0 ; i<(height << repshift) ; i += reps)
{
for (k=0 ; k<reps ; k++)
{
for (j=0 ; j<(width >> 2) ; j++)
{
backingbuf[(i + k) * 24 + (j << 2) + plane] =
lvid->direct[(y + i + k) * VGA_rowbytes +
(x >> 2) + j];
lvid->direct[(y + i + k) * VGA_rowbytes + (x>>2) + j] =
pbitmap[(i >> repshift) * 24 +
(j << 2) + plane];
}
}
}
}
}
else
{
for (i=0 ; i<(height << repshift) ; i += reps)
{
for (j=0 ; j<reps ; j++)
{
memcpy (&backingbuf[(i + j) * 24],
lvid->direct + x + ((y << repshift) + i + j) *
VGA_rowbytes,
width);
memcpy (lvid->direct + x + ((y << repshift) + i + j) *
VGA_rowbytes,
&pbitmap[(i >> repshift) * width],
width);
}
}
}
}
/*
================
VGA_EndDirectRect
================
*/
void VGA_EndDirectRect (viddef_t *lvid, struct vmode_s *pcurrentmode, int x,
int y, int width, int height)
{
int i, j, k, plane, reps, repshift;
if (!lvid->direct)
return;
if (lvid->aspect > 1.5)
{
reps = 2;
repshift = 1;
}
else
{
reps = 1;
repshift = 0;
}
if (pcurrentmode->planar)
{
for (plane=0 ; plane<4 ; plane++)
{
// select the correct plane for writing
outportb (SC_INDEX, MAP_MASK);
outportb (SC_DATA, 1 << plane);
for (i=0 ; i<(height << repshift) ; i += reps)
{
for (k=0 ; k<reps ; k++)
{
for (j=0 ; j<(width >> 2) ; j++)
{
lvid->direct[(y + i + k) * VGA_rowbytes + (x>>2) + j] =
backingbuf[(i + k) * 24 + (j << 2) + plane];
}
}
}
}
}
else
{
for (i=0 ; i<(height << repshift) ; i += reps)
{
for (j=0 ; j<reps ; j++)
{
memcpy (lvid->direct + x + ((y << repshift) + i + j) *
VGA_rowbytes,
&backingbuf[(i + j) * 24],
width);
}
}
}
}
/*
================
VGA_Init
================
*/
void VGA_Init (void)
{
int i;
// link together all the VGA modes
for (i=0 ; i<(NUMVIDMODES - 1) ; i++)
{
vgavidmodes[i].pnext = &vgavidmodes[i+1];
}
// add the VGA modes at the start of the mode list
vgavidmodes[NUMVIDMODES-1].pnext = pvidmodes;
pvidmodes = &vgavidmodes[0];
numvidmodes += NUMVIDMODES;
}
/*
================
VGA_WaitVsync
================
*/
void VGA_WaitVsync (void)
{
while ((inportb (0x3DA) & 0x08) == 0)
;
}
/*
================
VGA_ClearVideoMem
================
*/
void VGA_ClearVideoMem (int planar)
{
if (planar)
{
// enable all planes for writing
outportb (SC_INDEX, MAP_MASK);
outportb (SC_DATA, 0x0F);
}
Q_memset (VGA_pagebase, 0, VGA_rowbytes * VGA_height);
}
/*
================
VGA_FreeAndAllocVidbuffer
================
*/
qboolean VGA_FreeAndAllocVidbuffer (viddef_t *lvid, int allocnewbuffer)
{
int tsize, tbuffersize;
if (allocnewbuffer)
{
// alloc an extra line in case we want to wrap, and allocate the z-buffer
tbuffersize = (lvid->rowbytes * (lvid->height + 1)) +
(lvid->width * lvid->height * sizeof (*d_pzbuffer));
}
else
{
// just allocate the z-buffer
tbuffersize = lvid->width * lvid->height * sizeof (*d_pzbuffer);
}
tsize = D_SurfaceCacheForRes (lvid->width, lvid->height);
tbuffersize += tsize;
// see if there's enough memory, allowing for the normal mode 0x13 pixel,
// z, and surface buffers
if ((host_parms.memsize - tbuffersize + SURFCACHE_SIZE_AT_320X200 +
0x10000 * 3) < minimum_memory)
{
Con_Printf ("Not enough memory for video mode\n");
VGA_pcurmode = NULL; // so no further accesses to the buffer are
// attempted, particularly when clearing
return false; // not enough memory for mode
}
VGA_buffersize = tbuffersize;
vid_surfcachesize = tsize;
if (d_pzbuffer)
{
D_FlushCaches ();
Hunk_FreeToHighMark (VGA_highhunkmark);
d_pzbuffer = NULL;
}
VGA_highhunkmark = Hunk_HighMark ();
d_pzbuffer = Hunk_HighAllocName (VGA_buffersize, "video");
vid_surfcache = (byte *)d_pzbuffer
+ lvid->width * lvid->height * sizeof (*d_pzbuffer);
if (allocnewbuffer)
{
lvid->buffer = (void *)( (byte *)vid_surfcache + vid_surfcachesize);
lvid->conbuffer = lvid->buffer;
}
return true;
}
/*
================
VGA_CheckAdequateMem
================
*/
qboolean VGA_CheckAdequateMem (int width, int height, int rowbytes,
int allocnewbuffer)
{
int tbuffersize;
tbuffersize = width * height * sizeof (*d_pzbuffer);
if (allocnewbuffer)
{
// alloc an extra line in case we want to wrap, and allocate the z-buffer
tbuffersize += (rowbytes * (height + 1));
}
tbuffersize += D_SurfaceCacheForRes (width, height);
// see if there's enough memory, allowing for the normal mode 0x13 pixel,
// z, and surface buffers
if ((host_parms.memsize - tbuffersize + SURFCACHE_SIZE_AT_320X200 +
0x10000 * 3) < minimum_memory)
{
return false; // not enough memory for mode
}
return true;
}
/*
================
VGA_InitMode
================
*/
int VGA_InitMode (viddef_t *lvid, vmode_t *pcurrentmode)
{
vextra_t *pextra;
pextra = pcurrentmode->pextradata;
if (!VGA_FreeAndAllocVidbuffer (lvid, pextra->vidbuffer))
return -1; // memory alloc failed
if (VGA_pcurmode)
VGA_ClearVideoMem (VGA_pcurmode->planar);
// mode 0x13 is the base for all the Mode X-class mode sets
regs.h.ah = 0;
regs.h.al = 0x13;
dos_int86(0x10);
VGA_pagebase = (void *)real2ptr(0xa0000);
lvid->direct = (pixel_t *)VGA_pagebase;
// set additional registers as needed
VideoRegisterSet (pextra->pregset);
VGA_numpages = 1;
lvid->numpages = VGA_numpages;
VGA_width = (lvid->width + 0x1F) & ~0x1F;
VGA_height = lvid->height;
VGA_planar = pcurrentmode->planar;
if (VGA_planar)
VGA_rowbytes = lvid->rowbytes / 4;
else
VGA_rowbytes = lvid->rowbytes;
VGA_bufferrowbytes = lvid->rowbytes;
lvid->colormap = host_colormap;
lvid->fullbright = 256 - LittleLong (*((int *)lvid->colormap + 2048));
lvid->maxwarpwidth = WARP_WIDTH;
lvid->maxwarpheight = WARP_HEIGHT;
lvid->conbuffer = lvid->buffer;
lvid->conrowbytes = lvid->rowbytes;
lvid->conwidth = lvid->width;
lvid->conheight = lvid->height;
VGA_pcurmode = pcurrentmode;
VGA_ClearVideoMem (pcurrentmode->planar);
if (_vid_wait_override.value)
{
Cvar_SetValue ("vid_wait", (float)VID_WAIT_VSYNC);
}
else
{
Cvar_SetValue ("vid_wait", (float)VID_WAIT_NONE);
}
D_InitCaches (vid_surfcache, vid_surfcachesize);
return 1;
}
/*
================
VGA_SetPalette
================
*/
void VGA_SetPalette(viddef_t *lvid, vmode_t *pcurrentmode, unsigned char *pal)
{
int shiftcomponents=2;
int i;
UNUSED(lvid);
UNUSED(pcurrentmode);
dos_outportb(0x3c8, 0);
for (i=0 ; i<768 ; i++)
outportb(0x3c9, pal[i]>>shiftcomponents);
}
/*
================
VGA_SwapBuffersCopy
================
*/
void VGA_SwapBuffersCopy (viddef_t *lvid, vmode_t *pcurrentmode,
vrect_t *rects)
{
UNUSED(pcurrentmode);
// TODO: can write a dword at a time
// TODO: put in ASM
// TODO: copy only specified rectangles
if (VGA_planar)
{
// TODO: copy only specified rectangles
VGA_UpdatePlanarScreen (lvid->buffer);
}
else
{
while (rects)
{
VGA_UpdateLinearScreen (
lvid->buffer + rects->x + (rects->y * lvid->rowbytes),
VGA_pagebase + rects->x + (rects->y * VGA_rowbytes),
rects->width,
rects->height,
lvid->rowbytes,
VGA_rowbytes);
rects = rects->pnext;
}
}
}
/*
================
VGA_SwapBuffers
================
*/
void VGA_SwapBuffers (viddef_t *lvid, vmode_t *pcurrentmode, vrect_t *rects)
{
UNUSED(lvid);
if (vid_wait.value == VID_WAIT_VSYNC)
VGA_WaitVsync ();
VGA_SwapBuffersCopy (lvid, pcurrentmode, rects);
}