2258946855
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6596 a1c6a512-1295-4272-9138-f99709370657
1265 lines
31 KiB
C
1265 lines
31 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 Miika Pekkarinen
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include "system.h"
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#include "thread.h"
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#include "file.h"
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#include "lcd.h"
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#include "font.h"
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#include "backlight.h"
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#include "button.h"
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#include "kernel.h"
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#include "tree.h"
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#include "debug.h"
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#include "sprintf.h"
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#include "settings.h"
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#include "plugin.h"
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#include "wps.h"
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#include "wps-display.h"
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#include "audio.h"
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#include "logf.h"
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#include "mp3_playback.h"
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#include "mp3data.h"
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#include "usb.h"
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#include "status.h"
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#include "main_menu.h"
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#include "ata.h"
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#include "screens.h"
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#include "playlist.h"
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#include "playback.h"
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#include "pcm_playback.h"
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#include "buffer.h"
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#ifdef HAVE_LCD_BITMAP
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#include "icons.h"
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#include "peakmeter.h"
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#include "action.h"
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#endif
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#include "lang.h"
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#include "bookmark.h"
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#include "misc.h"
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#include "sound.h"
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static volatile bool playing;
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static volatile bool paused;
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#define CODEC_VORBIS "/.rockbox/codecs/codecvorbis.rock";
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#define CODEC_MPA_L3 "/.rockbox/codecs/codecmpa.rock";
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#define CODEC_FLAC "/.rockbox/codecs/codecflac.rock";
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#define CODEC_WAV "/.rockbox/codecs/codecwav.rock";
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#define AUDIO_WATERMARK 0x70000
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#define AUDIO_FILE_CHUNK (1024*256)
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#define AUDIO_PLAY 1
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#define AUDIO_STOP 2
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#define AUDIO_PAUSE 3
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#define AUDIO_RESUME 4
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#define AUDIO_NEXT 5
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#define AUDIO_PREV 6
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#define AUDIO_FF_REWIND 7
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#define AUDIO_FLUSH_RELOAD 8
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#define AUDIO_CODEC_DONE 9
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#define CODEC_LOAD 1
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#define CODEC_LOAD_DISK 2
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/* As defined in plugins/lib/xxx2wav.h */
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#define MALLOC_BUFSIZE (512*1024)
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#define GUARD_BUFSIZE (8*1024)
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/* TODO:
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Handle playlist_peek in mpeg.c
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Track changing
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*/
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extern bool audio_is_initialized;
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/* Buffer control thread. */
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static struct event_queue audio_queue;
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static long audio_stack[(DEFAULT_STACK_SIZE + 0x1000)/sizeof(long)];
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static const char audio_thread_name[] = "audio";
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/* Codec thread. */
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static struct event_queue codec_queue;
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static long codec_stack[(DEFAULT_STACK_SIZE + 0x2500)/sizeof(long)] __attribute__ ((section(".idata")));
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static const char codec_thread_name[] = "codec";
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/* Is file buffer currently being refilled? */
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static volatile bool filling;
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/* Ring buffer where tracks and codecs are loaded. */
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char *codecbuf;
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/* Total size of the ring buffer. */
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int codecbuflen;
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/* Bytes available in the buffer. */
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static volatile int codecbufused;
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/* Ring buffer read and write indexes. */
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static volatile int buf_ridx;
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static volatile int buf_widx;
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#define MAX_TRACK 10
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struct track_info {
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struct mp3entry id3;
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struct mp3info mp3data;
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char *codecbuf;
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size_t codecsize;
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int codectype;
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volatile char *filebuf;
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off_t filerem;
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off_t filesize;
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off_t filepos;
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volatile int available;
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bool taginfo_ready;
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int playlist_offset;
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};
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/* Track information (count in file buffer, read/write indexes for
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track ring structure. */
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static int track_count;
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static volatile int track_ridx;
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static volatile int track_widx;
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static bool track_changed;
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/* Playlist position to tell the next track. */
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static int last_offset;
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/* Partially loaded song's file handle to continue buffering later. */
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static int current_fd;
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/* Information about how many bytes left on the buffer re-fill run. */
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static size_t fill_bytesleft;
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/* Track info structure about songs in the file buffer. */
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static struct track_info tracks[MAX_TRACK];
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/* Pointer to track info structure about current song playing. */
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static volatile struct track_info *cur_ti;
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/* Codec API including function callbacks. */
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static struct codec_api ci;
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/* When we change a song and buffer is not in filling state, this
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variable keeps information about whether to go a next/previous track. */
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static int new_track;
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static bool v1first = false;
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#ifdef SIMULATOR
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bool audiobuffer_insert_sim(char *buf, size_t length)
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{
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(void)buf;
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(void)length;
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return true;
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}
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#endif
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void* get_codec_memory_callback(size_t *size)
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{
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*size = MALLOC_BUFSIZE;
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return &audiobuf[0];
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}
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void codec_set_elapsed_callback(unsigned int value)
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{
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unsigned int latency;
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#ifndef SIMULATOR
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latency = audiobuffer_get_latency();
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#else
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latency = 0;
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#endif
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if (value < latency) {
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cur_ti->id3.elapsed = 0;
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} else if (value - latency > cur_ti->id3.elapsed
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|| value - latency < cur_ti->id3.elapsed - 2) {
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cur_ti->id3.elapsed = value - latency;
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}
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}
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size_t codec_filebuf_callback(void *ptr, size_t size)
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{
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char *buf = (char *)ptr;
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int copy_n;
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int part_n;
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if (ci.stop_codec || !playing)
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return 0;
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copy_n = MIN((off_t)size, (off_t)cur_ti->available + cur_ti->filerem);
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while (copy_n > cur_ti->available) {
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yield();
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if (ci.stop_codec)
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return 0;
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}
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if (copy_n == 0)
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return 0;
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part_n = MIN(copy_n, codecbuflen - buf_ridx);
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memcpy(buf, &codecbuf[buf_ridx], part_n);
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if (part_n < copy_n) {
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memcpy(&buf[part_n], &codecbuf[0], copy_n - part_n);
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}
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buf_ridx += copy_n;
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if (buf_ridx >= codecbuflen)
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buf_ridx -= codecbuflen;
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ci.curpos += copy_n;
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cur_ti->available -= copy_n;
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codecbufused -= copy_n;
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return copy_n;
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}
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void* codec_request_buffer_callback(size_t *realsize, size_t reqsize)
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{
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size_t part_n;
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if (ci.stop_codec || !playing) {
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*realsize = 0;
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return NULL;
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}
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*realsize = MIN((off_t)reqsize, (off_t)cur_ti->available + cur_ti->filerem);
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if (*realsize == 0) {
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return NULL;
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}
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while ((int)*realsize > cur_ti->available) {
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// logf("Buffer wait: %d", cur_ti->available);
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yield();
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if (ci.stop_codec) {
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return NULL;
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}
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}
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part_n = MIN((int)*realsize, codecbuflen - buf_ridx);
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if (part_n < *realsize) {
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part_n += GUARD_BUFSIZE;
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if (part_n < *realsize)
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*realsize = part_n;
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memcpy(&codecbuf[codecbuflen], &codecbuf[0], *realsize -
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(codecbuflen - buf_ridx));
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}
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return (char *)&codecbuf[buf_ridx];
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}
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void codec_advance_buffer_callback(size_t amount)
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{
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if ((int)amount > cur_ti->available)
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amount = cur_ti->available;
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cur_ti->available -= amount;
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codecbufused -= amount;
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buf_ridx += amount;
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if (buf_ridx >= codecbuflen)
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buf_ridx -= codecbuflen;
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ci.curpos += amount;
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}
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void codec_advance_buffer_loc_callback(void *ptr)
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{
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size_t amount;
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amount = (int)ptr - (int)&codecbuf[buf_ridx];
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codec_advance_buffer_callback(amount);
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}
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int mp3_get_file_pos(void);
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off_t codec_mp3_get_filepos_callback(int newtime)
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{
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int oldtime;
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off_t newpos;
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oldtime = cur_ti->id3.elapsed;
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cur_ti->id3.elapsed = newtime;
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newpos = mp3_get_file_pos();
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cur_ti->id3.elapsed = oldtime;
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return newpos;
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}
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bool codec_seek_buffer_callback(off_t newpos)
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{
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int difference;
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if (newpos < 0)
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newpos = 0;
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if (newpos >= cur_ti->filesize)
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newpos = cur_ti->filesize - 1;
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difference = newpos - ci.curpos;
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if (difference >= 0) {
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logf("seek: +%d", difference);
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codec_advance_buffer_callback(difference);
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#ifndef SIMULATOR
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pcm_play_stop();
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#endif
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return true;
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}
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difference = -difference;
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if (ci.curpos - difference < 0)
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difference = ci.curpos;
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if (codecbufused + difference > codecbuflen) {
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/* We need to reload the song. FIX THIS! */
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return false;
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}
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logf("seek: -%d", difference);
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codecbufused += difference;
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cur_ti->available += difference;
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buf_ridx -= difference;
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if (buf_ridx < 0)
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buf_ridx = codecbuflen + buf_ridx;
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ci.curpos -= difference;
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#ifndef SIMULATOR
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pcm_play_stop();
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#endif
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return true;
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}
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/* Simple file type probing by looking filename extension. */
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int probe_file_format(const char *filename)
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{
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char *suffix;
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suffix = strrchr(filename, '.');
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if (suffix == NULL)
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return AFMT_UNKNOWN;
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suffix += 1;
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if (!strcmp("mp3", suffix))
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return AFMT_MPA_L3;
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else if (!strcmp("ogg", suffix))
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return AFMT_OGG_VORBIS;
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else if (!strcmp("wav", suffix))
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return AFMT_PCM_WAV;
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else if (!strcmp("flac", suffix))
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return AFMT_FLAC;
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else if (!strcmp("mpc", suffix))
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return AFMT_MPC;
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else if (!strcmp("aac", suffix))
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return AFMT_AAC;
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else if (!strcmp("ape", suffix))
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return AFMT_APE;
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else if (!strcmp("wma", suffix))
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return AFMT_WMA;
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else if (!strcmp("a52", suffix))
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return AFMT_A52;
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else if (!strcmp("rm", suffix))
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return AFMT_REAL;
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return AFMT_UNKNOWN;
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}
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void yield_codecs(void)
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{
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#ifndef SIMULATOR
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yield();
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if (!pcm_is_playing())
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sleep(5);
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while (pcm_is_lowdata())
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yield();
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#else
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yield();
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#endif
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}
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void audio_fill_file_buffer(void)
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{
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size_t i;
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int rc;
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logf("Filling buffer...");
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i = 0;
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while ((off_t)i < tracks[track_widx].filerem) {
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/* Give codecs some processing time. */
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yield_codecs();
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if (!playing) {
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logf("Filling interrupted");
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close(current_fd);
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current_fd = -1;
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return ;
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}
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if (fill_bytesleft < MIN(AUDIO_FILE_CHUNK,
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tracks[track_widx].filerem - i))
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break ;
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rc = MIN(AUDIO_FILE_CHUNK, codecbuflen - buf_widx);
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rc = read(current_fd, &codecbuf[buf_widx], rc);
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if (rc <= 0) {
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tracks[track_widx].filerem = 0;
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break ;
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}
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buf_widx += rc;
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if (buf_widx == codecbuflen)
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buf_widx = 0;
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i += rc;
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tracks[track_widx].available += rc;
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fill_bytesleft -= rc;
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}
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tracks[track_widx].filerem -= i;
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codecbufused += i;
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tracks[track_widx].filepos += i;
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logf("Done:%d", tracks[track_widx].available);
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if (tracks[track_widx].filerem == 0) {
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if (++track_widx == MAX_TRACK)
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track_widx = 0;
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tracks[track_widx].filerem = 0;
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close(current_fd);
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current_fd = -1;
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}
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}
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bool loadcodec(const char *trackname, bool start_play)
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{
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char msgbuf[80];
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off_t size;
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int filetype;
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int fd;
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int i, rc;
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const char *codec_path;
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int copy_n;
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int prev_track;
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filetype = probe_file_format(trackname);
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switch (filetype) {
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case AFMT_OGG_VORBIS:
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logf("Codec: Vorbis");
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codec_path = CODEC_VORBIS;
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break;
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case AFMT_MPA_L3:
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logf("Codec: MPA L3");
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codec_path = CODEC_MPA_L3;
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break;
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case AFMT_PCM_WAV:
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logf("Codec: PCM WAV");
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codec_path = CODEC_WAV;
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break;
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case AFMT_FLAC:
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logf("Codec: FLAC");
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codec_path = CODEC_FLAC;
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break;
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default:
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logf("Codec: Unsupported");
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snprintf(msgbuf, sizeof(msgbuf)-1, "No codec for: %s", trackname);
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splash(HZ*2, true, msgbuf);
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codec_path = NULL;
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}
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tracks[track_widx].codectype = filetype;
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tracks[track_widx].codecsize = 0;
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if (codec_path == NULL)
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return false;
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if (!start_play) {
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prev_track = track_widx - 1;
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if (prev_track < 0)
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prev_track = MAX_TRACK-1;
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if (track_count > 0 && filetype == tracks[prev_track].codectype) {
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logf("Reusing prev. codec");
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return true;
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}
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} else {
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/* Load the codec directly from disk and save some memory. */
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cur_ti = &tracks[track_widx];
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ci.filesize = cur_ti->filesize;
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ci.id3 = (struct mp3entry *)&cur_ti->id3;
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ci.mp3data = (struct mp3info *)&cur_ti->mp3data;
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ci.taginfo_ready = (bool *)&cur_ti->taginfo_ready;
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ci.curpos = 0;
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playing = true;
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logf("Starting codec");
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queue_post(&codec_queue, CODEC_LOAD_DISK, (void *)codec_path);
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return true;
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}
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fd = open(codec_path, O_RDONLY);
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if (fd < 0) {
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logf("Codec doesn't exist!");
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snprintf(msgbuf, sizeof(msgbuf)-1, "Couldn't load codec: %s", codec_path);
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splash(HZ*2, true, msgbuf);
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return false;
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}
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|
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size = filesize(fd);
|
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if ((off_t)fill_bytesleft < size + AUDIO_WATERMARK) {
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logf("Not enough space");
|
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close(fd);
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return false;
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}
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|
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i = 0;
|
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while (i < size) {
|
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yield_codecs();
|
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if (!playing) {
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logf("Buffering interrupted");
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close(fd);
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return false;
|
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}
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|
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copy_n = MIN(AUDIO_FILE_CHUNK, codecbuflen - buf_widx);
|
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rc = read(fd, &codecbuf[buf_widx], copy_n);
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if (rc < 0)
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return false;
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buf_widx += rc;
|
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if (buf_widx >= codecbuflen)
|
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buf_widx = 0;
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i += rc;
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}
|
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close(fd);
|
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logf("Done: %dB", i);
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|
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codecbufused += size;
|
|
fill_bytesleft -= size;
|
|
tracks[track_widx].codecsize = size;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool audio_load_track(int offset, bool start_play)
|
|
{
|
|
char *trackname;
|
|
int fd;
|
|
off_t size;
|
|
int rc, i;
|
|
int copy_n;
|
|
|
|
if (track_count >= MAX_TRACK)
|
|
return false;
|
|
|
|
trackname = playlist_peek(offset);
|
|
if (!trackname) {
|
|
return false;
|
|
}
|
|
|
|
fd = open(trackname, O_RDONLY);
|
|
if (fd < 0)
|
|
return false;
|
|
|
|
size = filesize(fd);
|
|
tracks[track_widx].filerem = size;
|
|
tracks[track_widx].filesize = size;
|
|
tracks[track_widx].filepos = 0;
|
|
tracks[track_widx].available = 0;
|
|
tracks[track_widx].taginfo_ready = false;
|
|
tracks[track_widx].playlist_offset = offset;
|
|
|
|
/* Load the codec */
|
|
if (buf_widx >= codecbuflen)
|
|
buf_widx = 0;
|
|
|
|
tracks[track_widx].codecbuf = &codecbuf[buf_widx];
|
|
if (!loadcodec(trackname, start_play)) {
|
|
close(fd);
|
|
return false;
|
|
}
|
|
tracks[track_widx].filebuf = &codecbuf[buf_widx];
|
|
|
|
logf("%s", trackname);
|
|
logf("Buffering track:%d/%d", track_widx, track_ridx);
|
|
|
|
if (!playing) {
|
|
close(fd);
|
|
return false;
|
|
}
|
|
|
|
/* Load codec specific track tag information. */
|
|
switch (tracks[track_widx].codectype) {
|
|
case AFMT_MPA_L3:
|
|
/* Should check the return value. */
|
|
mp3info(&tracks[track_widx].id3, trackname, v1first);
|
|
lseek(fd, 0, SEEK_SET);
|
|
get_mp3file_info(fd, &tracks[track_widx].mp3data);
|
|
logf("T:%s", tracks[track_widx].id3.title);
|
|
logf("L:%d", tracks[track_widx].id3.length);
|
|
logf("O:%d", tracks[track_widx].id3.first_frame_offset);
|
|
logf("F:%d", tracks[track_widx].id3.frequency);
|
|
tracks[track_widx].taginfo_ready = true;
|
|
break ;
|
|
}
|
|
|
|
playlist_next(0);
|
|
last_offset++;
|
|
track_count++;
|
|
lseek(fd, 0, SEEK_SET);
|
|
i = 0;
|
|
while (i < size) {
|
|
/* Give codecs some processing time to prevent glitches. */
|
|
yield_codecs();
|
|
if (!playing) {
|
|
logf("Buffering interrupted");
|
|
close(fd);
|
|
return false;
|
|
}
|
|
|
|
if (fill_bytesleft == 0)
|
|
break ;
|
|
|
|
copy_n = MIN(AUDIO_FILE_CHUNK, codecbuflen - buf_widx);
|
|
copy_n = MIN(size - i, copy_n);
|
|
copy_n = MIN((int)fill_bytesleft, copy_n);
|
|
rc = read(fd, &codecbuf[buf_widx], copy_n);
|
|
if (rc < 0) {
|
|
close(fd);
|
|
return false;
|
|
}
|
|
buf_widx += rc;
|
|
if (buf_widx >= codecbuflen)
|
|
buf_widx = 0;
|
|
i += rc;
|
|
tracks[track_widx].available += rc;
|
|
tracks[track_widx].filerem -= rc;
|
|
fill_bytesleft -= rc;
|
|
}
|
|
|
|
tracks[track_widx].filepos = i;
|
|
codecbufused += i;
|
|
|
|
/* Leave the file handle open for faster buffer refill. */
|
|
if (tracks[track_widx].filerem != 0) {
|
|
current_fd = fd;
|
|
logf("Partially buf:%d", tracks[track_widx].available);
|
|
return false;
|
|
} else {
|
|
logf("Completely buf.");
|
|
close(fd);
|
|
current_fd = -1;
|
|
if (++track_widx >= MAX_TRACK) {
|
|
track_widx = 0;
|
|
}
|
|
tracks[track_widx].filerem = 0;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void audio_insert_tracks(bool start_playing)
|
|
{
|
|
fill_bytesleft = codecbuflen - codecbufused;
|
|
filling = true;
|
|
while (audio_load_track(last_offset, start_playing)) {
|
|
start_playing = false;
|
|
}
|
|
filling = false;
|
|
}
|
|
|
|
void audio_play_start(int offset)
|
|
{
|
|
memset(&tracks, 0, sizeof(struct track_info));
|
|
sound_set(SOUND_VOLUME, global_settings.volume);
|
|
track_count = 0;
|
|
track_changed = true;
|
|
track_widx = 0;
|
|
track_ridx = 0;
|
|
buf_ridx = 0;
|
|
buf_widx = 0;
|
|
codecbufused = 0;
|
|
#ifndef SIMULATOR
|
|
pcm_set_boost_mode(true);
|
|
#endif
|
|
last_offset = offset;
|
|
audio_insert_tracks(true);
|
|
#ifndef SIMULATOR
|
|
pcm_set_boost_mode(false);
|
|
ata_sleep();
|
|
#endif
|
|
}
|
|
|
|
void audio_check_buffer(void)
|
|
{
|
|
int i;
|
|
int cur_idx;
|
|
|
|
/* Start buffer filling as necessary. */
|
|
if (codecbufused > AUDIO_WATERMARK || !playing)
|
|
return ;
|
|
|
|
filling = true;
|
|
#ifndef SIMULATOR
|
|
pcm_set_boost_mode(true);
|
|
#endif
|
|
|
|
fill_bytesleft = codecbuflen - codecbufused;
|
|
|
|
/* Calculate real track count after throwing away old tracks. */
|
|
cur_idx = track_ridx;
|
|
for (i = 0; i < track_count; i++) {
|
|
if (cur_idx == track_widx)
|
|
break ;
|
|
|
|
if (++cur_idx >= MAX_TRACK)
|
|
cur_idx = 0;
|
|
}
|
|
|
|
track_count = i;
|
|
if (tracks[cur_idx].filerem != 0)
|
|
track_count++;
|
|
|
|
/* Mark all other entries null. */
|
|
cur_idx = track_widx;
|
|
for (i = 0; i < MAX_TRACK - track_count; i++) {
|
|
if (++cur_idx >= MAX_TRACK)
|
|
cur_idx = 0;
|
|
tracks[cur_idx].filesize = 0;
|
|
tracks[cur_idx].available = 0;
|
|
}
|
|
|
|
/* Try to load remainings of the file. */
|
|
if (tracks[track_widx].filerem > 0)
|
|
audio_fill_file_buffer();
|
|
|
|
/* Load new files to fill the entire buffer. */
|
|
if (tracks[track_widx].filerem == 0)
|
|
audio_insert_tracks(false);
|
|
|
|
#ifndef SIMULATOR
|
|
pcm_set_boost_mode(false);
|
|
if (playing)
|
|
ata_sleep();
|
|
#endif
|
|
filling = false;
|
|
}
|
|
|
|
void audio_update_trackinfo(void)
|
|
{
|
|
if (new_track >= 0) {
|
|
buf_ridx += cur_ti->available;
|
|
codecbufused -= cur_ti->available;
|
|
|
|
cur_ti = &tracks[track_ridx];
|
|
buf_ridx += cur_ti->codecsize;
|
|
if (buf_ridx >= codecbuflen)
|
|
buf_ridx -= codecbuflen;
|
|
} else {
|
|
buf_ridx -= ci.curpos;
|
|
codecbufused += ci.curpos;
|
|
|
|
cur_ti = &tracks[track_ridx];
|
|
buf_ridx -= cur_ti->filesize;
|
|
buf_ridx -= cur_ti->codecsize;
|
|
cur_ti->available = cur_ti->filesize;
|
|
if (buf_ridx < 0)
|
|
buf_ridx = codecbuflen + buf_ridx;
|
|
}
|
|
|
|
ci.filesize = cur_ti->filesize;
|
|
ci.id3 = (struct mp3entry *)&cur_ti->id3;
|
|
ci.mp3data = (struct mp3info *)&cur_ti->mp3data;
|
|
ci.curpos = 0;
|
|
ci.taginfo_ready = (bool *)&cur_ti->taginfo_ready;
|
|
track_changed = true;
|
|
}
|
|
|
|
void audio_change_track(void)
|
|
{
|
|
if (track_ridx == track_widx) {
|
|
logf("No more tracks");
|
|
playing = false;
|
|
return ;
|
|
}
|
|
|
|
if (++track_ridx >= MAX_TRACK)
|
|
track_ridx = 0;
|
|
|
|
audio_update_trackinfo();
|
|
queue_post(&codec_queue, CODEC_LOAD, 0);
|
|
}
|
|
|
|
bool codec_request_next_track_callback(void)
|
|
{
|
|
if (ci.stop_codec || !playing)
|
|
return false;
|
|
|
|
logf("Request new track");
|
|
|
|
/* Advance to next track. */
|
|
if (ci.reload_codec && new_track > 0) {
|
|
if (++track_ridx == MAX_TRACK)
|
|
track_ridx = 0;
|
|
if (tracks[track_ridx].filesize == 0) {
|
|
logf("Loading from disk...");
|
|
new_track = 0;
|
|
queue_post(&audio_queue, AUDIO_PLAY, (void *)(last_offset));
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/* Advance to previous track. */
|
|
else if (ci.reload_codec && new_track < 0) {
|
|
if (--track_ridx < 0)
|
|
track_ridx = MAX_TRACK-1;
|
|
if (tracks[track_ridx].filesize == 0 ||
|
|
codecbufused+ci.curpos+tracks[track_ridx].filesize
|
|
/*+ (off_t)tracks[track_ridx].codecsize*/ > codecbuflen) {
|
|
logf("Loading from disk...");
|
|
last_offset -= track_count;
|
|
if (last_offset < 0)
|
|
last_offset = 0;
|
|
new_track = 0;
|
|
queue_post(&audio_queue, AUDIO_PLAY, (void *)(last_offset));
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/* Codec requested track change (next track). */
|
|
else {
|
|
if (++track_ridx >= MAX_TRACK)
|
|
track_ridx = 0;
|
|
|
|
if (track_ridx == track_widx && tracks[track_ridx].filerem == 0) {
|
|
if (ci.reload_codec) {
|
|
} else {
|
|
logf("No more tracks");
|
|
}
|
|
new_track = 0;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
ci.reload_codec = false;
|
|
|
|
if (cur_ti->codectype != tracks[track_ridx].codectype) {
|
|
if (--track_ridx < 0)
|
|
track_ridx = MAX_TRACK-1;
|
|
logf("New codec");
|
|
new_track = 0;
|
|
return false;
|
|
}
|
|
|
|
logf("On-the-fly change");
|
|
audio_update_trackinfo();
|
|
new_track = 0;
|
|
|
|
return true;
|
|
}
|
|
|
|
void audio_thread(void)
|
|
{
|
|
struct event ev;
|
|
|
|
while (1) {
|
|
yield();
|
|
audio_check_buffer();
|
|
|
|
queue_wait_w_tmo(&audio_queue, &ev, 0);
|
|
switch (ev.id) {
|
|
case AUDIO_PLAY:
|
|
ci.stop_codec = true;
|
|
ci.reload_codec = false;
|
|
ci.seek_time = 0;
|
|
#ifndef SIMULATOR
|
|
pcm_play_stop();
|
|
pcm_play_pause(true);
|
|
#endif
|
|
playing = true;
|
|
paused = false;
|
|
audio_play_start((int)ev.data);
|
|
break ;
|
|
|
|
case AUDIO_STOP:
|
|
#ifndef SIMULATOR
|
|
pcm_play_stop();
|
|
#endif
|
|
paused = false;
|
|
break ;
|
|
|
|
case AUDIO_PAUSE:
|
|
break ;
|
|
|
|
case AUDIO_RESUME:
|
|
break ;
|
|
|
|
case AUDIO_NEXT:
|
|
break ;
|
|
|
|
case AUDIO_CODEC_DONE:
|
|
//if (playing)
|
|
// audio_change_track();
|
|
break ;
|
|
|
|
#ifndef SIMULATOR
|
|
case SYS_USB_CONNECTED:
|
|
playing = false;
|
|
ci.stop_codec = true;
|
|
logf("USB Connection");
|
|
pcm_play_stop();
|
|
usb_acknowledge(SYS_USB_CONNECTED_ACK);
|
|
usb_wait_for_disconnect(&audio_queue);
|
|
break ;
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
void codec_thread(void)
|
|
{
|
|
struct event ev;
|
|
size_t codecsize;
|
|
int status;
|
|
int wrap;
|
|
|
|
while (1) {
|
|
status = 0;
|
|
queue_wait(&codec_queue, &ev);
|
|
switch (ev.id) {
|
|
case CODEC_LOAD_DISK:
|
|
ci.stop_codec = false;
|
|
status = codec_load_file((char *)ev.data, &ci);
|
|
break ;
|
|
|
|
case CODEC_LOAD:
|
|
logf("Codec start");
|
|
codecsize = cur_ti->codecsize;
|
|
if (codecsize == 0) {
|
|
logf("Codec slot is empty!");
|
|
playing = false;
|
|
break ;
|
|
}
|
|
codecbufused -=codecsize;
|
|
// cur_ti->codecsize = 0;
|
|
|
|
ci.stop_codec = false;
|
|
wrap = (int)&codecbuf[codecbuflen] - (int)cur_ti->codecbuf;
|
|
status = codec_load_ram(cur_ti->codecbuf, codecsize,
|
|
&ci, &codecbuf[0], codecbuflen);
|
|
break ;
|
|
|
|
#ifndef SIMULATOR
|
|
case SYS_USB_CONNECTED:
|
|
usb_acknowledge(SYS_USB_CONNECTED_ACK);
|
|
usb_wait_for_disconnect(&codec_queue);
|
|
break ;
|
|
#endif
|
|
}
|
|
|
|
switch (ev.id) {
|
|
case CODEC_LOAD_DISK:
|
|
case CODEC_LOAD:
|
|
if (status != PLUGIN_OK) {
|
|
logf("Codec failure");
|
|
playing = false;
|
|
} else {
|
|
logf("Codec finished");
|
|
}
|
|
|
|
queue_post(&audio_queue, AUDIO_CODEC_DONE, (void *)status);
|
|
if (playing && !ci.stop_codec && !ci.reload_codec) {
|
|
audio_change_track();
|
|
} else {
|
|
playing = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
struct mp3entry* audio_current_track(void)
|
|
{
|
|
logf("audio_current_track");
|
|
|
|
if (track_count > 0 && cur_ti->taginfo_ready)
|
|
return (struct mp3entry *)&cur_ti->id3;
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
struct mp3entry* audio_next_track(void)
|
|
{
|
|
int next_idx = track_ridx + 1;
|
|
|
|
if (track_count == 0)
|
|
return NULL;
|
|
|
|
if (next_idx >= MAX_TRACK)
|
|
next_idx = 0;
|
|
|
|
if (!tracks[next_idx].taginfo_ready)
|
|
return NULL;
|
|
|
|
//logf("audio_next_track");
|
|
|
|
return &tracks[next_idx].id3;
|
|
}
|
|
|
|
bool audio_has_changed_track(void)
|
|
{
|
|
if (track_changed && track_count > 0) {
|
|
if (!cur_ti->taginfo_ready)
|
|
return false;
|
|
track_changed = false;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void audio_play(int offset)
|
|
{
|
|
logf("audio_play");
|
|
playing = false;
|
|
ci.stop_codec = true;
|
|
queue_post(&audio_queue, AUDIO_PLAY, (void *)offset);
|
|
}
|
|
|
|
void audio_stop(void)
|
|
{
|
|
logf("audio_stop");
|
|
if (!playing)
|
|
return ;
|
|
|
|
playing = false;
|
|
ci.stop_codec = true;
|
|
if (current_fd) {
|
|
close(current_fd);
|
|
current_fd = -1;
|
|
}
|
|
queue_post(&audio_queue, AUDIO_STOP, 0);
|
|
}
|
|
|
|
void audio_pause(void)
|
|
{
|
|
logf("audio_pause");
|
|
#ifndef SIMULATOR
|
|
pcm_play_pause(false);
|
|
#endif
|
|
paused = true;
|
|
//queue_post(&audio_queue, AUDIO_PAUSE, 0);
|
|
}
|
|
|
|
void audio_resume(void)
|
|
{
|
|
logf("audio_resume");
|
|
#ifndef SIMULATOR
|
|
pcm_play_pause(true);
|
|
#endif
|
|
paused = false;
|
|
//queue_post(&audio_queue, AUDIO_RESUME, 0);
|
|
}
|
|
|
|
void audio_next(void)
|
|
{
|
|
logf("audio_next");
|
|
new_track = 1;
|
|
ci.reload_codec = true;
|
|
#ifndef SIMULATOR
|
|
pcm_play_stop();
|
|
#endif
|
|
|
|
/* Detect if disk is spinning.. */
|
|
if (filling) {
|
|
playing = false;
|
|
ci.stop_codec = true;
|
|
queue_post(&audio_queue, AUDIO_PLAY, (void *)(last_offset));
|
|
}
|
|
}
|
|
|
|
void audio_prev(void)
|
|
{
|
|
logf("audio_prev");
|
|
new_track = -1;
|
|
ci.reload_codec = true;
|
|
#ifndef SIMULATOR
|
|
pcm_play_stop();
|
|
#endif
|
|
|
|
if (filling) {
|
|
playing = false;
|
|
ci.stop_codec = true;
|
|
if (--last_offset < 0)
|
|
last_offset = 0;
|
|
queue_post(&audio_queue, AUDIO_PLAY, (void *)(last_offset));
|
|
}
|
|
//queue_post(&audio_queue, AUDIO_PREV, 0);
|
|
}
|
|
|
|
void audio_ff_rewind(int newpos)
|
|
{
|
|
logf("rewind: %d", newpos);
|
|
/* Does not work yet. */
|
|
if (playing)
|
|
ci.seek_time = newpos+1;
|
|
}
|
|
|
|
void audio_flush_and_reload_tracks(void)
|
|
{
|
|
logf("flush & reload");
|
|
}
|
|
|
|
void audio_error_clear(void)
|
|
{
|
|
}
|
|
|
|
int audio_status(void)
|
|
{
|
|
int ret = 0;
|
|
|
|
if (playing)
|
|
ret |= AUDIO_STATUS_PLAY;
|
|
|
|
if (paused)
|
|
ret |= AUDIO_STATUS_PAUSE;
|
|
|
|
return ret;
|
|
}
|
|
|
|
int audio_get_file_pos(void)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* Copied from mpeg.c. Should be moved somewhere else. */
|
|
int mp3_get_file_pos(void)
|
|
{
|
|
int pos = -1;
|
|
struct mp3entry *id3 = audio_current_track();
|
|
|
|
if (id3->vbr)
|
|
{
|
|
if (id3->has_toc)
|
|
{
|
|
/* Use the TOC to find the new position */
|
|
unsigned int percent, remainder;
|
|
int curtoc, nexttoc, plen;
|
|
|
|
percent = (id3->elapsed*100)/id3->length;
|
|
if (percent > 99)
|
|
percent = 99;
|
|
|
|
curtoc = id3->toc[percent];
|
|
|
|
if (percent < 99)
|
|
nexttoc = id3->toc[percent+1];
|
|
else
|
|
nexttoc = 256;
|
|
|
|
pos = (id3->filesize/256)*curtoc;
|
|
|
|
/* Use the remainder to get a more accurate position */
|
|
remainder = (id3->elapsed*100)%id3->length;
|
|
remainder = (remainder*100)/id3->length;
|
|
plen = (nexttoc - curtoc)*(id3->filesize/256);
|
|
pos += (plen/100)*remainder;
|
|
}
|
|
else
|
|
{
|
|
/* No TOC exists, estimate the new position */
|
|
pos = (id3->filesize / (id3->length / 1000)) *
|
|
(id3->elapsed / 1000);
|
|
}
|
|
}
|
|
else if (id3->bpf && id3->tpf)
|
|
pos = (id3->elapsed/id3->tpf)*id3->bpf;
|
|
else
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
if (pos >= (int)(id3->filesize - id3->id3v1len))
|
|
{
|
|
/* Don't seek right to the end of the file so that we can
|
|
transition properly to the next song */
|
|
pos = id3->filesize - id3->id3v1len - 1;
|
|
}
|
|
else if (pos < (int)id3->first_frame_offset)
|
|
{
|
|
/* skip past id3v2 tag and other leading garbage */
|
|
pos = id3->first_frame_offset;
|
|
}
|
|
return pos;
|
|
}
|
|
|
|
#ifndef SIMULATOR
|
|
void audio_set_buffer_margin(int seconds)
|
|
{
|
|
(void)seconds;
|
|
}
|
|
#endif
|
|
|
|
void mpeg_id3_options(bool _v1first)
|
|
{
|
|
v1first = _v1first;
|
|
}
|
|
|
|
void audio_init(void)
|
|
{
|
|
logf("audio api init");
|
|
codecbuflen = audiobufend - audiobuf - PCMBUF_SIZE
|
|
- MALLOC_BUFSIZE - GUARD_BUFSIZE;
|
|
//codecbuflen = 2*512*1024;
|
|
codecbufused = 0;
|
|
filling = 0;
|
|
codecbuf = &audiobuf[MALLOC_BUFSIZE];
|
|
playing = false;
|
|
paused = false;
|
|
track_changed = false;
|
|
|
|
logf("abuf:%0x", PCMBUF_SIZE);
|
|
logf("fbuf:%0x", codecbuflen);
|
|
logf("mbuf:%0x", MALLOC_BUFSIZE);
|
|
|
|
/* Initialize codec api. */
|
|
ci.read_filebuf = codec_filebuf_callback;
|
|
#ifndef SIMULATOR
|
|
ci.audiobuffer_insert = audiobuffer_insert;
|
|
#else
|
|
ci.audiobuffer_insert = audiobuffer_insert_sim;
|
|
#endif
|
|
ci.get_codec_memory = get_codec_memory_callback;
|
|
ci.request_buffer = codec_request_buffer_callback;
|
|
ci.advance_buffer = codec_advance_buffer_callback;
|
|
ci.advance_buffer_loc = codec_advance_buffer_loc_callback;
|
|
ci.request_next_track = codec_request_next_track_callback;
|
|
ci.mp3_get_filepos = codec_mp3_get_filepos_callback;
|
|
ci.seek_buffer = codec_seek_buffer_callback;
|
|
ci.set_elapsed = codec_set_elapsed_callback;
|
|
|
|
queue_init(&audio_queue);
|
|
queue_init(&codec_queue);
|
|
|
|
create_thread(codec_thread, codec_stack, sizeof(codec_stack),
|
|
codec_thread_name);
|
|
create_thread(audio_thread, audio_stack, sizeof(audio_stack),
|
|
audio_thread_name);
|
|
#ifndef SIMULATOR
|
|
audio_is_initialized = true;
|
|
#endif
|
|
}
|
|
|
|
|