rockbox/apps/plugins/pacbox
Robert Menes 450a4e4380 Commit a few more GoGear HDD6330 keymaps.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28445 a1c6a512-1295-4272-9138-f99709370657
2010-11-02 10:58:08 +00:00
..
arcade.c PacBox: Premultiply sound prom data on load rather than during emulation. Use 16-bit data for 'raw' output instead of int. 2010-07-01 03:57:37 +00:00
arcade.h PacBox: Premultiply sound prom data on load rather than during emulation. Use 16-bit data for 'raw' output instead of int. 2010-07-01 03:57:37 +00:00
hardware.c Enable game sounds in PacBox. Sound is OFF by default but can be enabled from the menu. Enable a function for SWCODEC in the middle of the plugin API, so plugins must be made incompatible (full update). 2010-07-01 00:26:01 +00:00
hardware.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
pacbox.c Plugins: modify IRAM copying code 2010-08-30 20:47:53 +00:00
pacbox.h Commit a few more GoGear HDD6330 keymaps. 2010-11-02 10:58:08 +00:00
pacbox.make change dependencies in make files: 2010-01-17 13:03:10 +00:00
pacbox_arm.S FS#11335 by me: make ARM assembly functions thumb-friendly 2010-06-11 04:41:36 +00:00
pacbox_cf.S pacbox_cf.S contains a h300-only function, AND a function for all CF 2010-08-25 19:37:01 +00:00
pacbox_lcd.c Remove a bunch of build conditions inside .c files 2010-08-25 19:14:02 +00:00
pacbox_lcd.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
readme.txt
SOURCES pacbox_cf.S contains a h300-only function, AND a function for all CF 2010-08-25 19:37:01 +00:00
wsg3.c PacBox: Premultiply sound prom data on load rather than during emulation. Use 16-bit data for 'raw' output instead of int. 2010-07-01 03:57:37 +00:00
wsg3.h PacBox: Premultiply sound prom data on load rather than during emulation. Use 16-bit data for 'raw' output instead of int. 2010-07-01 03:57:37 +00:00
z80.c Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
z80.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
z80_internal.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00

Pacbox is based on PIE - the Pacman Instructional Emulator written by
Alessandro Scotti.  PIE is a Pacman arcade machine emulator licensed
under the GNU GPL and is available from http://www.ascotti.org/

PIE is a Windows application written in C++ - all the Windows-specific
code was stripped out and the emulator converted to C for use in
Rockbox.

The version of PIE used as the basis of the port was v1.11


Dave Chapman
March 2006