f47aa584a8
An allocation is pinned by calling buflib_pin() to up its pin count. The pin count is like a reference count: when above 0, buflib won't move the allocation and won't call its move callbacks. This makes it safe to hold the pointer returned by buflib_get_data() across yields or allocations. Note that pinned allocations can still shrink because there are some use cases where this would be valid, if buffer users coordinate with the shrink callback. Change-Id: I0d0c2a8ac7d891d3ad6b3d0eb80c5b5a1b4b9a9d
386 lines
14 KiB
C
386 lines
14 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* This is a memory allocator designed to provide reasonable management of free
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* space and fast access to allocated data. More than one allocator can be used
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* at a time by initializing multiple contexts.
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*
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* Copyright (C) 2009 Andrew Mahone
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* Copyright (C) 2011 Thomas Martitz
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef _BUFLIB_H_
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#define _BUFLIB_H_
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#include <stdint.h>
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#include <stdbool.h>
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#include <string.h>
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/* enable single block debugging */
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#define BUFLIB_DEBUG_BLOCK_SINGLE
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union buflib_data
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{
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intptr_t val; /* length of the block in n*sizeof(union buflib_data).
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Includes buflib metadata overhead. A negative value
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indicates block is unallocated */
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volatile unsigned pincount; /* number of pins */
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struct buflib_callbacks* ops; /* callback functions for move and shrink. Can be NULL */
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char* alloc; /* start of allocated memory area */
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union buflib_data *handle; /* pointer to entry in the handle table.
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Used during compaction for fast lookup */
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uint32_t crc; /* checksum of this data to detect corruption */
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};
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struct buflib_context
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{
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union buflib_data *handle_table;
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union buflib_data *first_free_handle;
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union buflib_data *last_handle;
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union buflib_data *buf_start;
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union buflib_data *alloc_end;
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bool compact;
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};
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/**
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* This declares the minimal overhead that is required per alloc. These
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* are bytes that are allocated from the context's pool in addition
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* to the actually requested number of bytes.
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*
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* The total number of bytes consumed by an allocation is
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* BUFLIB_ALLOC_OVERHEAD + requested bytes + strlen(<name passed to
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* buflib_alloc_ex()) + pad to pointer size
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*/
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#define BUFLIB_ALLOC_OVERHEAD (5*sizeof(union buflib_data))
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/**
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* Callbacks used by the buflib to inform allocation that compaction
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* is happening (before data is moved)
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*
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* Note that buflib tries to move to satisfy new allocations before shrinking.
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* So if you have something to resize try to do it outside of the callback.
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*
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* Regardless of the above, if the allocation is SHRINKABLE, but not
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* MUST_NOT_MOVE buflib will move the allocation before even attempting to
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* shrink.
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*/
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struct buflib_callbacks {
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/**
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* This is called before data is moved. Use this to fix up any cached
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* pointers pointing to inside the allocation. The size is unchanged.
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*
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* This is not needed if you don't cache the data pointer (but always
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* call buflib_get_data()) and don't pass pointer to the data to yielding
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* functions.
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*
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* handle: The corresponding handle
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* current: The current start of the allocation
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* new: The new start of the allocation, after data movement
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*
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* Return: Return BUFLIB_CB_OK, or BUFLIB_CB_CANNOT_MOVE if movement
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* is impossible at this moment.
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*
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* If NULL: this allocation must not be moved around
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* by the buflib when compaction occurs. Attention: Don't confuse
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* that with passing NULL for the whole callback structure
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* to buflib_alloc_ex(). This would enable moving buffers by default.
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* You have to pass NULL inside the "struct buflib_callbacks" structure.
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*/
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int (*move_callback)(int handle, void* current, void* new);
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/**
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* This is called when the buflib desires to shrink a buffer
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* in order to satisfy new allocation. This happens when buflib runs
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* out of memory, e.g. because buflib_alloc_maximum() was called.
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* Move data around as you need to make space and call core_shrink() as
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* appropriate from within the callback to complete the shrink operation.
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* buflib will not move data as part of shrinking.
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*
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* hint: bit mask containing hints on how shrinking is desired (see below)
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* handle: The corresponding handle
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* start: The old start of the allocation
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*
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* Return: Return BUFLIB_CB_OK, or BUFLIB_CB_CANNOT_SHRINK if shirinking
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* is impossible at this moment.
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*
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* if NULL: this allocation cannot be resized.
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* It is recommended that allocation that must not move are
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* at least shrinkable
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*/
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int (*shrink_callback)(int handle, unsigned hints, void* start, size_t old_size);
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/**
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* This is called when special steps must be taken for synchronization
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* both before the move_callback is called and after the data has been
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* moved.
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*/
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void (*sync_callback)(int handle, bool sync_on);
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};
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/** A set of all NULL callbacks for use with allocations that need to stay
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* locked in RAM and not moved or shrunk. These type of allocations should
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* be avoided as much as possible to avoid memory fragmentation but it can
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* suitable for short-lived allocations. */
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extern struct buflib_callbacks buflib_ops_locked;
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#define BUFLIB_SHRINK_SIZE_MASK (~BUFLIB_SHRINK_POS_MASK)
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#define BUFLIB_SHRINK_POS_FRONT (1u<<31)
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#define BUFLIB_SHRINK_POS_BACK (1u<<30)
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#define BUFLIB_SHRINK_POS_MASK (BUFLIB_SHRINK_POS_FRONT|BUFLIB_SHRINK_POS_BACK)
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/**
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* Possible return values for the callbacks, some of them can cause
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* compaction to fail and therefore new allocations to fail
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*/
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/* Everything alright */
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#define BUFLIB_CB_OK 0
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/* Tell buflib that moving failed. Buflib may retry to move at any point */
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#define BUFLIB_CB_CANNOT_MOVE 1
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/* Tell buflib that resizing failed, possibly future making allocations fail */
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#define BUFLIB_CB_CANNOT_SHRINK 1
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/**
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* Initializes buflib with a caller allocated context instance and memory pool.
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*
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* The buflib_context instance needs to be passed to every other buflib
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* function. It's should be considered opaque, even though it is not yet
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* (that's to make inlining core_get_data() possible). The documentation
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* of the other functions will not describe the context
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* instance parameter further as it's obligatory.
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*
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* context: The new buflib instance to be initialized, allocated by the caller
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* size: The size of the memory pool
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*/
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void buflib_init(struct buflib_context *context, void *buf, size_t size);
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/**
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* Returns the amount of unallocated bytes. It does not mean this amount
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* can be actually allocated because they might not be contiguous.
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*
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* Returns: The number of unallocated bytes in the memory pool.
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*/
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size_t buflib_available(struct buflib_context *ctx);
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/**
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* Returns the biggest possible allocation that can be determined to succeed.
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*
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* Returns: The amount of bytes of the biggest unallocated, contiguous region.
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*/
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size_t buflib_allocatable(struct buflib_context *ctx);
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/**
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* Relocates the fields in *ctx to the new buffer position pointed to by buf.
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* This does _not_ move any data but updates the pointers. The data has
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* to be moved afterwards manually and only if this function returned true.
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*
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* This is intended to be called from within a move_callback(), for
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* buflib-on-buflib scenarios (i.e. a new buflib instance backed by a buffer
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* that was allocated by another buflib instance). Be aware that if the parent
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* move_callback() moves the underlying buffer _no_ move_callback() of the
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* underlying buffer are called.
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*
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* Returns true of the relocation was successful. If it returns false no
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* change to *ctx was made.
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*/
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bool buflib_context_relocate(struct buflib_context *ctx, void *buf);
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/**
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* Allocates memory from buflib's memory pool
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*
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* size: How many bytes to allocate
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*
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* This function passes NULL for the callback structure "ops", so buffers
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* are movable. Don't pass them to functions that yield().
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*
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* Returns: A positive integer handle identifying this allocation, or
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* a negative value on error (0 is also not a valid handle)
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*/
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int buflib_alloc(struct buflib_context *context, size_t size);
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/**
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* Allocates memory from the buflib's memory pool with additional callbacks
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* and flags
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*
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* name: A string identifier giving this allocation a name
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* size: How many bytes to allocate
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* ops: a struct with pointers to callback functions (see above).
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* if "ops" is NULL: Buffer is movable.
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*
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* Returns: A positive integer handle identifying this allocation, or
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* a negative value on error (0 is also not a valid handle)
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*/
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int buflib_alloc_ex(struct buflib_context *ctx, size_t size, const char *name,
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struct buflib_callbacks *ops);
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/**
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* Gets all available memory from buflib, for temporary use.
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*
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* Since this effectively makes all future allocations fail (unless
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* another allocation is freed in the meantime), you should definitely provide
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* a shrink callback if you plan to hold the buffer for a longer period. This
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* will allow buflib to permit allocations by shrinking the buffer returned by
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* this function.
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*
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* Note that this might return many more bytes than buflib_available() or
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* buflib_allocatable() return, because it aggressively compacts the pool
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* and even shrinks other allocations. However, do not depend on this behavior,
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* it may change.
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*
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* name: A string identifier giving this allocation a name
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* size: The actual size will be returned into size
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* ops: a struct with pointers to callback functions
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*
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* Returns: A positive integer handle identifying this allocation, or
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* a negative value on error (0 is also not a valid handle)
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*/
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int buflib_alloc_maximum(struct buflib_context* ctx, const char* name,
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size_t *size, struct buflib_callbacks *ops);
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/**
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* Queries the data pointer for the given handle. It's actually a cheap
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* operation, don't hesitate using it extensively.
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*
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* Notice that you need to re-query after every direct or indirect yield(),
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* because compaction can happen by other threads which may get your data
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* moved around (or you can get notified about changes by callbacks,
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* see further above).
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*
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* handle: The handle corresponding to the allocation
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*
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* Returns: The start pointer of the allocation
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*/
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#ifdef DEBUG
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void* buflib_get_data(struct buflib_context *ctx, int handle);
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#else
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static inline void* buflib_get_data(struct buflib_context *ctx, int handle)
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{
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return (void*)(ctx->handle_table[-handle].alloc);
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}
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#endif
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/**
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* Shrink the memory allocation associated with the given handle
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* Mainly intended to be used with the shrink callback, but it can also
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* be called outside as well, e.g. to give back buffer space allocated
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* with buflib_alloc_maximum().
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*
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* Note that you must move/copy data around yourself before calling this,
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* buflib will not do this as part of shrinking.
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*
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* handle: The handle identifying this allocation
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* new_start: the new start of the allocation
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* new_size: the new size of the allocation
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*
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* Returns: true if shrinking was successful. Otherwise it returns false,
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* without having modified memory.
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*
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*/
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bool buflib_shrink(struct buflib_context *ctx, int handle, void* newstart, size_t new_size);
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/**
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* Increment the pin count for a handle. When pinned the handle will not
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* be moved and move callbacks will not be triggered, allowing a pointer
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* to the buffer to be kept across yields or used for I/O.
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*
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* Note that shrink callbacks can still be invoked for pinned handles.
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*/
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void buflib_pin(struct buflib_context *ctx, int handle);
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/**
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* Decrement the pin count for a handle.
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*/
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void buflib_unpin(struct buflib_context *ctx, int handle);
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/**
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* Get the current pin count of a handle. Zero means the handle is not pinned.
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*/
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unsigned buflib_pin_count(struct buflib_context *ctx, int handle);
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/**
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* Frees memory associated with the given handle
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*
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* Returns: 0 (to invalidate handles in one line, 0 is not a valid handle)
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*/
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int buflib_free(struct buflib_context *context, int handle);
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/**
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* Moves the underlying buflib buffer up by size bytes (as much as
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* possible for size == 0) without moving the end. This effectively
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* reduces the available space by taking away manageable space from the
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* front. This space is not available for new allocations anymore.
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*
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* To make space available in the front, everything is moved up.
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* It does _NOT_ call the move callbacks
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*
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*
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* size: size in bytes to move the buffer up (take away). The actual
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* bytes moved is returned in this
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* Returns: The new start of the underlying buflib buffer
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*/
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void* buflib_buffer_out(struct buflib_context *ctx, size_t *size);
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/**
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* Moves the underlying buflib buffer down by size bytes without
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* moving the end. This grows the buflib buffer by adding space to the front.
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* The new bytes are available for new allocations.
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*
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* Everything is moved down, and the new free space will be in the middle.
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* It does _NOT_ call the move callbacks.
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*
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* size: size in bytes to move the buffer down (new free space)
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*/
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void buflib_buffer_in(struct buflib_context *ctx, int size);
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/* debugging */
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/**
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* Returns the name, as given to buflib_alloc() and buflib_allloc_ex(), of the
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* allocation associated with the given handle. As naming allocations
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* is optional, there might be no name associated.
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*
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* handle: The handle indicating the allocation
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*
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* Returns: A pointer to the string identifier of the allocation, or NULL
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* if none was specified with buflib_alloc_ex().
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*/
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const char* buflib_get_name(struct buflib_context *ctx, int handle);
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/**
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* Gets the number of blocks in the entire buffer, allocated or unallocated
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*
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* Only available if BUFLIB_DEBUG_BLOCK_SIGNLE is defined
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*/
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int buflib_get_num_blocks(struct buflib_context *ctx);
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/**
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* Print information about a single block as indicated by block_num
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* into buf
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*
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* buflib_get_num_blocks() beforehand to get the total number of blocks,
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* as passing an block_num higher than that is undefined
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*
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* Only available if BUFLIB_DEBUG_BLOCK_SIGNLE is defined
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*/
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void buflib_print_block_at(struct buflib_context *ctx, int block_num,
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char* buf, size_t bufsize);
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/**
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* Check integrity of given buflib context
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*/
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void buflib_check_valid(struct buflib_context *ctx);
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#endif
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