2acc0ac542
later. We still need to hunt down snippets used that are not. 1324 modified files... http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
448 lines
11 KiB
C
448 lines
11 KiB
C
/***************************************************************************
|
|
* __________ __ ___.
|
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
* \/ \/ \/ \/ \/
|
|
* $Id$
|
|
*
|
|
* Copyright (C) 2002 Itai Shaked
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
|
* KIND, either express or implied.
|
|
*
|
|
****************************************************************************/
|
|
|
|
/*
|
|
Snake!
|
|
|
|
by Itai Shaked
|
|
|
|
ok, a little explanation -
|
|
board holds the snake and apple position - 1+ - snake body (the number
|
|
represents the age [1 is the snake's head]).
|
|
-1 is an apple, and 0 is a clear spot.
|
|
dir is the current direction of the snake - 0=up, 1=right, 2=down, 3=left;
|
|
|
|
*/
|
|
|
|
#include "plugin.h"
|
|
#ifdef HAVE_LCD_BITMAP
|
|
|
|
PLUGIN_HEADER
|
|
|
|
/* variable button definitions */
|
|
#if CONFIG_KEYPAD == RECORDER_PAD
|
|
#define SNAKE_QUIT BUTTON_OFF
|
|
#define SNAKE_LEFT BUTTON_LEFT
|
|
#define SNAKE_RIGHT BUTTON_RIGHT
|
|
#define SNAKE_UP BUTTON_UP
|
|
#define SNAKE_DOWN BUTTON_DOWN
|
|
#define SNAKE_PLAYPAUSE BUTTON_PLAY
|
|
|
|
#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
|
|
#define SNAKE_QUIT BUTTON_OFF
|
|
#define SNAKE_LEFT BUTTON_LEFT
|
|
#define SNAKE_RIGHT BUTTON_RIGHT
|
|
#define SNAKE_UP BUTTON_UP
|
|
#define SNAKE_DOWN BUTTON_DOWN
|
|
#define SNAKE_PLAYPAUSE BUTTON_SELECT
|
|
|
|
#elif CONFIG_KEYPAD == ONDIO_PAD
|
|
#define SNAKE_QUIT BUTTON_OFF
|
|
#define SNAKE_LEFT BUTTON_LEFT
|
|
#define SNAKE_RIGHT BUTTON_RIGHT
|
|
#define SNAKE_UP BUTTON_UP
|
|
#define SNAKE_DOWN BUTTON_DOWN
|
|
#define SNAKE_PLAYPAUSE BUTTON_MENU
|
|
|
|
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
|
|
(CONFIG_KEYPAD == IRIVER_H300_PAD)
|
|
#define SNAKE_QUIT BUTTON_OFF
|
|
#define SNAKE_LEFT BUTTON_LEFT
|
|
#define SNAKE_RIGHT BUTTON_RIGHT
|
|
#define SNAKE_UP BUTTON_UP
|
|
#define SNAKE_DOWN BUTTON_DOWN
|
|
#define SNAKE_PLAYPAUSE BUTTON_ON
|
|
|
|
#define SNAKE_RC_QUIT BUTTON_RC_STOP
|
|
|
|
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
|
|
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
|
|
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
|
|
#define SNAKE_QUIT (BUTTON_SELECT|BUTTON_MENU)
|
|
#define SNAKE_LEFT BUTTON_LEFT
|
|
#define SNAKE_RIGHT BUTTON_RIGHT
|
|
#define SNAKE_UP BUTTON_MENU
|
|
#define SNAKE_DOWN BUTTON_PLAY
|
|
#define SNAKE_PLAYPAUSE BUTTON_SELECT
|
|
|
|
#elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
|
|
#define SNAKE_QUIT BUTTON_POWER
|
|
#define SNAKE_LEFT BUTTON_LEFT
|
|
#define SNAKE_RIGHT BUTTON_RIGHT
|
|
#define SNAKE_UP BUTTON_UP
|
|
#define SNAKE_DOWN BUTTON_DOWN
|
|
#define SNAKE_PLAYPAUSE BUTTON_PLAY
|
|
|
|
#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
|
|
#define SNAKE_QUIT BUTTON_POWER
|
|
#define SNAKE_LEFT BUTTON_LEFT
|
|
#define SNAKE_RIGHT BUTTON_RIGHT
|
|
#define SNAKE_UP BUTTON_UP
|
|
#define SNAKE_DOWN BUTTON_DOWN
|
|
#define SNAKE_PLAYPAUSE BUTTON_SELECT
|
|
|
|
#elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
|
|
(CONFIG_KEYPAD == SANSA_C200_PAD)
|
|
#define SNAKE_QUIT BUTTON_POWER
|
|
#define SNAKE_LEFT BUTTON_LEFT
|
|
#define SNAKE_RIGHT BUTTON_RIGHT
|
|
#define SNAKE_UP BUTTON_UP
|
|
#define SNAKE_DOWN BUTTON_DOWN
|
|
#define SNAKE_PLAYPAUSE BUTTON_SELECT
|
|
|
|
#elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
|
|
#define SNAKE_QUIT BUTTON_POWER
|
|
#define SNAKE_LEFT BUTTON_LEFT
|
|
#define SNAKE_RIGHT BUTTON_RIGHT
|
|
#define SNAKE_UP BUTTON_SCROLL_UP
|
|
#define SNAKE_DOWN BUTTON_SCROLL_DOWN
|
|
#define SNAKE_PLAYPAUSE BUTTON_PLAY
|
|
|
|
#elif (CONFIG_KEYPAD == GIGABEAT_S_PAD)
|
|
#define SNAKE_QUIT BUTTON_BACK
|
|
#define SNAKE_LEFT BUTTON_LEFT
|
|
#define SNAKE_RIGHT BUTTON_RIGHT
|
|
#define SNAKE_UP BUTTON_UP
|
|
#define SNAKE_DOWN BUTTON_DOWN
|
|
#define SNAKE_PLAYPAUSE BUTTON_SELECT
|
|
|
|
#elif (CONFIG_KEYPAD == MROBE100_PAD)
|
|
#define SNAKE_QUIT BUTTON_POWER
|
|
#define SNAKE_LEFT BUTTON_LEFT
|
|
#define SNAKE_RIGHT BUTTON_RIGHT
|
|
#define SNAKE_UP BUTTON_UP
|
|
#define SNAKE_DOWN BUTTON_DOWN
|
|
#define SNAKE_PLAYPAUSE BUTTON_SELECT
|
|
|
|
#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
|
|
#define SNAKE_QUIT BUTTON_RC_REC
|
|
#define SNAKE_LEFT BUTTON_RC_REW
|
|
#define SNAKE_RIGHT BUTTON_RC_FF
|
|
#define SNAKE_UP BUTTON_RC_VOL_UP
|
|
#define SNAKE_DOWN BUTTON_RC_VOL_DOWN
|
|
#define SNAKE_PLAYPAUSE BUTTON_RC_PLAY
|
|
|
|
#define SNAKE_RC_QUIT BUTTON_REC
|
|
|
|
#elif (CONFIG_KEYPAD == COWOND2_PAD)
|
|
#define SNAKE_QUIT BUTTON_POWER
|
|
|
|
#else
|
|
#error No keymap defined!
|
|
#endif
|
|
|
|
#ifdef HAVE_TOUCHPAD
|
|
#ifndef SNAKE_QUIT
|
|
#define SNAKE_QUIT BUTTON_TOPLEFT
|
|
#endif
|
|
#ifndef SNAKE_LEFT
|
|
#define SNAKE_LEFT BUTTON_MIDLEFT
|
|
#endif
|
|
#ifndef SNAKE_RIGHT
|
|
#define SNAKE_RIGHT BUTTON_MIDRIGHT
|
|
#endif
|
|
#ifndef SNAKE_UP
|
|
#define SNAKE_UP BUTTON_TOPMIDDLE
|
|
#endif
|
|
#ifndef SNAKE_DOWN
|
|
#define SNAKE_DOWN BUTTON_BOTTOMMIDDLE
|
|
#endif
|
|
#ifndef SNAKE_PLAYPAUSE
|
|
#define SNAKE_PLAYPAUSE BUTTON_CENTER
|
|
#endif
|
|
#endif
|
|
|
|
#define BOARD_WIDTH (LCD_WIDTH/4)
|
|
#define BOARD_HEIGHT (LCD_HEIGHT/4)
|
|
|
|
static int board[BOARD_WIDTH][BOARD_HEIGHT],snakelength;
|
|
static unsigned int score,hiscore=0,level=1;
|
|
static short dir,frames,apple,dead=0;
|
|
static const struct plugin_api* rb;
|
|
|
|
void die (void)
|
|
{
|
|
char pscore[17];
|
|
rb->lcd_clear_display();
|
|
rb->snprintf(pscore,sizeof(pscore),"Your score: %d",score);
|
|
rb->lcd_puts(0,0,"Oops...");
|
|
rb->lcd_puts(0,1, pscore);
|
|
if (score>hiscore) {
|
|
hiscore=score;
|
|
rb->lcd_puts(0,2,"New High Score!");
|
|
}
|
|
else {
|
|
rb->snprintf(pscore,sizeof(pscore),"High Score: %d",hiscore);
|
|
rb->lcd_puts(0,2,pscore);
|
|
}
|
|
rb->lcd_update();
|
|
rb->sleep(3*HZ);
|
|
dead=1;
|
|
}
|
|
|
|
void colission (short x, short y)
|
|
{
|
|
switch (board[x][y]) {
|
|
case 0:
|
|
break;
|
|
case -1:
|
|
snakelength+=2;
|
|
score+=level;
|
|
apple=0;
|
|
break;
|
|
default:
|
|
die();
|
|
break;
|
|
}
|
|
if (x==BOARD_WIDTH || x<0 || y==BOARD_HEIGHT || y<0)
|
|
die();
|
|
}
|
|
|
|
void move_head (short x, short y)
|
|
{
|
|
switch (dir) {
|
|
case 0:
|
|
y-=1;
|
|
break;
|
|
case 1:
|
|
x+=1;
|
|
break;
|
|
case 2:
|
|
y+=1;
|
|
break;
|
|
case 3:
|
|
x-=1;
|
|
break;
|
|
}
|
|
colission (x,y);
|
|
if (dead)
|
|
return;
|
|
board[x][y]=1;
|
|
rb->lcd_fillrect(x*4,y*4,4,4);
|
|
}
|
|
|
|
void frame (void)
|
|
{
|
|
short x,y,head=0;
|
|
for (x=0; x<BOARD_WIDTH; x++) {
|
|
for (y=0; y<BOARD_HEIGHT; y++) {
|
|
switch (board[x][y]) {
|
|
case 1:
|
|
if (!head) {
|
|
move_head(x,y);
|
|
if (dead)
|
|
return;
|
|
board[x][y]++;
|
|
head=1;
|
|
}
|
|
break;
|
|
case 0:
|
|
break;
|
|
case -1:
|
|
break;
|
|
default:
|
|
if (board[x][y]==snakelength) {
|
|
board[x][y]=0;
|
|
rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
|
|
rb->lcd_fillrect(x*4,y*4,4,4);
|
|
rb->lcd_set_drawmode(DRMODE_SOLID);
|
|
}
|
|
else
|
|
board[x][y]++;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
rb->lcd_update();
|
|
}
|
|
|
|
void redraw (void)
|
|
{
|
|
short x,y;
|
|
rb->lcd_clear_display();
|
|
for (x=0; x<BOARD_WIDTH; x++) {
|
|
for (y=0; y<BOARD_HEIGHT; y++) {
|
|
switch (board[x][y]) {
|
|
case -1:
|
|
rb->lcd_fillrect((x*4)+1,y*4,2,4);
|
|
rb->lcd_fillrect(x*4,(y*4)+1,4,2);
|
|
break;
|
|
case 0:
|
|
break;
|
|
default:
|
|
rb->lcd_fillrect(x*4,y*4,4,4);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
rb->lcd_update();
|
|
}
|
|
|
|
void game_pause (void) {
|
|
int button;
|
|
rb->lcd_clear_display();
|
|
rb->lcd_putsxy(3,12,"Game Paused");
|
|
#if CONFIG_KEYPAD == RECORDER_PAD
|
|
rb->lcd_putsxy(3,22,"[Play] to resume");
|
|
#elif CONFIG_KEYPAD == ONDIO_PAD
|
|
rb->lcd_putsxy(3,22,"[Mode] to resume");
|
|
#endif
|
|
rb->lcd_putsxy(3,32,"[Off] to quit");
|
|
rb->lcd_update();
|
|
while (1) {
|
|
button=rb->button_get(true);
|
|
switch (button) {
|
|
#ifdef SNAKE_RC_QUIT
|
|
case SNAKE_RC_QUIT:
|
|
#endif
|
|
case SNAKE_QUIT:
|
|
dead=1;
|
|
return;
|
|
case SNAKE_PLAYPAUSE:
|
|
redraw();
|
|
rb->sleep(HZ/2);
|
|
return;
|
|
default:
|
|
if (rb->default_event_handler(button)==SYS_USB_CONNECTED) {
|
|
dead=2;
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void game (void) {
|
|
int button;
|
|
short x,y;
|
|
while (1) {
|
|
frame();
|
|
if (dead)
|
|
return;
|
|
frames++;
|
|
if (frames==10) {
|
|
frames=0;
|
|
if (!apple) {
|
|
do {
|
|
x=rb->rand() % BOARD_WIDTH;
|
|
y=rb->rand() % BOARD_HEIGHT;
|
|
} while (board[x][y]);
|
|
apple=1;
|
|
board[x][y]=-1;
|
|
rb->lcd_fillrect((x*4)+1,y*4,2,4);
|
|
rb->lcd_fillrect(x*4,(y*4)+1,4,2);
|
|
}
|
|
}
|
|
|
|
rb->sleep(HZ/level);
|
|
|
|
button=rb->button_get(false);
|
|
|
|
#ifdef HAS_BUTTON_HOLD
|
|
if (rb->button_hold())
|
|
button = SNAKE_PLAYPAUSE;
|
|
#endif
|
|
|
|
switch (button) {
|
|
case SNAKE_UP:
|
|
if (dir!=2) dir=0;
|
|
break;
|
|
case SNAKE_RIGHT:
|
|
if (dir!=3) dir=1;
|
|
break;
|
|
case SNAKE_DOWN:
|
|
if (dir!=0) dir=2;
|
|
break;
|
|
case SNAKE_LEFT:
|
|
if (dir!=1) dir=3;
|
|
break;
|
|
#ifdef SNAKE_RC_QUIT
|
|
case SNAKE_RC_QUIT:
|
|
#endif
|
|
case SNAKE_QUIT:
|
|
dead=1;
|
|
return;
|
|
case SNAKE_PLAYPAUSE:
|
|
game_pause();
|
|
break;
|
|
default:
|
|
if (rb->default_event_handler(button)==SYS_USB_CONNECTED) {
|
|
dead=2;
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void game_init(void) {
|
|
int selection=0;
|
|
short x,y;
|
|
bool menu_quit = false;
|
|
|
|
for (x=0; x<BOARD_WIDTH; x++) {
|
|
for (y=0; y<BOARD_HEIGHT; y++) {
|
|
board[x][y]=0;
|
|
}
|
|
}
|
|
dead=0;
|
|
apple=0;
|
|
snakelength=4;
|
|
score=0;
|
|
board[11][7]=1;
|
|
|
|
MENUITEM_STRINGLIST(menu,"Snake Menu",NULL,"Start New Game","Starting Level",
|
|
"Quit");
|
|
|
|
while (!menu_quit) {
|
|
switch(rb->do_menu(&menu, &selection, NULL, false))
|
|
{
|
|
case 0:
|
|
menu_quit = true; /* start playing */
|
|
break;
|
|
|
|
case 1:
|
|
rb->set_int("Starting Level", "", UNIT_INT, &level, NULL,
|
|
1, 1, 9, NULL );
|
|
break;
|
|
|
|
default:
|
|
dead=1; /* quit program */
|
|
menu_quit = true;
|
|
break;
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
enum plugin_status plugin_start(const struct plugin_api* api, const void* parameter)
|
|
{
|
|
(void)(parameter);
|
|
rb = api;
|
|
|
|
game_init();
|
|
rb->lcd_clear_display();
|
|
game();
|
|
return (dead==1)?PLUGIN_OK:PLUGIN_USB_CONNECTED;
|
|
}
|
|
|
|
#endif
|