Rockbox
3e2b50ed3b
This library allows events to be subscribed / recieved within a lua script most events in rb are synchronous so flags are set and later checked by a secondary thread to make them (semi?) asynchronous. There are a few caveats to be aware of: FIRST, The main lua state is halted till the lua callback(s) are finished Yielding will not return control to your script from within a callback Also, subsequent callbacks may be delayed by the code in your lua callback SECOND, You must store the value returned from the event_register function you might get away with it for a bit but gc will destroy your callback eventually if you do not store the event THIRD, You only get one cb per event type ["action", "button", "custom", "playback", "timer"] (Re-registration of an event overwrites the previous one) Usage: possible events =["action", "button", "custom", "playback", "timer"] local evX = rockev.register("event", cb_function, [timeout / flags]) cb_function([id] [, data]) ... end rockev.suspend(["event"/nil][true/false]) passing nil affects all events stops event from executing, any but the last event before re-enabling will be lost, passing false, unregistering or re-registering an event will clear the suspend rockev.trigger("event", [true/false], [id]) sets an event to triggered, NOTE!, CUSTOM_EVENT must be unset manually id is only passed to callback by custom and playback events rockev.unregister(evX) Use unregister(evX) to remove an event Unregistering is not necessary before script end, it will be cleaned up on script exit Change-Id: Iea12a5cc0c0295b955dcc1cdf2eec835ca7e354d |
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android | ||
apps | ||
backdrops | ||
bootloader | ||
debian | ||
docs | ||
firmware | ||
flash | ||
fonts | ||
gdb | ||
icons | ||
lib | ||
manual | ||
packaging | ||
rbutil | ||
tools | ||
uisimulator | ||
utils | ||
wps | ||
.gitattributes | ||
.gitignore |
__________ __ ___. Open \______ \ ____ ____ | | _\_ |__ _______ ___ Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ \/ \/ \/ \/ \/ Build Your Own Rockbox 1. Clone 'rockbox' from git (or extract a downloaded archive). $ git clone git://git.rockbox.org/rockbox or $ tar xjf rockbox.tar.bz2 2. Create a build directory, preferably in the same directory as the firmware/ and apps/ directories. This is where all generated files will be written. $ cd rockbox $ mkdir build $ cd build 3. Make sure you have sh/arm/m68k-elf-gcc and siblings in the PATH. Make sure that you have 'perl' in your PATH too. Your gcc cross compiler needs to be a particular version depending on what player you are compiling for. These can be acquired with the rockboxdev.sh script in the /tools/ folder of the source, or will have been included if you've installed one of the toolchains or development environments provided at http://www.rockbox.org/ $ which sh-elf-gcc $ which perl 4. In your build directory, run the 'tools/configure' script and enter what target you want to build for and if you want a debug version or not (and a few more questions). It'll prompt you. The debug version is for making a gdb version out of it. It is only useful if you run gdb towards your target Archos. $ ../tools/configure 5. *ploink*. Now you have got a Makefile generated for you. 6. Run 'make' and soon the necessary pieces from the firmware and the apps directories have been compiled, linked and scrambled for you. $ make $ make zip 7. unzip the rockbox.zip on your music player, reboot it and *smile*. If you want to build for more than one target, just create several build directories and create a setup for each target: $ mkdir build-fmrecorder $ cd build-fmrecorder $ ../tools/configure $ mkdir build-player $ cd build-player $ ../tools/configure Questions anyone? Ask on the mailing list. We'll be happy to help you!