b3356e3aff
This brings the code to upstream commit 3ece3d6 (I've made my own Rockbox- specific changes on top of that). Changes include using C99 `bool' throughout, and minor logic fixes for some puzzles. Change-Id: Ie823e73ae49a8ee1de411d6d406df2ba835af541
58 lines
2 KiB
Text
58 lines
2 KiB
Text
Introduction
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============
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This is the readme for the Rockbox port of Simon Tatham's Portable
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Puzzle Collection.
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The upstream version used is subject to change, as it should be
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relatively trivial to update it to a newer version. Simply copying the
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upstream repo's contents into src/ and running genhelp.sh ought to do
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it (watch out for API changes, though!).
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Source structure
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================
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Most of the upstream files in src/ are essentially untouched, apart
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from some minor adjustments to make them compile and run happily on
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Rockbox. The majority of the rockbox-specific code is found in
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rockbox.c, with some minor stuff in rbwrappers.c and rbmalloc.c.
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Help feature
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============
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The Help feature is implemented by compiling each puzzle against a
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compressed version of each puzzle's section from the upstream
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documentation. These files are stored under help/, and are generated
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by genhelp.sh from the puzzles.but file in the source
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distribution. The compression is LZ4, implemented in lz4tiny.c (for
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decompression on target), and compress.c (for generation). genhelp.sh
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should be run whenever the documentation is changed.
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Kudos to Simon (duh), and Frank, for telling me about it.
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Franklin Wei (__builtin)
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Changelog
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=========
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April 2017: Changes made to move upstream sources to a separate
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subdirectory, where they are completely unmodified from the
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original. Updating the upstream version is now as simple as copying a
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fresh set of sources to src/. Several hacks were used to accomplish
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this: a global include specified on the command line, and a directory
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of dummy header files.
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August 2017: Every game that can be played with only the cursor keys
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is now functional.
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October 2017: Added zoom feature.
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March 2018: Added help styling. Changed from simple_viewer to
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display_text for displaying help text. compress.c now does additional
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processing on the help text, and also requires a slightly modified
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halibut.
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April 2018: Finished up the rest of the games. All work now! Surely
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there's still bugs to fix, so stay tuned...
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December 2018: Resync to 3ece3d6. Happy holidays!
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