5d05b9d3e9
This ports id Software's Quake to run on the SDL plugin runtime. The source code originated from id under the GPLv2 license. I used https://github.com/ahefner/sdlquake as the base of my port. Performance is, unsurprisingly, not on par with what you're probably used to on PC. I average about 10FPS on ipod6g, but it's still playable. Sound works well enough, but in-game music is not supported. I've written ARM assembly routines for the inner sound loop. Make sure you turn the "brightness" all the way down, or colors will look funky. To run, extract Quake's data files to /.rockbox/quake. Have fun! Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
478 lines
9.3 KiB
C
478 lines
9.3 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//
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// vid_vga.c: VGA-specific DOS video stuff
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//
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// TODO: proper handling of page-swap failure
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#include <dos.h>
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#include "quakedef.h"
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#include "d_local.h"
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#include "dosisms.h"
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#include "vid_dos.h"
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#include <dpmi.h>
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extern regs_t regs;
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int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes;
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byte *VGA_pagebase;
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vmode_t *VGA_pcurmode;
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static int VGA_planar;
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static int VGA_numpages;
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static int VGA_buffersize;
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void *vid_surfcache;
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int vid_surfcachesize;
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int VGA_highhunkmark;
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#include "vgamodes.h"
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#define NUMVIDMODES (sizeof(vgavidmodes) / sizeof(vgavidmodes[0]))
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void VGA_UpdatePlanarScreen (void *srcbuffer);
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static byte backingbuf[48*24];
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/*
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================
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VGA_BeginDirectRect
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================
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*/
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void VGA_BeginDirectRect (viddef_t *lvid, struct vmode_s *pcurrentmode, int x,
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int y, byte *pbitmap, int width, int height)
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{
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int i, j, k, plane, reps, repshift;
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if (!lvid->direct)
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return;
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if (lvid->aspect > 1.5)
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{
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reps = 2;
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repshift = 1;
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}
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else
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{
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reps = 1;
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repshift = 0;
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}
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if (pcurrentmode->planar)
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{
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for (plane=0 ; plane<4 ; plane++)
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{
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// select the correct plane for reading and writing
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outportb (SC_INDEX, MAP_MASK);
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outportb (SC_DATA, 1 << plane);
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outportb (GC_INDEX, READ_MAP);
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outportb (GC_DATA, plane);
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for (i=0 ; i<(height << repshift) ; i += reps)
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{
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for (k=0 ; k<reps ; k++)
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{
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for (j=0 ; j<(width >> 2) ; j++)
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{
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backingbuf[(i + k) * 24 + (j << 2) + plane] =
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lvid->direct[(y + i + k) * VGA_rowbytes +
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(x >> 2) + j];
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lvid->direct[(y + i + k) * VGA_rowbytes + (x>>2) + j] =
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pbitmap[(i >> repshift) * 24 +
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(j << 2) + plane];
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}
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}
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}
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}
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}
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else
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{
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for (i=0 ; i<(height << repshift) ; i += reps)
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{
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for (j=0 ; j<reps ; j++)
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{
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memcpy (&backingbuf[(i + j) * 24],
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lvid->direct + x + ((y << repshift) + i + j) *
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VGA_rowbytes,
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width);
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memcpy (lvid->direct + x + ((y << repshift) + i + j) *
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VGA_rowbytes,
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&pbitmap[(i >> repshift) * width],
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width);
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}
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}
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}
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}
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/*
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================
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VGA_EndDirectRect
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================
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*/
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void VGA_EndDirectRect (viddef_t *lvid, struct vmode_s *pcurrentmode, int x,
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int y, int width, int height)
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{
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int i, j, k, plane, reps, repshift;
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if (!lvid->direct)
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return;
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if (lvid->aspect > 1.5)
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{
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reps = 2;
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repshift = 1;
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}
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else
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{
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reps = 1;
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repshift = 0;
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}
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if (pcurrentmode->planar)
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{
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for (plane=0 ; plane<4 ; plane++)
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{
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// select the correct plane for writing
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outportb (SC_INDEX, MAP_MASK);
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outportb (SC_DATA, 1 << plane);
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for (i=0 ; i<(height << repshift) ; i += reps)
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{
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for (k=0 ; k<reps ; k++)
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{
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for (j=0 ; j<(width >> 2) ; j++)
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{
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lvid->direct[(y + i + k) * VGA_rowbytes + (x>>2) + j] =
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backingbuf[(i + k) * 24 + (j << 2) + plane];
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}
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}
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}
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}
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}
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else
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{
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for (i=0 ; i<(height << repshift) ; i += reps)
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{
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for (j=0 ; j<reps ; j++)
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{
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memcpy (lvid->direct + x + ((y << repshift) + i + j) *
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VGA_rowbytes,
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&backingbuf[(i + j) * 24],
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width);
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}
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}
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}
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}
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/*
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================
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VGA_Init
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================
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*/
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void VGA_Init (void)
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{
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int i;
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// link together all the VGA modes
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for (i=0 ; i<(NUMVIDMODES - 1) ; i++)
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{
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vgavidmodes[i].pnext = &vgavidmodes[i+1];
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}
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// add the VGA modes at the start of the mode list
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vgavidmodes[NUMVIDMODES-1].pnext = pvidmodes;
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pvidmodes = &vgavidmodes[0];
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numvidmodes += NUMVIDMODES;
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}
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/*
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================
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VGA_WaitVsync
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================
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*/
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void VGA_WaitVsync (void)
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{
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while ((inportb (0x3DA) & 0x08) == 0)
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;
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}
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/*
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================
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VGA_ClearVideoMem
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================
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*/
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void VGA_ClearVideoMem (int planar)
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{
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if (planar)
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{
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// enable all planes for writing
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outportb (SC_INDEX, MAP_MASK);
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outportb (SC_DATA, 0x0F);
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}
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Q_memset (VGA_pagebase, 0, VGA_rowbytes * VGA_height);
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}
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/*
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================
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VGA_FreeAndAllocVidbuffer
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================
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*/
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qboolean VGA_FreeAndAllocVidbuffer (viddef_t *lvid, int allocnewbuffer)
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{
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int tsize, tbuffersize;
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if (allocnewbuffer)
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{
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// alloc an extra line in case we want to wrap, and allocate the z-buffer
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tbuffersize = (lvid->rowbytes * (lvid->height + 1)) +
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(lvid->width * lvid->height * sizeof (*d_pzbuffer));
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}
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else
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{
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// just allocate the z-buffer
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tbuffersize = lvid->width * lvid->height * sizeof (*d_pzbuffer);
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}
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tsize = D_SurfaceCacheForRes (lvid->width, lvid->height);
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tbuffersize += tsize;
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// see if there's enough memory, allowing for the normal mode 0x13 pixel,
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// z, and surface buffers
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if ((host_parms.memsize - tbuffersize + SURFCACHE_SIZE_AT_320X200 +
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0x10000 * 3) < minimum_memory)
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{
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Con_Printf ("Not enough memory for video mode\n");
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VGA_pcurmode = NULL; // so no further accesses to the buffer are
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// attempted, particularly when clearing
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return false; // not enough memory for mode
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}
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VGA_buffersize = tbuffersize;
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vid_surfcachesize = tsize;
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if (d_pzbuffer)
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{
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D_FlushCaches ();
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Hunk_FreeToHighMark (VGA_highhunkmark);
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d_pzbuffer = NULL;
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}
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VGA_highhunkmark = Hunk_HighMark ();
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d_pzbuffer = Hunk_HighAllocName (VGA_buffersize, "video");
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vid_surfcache = (byte *)d_pzbuffer
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+ lvid->width * lvid->height * sizeof (*d_pzbuffer);
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if (allocnewbuffer)
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{
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lvid->buffer = (void *)( (byte *)vid_surfcache + vid_surfcachesize);
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lvid->conbuffer = lvid->buffer;
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}
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return true;
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}
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/*
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================
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VGA_CheckAdequateMem
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================
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*/
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qboolean VGA_CheckAdequateMem (int width, int height, int rowbytes,
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int allocnewbuffer)
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{
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int tbuffersize;
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tbuffersize = width * height * sizeof (*d_pzbuffer);
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if (allocnewbuffer)
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{
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// alloc an extra line in case we want to wrap, and allocate the z-buffer
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tbuffersize += (rowbytes * (height + 1));
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}
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tbuffersize += D_SurfaceCacheForRes (width, height);
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// see if there's enough memory, allowing for the normal mode 0x13 pixel,
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// z, and surface buffers
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if ((host_parms.memsize - tbuffersize + SURFCACHE_SIZE_AT_320X200 +
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0x10000 * 3) < minimum_memory)
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{
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return false; // not enough memory for mode
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}
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return true;
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}
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/*
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================
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VGA_InitMode
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================
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*/
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int VGA_InitMode (viddef_t *lvid, vmode_t *pcurrentmode)
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{
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vextra_t *pextra;
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pextra = pcurrentmode->pextradata;
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if (!VGA_FreeAndAllocVidbuffer (lvid, pextra->vidbuffer))
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return -1; // memory alloc failed
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if (VGA_pcurmode)
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VGA_ClearVideoMem (VGA_pcurmode->planar);
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// mode 0x13 is the base for all the Mode X-class mode sets
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regs.h.ah = 0;
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regs.h.al = 0x13;
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dos_int86(0x10);
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VGA_pagebase = (void *)real2ptr(0xa0000);
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lvid->direct = (pixel_t *)VGA_pagebase;
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// set additional registers as needed
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VideoRegisterSet (pextra->pregset);
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VGA_numpages = 1;
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lvid->numpages = VGA_numpages;
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VGA_width = (lvid->width + 0x1F) & ~0x1F;
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VGA_height = lvid->height;
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VGA_planar = pcurrentmode->planar;
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if (VGA_planar)
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VGA_rowbytes = lvid->rowbytes / 4;
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else
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VGA_rowbytes = lvid->rowbytes;
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VGA_bufferrowbytes = lvid->rowbytes;
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lvid->colormap = host_colormap;
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lvid->fullbright = 256 - LittleLong (*((int *)lvid->colormap + 2048));
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lvid->maxwarpwidth = WARP_WIDTH;
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lvid->maxwarpheight = WARP_HEIGHT;
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lvid->conbuffer = lvid->buffer;
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lvid->conrowbytes = lvid->rowbytes;
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lvid->conwidth = lvid->width;
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lvid->conheight = lvid->height;
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VGA_pcurmode = pcurrentmode;
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VGA_ClearVideoMem (pcurrentmode->planar);
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if (_vid_wait_override.value)
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{
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Cvar_SetValue ("vid_wait", (float)VID_WAIT_VSYNC);
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}
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else
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{
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Cvar_SetValue ("vid_wait", (float)VID_WAIT_NONE);
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}
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D_InitCaches (vid_surfcache, vid_surfcachesize);
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return 1;
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}
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/*
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================
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VGA_SetPalette
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================
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*/
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void VGA_SetPalette(viddef_t *lvid, vmode_t *pcurrentmode, unsigned char *pal)
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{
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int shiftcomponents=2;
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int i;
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UNUSED(lvid);
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UNUSED(pcurrentmode);
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dos_outportb(0x3c8, 0);
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for (i=0 ; i<768 ; i++)
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outportb(0x3c9, pal[i]>>shiftcomponents);
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}
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/*
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================
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VGA_SwapBuffersCopy
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================
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*/
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void VGA_SwapBuffersCopy (viddef_t *lvid, vmode_t *pcurrentmode,
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vrect_t *rects)
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{
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UNUSED(pcurrentmode);
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// TODO: can write a dword at a time
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// TODO: put in ASM
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// TODO: copy only specified rectangles
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if (VGA_planar)
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{
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// TODO: copy only specified rectangles
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VGA_UpdatePlanarScreen (lvid->buffer);
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}
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else
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{
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while (rects)
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{
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VGA_UpdateLinearScreen (
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lvid->buffer + rects->x + (rects->y * lvid->rowbytes),
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VGA_pagebase + rects->x + (rects->y * VGA_rowbytes),
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rects->width,
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rects->height,
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lvid->rowbytes,
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VGA_rowbytes);
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rects = rects->pnext;
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}
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}
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}
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/*
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================
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VGA_SwapBuffers
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================
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*/
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void VGA_SwapBuffers (viddef_t *lvid, vmode_t *pcurrentmode, vrect_t *rects)
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{
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UNUSED(lvid);
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if (vid_wait.value == VID_WAIT_VSYNC)
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VGA_WaitVsync ();
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VGA_SwapBuffersCopy (lvid, pcurrentmode, rects);
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}
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