382d1861af
No code changed, just shuffling stuff around. This should make it easier to build only select parts kernel and use different implementations. Change-Id: Ie1f00f93008833ce38419d760afd70062c5e22b5
69 lines
1.8 KiB
C
69 lines
1.8 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Björn Stenberg
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef KERNEL_H
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#define KERNEL_H
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#include "config.h"
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#include "system.h"
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#include "queue.h"
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#include "mutex.h"
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#include "tick.h"
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#ifdef INCLUDE_TIMEOUT_API
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#include "timeout.h"
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#endif
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#ifdef HAVE_SEMAPHORE_OBJECTS
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#include "semaphore.h"
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#endif
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#ifdef HAVE_CORELOCK_OBJECT
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#include "corelock.h"
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#endif
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#define OBJ_WAIT_TIMEDOUT (-1)
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#define OBJ_WAIT_FAILED 0
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#define OBJ_WAIT_SUCCEEDED 1
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#define TIMEOUT_BLOCK -1
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#define TIMEOUT_NOBLOCK 0
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static inline void kernel_init(void)
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{
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/* Init the threading API */
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init_threads();
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/* Other processors will not reach this point in a multicore build.
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* In a single-core build with multiple cores they fall-through and
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* sleep in cop_main without returning. */
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if (CURRENT_CORE == CPU)
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{
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init_queues();
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init_tick();
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#ifdef KDEV_INIT
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kernel_device_init();
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#endif
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}
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}
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#endif /* KERNEL_H */
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