b4e70422a3
* Get rid of the non-functional GT2 loader * Add the UMX loader * Add HQ mixer routines (and make it configurable) * Allow samplerate to be configured at run/playtime * Support >64KHz mixing/playback * Correctly restore non-boost status (The diff to upstream is much smaller now too!) Change-Id: Iaa4ac901ba9cd4123bb225656976e78271353a72
1351 lines
34 KiB
C
1351 lines
34 KiB
C
/* MikMod sound library
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(c) 1998, 1999, 2000, 2001, 2002 Miodrag Vallat and others - see file
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AUTHORS for complete list.
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This library is free software; you can redistribute it and/or modify
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it under the terms of the GNU Library General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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02111-1307, USA.
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*/
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/*==============================================================================
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$Id$
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Sample mixing routines, using a 32 bits mixing buffer.
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==============================================================================*/
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/*
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Optional features include:
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(a) 4-step reverb (for 16 bit output only)
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(b) Interpolation of sample data during mixing
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(c) Dolby Surround Sound
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef HAVE_MEMORY_H
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#include <memory.h>
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#endif
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#include <string.h>
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#include "mikmod_internals.h"
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/*
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Constant definitions
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====================
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BITSHIFT
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Controls the maximum volume of the sound output. All data is shifted
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right by BITSHIFT after being mixed. Higher values result in quieter
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sound and less chance of distortion.
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REVERBERATION
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Controls the duration of the reverb. Larger values represent a shorter
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reverb loop. Smaller values extend the reverb but can result in more of
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an echo-ish sound.
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*/
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#define BITSHIFT 9
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#define REVERBERATION 110000L
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#define FRACBITS 11
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#define FRACMASK ((1L<<FRACBITS)-1L)
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#define TICKLSIZE 8192
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#define TICKWSIZE (TICKLSIZE<<1)
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#define TICKBSIZE (TICKWSIZE<<1)
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#define CLICK_SHIFT 6
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#define CLICK_BUFFER (1L<<CLICK_SHIFT)
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#ifndef MIN
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#define MIN(a,b) (((a)<(b)) ? (a) : (b))
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#endif
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typedef struct VINFO {
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UBYTE kick; /* =1 -> sample has to be restarted */
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UBYTE active; /* =1 -> sample is playing */
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UWORD flags; /* 16/8 bits looping/one-shot */
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SWORD handle; /* identifies the sample */
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ULONG start; /* start index */
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ULONG size; /* samplesize */
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ULONG reppos; /* loop start */
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ULONG repend; /* loop end */
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ULONG frq; /* current frequency */
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int vol; /* current volume */
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int pan; /* current panning position */
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int rampvol;
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int lvolsel,rvolsel; /* Volume factor in range 0-255 */
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int oldlvol,oldrvol;
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SLONGLONG current; /* current index in the sample */
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SLONGLONG increment; /* increment value */
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} VINFO;
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static SWORD **Samples;
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static VINFO *vinf=NULL,*vnf;
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static long tickleft,samplesthatfit,vc_memory=0;
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static int vc_softchn;
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static SLONGLONG idxsize,idxlpos,idxlend;
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static SLONG *vc_tickbuf=NULL;
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static UWORD vc_mode;
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/* Reverb control variables */
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static int RVc1, RVc2, RVc3, RVc4, RVc5, RVc6, RVc7, RVc8;
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static ULONG RVRindex;
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/* For Mono or Left Channel */
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static SLONG *RVbufL1=NULL,*RVbufL2=NULL,*RVbufL3=NULL,*RVbufL4=NULL,
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*RVbufL5=NULL,*RVbufL6=NULL,*RVbufL7=NULL,*RVbufL8=NULL;
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/* For Stereo only (Right Channel) */
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static SLONG *RVbufR1=NULL,*RVbufR2=NULL,*RVbufR3=NULL,*RVbufR4=NULL,
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*RVbufR5=NULL,*RVbufR6=NULL,*RVbufR7=NULL,*RVbufR8=NULL;
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#ifdef NATIVE_64BIT_INT
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#define NATIVE SLONGLONG
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#else
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#define NATIVE SLONG
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#endif
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#if defined HAVE_SSE2 || defined HAVE_ALTIVEC
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# if !defined(NATIVE_64BIT_INT)
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static SINTPTR_T MixSIMDMonoNormal(const SWORD* srce,SLONG* dest,SINTPTR_T idx,SINTPTR_T increment,SINTPTR_T todo)
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{
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/* TODO: */
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SWORD sample;
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SLONG lvolsel = vnf->lvolsel;
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while(todo--) {
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sample = srce[idx >> FRACBITS];
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idx += increment;
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*dest++ += lvolsel * sample;
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}
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return idx;
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}
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# endif /* !NATIVE_64BIT_INT */
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static SINTPTR_T MixSIMDStereoNormal(const SWORD* srce,SLONG* dest,SINTPTR_T idx,SINTPTR_T increment,SINTPTR_T todo)
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{
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SWORD vol[8] = {vnf->lvolsel, vnf->rvolsel};
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SWORD sample;
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SLONG remain = todo;
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/* Dest can be misaligned */
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while(!IS_ALIGNED_16(dest)) {
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sample=srce[idx >> FRACBITS];
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idx += increment;
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*dest++ += vol[0] * sample;
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*dest++ += vol[1] * sample;
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todo--;
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if(!todo) return idx;
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}
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/* Srce is always aligned */
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#if defined HAVE_SSE2
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remain = todo&3;
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{
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__m128i v0 = _mm_set_epi16(0, vol[1],
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0, vol[0],
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0, vol[1],
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0, vol[0]);
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for(todo>>=2;todo; todo--)
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{
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SWORD s0 = srce[idx >> FRACBITS];
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SWORD s1 = srce[(idx += increment) >> FRACBITS];
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SWORD s2 = srce[(idx += increment) >> FRACBITS];
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SWORD s3 = srce[(idx += increment) >> FRACBITS];
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__m128i v1 = _mm_set_epi16(0, s1, 0, s1, 0, s0, 0, s0);
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__m128i v2 = _mm_set_epi16(0, s3, 0, s3, 0, s2, 0, s2);
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__m128i v3 = _mm_load_si128((__m128i*)(dest+0));
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__m128i v4 = _mm_load_si128((__m128i*)(dest+4));
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_mm_store_si128((__m128i*)(dest+0), _mm_add_epi32(v3, _mm_madd_epi16(v0, v1)));
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_mm_store_si128((__m128i*)(dest+4), _mm_add_epi32(v4, _mm_madd_epi16(v0, v2)));
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dest+=8;
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idx += increment;
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}
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}
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#elif defined HAVE_ALTIVEC
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remain = todo&3;
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{
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SWORD s[8];
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vector signed short r0 = vec_ld(0, vol);
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vector signed short v0 = vec_perm(r0, r0, (vector unsigned char)(0, 1, /* l */
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0, 1, /* l */
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2, 3, /* r */
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2, 1, /* r */
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0, 1, /* l */
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0, 1, /* l */
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2, 3, /* r */
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2, 3 /* r */
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));
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for(todo>>=2;todo; todo--)
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{
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vector short int r1;
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vector signed short v1, v2;
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vector signed int v3, v4, v5, v6;
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/* Load constants */
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s[0] = srce[idx >> FRACBITS];
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s[1] = srce[(idx += increment) >> FRACBITS];
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s[2] = srce[(idx += increment) >> FRACBITS];
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s[3] = srce[(idx += increment) >> FRACBITS];
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s[4] = 0;
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r1 = vec_ld(0, s);
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v1 = vec_perm(r1, r1, (vector unsigned char)
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(0*2, 0*2+1, /* s0 */
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4*2, 4*2+1, /* 0 */
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0*2, 0*2+1, /* s0 */
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4*2, 4*2+1, /* 0 */
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1*2, 1*2+1, /* s1 */
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4*2, 4*2+1, /* 0 */
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1*2, 1*2+1, /* s1 */
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4*2, 4*2+1 /* 0 */
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) );
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v2 = vec_perm(r1, r1, (vector unsigned char)
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(2*2, 2*2+1, /* s2 */
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4*2, 4*2+1, /* 0 */
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2*2, 2*2+1, /* s2 */
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4*2, 4*2+1, /* 0 */
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3*2, 3*2+1, /* s3 */
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4*2, 4*2+1, /* 0 */
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3*2, 3*2+1, /* s3 */
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4*2, 4*2+1 /* 0 */
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) );
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v3 = vec_ld(0, dest);
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v4 = vec_ld(0, dest + 4);
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v5 = vec_mule(v0, v1);
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v6 = vec_mule(v0, v2);
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vec_st(vec_add(v3, v5), 0, dest);
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vec_st(vec_add(v4, v6), 0x10, dest);
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dest+=8;
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idx += increment;
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}
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}
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#endif /* HAVE_ALTIVEC */
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/* Remaining bits */
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while(remain--) {
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sample=srce[idx >> FRACBITS];
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idx += increment;
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*dest++ += vol[0] * sample;
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*dest++ += vol[1] * sample;
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}
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return idx;
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}
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#endif
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/*========== 32 bit sample mixers - only for 32 bit platforms */
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#ifndef NATIVE_64BIT_INT
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static SLONG Mix32MonoNormal(const SWORD* srce,SLONG* dest,SLONG idx,SLONG increment,SLONG todo)
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{
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#if defined HAVE_ALTIVEC || defined HAVE_SSE2
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if (md_mode & DMODE_SIMDMIXER) {
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return MixSIMDMonoNormal(srce, dest, idx, increment, todo);
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}
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else
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#endif
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{
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SWORD sample;
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SLONG lvolsel = vnf->lvolsel;
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while(todo--) {
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sample = srce[idx >> FRACBITS];
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idx += increment;
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*dest++ += lvolsel * sample;
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}
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}
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return idx;
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}
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/* FIXME: This mixer should works also on 64-bit platform */
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/* Hint : changes SLONG / SLONGLONG mess with intptr */
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static SLONG Mix32StereoNormal(const SWORD* srce,SLONG* dest,SLONG idx,SLONG increment,SLONG todo)
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{
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#if defined HAVE_ALTIVEC || defined HAVE_SSE2
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if (md_mode & DMODE_SIMDMIXER) {
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return MixSIMDStereoNormal(srce, dest, idx, increment, todo);
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}
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else
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#endif
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{
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SWORD sample;
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SLONG lvolsel = vnf->lvolsel;
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SLONG rvolsel = vnf->rvolsel;
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while(todo--) {
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sample=srce[idx >> FRACBITS];
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idx += increment;
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*dest++ += lvolsel * sample;
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*dest++ += rvolsel * sample;
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}
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}
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return idx;
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}
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static SLONG Mix32SurroundNormal(const SWORD* srce,SLONG* dest,SLONG idx,SLONG increment,SLONG todo)
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{
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SWORD sample;
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SLONG lvolsel = vnf->lvolsel;
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SLONG rvolsel = vnf->rvolsel;
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if (lvolsel>=rvolsel) {
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while(todo--) {
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sample = srce[idx >> FRACBITS];
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idx += increment;
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*dest++ += lvolsel*sample;
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*dest++ -= lvolsel*sample;
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}
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}
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else {
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while(todo--) {
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sample = srce[idx >> FRACBITS];
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idx += increment;
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*dest++ -= rvolsel*sample;
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*dest++ += rvolsel*sample;
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}
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}
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return idx;
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}
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static SLONG Mix32MonoInterp(const SWORD* srce,SLONG* dest,SLONG idx,SLONG increment,SLONG todo)
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{
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SLONG sample;
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SLONG lvolsel = vnf->lvolsel;
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SLONG rampvol = vnf->rampvol;
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if (rampvol) {
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SLONG oldlvol = vnf->oldlvol - lvolsel;
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while(todo--) {
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sample=(SLONG)srce[idx>>FRACBITS]+
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((SLONG)(srce[(idx>>FRACBITS)+1]-srce[idx>>FRACBITS])
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*(idx&FRACMASK)>>FRACBITS);
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idx += increment;
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*dest++ += ((lvolsel << CLICK_SHIFT) + oldlvol * rampvol)
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* sample >> CLICK_SHIFT;
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if (!--rampvol)
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break;
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}
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vnf->rampvol = rampvol;
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if (todo < 0)
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return idx;
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}
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while(todo--) {
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sample=(SLONG)srce[idx>>FRACBITS]+
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((SLONG)(srce[(idx>>FRACBITS)+1]-srce[idx>>FRACBITS])
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*(idx&FRACMASK)>>FRACBITS);
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idx += increment;
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*dest++ += lvolsel * sample;
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}
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return idx;
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}
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static SLONG Mix32StereoInterp(const SWORD* srce,SLONG* dest,SLONG idx,SLONG increment,SLONG todo)
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{
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SLONG sample;
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SLONG lvolsel = vnf->lvolsel;
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SLONG rvolsel = vnf->rvolsel;
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SLONG rampvol = vnf->rampvol;
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if (rampvol) {
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SLONG oldlvol = vnf->oldlvol - lvolsel;
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SLONG oldrvol = vnf->oldrvol - rvolsel;
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while(todo--) {
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sample=(SLONG)srce[idx>>FRACBITS]+
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((SLONG)(srce[(idx>>FRACBITS)+1]-srce[idx>>FRACBITS])
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*(idx&FRACMASK)>>FRACBITS);
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idx += increment;
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*dest++ += ((lvolsel << CLICK_SHIFT) + oldlvol * rampvol)
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* sample >> CLICK_SHIFT;
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*dest++ += ((rvolsel << CLICK_SHIFT) + oldrvol * rampvol)
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* sample >> CLICK_SHIFT;
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if (!--rampvol)
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break;
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}
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vnf->rampvol = rampvol;
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if (todo < 0)
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return idx;
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}
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while(todo--) {
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sample=(SLONG)srce[idx>>FRACBITS]+
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((SLONG)(srce[(idx>>FRACBITS)+1]-srce[idx>>FRACBITS])
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*(idx&FRACMASK)>>FRACBITS);
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idx += increment;
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*dest++ += lvolsel * sample;
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*dest++ += rvolsel * sample;
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}
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return idx;
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}
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static SLONG Mix32SurroundInterp(const SWORD* srce,SLONG* dest,SLONG idx,SLONG increment,SLONG todo)
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{
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SLONG sample;
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SLONG lvolsel = vnf->lvolsel;
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SLONG rvolsel = vnf->rvolsel;
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SLONG rampvol = vnf->rampvol;
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SLONG oldvol, vol;
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if (lvolsel >= rvolsel) {
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vol = lvolsel;
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oldvol = vnf->oldlvol;
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} else {
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vol = rvolsel;
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oldvol = vnf->oldrvol;
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}
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if (rampvol) {
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oldvol -= vol;
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while(todo--) {
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sample=(SLONG)srce[idx>>FRACBITS]+
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((SLONG)(srce[(idx>>FRACBITS)+1]-srce[idx>>FRACBITS])
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*(idx&FRACMASK)>>FRACBITS);
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idx += increment;
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sample=((vol << CLICK_SHIFT) + oldvol * rampvol)
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* sample >> CLICK_SHIFT;
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*dest++ += sample;
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*dest++ -= sample;
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if (!--rampvol)
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break;
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}
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vnf->rampvol = rampvol;
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if (todo < 0)
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return idx;
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}
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while(todo--) {
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sample=(SLONG)srce[idx>>FRACBITS]+
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((SLONG)(srce[(idx>>FRACBITS)+1]-srce[idx>>FRACBITS])
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*(idx&FRACMASK)>>FRACBITS);
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idx += increment;
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*dest++ += vol*sample;
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*dest++ -= vol*sample;
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}
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return idx;
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}
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#endif
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/*========== 64 bit sample mixers - all platforms */
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static SLONGLONG MixMonoNormal(const SWORD* srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,SLONG todo)
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{
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SWORD sample;
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SLONG lvolsel = vnf->lvolsel;
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while(todo--) {
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sample = srce[idx >> FRACBITS];
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idx += increment;
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*dest++ += lvolsel * sample;
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}
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return idx;
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}
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static SLONGLONG MixStereoNormal(const SWORD* srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,SLONG todo)
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{
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SWORD sample;
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SLONG lvolsel = vnf->lvolsel;
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SLONG rvolsel = vnf->rvolsel;
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while(todo--) {
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sample=srce[idx >> FRACBITS];
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idx += increment;
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*dest++ += lvolsel * sample;
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*dest++ += rvolsel * sample;
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}
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return idx;
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}
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static SLONGLONG MixSurroundNormal(const SWORD* srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,SLONG todo)
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{
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SWORD sample;
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SLONG lvolsel = vnf->lvolsel;
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SLONG rvolsel = vnf->rvolsel;
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if(vnf->lvolsel>=vnf->rvolsel) {
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while(todo--) {
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sample = srce[idx >> FRACBITS];
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idx += increment;
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|
|
*dest++ += lvolsel*sample;
|
|
*dest++ -= lvolsel*sample;
|
|
}
|
|
}
|
|
else {
|
|
while(todo--) {
|
|
sample = srce[idx >> FRACBITS];
|
|
idx += increment;
|
|
|
|
*dest++ -= rvolsel*sample;
|
|
*dest++ += rvolsel*sample;
|
|
}
|
|
}
|
|
return idx;
|
|
}
|
|
|
|
static SLONGLONG MixMonoInterp(const SWORD* srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,SLONG todo)
|
|
{
|
|
SLONG sample;
|
|
SLONG lvolsel = vnf->lvolsel;
|
|
SLONG rampvol = vnf->rampvol;
|
|
|
|
if (rampvol) {
|
|
SLONG oldlvol = vnf->oldlvol - lvolsel;
|
|
while(todo--) {
|
|
sample=(SLONG)srce[idx>>FRACBITS]+
|
|
((SLONG)(srce[(idx>>FRACBITS)+1]-srce[idx>>FRACBITS])
|
|
*(idx&FRACMASK)>>FRACBITS);
|
|
idx += increment;
|
|
|
|
*dest++ += ((lvolsel << CLICK_SHIFT) + oldlvol * rampvol)
|
|
* sample >> CLICK_SHIFT;
|
|
if (!--rampvol)
|
|
break;
|
|
}
|
|
vnf->rampvol = rampvol;
|
|
if (todo < 0)
|
|
return idx;
|
|
}
|
|
|
|
while(todo--) {
|
|
sample=(SLONG)srce[idx>>FRACBITS]+
|
|
((SLONG)(srce[(idx>>FRACBITS)+1]-srce[idx>>FRACBITS])
|
|
*(idx&FRACMASK)>>FRACBITS);
|
|
idx += increment;
|
|
|
|
*dest++ += lvolsel * sample;
|
|
}
|
|
return idx;
|
|
}
|
|
|
|
static SLONGLONG MixStereoInterp(const SWORD* srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,SLONG todo)
|
|
{
|
|
SLONG sample;
|
|
SLONG lvolsel = vnf->lvolsel;
|
|
SLONG rvolsel = vnf->rvolsel;
|
|
SLONG rampvol = vnf->rampvol;
|
|
|
|
if (rampvol) {
|
|
SLONG oldlvol = vnf->oldlvol - lvolsel;
|
|
SLONG oldrvol = vnf->oldrvol - rvolsel;
|
|
while(todo--) {
|
|
sample=(SLONG)srce[idx>>FRACBITS]+
|
|
((SLONG)(srce[(idx>>FRACBITS)+1]-srce[idx>>FRACBITS])
|
|
*(idx&FRACMASK)>>FRACBITS);
|
|
idx += increment;
|
|
|
|
*dest++ +=((lvolsel << CLICK_SHIFT) + oldlvol * rampvol)
|
|
* sample >> CLICK_SHIFT;
|
|
*dest++ +=((rvolsel << CLICK_SHIFT) + oldrvol * rampvol)
|
|
* sample >> CLICK_SHIFT;
|
|
if (!--rampvol)
|
|
break;
|
|
}
|
|
vnf->rampvol = rampvol;
|
|
if (todo < 0)
|
|
return idx;
|
|
}
|
|
|
|
while(todo--) {
|
|
sample=(SLONG)srce[idx>>FRACBITS]+
|
|
((SLONG)(srce[(idx>>FRACBITS)+1]-srce[idx>>FRACBITS])
|
|
*(idx&FRACMASK)>>FRACBITS);
|
|
idx += increment;
|
|
|
|
*dest++ += lvolsel * sample;
|
|
*dest++ += rvolsel * sample;
|
|
}
|
|
return idx;
|
|
}
|
|
|
|
static SLONGLONG MixSurroundInterp(const SWORD* srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,SLONG todo)
|
|
{
|
|
SLONG sample;
|
|
SLONG lvolsel = vnf->lvolsel;
|
|
SLONG rvolsel = vnf->rvolsel;
|
|
SLONG rampvol = vnf->rampvol;
|
|
SLONG oldvol, vol;
|
|
|
|
if (lvolsel >= rvolsel) {
|
|
vol = lvolsel;
|
|
oldvol = vnf->oldlvol;
|
|
} else {
|
|
vol = rvolsel;
|
|
oldvol = vnf->oldrvol;
|
|
}
|
|
|
|
if (rampvol) {
|
|
oldvol -= vol;
|
|
while(todo--) {
|
|
sample=(SLONG)srce[idx>>FRACBITS]+
|
|
((SLONG)(srce[(idx>>FRACBITS)+1]-srce[idx>>FRACBITS])
|
|
*(idx&FRACMASK)>>FRACBITS);
|
|
idx += increment;
|
|
|
|
sample=((vol << CLICK_SHIFT) + oldvol * rampvol)
|
|
* sample >> CLICK_SHIFT;
|
|
*dest++ += sample;
|
|
*dest++ -= sample;
|
|
if (!--rampvol)
|
|
break;
|
|
}
|
|
vnf->rampvol = rampvol;
|
|
if (todo < 0)
|
|
return idx;
|
|
}
|
|
|
|
while(todo--) {
|
|
sample=(SLONG)srce[idx>>FRACBITS]+
|
|
((SLONG)(srce[(idx>>FRACBITS)+1]-srce[idx>>FRACBITS])
|
|
*(idx&FRACMASK)>>FRACBITS);
|
|
idx += increment;
|
|
|
|
*dest++ += vol*sample;
|
|
*dest++ -= vol*sample;
|
|
}
|
|
return idx;
|
|
}
|
|
|
|
static void (*MixReverb)(SLONG* srce,NATIVE count);
|
|
|
|
/* Reverb macros */
|
|
#define COMPUTE_LOC(n) loc##n = RVRindex % RVc##n
|
|
#define COMPUTE_LECHO(n) RVbufL##n [loc##n ]=speedup+((ReverbPct*RVbufL##n [loc##n ])>>7)
|
|
#define COMPUTE_RECHO(n) RVbufR##n [loc##n ]=speedup+((ReverbPct*RVbufR##n [loc##n ])>>7)
|
|
|
|
static void MixReverb_Normal(SLONG* srce,NATIVE count)
|
|
{
|
|
unsigned int speedup;
|
|
int ReverbPct;
|
|
unsigned int loc1,loc2,loc3,loc4;
|
|
unsigned int loc5,loc6,loc7,loc8;
|
|
|
|
ReverbPct=58+(md_reverb<<2);
|
|
|
|
COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);
|
|
COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);
|
|
|
|
while(count--) {
|
|
/* Compute the left channel echo buffers */
|
|
speedup = *srce >> 3;
|
|
|
|
COMPUTE_LECHO(1); COMPUTE_LECHO(2); COMPUTE_LECHO(3); COMPUTE_LECHO(4);
|
|
COMPUTE_LECHO(5); COMPUTE_LECHO(6); COMPUTE_LECHO(7); COMPUTE_LECHO(8);
|
|
|
|
/* Prepare to compute actual finalized data */
|
|
RVRindex++;
|
|
|
|
COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);
|
|
COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);
|
|
|
|
/* left channel */
|
|
*srce++ +=RVbufL1[loc1]-RVbufL2[loc2]+RVbufL3[loc3]-RVbufL4[loc4]+
|
|
RVbufL5[loc5]-RVbufL6[loc6]+RVbufL7[loc7]-RVbufL8[loc8];
|
|
}
|
|
}
|
|
|
|
static void MixReverb_Stereo(SLONG* srce,NATIVE count)
|
|
{
|
|
unsigned int speedup;
|
|
int ReverbPct;
|
|
unsigned int loc1, loc2, loc3, loc4;
|
|
unsigned int loc5, loc6, loc7, loc8;
|
|
|
|
ReverbPct = 92+(md_reverb<<1);
|
|
|
|
COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);
|
|
COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);
|
|
|
|
while(count--) {
|
|
/* Compute the left channel echo buffers */
|
|
speedup = *srce >> 3;
|
|
|
|
COMPUTE_LECHO(1); COMPUTE_LECHO(2); COMPUTE_LECHO(3); COMPUTE_LECHO(4);
|
|
COMPUTE_LECHO(5); COMPUTE_LECHO(6); COMPUTE_LECHO(7); COMPUTE_LECHO(8);
|
|
|
|
/* Compute the right channel echo buffers */
|
|
speedup = srce[1] >> 3;
|
|
|
|
COMPUTE_RECHO(1); COMPUTE_RECHO(2); COMPUTE_RECHO(3); COMPUTE_RECHO(4);
|
|
COMPUTE_RECHO(5); COMPUTE_RECHO(6); COMPUTE_RECHO(7); COMPUTE_RECHO(8);
|
|
|
|
/* Prepare to compute actual finalized data */
|
|
RVRindex++;
|
|
|
|
COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);
|
|
COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);
|
|
|
|
/* left channel then right channel */
|
|
*srce++ +=RVbufL1[loc1]-RVbufL2[loc2]+RVbufL3[loc3]-RVbufL4[loc4]+
|
|
RVbufL5[loc5]-RVbufL6[loc6]+RVbufL7[loc7]-RVbufL8[loc8];
|
|
|
|
*srce++ +=RVbufR1[loc1]-RVbufR2[loc2]+RVbufR3[loc3]-RVbufR4[loc4]+
|
|
RVbufR5[loc5]-RVbufR6[loc6]+RVbufR7[loc7]-RVbufR8[loc8];
|
|
}
|
|
}
|
|
|
|
static void (*MixLowPass)(SLONG* srce,NATIVE count);
|
|
|
|
static int nLeftNR, nRightNR;
|
|
|
|
static void MixLowPass_Stereo(SLONG* srce,NATIVE count)
|
|
{
|
|
int n1 = nLeftNR, n2 = nRightNR;
|
|
SLONG *pnr = srce;
|
|
int nr=count;
|
|
for (; nr; nr--)
|
|
{
|
|
int vnr = pnr[0] >> 1;
|
|
pnr[0] = vnr + n1;
|
|
n1 = vnr;
|
|
vnr = pnr[1] >> 1;
|
|
pnr[1] = vnr + n2;
|
|
n2 = vnr;
|
|
pnr += 2;
|
|
}
|
|
nLeftNR = n1;
|
|
nRightNR = n2;
|
|
}
|
|
|
|
static void MixLowPass_Normal(SLONG* srce,NATIVE count)
|
|
{
|
|
int n1 = nLeftNR;
|
|
SLONG *pnr = srce;
|
|
int nr=count;
|
|
for (; nr; nr--)
|
|
{
|
|
int vnr = pnr[0] >> 1;
|
|
pnr[0] = vnr + n1;
|
|
n1 = vnr;
|
|
pnr ++;
|
|
}
|
|
nLeftNR = n1;
|
|
}
|
|
|
|
/* shifting fudge factor for FP scaling, should be 0 < FP_SHIFT < BITSHIFT */
|
|
#define FP_SHIFT 4
|
|
|
|
/* Mixing macros */
|
|
#define EXTRACT_SAMPLE_FP(var,size) var=(*srce++>>(BITSHIFT-size)) * ((1.0f / 32768.0f) / (1 << size))
|
|
#define CHECK_SAMPLE_FP(var,bound) var=(var>bound)?bound:(var<-bound)?-bound:var
|
|
#define PUT_SAMPLE_FP(var) *dste++=var
|
|
|
|
static void Mix32ToFP(float* dste,const SLONG *srce,NATIVE count)
|
|
{
|
|
float x1,x2,x3,x4;
|
|
int remain;
|
|
|
|
remain=count&3;
|
|
for(count>>=2;count;count--) {
|
|
EXTRACT_SAMPLE_FP(x1,FP_SHIFT); EXTRACT_SAMPLE_FP(x2,FP_SHIFT);
|
|
EXTRACT_SAMPLE_FP(x3,FP_SHIFT); EXTRACT_SAMPLE_FP(x4,FP_SHIFT);
|
|
|
|
CHECK_SAMPLE_FP(x1,1.0f); CHECK_SAMPLE_FP(x2,1.0f);
|
|
CHECK_SAMPLE_FP(x3,1.0f); CHECK_SAMPLE_FP(x4,1.0f);
|
|
|
|
PUT_SAMPLE_FP(x1); PUT_SAMPLE_FP(x2);
|
|
PUT_SAMPLE_FP(x3); PUT_SAMPLE_FP(x4);
|
|
}
|
|
while(remain--) {
|
|
EXTRACT_SAMPLE_FP(x1,FP_SHIFT);
|
|
CHECK_SAMPLE_FP(x1,1.0f);
|
|
PUT_SAMPLE_FP(x1);
|
|
}
|
|
}
|
|
|
|
|
|
/* Mixing macros */
|
|
#define EXTRACT_SAMPLE(var,size) var=*srce++>>(BITSHIFT+16-size)
|
|
#define CHECK_SAMPLE(var,bound) var=(var>=bound)?bound-1:(var<-bound)?-bound:var
|
|
#define PUT_SAMPLE(var) *dste++=var
|
|
|
|
static void Mix32To16(SWORD* dste,const SLONG *srce,NATIVE count)
|
|
{
|
|
SLONG x1,x2,x3,x4;
|
|
int remain;
|
|
|
|
remain=count&3;
|
|
for(count>>=2;count;count--) {
|
|
EXTRACT_SAMPLE(x1,16); EXTRACT_SAMPLE(x2,16);
|
|
EXTRACT_SAMPLE(x3,16); EXTRACT_SAMPLE(x4,16);
|
|
|
|
CHECK_SAMPLE(x1,32768); CHECK_SAMPLE(x2,32768);
|
|
CHECK_SAMPLE(x3,32768); CHECK_SAMPLE(x4,32768);
|
|
|
|
PUT_SAMPLE(x1); PUT_SAMPLE(x2); PUT_SAMPLE(x3); PUT_SAMPLE(x4);
|
|
}
|
|
while(remain--) {
|
|
EXTRACT_SAMPLE(x1,16);
|
|
CHECK_SAMPLE(x1,32768);
|
|
PUT_SAMPLE(x1);
|
|
}
|
|
}
|
|
|
|
static void Mix32To8(SBYTE* dste,const SLONG *srce,NATIVE count)
|
|
{
|
|
SWORD x1,x2,x3,x4;
|
|
int remain;
|
|
|
|
remain=count&3;
|
|
for(count>>=2;count;count--) {
|
|
EXTRACT_SAMPLE(x1,8); EXTRACT_SAMPLE(x2,8);
|
|
EXTRACT_SAMPLE(x3,8); EXTRACT_SAMPLE(x4,8);
|
|
|
|
CHECK_SAMPLE(x1,128); CHECK_SAMPLE(x2,128);
|
|
CHECK_SAMPLE(x3,128); CHECK_SAMPLE(x4,128);
|
|
|
|
PUT_SAMPLE(x1+128); PUT_SAMPLE(x2+128);
|
|
PUT_SAMPLE(x3+128); PUT_SAMPLE(x4+128);
|
|
}
|
|
while(remain--) {
|
|
EXTRACT_SAMPLE(x1,8);
|
|
CHECK_SAMPLE(x1,128);
|
|
PUT_SAMPLE(x1+128);
|
|
}
|
|
}
|
|
|
|
#if defined HAVE_ALTIVEC || defined HAVE_SSE2
|
|
|
|
/* Mix 32bit input to floating point. 32 samples per iteration */
|
|
/* PC: ?, Mac OK */
|
|
static void Mix32ToFP_SIMD(float* dste,const SLONG* srce,NATIVE count)
|
|
{
|
|
const float k = ((1.0f / 32768.0f) / (1 << FP_SHIFT));
|
|
int remain=count;
|
|
simd_m128 x1, x2, xk;
|
|
|
|
while(!IS_ALIGNED_16(dste) || !IS_ALIGNED_16(srce))
|
|
{
|
|
float xf;
|
|
EXTRACT_SAMPLE_FP(xf,FP_SHIFT);
|
|
CHECK_SAMPLE_FP(xf,1.0f);
|
|
PUT_SAMPLE_FP(xf);
|
|
count--;
|
|
if (!count) return;
|
|
}
|
|
|
|
remain = count&7;
|
|
|
|
xk = LOAD_PS1_SIMD(&k); /* Scale factor */
|
|
|
|
for(count>>=3;count;count--) {
|
|
EXTRACT_SAMPLE_SIMD_F(srce, x1, FP_SHIFT, xk); /* Load 4 samples */
|
|
EXTRACT_SAMPLE_SIMD_F(srce+4, x2, FP_SHIFT, xk); /* Load 4 samples */
|
|
PUT_SAMPLE_SIMD_F(dste, x1); /* Store 4 samples */
|
|
PUT_SAMPLE_SIMD_F(dste+4, x2); /* Store 4 samples */
|
|
srce+=8;
|
|
dste+=8;
|
|
}
|
|
|
|
if (remain&4) {
|
|
EXTRACT_SAMPLE_SIMD_F(srce, x1, FP_SHIFT, xk); /* Load 4 samples */
|
|
PUT_SAMPLE_SIMD_F(dste, x1); /* Store 4 samples */
|
|
srce+=4;
|
|
dste+=4;
|
|
remain &= 3;
|
|
}
|
|
|
|
while(remain--) {
|
|
float xf;
|
|
EXTRACT_SAMPLE_FP(xf,FP_SHIFT);
|
|
CHECK_SAMPLE_FP(xf,1.0f);
|
|
PUT_SAMPLE_FP(xf);
|
|
}
|
|
}
|
|
|
|
/* PC: Ok, Mac Ok */
|
|
static void Mix32To16_SIMD(SWORD* dste,const SLONG* srce,NATIVE count)
|
|
{
|
|
int remain = count;
|
|
|
|
while(!IS_ALIGNED_16(dste) || !IS_ALIGNED_16(srce))
|
|
{
|
|
SLONG x1;
|
|
EXTRACT_SAMPLE(x1,16);
|
|
CHECK_SAMPLE(x1,32768);
|
|
PUT_SAMPLE(x1);
|
|
count--;
|
|
if (!count) return;
|
|
}
|
|
|
|
remain = count&7;
|
|
|
|
for(count>>=3;count;count--)
|
|
{
|
|
simd_m128i x1,x2;
|
|
EXTRACT_SAMPLE_SIMD_16(srce, x1); /* Load 4 samples */
|
|
EXTRACT_SAMPLE_SIMD_16(srce+4, x2); /* Load 4 samples */
|
|
PUT_SAMPLE_SIMD_W(dste, x1, x2); /* Store 8 samples */
|
|
srce+=8;
|
|
dste+=8;
|
|
}
|
|
|
|
if (remain)
|
|
Mix32To16(dste, srce, remain);
|
|
}
|
|
|
|
/* Mix 32bit input to 8bit. 128 samples per iteration */
|
|
/* PC:OK, Mac: Ok */
|
|
static void Mix32To8_SIMD(SBYTE* dste,const SLONG* srce,NATIVE count)
|
|
{
|
|
int remain=count;
|
|
|
|
while(!IS_ALIGNED_16(dste) || !IS_ALIGNED_16(srce))
|
|
{
|
|
SWORD x1;
|
|
EXTRACT_SAMPLE(x1,8);
|
|
CHECK_SAMPLE(x1,128);
|
|
PUT_SAMPLE(x1+128);
|
|
count--;
|
|
if (!count) return;
|
|
}
|
|
|
|
remain = count&15;
|
|
|
|
for(count>>=4;count;count--) {
|
|
simd_m128i x1,x2,x3,x4;
|
|
EXTRACT_SAMPLE_SIMD_8(srce, x1); /* Load 4 samples */
|
|
EXTRACT_SAMPLE_SIMD_8(srce+4, x2); /* Load 4 samples */
|
|
EXTRACT_SAMPLE_SIMD_8(srce+8, x3); /* Load 4 samples */
|
|
EXTRACT_SAMPLE_SIMD_8(srce+12, x4); /* Load 4 samples */
|
|
PUT_SAMPLE_SIMD_B(dste, x1, x2, x3, x4); /* Store 16 samples */
|
|
srce+=16;
|
|
dste+=16;
|
|
}
|
|
|
|
if (remain)
|
|
Mix32To8(dste, srce, remain);
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
static void AddChannel(SLONG* ptr,NATIVE todo)
|
|
{
|
|
SLONGLONG end,done;
|
|
SWORD *s;
|
|
|
|
if(!(s=Samples[vnf->handle])) {
|
|
vnf->current = vnf->active = 0;
|
|
return;
|
|
}
|
|
|
|
/* update the 'current' index so the sample loops, or stops playing if it
|
|
reached the end of the sample */
|
|
while(todo>0) {
|
|
SLONGLONG endpos;
|
|
|
|
if(vnf->flags & SF_REVERSE) {
|
|
/* The sample is playing in reverse */
|
|
if((vnf->flags&SF_LOOP)&&(vnf->current<idxlpos)) {
|
|
/* the sample is looping and has reached the loopstart index */
|
|
if(vnf->flags & SF_BIDI) {
|
|
/* sample is doing bidirectional loops, so 'bounce' the
|
|
current index against the idxlpos */
|
|
vnf->current = idxlpos+(idxlpos-vnf->current);
|
|
vnf->flags &= ~SF_REVERSE;
|
|
vnf->increment = -vnf->increment;
|
|
} else
|
|
/* normal backwards looping, so set the current position to
|
|
loopend index */
|
|
vnf->current=idxlend-(idxlpos-vnf->current);
|
|
} else {
|
|
/* the sample is not looping, so check if it reached index 0 */
|
|
if(vnf->current < 0) {
|
|
/* playing index reached 0, so stop playing this sample */
|
|
vnf->current = vnf->active = 0;
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
/* The sample is playing forward */
|
|
if((vnf->flags & SF_LOOP) &&
|
|
(vnf->current >= idxlend)) {
|
|
/* the sample is looping, check the loopend index */
|
|
if(vnf->flags & SF_BIDI) {
|
|
/* sample is doing bidirectional loops, so 'bounce' the
|
|
current index against the idxlend */
|
|
vnf->flags |= SF_REVERSE;
|
|
vnf->increment = -vnf->increment;
|
|
vnf->current = idxlend-(vnf->current-idxlend);
|
|
} else
|
|
/* normal backwards looping, so set the current position
|
|
to loopend index */
|
|
vnf->current=idxlpos+(vnf->current-idxlend);
|
|
} else {
|
|
/* sample is not looping, so check if it reached the last
|
|
position */
|
|
if(vnf->current >= idxsize) {
|
|
/* yes, so stop playing this sample */
|
|
vnf->current = vnf->active = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
end=(vnf->flags&SF_REVERSE)?(vnf->flags&SF_LOOP)?idxlpos:0:
|
|
(vnf->flags&SF_LOOP)?idxlend:idxsize;
|
|
|
|
/* if the sample is not blocked... */
|
|
if((end==vnf->current)||(!vnf->increment))
|
|
done=0;
|
|
else {
|
|
done=MIN((end-vnf->current)/vnf->increment+1,todo);
|
|
if(done<0) done=0;
|
|
}
|
|
|
|
if(!done) {
|
|
vnf->active = 0;
|
|
break;
|
|
}
|
|
|
|
endpos=vnf->current+done*vnf->increment;
|
|
|
|
if(vnf->vol) {
|
|
#ifndef NATIVE_64BIT_INT
|
|
/* use the 32 bit mixers as often as we can (they're much faster) */
|
|
if((vnf->current<0x7fffffff)&&(endpos<0x7fffffff)) {
|
|
if((md_mode & DMODE_INTERP)) {
|
|
if(vc_mode & DMODE_STEREO) {
|
|
if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND))
|
|
vnf->current=Mix32SurroundInterp
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
else
|
|
vnf->current=Mix32StereoInterp
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
} else
|
|
vnf->current=Mix32MonoInterp
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
} else if(vc_mode & DMODE_STEREO) {
|
|
if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND))
|
|
vnf->current=Mix32SurroundNormal
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
else
|
|
{
|
|
#if defined HAVE_ALTIVEC || defined HAVE_SSE2
|
|
if (md_mode & DMODE_SIMDMIXER)
|
|
vnf->current=MixSIMDStereoNormal
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
else
|
|
#endif
|
|
vnf->current=Mix32StereoNormal
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
}
|
|
} else
|
|
vnf->current=Mix32MonoNormal
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
if((md_mode & DMODE_INTERP)) {
|
|
if(vc_mode & DMODE_STEREO) {
|
|
if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND))
|
|
vnf->current=MixSurroundInterp
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
else
|
|
vnf->current=MixStereoInterp
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
} else
|
|
vnf->current=MixMonoInterp
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
} else if(vc_mode & DMODE_STEREO) {
|
|
if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND))
|
|
vnf->current=MixSurroundNormal
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
else
|
|
{
|
|
#if defined HAVE_ALTIVEC || defined HAVE_SSE2
|
|
if (md_mode & DMODE_SIMDMIXER)
|
|
vnf->current=MixSIMDStereoNormal
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
else
|
|
#endif
|
|
vnf->current=MixStereoNormal
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
}
|
|
} else
|
|
vnf->current=MixMonoNormal
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
}
|
|
} else
|
|
/* update sample position */
|
|
vnf->current=endpos;
|
|
|
|
todo-=done;
|
|
ptr +=(vc_mode & DMODE_STEREO)?(done<<1):done;
|
|
}
|
|
}
|
|
|
|
#ifdef NO_HQMIXER
|
|
#define VC_SetupPointers() do{}while(0)
|
|
#define VC1_Init VC_Init
|
|
#define VC1_Exit VC_Exit
|
|
#define VC1_PlayStart VC_PlayStart
|
|
#define VC1_PlayStop VC_PlayStop
|
|
#define VC1_SampleLength VC_SampleLength
|
|
#define VC1_SampleSpace VC_SampleSpace
|
|
#define VC1_SampleLoad VC_SampleLoad
|
|
#define VC1_SampleUnload VC_SampleUnload
|
|
#define VC1_SetNumVoices VC_SetNumVoices
|
|
#define VC1_SilenceBytes VC_SilenceBytes
|
|
#define VC1_VoicePlay VC_VoicePlay
|
|
#define VC1_VoiceStop VC_VoiceStop
|
|
#define VC1_VoiceGetFrequency VC_VoiceGetFrequency
|
|
#define VC1_VoiceGetPanning VC_VoiceGetPanning
|
|
#define VC1_VoiceGetPosition VC_VoiceGetPosition
|
|
#define VC1_VoiceGetVolume VC_VoiceGetVolume
|
|
#define VC1_VoiceRealVolume VC_VoiceRealVolume
|
|
#define VC1_VoiceSetFrequency VC_VoiceSetFrequency
|
|
#define VC1_VoiceSetPanning VC_VoiceSetPanning
|
|
#define VC1_VoiceSetVolume VC_VoiceSetVolume
|
|
#define VC1_VoiceStopped VC_VoiceStopped
|
|
#define VC1_WriteBytes VC_WriteBytes
|
|
#define VC1_WriteSamples VC_WriteSamples
|
|
#endif
|
|
|
|
#define _IN_VIRTCH_
|
|
#include "virtch_common.c"
|
|
#undef _IN_VIRTCH_
|
|
|
|
void VC1_WriteSamples(SBYTE* buf,ULONG todo)
|
|
{
|
|
int left,portion=0,count;
|
|
SBYTE *buffer;
|
|
int t, pan, vol;
|
|
|
|
while(todo) {
|
|
if(!tickleft) {
|
|
if(vc_mode & DMODE_SOFT_MUSIC) md_player();
|
|
tickleft=(md_mixfreq*125L)/(md_bpm*50L);
|
|
}
|
|
left = MIN(tickleft, (int)todo);
|
|
buffer = buf;
|
|
tickleft -= left;
|
|
todo -= left;
|
|
buf += samples2bytes(left);
|
|
|
|
while(left) {
|
|
portion = MIN(left, samplesthatfit);
|
|
count = (vc_mode & DMODE_STEREO)?(portion<<1):portion;
|
|
memset(vc_tickbuf, 0, count<<2);
|
|
for(t=0;t<vc_softchn;t++) {
|
|
vnf = &vinf[t];
|
|
|
|
if(vnf->kick) {
|
|
vnf->current=((SLONGLONG)vnf->start)<<FRACBITS;
|
|
vnf->kick =0;
|
|
vnf->active =1;
|
|
}
|
|
|
|
if(!vnf->frq) vnf->active = 0;
|
|
|
|
if(vnf->active) {
|
|
vnf->increment=((SLONGLONG)(vnf->frq<<FRACBITS))/md_mixfreq;
|
|
if(vnf->flags&SF_REVERSE) vnf->increment=-vnf->increment;
|
|
vol = vnf->vol; pan = vnf->pan;
|
|
|
|
vnf->oldlvol=vnf->lvolsel;vnf->oldrvol=vnf->rvolsel;
|
|
if(vc_mode & DMODE_STEREO) {
|
|
if(pan != PAN_SURROUND) {
|
|
vnf->lvolsel=(vol*(PAN_RIGHT-pan))>>8;
|
|
vnf->rvolsel=(vol*pan)>>8;
|
|
} else
|
|
vnf->lvolsel=vnf->rvolsel=vol/2;
|
|
} else
|
|
vnf->lvolsel=vol;
|
|
|
|
idxsize = (vnf->size)? ((SLONGLONG)vnf->size << FRACBITS)-1 : 0;
|
|
idxlend = (vnf->repend)? ((SLONGLONG)vnf->repend << FRACBITS)-1 : 0;
|
|
idxlpos = (SLONGLONG)vnf->reppos << FRACBITS;
|
|
AddChannel(vc_tickbuf, portion);
|
|
}
|
|
}
|
|
|
|
if(md_mode & DMODE_NOISEREDUCTION) {
|
|
MixLowPass(vc_tickbuf, portion);
|
|
}
|
|
|
|
if(md_reverb) {
|
|
if(md_reverb>15) md_reverb=15;
|
|
MixReverb(vc_tickbuf, portion);
|
|
}
|
|
|
|
if (vc_callback) {
|
|
vc_callback((unsigned char*)vc_tickbuf, portion);
|
|
}
|
|
|
|
#if defined HAVE_ALTIVEC || defined HAVE_SSE2
|
|
if (md_mode & DMODE_SIMDMIXER)
|
|
{
|
|
if(vc_mode & DMODE_FLOAT)
|
|
Mix32ToFP_SIMD((float*) buffer, vc_tickbuf, count);
|
|
else if(vc_mode & DMODE_16BITS)
|
|
Mix32To16_SIMD((SWORD*) buffer, vc_tickbuf, count);
|
|
else
|
|
Mix32To8_SIMD((SBYTE*) buffer, vc_tickbuf, count);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
if(vc_mode & DMODE_FLOAT)
|
|
Mix32ToFP((float*) buffer, vc_tickbuf, count);
|
|
else if(vc_mode & DMODE_16BITS)
|
|
Mix32To16((SWORD*) buffer, vc_tickbuf, count);
|
|
else
|
|
Mix32To8((SBYTE*) buffer, vc_tickbuf, count);
|
|
}
|
|
buffer += samples2bytes(portion);
|
|
left -= portion;
|
|
}
|
|
}
|
|
}
|
|
|
|
int VC1_Init(void)
|
|
{
|
|
#ifndef NO_HQMIXER
|
|
VC_SetupPointers();
|
|
|
|
if (md_mode&DMODE_HQMIXER)
|
|
return VC2_Init();
|
|
#endif
|
|
|
|
if(!(Samples=(SWORD**)MikMod_amalloc(MAXSAMPLEHANDLES*sizeof(SWORD*)))) {
|
|
_mm_errno = MMERR_INITIALIZING_MIXER;
|
|
return 1;
|
|
}
|
|
if(!vc_tickbuf) {
|
|
if(!(vc_tickbuf=(SLONG*)MikMod_amalloc((TICKLSIZE+32)*sizeof(SLONG)))) {
|
|
_mm_errno = MMERR_INITIALIZING_MIXER;
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
MixReverb=(md_mode&DMODE_STEREO)?MixReverb_Stereo:MixReverb_Normal;
|
|
MixLowPass=(md_mode&DMODE_STEREO)?MixLowPass_Stereo:MixLowPass_Normal;
|
|
vc_mode = md_mode;
|
|
return 0;
|
|
}
|
|
|
|
int VC1_PlayStart(void)
|
|
{
|
|
samplesthatfit=TICKLSIZE;
|
|
if(vc_mode & DMODE_STEREO) samplesthatfit >>= 1;
|
|
tickleft = 0;
|
|
|
|
RVc1 = (5000L * md_mixfreq) / REVERBERATION;
|
|
RVc2 = (5078L * md_mixfreq) / REVERBERATION;
|
|
RVc3 = (5313L * md_mixfreq) / REVERBERATION;
|
|
RVc4 = (5703L * md_mixfreq) / REVERBERATION;
|
|
RVc5 = (6250L * md_mixfreq) / REVERBERATION;
|
|
RVc6 = (6953L * md_mixfreq) / REVERBERATION;
|
|
RVc7 = (7813L * md_mixfreq) / REVERBERATION;
|
|
RVc8 = (8828L * md_mixfreq) / REVERBERATION;
|
|
|
|
if(!(RVbufL1=(SLONG*)MikMod_calloc((RVc1+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufL2=(SLONG*)MikMod_calloc((RVc2+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufL3=(SLONG*)MikMod_calloc((RVc3+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufL4=(SLONG*)MikMod_calloc((RVc4+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufL5=(SLONG*)MikMod_calloc((RVc5+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufL6=(SLONG*)MikMod_calloc((RVc6+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufL7=(SLONG*)MikMod_calloc((RVc7+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufL8=(SLONG*)MikMod_calloc((RVc8+1),sizeof(SLONG)))) return 1;
|
|
|
|
/* allocate reverb buffers for the right channel if in stereo mode only. */
|
|
if (vc_mode & DMODE_STEREO) {
|
|
if(!(RVbufR1=(SLONG*)MikMod_calloc((RVc1+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufR2=(SLONG*)MikMod_calloc((RVc2+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufR3=(SLONG*)MikMod_calloc((RVc3+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufR4=(SLONG*)MikMod_calloc((RVc4+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufR5=(SLONG*)MikMod_calloc((RVc5+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufR6=(SLONG*)MikMod_calloc((RVc6+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufR7=(SLONG*)MikMod_calloc((RVc7+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufR8=(SLONG*)MikMod_calloc((RVc8+1),sizeof(SLONG)))) return 1;
|
|
}
|
|
|
|
RVRindex = 0;
|
|
return 0;
|
|
}
|
|
|
|
void VC1_PlayStop(void)
|
|
{
|
|
MikMod_free(RVbufL1);
|
|
MikMod_free(RVbufL2);
|
|
MikMod_free(RVbufL3);
|
|
MikMod_free(RVbufL4);
|
|
MikMod_free(RVbufL5);
|
|
MikMod_free(RVbufL6);
|
|
MikMod_free(RVbufL7);
|
|
MikMod_free(RVbufL8);
|
|
RVbufL1=RVbufL2=RVbufL3=RVbufL4=RVbufL5=RVbufL6=RVbufL7=RVbufL8=NULL;
|
|
MikMod_free(RVbufR1);
|
|
MikMod_free(RVbufR2);
|
|
MikMod_free(RVbufR3);
|
|
MikMod_free(RVbufR4);
|
|
MikMod_free(RVbufR5);
|
|
MikMod_free(RVbufR6);
|
|
MikMod_free(RVbufR7);
|
|
MikMod_free(RVbufR8);
|
|
RVbufR1=RVbufR2=RVbufR3=RVbufR4=RVbufR5=RVbufR6=RVbufR7=RVbufR8=NULL;
|
|
}
|
|
|
|
int VC1_SetNumVoices(void)
|
|
{
|
|
int t;
|
|
|
|
if(!(vc_softchn=md_softchn)) return 0;
|
|
|
|
MikMod_free(vinf);
|
|
if(!(vinf=(VINFO*)MikMod_calloc(vc_softchn,sizeof(VINFO)))) return 1;
|
|
|
|
for(t=0;t<vc_softchn;t++) {
|
|
vinf[t].frq=10000;
|
|
vinf[t].pan=(t&1)?PAN_LEFT:PAN_RIGHT;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* ex:set ts=4: */
|