3eb962d13b
bug (see the patch). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7049 a1c6a512-1295-4272-9138-f99709370657
757 lines
19 KiB
C
757 lines
19 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Linus Nielsen Feltzing
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdbool.h>
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#include "config.h"
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#include "debug.h"
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#include "panic.h"
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#include <kernel.h>
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#ifndef SIMULATOR
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#include "cpu.h"
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#include "i2c.h"
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#include "uda1380.h"
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#include "system.h"
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#endif
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#include "logf.h"
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#include <stdio.h>
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#include <string.h>
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#include <stdarg.h>
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#include "pcm_playback.h"
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#include "lcd.h"
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#include "button.h"
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#include "file.h"
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#include "buffer.h"
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#include "sprintf.h"
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#include "button.h"
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#include <string.h>
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#ifdef HAVE_UDA1380
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#define CHUNK_SIZE 32768
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/* Must be a power of 2 */
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#define NUM_PCM_BUFFERS (PCMBUF_SIZE / CHUNK_SIZE)
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#define NUM_PCM_BUFFERS_MASK (NUM_PCM_BUFFERS - 1)
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#define PCM_WATERMARK (CHUNK_SIZE * 10)
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#define PCM_CF_WATERMARK (PCMBUF_SIZE - CHUNK_SIZE*8)
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static bool pcm_playing;
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static bool pcm_paused;
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static int pcm_freq = 0x6; /* 44.1 is default */
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static char *audiobuffer;
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static long audiobuffer_pos;
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long audiobuffer_free;
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static long audiobuffer_fillpos;
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static bool boost_mode;
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/* Crossfade modes. If CFM_CROSSFADE is selected, normal
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* crossfader will activate. Selecting CFM_FLUSH is a special
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* operation that only overwrites the pcm buffer without crossfading.
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*/
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enum {
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CFM_CROSSFADE,
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CFM_FLUSH
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};
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static int crossfade_mode;
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static bool crossfade_enabled;
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static bool crossfade_active;
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static bool crossfade_init;
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static int crossfade_pos;
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static int crossfade_amount;
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static int crossfade_rem;
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static char *guardbuf;
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static void (*pcm_event_handler)(void);
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static unsigned char *next_start;
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static long next_size;
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static int last_chunksize = 0;
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struct pcmbufdesc
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{
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void *addr;
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int size;
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void (*callback)(void); /* Call this when the buffer has been played */
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} pcmbuffers[NUM_PCM_BUFFERS];
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volatile int pcmbuf_read_index;
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volatile int pcmbuf_write_index;
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int pcmbuf_unplayed_bytes;
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int pcmbuf_watermark;
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void (*pcmbuf_watermark_callback)(int bytes_left);
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/* Set up the DMA transfer that kicks in when the audio FIFO gets empty */
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static void dma_start(const void *addr, long size)
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{
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pcm_playing = true;
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addr = (void *)((unsigned long)addr & ~3); /* Align data */
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size &= ~3; /* Size must be multiple of 4 */
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/* Reset the audio FIFO */
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IIS2CONFIG = 0x800;
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EBU1CONFIG = 0x800;
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/* Set up DMA transfer */
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SAR0 = ((unsigned long)addr); /* Source address */
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DAR0 = (unsigned long)&PDOR3; /* Destination address */
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BCR0 = size; /* Bytes to transfer */
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/* Enable the FIFO and force one write to it */
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IIS2CONFIG = (pcm_freq << 12) | 0x300 | 4 << 2;
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/* Also send the audio to S/PDIF */
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EBU1CONFIG = 7 << 12 | 3 << 8 | 5 << 2;
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DCR0 = DMA_INT | DMA_EEXT | DMA_CS | DMA_SINC | DMA_START;
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}
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void pcm_boost(bool state)
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{
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static bool boost_state = false;
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if (crossfade_init || crossfade_active || boost_mode)
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return ;
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if (state != boost_state) {
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#ifdef HAVE_ADJUSTABLE_CPU_FREQ
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cpu_boost(state);
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#endif
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boost_state = state;
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}
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}
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/* Stops the DMA transfer and interrupt */
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static void dma_stop(void)
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{
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pcm_playing = false;
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DCR0 = 0;
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/* Reset the FIFO */
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IIS2CONFIG = 0x800;
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EBU1CONFIG = 0x800;
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pcmbuf_unplayed_bytes = 0;
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last_chunksize = 0;
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audiobuffer_pos = 0;
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audiobuffer_fillpos = 0;
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audiobuffer_free = PCMBUF_SIZE;
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pcmbuf_read_index = 0;
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pcmbuf_write_index = 0;
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next_start = NULL;
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next_size = 0;
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crossfade_init = 0;
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crossfade_active = 0;
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pcm_paused = false;
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}
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/* sets frequency of input to DAC */
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void pcm_set_frequency(unsigned int frequency)
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{
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switch(frequency)
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{
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case 11025:
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pcm_freq = 0x4;
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uda1380_set_nsorder(3);
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break;
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case 22050:
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pcm_freq = 0x6;
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uda1380_set_nsorder(3);
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break;
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case 44100:
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default:
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pcm_freq = 0xC;
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uda1380_set_nsorder(5);
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break;
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}
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}
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/* the registered callback function to ask for more mp3 data */
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static void (*callback_for_more)(unsigned char**, long*) = NULL;
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int pcm_play_num_used_buffers(void)
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{
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return (pcmbuf_write_index - pcmbuf_read_index) & NUM_PCM_BUFFERS_MASK;
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}
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static void pcm_play_callback(unsigned char** start, long* size)
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{
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struct pcmbufdesc *desc = &pcmbuffers[pcmbuf_read_index];
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int sz;
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pcmbuf_unplayed_bytes -= last_chunksize;
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audiobuffer_free += last_chunksize;
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if(desc->size == 0)
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{
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/* The buffer is finished, call the callback function */
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if(desc->callback)
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desc->callback();
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/* Advance to the next buffer */
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pcmbuf_read_index = (pcmbuf_read_index + 1) & NUM_PCM_BUFFERS_MASK;
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desc = &pcmbuffers[pcmbuf_read_index];
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}
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if(pcm_play_num_used_buffers())
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{
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/* Play max 64K at a time */
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//sz = MIN(desc->size, 32768);
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sz = desc->size;
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*start = desc->addr;
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*size = sz;
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/* Update the buffer descriptor */
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desc->size -= sz;
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desc->addr += sz;
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last_chunksize = sz;
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}
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else
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{
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/* No more buffers */
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*size = 0;
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if (pcm_event_handler)
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pcm_event_handler();
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}
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#if 1
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if(pcmbuf_unplayed_bytes <= pcmbuf_watermark)
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{
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if(pcmbuf_watermark_callback)
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{
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pcmbuf_watermark_callback(pcmbuf_unplayed_bytes);
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}
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}
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#endif
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}
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void pcm_play_data(const unsigned char* start, int size,
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void (*get_more)(unsigned char** start, long* size))
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{
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callback_for_more = get_more;
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/** FIXME: This is a temporary fix to prevent playback glitches when
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* playing the first file. We will just drop the first frame to prevent
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* that problem from occurring.
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* Some debug data:
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* - This problem will occur only when the first file.
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* - First frame will be totally corrupt and the song will begin
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* from the next frame. But at the next time (when the bug has
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* already happened), the song will start from first frame.
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* - Dropping some frames directly from (mpa) codec will also
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* prevent the problem from happening. So it's unlikely you can
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* find the explanation for this bug from this file.
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*/
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get_more((unsigned char **)&start, (long *)&size); // REMOVE THIS TO TEST
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get_more(&next_start, &next_size);
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dma_start(start, size);
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uda1380_mute(false);
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}
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void pcm_play_stop(void)
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{
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if (pcm_playing) {
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uda1380_mute(true);
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dma_stop();
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}
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pcm_set_boost_mode(false);
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pcm_boost(false);
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}
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void pcm_play_pause(bool play)
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{
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if(pcm_paused && play && pcmbuf_unplayed_bytes)
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{
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logf("unpause");
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/* Reset chunk size so dma has enough data to fill the fifo. */
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/* This shouldn't be needed anymore. */
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//SAR0 = (unsigned long)next_start;
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//BCR0 = next_size;
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/* Enable the FIFO and force one write to it */
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IIS2CONFIG = (pcm_freq << 12) | 0x300 | 4 << 2;
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EBU1CONFIG = 7 << 12 | 3 << 8 | 5 << 2;
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DCR0 |= DMA_EEXT | DMA_START;
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sleep(HZ/8);
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uda1380_mute(false);
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}
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else if(!pcm_paused && !play)
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{
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logf("pause");
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uda1380_mute(true);
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/* Disable DMA peripheral request. */
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DCR0 &= ~DMA_EEXT;
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IIS2CONFIG = 0x800;
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EBU1CONFIG = 0x800;
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}
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pcm_paused = !play;
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}
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bool pcm_is_playing(void)
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{
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return pcm_playing;
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}
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/* DMA0 Interrupt is called when the DMA has finished transfering a chunk */
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void DMA0(void) __attribute__ ((interrupt_handler, section(".icode")));
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void DMA0(void)
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{
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int res = DSR0;
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DSR0 = 1; /* Clear interrupt */
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DCR0 &= ~DMA_EEXT;
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/* Stop on error */
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if(res & 0x70)
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{
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dma_stop();
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logf("DMA Error:0x%04x", res);
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}
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else
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{
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if(next_size)
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{
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SAR0 = (unsigned long)next_start; /* Source address */
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BCR0 = next_size; /* Bytes to transfer */
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DCR0 |= DMA_EEXT;
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if (callback_for_more)
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callback_for_more(&next_start, &next_size);
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}
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else
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{
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/* Finished playing */
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dma_stop();
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logf("DMA No Data:0x%04x", res);
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}
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}
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IPR |= (1<<14); /* Clear pending interrupt request */
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}
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void pcm_init(void)
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{
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pcm_playing = false;
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pcm_paused = false;
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uda1380_init();
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BUSMASTER_CTRL = 0x81; /* PARK[1,0]=10 + BCR24BIT */
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DIVR0 = 54; /* DMA0 is mapped into vector 54 in system.c */
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DMAROUTE = (DMAROUTE & 0xffffff00) | DMA0_REQ_AUDIO_1;
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DMACONFIG = 1; /* DMA0Req = PDOR3 */
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/* Reset the audio FIFO */
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IIS2CONFIG = 0x800;
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/* Enable interrupt at level 7, priority 0 */
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ICR4 = (ICR4 & 0xffff00ff) | 0x00001c00;
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IMR &= ~(1<<14); /* bit 14 is DMA0 */
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pcm_set_frequency(44100);
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/* Turn on headphone power with audio output muted. */
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uda1380_mute(true);
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sleep(HZ/4);
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uda1380_enable_output(true);
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pcm_play_init();
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}
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void pcm_play_set_watermark(int numbytes, void (*callback)(int bytes_left))
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{
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pcmbuf_watermark = numbytes;
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pcmbuf_watermark_callback = callback;
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}
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bool pcm_play_add_chunk(void *addr, int size, void (*callback)(void))
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{
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/* We don't use the last buffer, since we can't see the difference
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between the full and empty condition */
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if(pcm_play_num_used_buffers() < (NUM_PCM_BUFFERS - 2))
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{
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pcmbuffers[pcmbuf_write_index].addr = addr;
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pcmbuffers[pcmbuf_write_index].size = size;
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pcmbuffers[pcmbuf_write_index].callback = callback;
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pcmbuf_write_index = (pcmbuf_write_index+1) & NUM_PCM_BUFFERS_MASK;
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pcmbuf_unplayed_bytes += size;
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return true;
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}
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else
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return false;
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}
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void pcm_watermark_callback(int bytes_left)
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{
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/* Fill audio buffer by boosting cpu */
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pcm_boost(true);
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if (bytes_left <= CHUNK_SIZE * 2)
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crossfade_active = false;
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}
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void pcm_set_boost_mode(bool state)
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{
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if (state)
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pcm_boost(true);
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boost_mode = state;
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}
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void audiobuffer_add_event(void (*event_handler)(void))
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{
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pcm_event_handler = event_handler;
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}
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unsigned int audiobuffer_get_latency(void)
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{
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int latency;
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/* This has to be done better. */
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latency = (PCMBUF_SIZE - audiobuffer_free - CHUNK_SIZE)/4 / (44100/1000);
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if (latency < 0)
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latency = 0;
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return latency;
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}
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bool pcm_is_lowdata(void)
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{
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if (!pcm_is_playing() || pcm_paused || crossfade_init || crossfade_active)
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return false;
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if (pcmbuf_unplayed_bytes < PCM_WATERMARK)
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return true;
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return false;
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}
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bool pcm_crossfade_init(void)
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{
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if (PCMBUF_SIZE - audiobuffer_free < CHUNK_SIZE * 8 || !crossfade_enabled
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|| crossfade_active || crossfade_init) {
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return false;
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}
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logf("pcm_crossfade_init");
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pcm_boost(true);
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crossfade_mode = CFM_CROSSFADE;
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crossfade_init = true;
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return true;
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}
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/** Initialize a track switch so that audio playback will not stop but
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* the switch to next track would happen as soon as possible.
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*/
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void pcm_flush_audio(void)
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{
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if (crossfade_init || crossfade_active || !pcm_playing)
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return ;
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crossfade_mode = CFM_FLUSH;
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crossfade_init = true;
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}
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void pcm_flush_fillpos(void)
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{
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int copy_n;
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copy_n = MIN(audiobuffer_fillpos, CHUNK_SIZE);
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if (copy_n) {
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while (!pcm_play_add_chunk(&audiobuffer[audiobuffer_pos],
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copy_n, pcm_event_handler)) {
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pcm_boost(false);
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yield();
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/* This is a fatal error situation that should never happen. */
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if (!pcm_playing) {
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logf("pcm_flush_fillpos error");
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break ;
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}
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}
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pcm_event_handler = NULL;
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audiobuffer_pos += copy_n;
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if (audiobuffer_pos >= PCMBUF_SIZE)
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audiobuffer_pos -= PCMBUF_SIZE;
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audiobuffer_free -= copy_n;
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audiobuffer_fillpos -= copy_n;
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}
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}
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static void crossfade_start(void)
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{
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int bytesleft = pcmbuf_unplayed_bytes;
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crossfade_init = 0;
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if (bytesleft < CHUNK_SIZE * 3) {
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logf("crossfade rejected");
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pcm_play_stop();
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return ;
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}
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logf("crossfade_start");
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pcm_flush_fillpos();
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pcm_boost(true);
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crossfade_active = true;
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crossfade_pos = audiobuffer_pos;
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switch (crossfade_mode) {
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case CFM_CROSSFADE:
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crossfade_amount = (bytesleft - (CHUNK_SIZE * 2))/2;
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crossfade_rem = crossfade_amount;
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break ;
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case CFM_FLUSH:
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crossfade_amount = (bytesleft - (CHUNK_SIZE * 2))/2;
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crossfade_rem = crossfade_amount;
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break ;
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}
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crossfade_pos -= crossfade_amount*2;
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if (crossfade_pos < 0)
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crossfade_pos += PCMBUF_SIZE;
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}
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static __inline
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int crossfade(short *buf, const short *buf2, int length)
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{
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int size, i;
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int val1, val2;
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size = MIN(length, crossfade_rem);
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switch (crossfade_mode) {
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case CFM_CROSSFADE:
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val1 = (crossfade_rem<<10)/crossfade_amount;
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val2 = ((crossfade_amount-crossfade_rem)<<10)/crossfade_amount;
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for (i = 0; i < size; i++) {
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buf[i] = ((buf[i] * val1) + (buf2[i] * val2)) >> 10;
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|
}
|
|
break ;
|
|
|
|
case CFM_FLUSH:
|
|
for (i = 0; i < size; i++) {
|
|
buf[i] = buf2[i];
|
|
}
|
|
//memcpy((char *)buf, (char *)buf2, size*2);
|
|
break ;
|
|
}
|
|
|
|
crossfade_rem -= size;
|
|
if (crossfade_rem <= 0)
|
|
crossfade_active = false;
|
|
|
|
return size;
|
|
}
|
|
|
|
static bool prepare_insert(long length)
|
|
{
|
|
if (crossfade_init)
|
|
crossfade_start();
|
|
|
|
if (audiobuffer_free < length + audiobuffer_fillpos
|
|
+ CHUNK_SIZE && !crossfade_active) {
|
|
pcm_boost(false);
|
|
return false;
|
|
}
|
|
|
|
if (!pcm_is_playing()) {
|
|
pcm_boost(true);
|
|
crossfade_active = false;
|
|
if (audiobuffer_free < PCMBUF_SIZE - CHUNK_SIZE*4)
|
|
pcm_play_start();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void* pcm_request_buffer(long length, long *realsize)
|
|
{
|
|
void *ptr = NULL;
|
|
|
|
while (audiobuffer_free < length + audiobuffer_fillpos
|
|
+ CHUNK_SIZE && !crossfade_active) {
|
|
pcm_boost(false);
|
|
yield();
|
|
}
|
|
|
|
if (crossfade_active) {
|
|
*realsize = MIN(length, PCMBUF_GUARD);
|
|
ptr = &guardbuf[0];
|
|
} else {
|
|
*realsize = MIN(length, PCMBUF_SIZE - audiobuffer_pos
|
|
- audiobuffer_fillpos);
|
|
if (*realsize < length) {
|
|
*realsize += MIN((long)(length - *realsize), PCMBUF_GUARD);
|
|
}
|
|
ptr = &audiobuffer[audiobuffer_pos + audiobuffer_fillpos];
|
|
}
|
|
|
|
return ptr;
|
|
}
|
|
|
|
bool pcm_is_crossfade_active(void)
|
|
{
|
|
return crossfade_active || crossfade_init;
|
|
}
|
|
|
|
void pcm_flush_buffer(long length)
|
|
{
|
|
int copy_n;
|
|
char *buf;
|
|
|
|
prepare_insert(length);
|
|
|
|
if (crossfade_active) {
|
|
buf = &guardbuf[0];
|
|
length = MIN(length, PCMBUF_GUARD);
|
|
while (length > 0 && crossfade_active) {
|
|
copy_n = MIN(length, PCMBUF_SIZE - crossfade_pos);
|
|
copy_n = 2 * crossfade((short *)&audiobuffer[crossfade_pos],
|
|
(const short *)buf, copy_n/2);
|
|
buf += copy_n;
|
|
length -= copy_n;
|
|
crossfade_pos += copy_n;
|
|
if (crossfade_pos >= PCMBUF_SIZE)
|
|
crossfade_pos -= PCMBUF_SIZE;
|
|
}
|
|
|
|
while (length > 0) {
|
|
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos);
|
|
memcpy(&audiobuffer[audiobuffer_pos], buf, copy_n);
|
|
audiobuffer_fillpos = copy_n;
|
|
buf += copy_n;
|
|
length -= copy_n;
|
|
if (length > 0)
|
|
pcm_flush_fillpos();
|
|
}
|
|
}
|
|
|
|
audiobuffer_fillpos += length;
|
|
|
|
try_flush:
|
|
if (audiobuffer_fillpos < CHUNK_SIZE && PCMBUF_SIZE
|
|
- audiobuffer_pos - audiobuffer_fillpos > 0)
|
|
return ;
|
|
|
|
copy_n = audiobuffer_fillpos - (PCMBUF_SIZE - audiobuffer_pos);
|
|
if (copy_n > 0) {
|
|
audiobuffer_fillpos -= copy_n;
|
|
pcm_flush_fillpos();
|
|
copy_n = MIN(copy_n, PCMBUF_GUARD);
|
|
memcpy(&audiobuffer[0], &guardbuf[0], copy_n);
|
|
audiobuffer_fillpos = copy_n;
|
|
goto try_flush;
|
|
}
|
|
pcm_flush_fillpos();
|
|
}
|
|
|
|
bool pcm_insert_buffer(char *buf, long length)
|
|
{
|
|
long copy_n = 0;
|
|
|
|
if (!prepare_insert(length))
|
|
return false;
|
|
|
|
|
|
if (crossfade_active) {
|
|
while (length > 0 && crossfade_active) {
|
|
copy_n = MIN(length, PCMBUF_SIZE - crossfade_pos);
|
|
|
|
copy_n = 2 * crossfade((short *)&audiobuffer[crossfade_pos],
|
|
(const short *)buf, copy_n/2);
|
|
buf += copy_n;
|
|
length -= copy_n;
|
|
crossfade_pos += copy_n;
|
|
if (crossfade_pos >= PCMBUF_SIZE)
|
|
crossfade_pos -= PCMBUF_SIZE;
|
|
}
|
|
|
|
while (length > 0) {
|
|
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos);
|
|
memcpy(&audiobuffer[audiobuffer_pos], buf, copy_n);
|
|
audiobuffer_fillpos = copy_n;
|
|
buf += copy_n;
|
|
length -= copy_n;
|
|
if (length > 0)
|
|
pcm_flush_fillpos();
|
|
}
|
|
}
|
|
|
|
while (length > 0) {
|
|
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos -
|
|
audiobuffer_fillpos);
|
|
copy_n = MIN(CHUNK_SIZE - audiobuffer_fillpos, copy_n);
|
|
|
|
memcpy(&audiobuffer[audiobuffer_pos+audiobuffer_fillpos],
|
|
buf, copy_n);
|
|
buf += copy_n;
|
|
audiobuffer_fillpos += copy_n;
|
|
length -= copy_n;
|
|
|
|
/* Pre-buffer to meet CHUNK_SIZE requirement */
|
|
if (audiobuffer_fillpos < CHUNK_SIZE && length == 0) {
|
|
return true;
|
|
}
|
|
|
|
pcm_flush_fillpos();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void pcm_play_init(void)
|
|
{
|
|
audiobuffer = &audiobuf[(audiobufend - audiobuf) -
|
|
PCMBUF_SIZE - PCMBUF_GUARD];
|
|
guardbuf = &audiobuffer[PCMBUF_SIZE];
|
|
|
|
/* Call dma_stop to initialize everything. */
|
|
dma_stop();
|
|
pcm_event_handler = NULL;
|
|
}
|
|
|
|
void pcm_crossfade_enable(bool on_off)
|
|
{
|
|
crossfade_enabled = on_off;
|
|
}
|
|
|
|
bool pcm_is_crossfade_enabled(void)
|
|
{
|
|
return crossfade_enabled;
|
|
}
|
|
|
|
void pcm_play_start(void)
|
|
{
|
|
unsigned long size;
|
|
unsigned char *start;
|
|
|
|
if (crossfade_enabled) {
|
|
pcm_play_set_watermark(PCM_CF_WATERMARK, pcm_watermark_callback);
|
|
} else {
|
|
pcm_play_set_watermark(PCM_WATERMARK, pcm_watermark_callback);
|
|
}
|
|
crossfade_active = false;
|
|
|
|
if(!pcm_is_playing())
|
|
{
|
|
pcm_play_callback(&start, &size);
|
|
pcm_play_data(start, size, pcm_play_callback);
|
|
}
|
|
}
|
|
|
|
#endif /* HAVE_UDA1380 */
|