382d1861af
No code changed, just shuffling stuff around. This should make it easier to build only select parts kernel and use different implementations. Change-Id: Ie1f00f93008833ce38419d760afd70062c5e22b5
49 lines
1.6 KiB
C
49 lines
1.6 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Ulf Ralberg
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef KERNEL_INTERNAL_H
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#define KERNEL_INTERNAL_H
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#include "config.h"
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#include "debug.h"
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/* Make this nonzero to enable more elaborate checks on objects */
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#if defined(DEBUG) || defined(SIMULATOR)
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#define KERNEL_OBJECT_CHECKS 1 /* Always 1 for DEBUG and sim*/
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#else
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#define KERNEL_OBJECT_CHECKS 0
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#endif
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#if KERNEL_OBJECT_CHECKS
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#ifdef SIMULATOR
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#include <stdlib.h>
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#define KERNEL_ASSERT(exp, msg...) \
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({ if (!({ exp; })) { DEBUGF(msg); exit(-1); } })
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#else
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#define KERNEL_ASSERT(exp, msg...) \
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({ if (!({ exp; })) panicf(msg); })
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#endif
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#else
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#define KERNEL_ASSERT(exp, msg...) ({})
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#endif
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#endif /* KERNEL_INTERNAL_H */
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