37183be69c
This is a first try to enable this plugin for low memory targets like our old archoses :) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20069 a1c6a512-1295-4272-9138-f99709370657
501 lines
12 KiB
C
501 lines
12 KiB
C
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2007-2009 Joshua Simmons <mud at majidejima dot com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "goban.h"
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#include "sgf_storage.h"
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#include "sgf.h"
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#include "util.h"
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#define ALIGNMENT_VAL (sizeof (union storage_t))
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union storage_t *storage_buffer[] = { NULL, NULL };
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size_t storage_buffer_size[] = { 0, 0 };
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uint8_t *storage_free_list[] = { NULL, NULL };
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size_t storage_free_list_size[] = { 0, 0 };
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bool storage_initialized[] = { false, false };
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size_t total_storage_size = 0;
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/* the next handle to check */
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int next_free_handle_buffer;
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int next_free_handle;
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static bool setup_storage_buffer (char *temp_buffer, size_t size);
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static void clear_storage_buffer (int index);
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static bool find_free (int *ret_buffer, int *ret_handle);
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static bool is_free (int buffer_num, int handle);
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static void set_free (int buffer_num, int handle, bool free);
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#if 0
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static void debugf_current_node (void);
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static void
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debugf_current_node (void)
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{
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int temp_prop = NO_PROP;
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if (current_node < 0)
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{
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DEBUGF ("CURRENT_NODE < 0 ON DEBUGF_CURRENT_NODE!!!!\n");
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return;
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}
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DEBUGF ("-----------------------------------------\n");
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DEBUGF ("current_node: %d\n", current_node);
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DEBUGF ("start_node %d %d\n", start_node, tree_head);
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DEBUGF ("prev/next: %d/%d\n", get_node (current_node)->prev,
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get_node (current_node)->next);
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DEBUGF ("num variations: %d\n", num_variations_sgf ());
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DEBUGF ("props:\n");
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if (!get_node (current_node) ||
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(temp_prop = get_node (current_node)->props) < 0)
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{
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DEBUGF ("none\n");
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}
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while (1)
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{
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if (temp_prop < 0)
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{
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break;
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}
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DEBUGF (" handle: %d\n", temp_prop);
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DEBUGF (" type: %d ", get_prop (temp_prop)->type);
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if (get_prop (temp_prop)->type < PROP_NAMES_SIZE)
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{
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DEBUGF ("(%s)", prop_names[get_prop (temp_prop)->type]);
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}
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DEBUGF ("\n");
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if (get_prop (temp_prop)->type == PROP_BLACK_MOVE ||
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get_prop (temp_prop)->type == PROP_WHITE_MOVE ||
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get_prop (temp_prop)->type == PROP_ADD_BLACK ||
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get_prop (temp_prop)->type == PROP_ADD_WHITE ||
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get_prop (temp_prop)->type == PROP_ADD_EMPTY)
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{
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DEBUGF (" i: %d j: %d\n",
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I (get_prop (temp_prop)->data.position),
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J (get_prop (temp_prop)->data.position));
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}
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else
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{
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DEBUGF (" data: %d\n", get_prop (temp_prop)->data.number);
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}
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DEBUGF (" next: %d\n", get_prop (temp_prop)->next);
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temp_prop = get_prop (temp_prop)->next;
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if (temp_prop >= 0)
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{
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DEBUGF ("\n");
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}
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}
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DEBUGF ("-----------------------------------------\n");
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}
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#endif
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static void
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clear_storage_buffer (int index)
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{
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int temp;
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/* everything starts free */
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rb->memset (storage_free_list[index],
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(unsigned char) 0xFF,
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storage_free_list_size[index]);
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/* if there are extra bits at the end of the free list (because
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storage_buffer_size is not divisible by 8) then we set them not
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free, so we won't end up using those ever by accident (shouldn't be
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possible anyways, but makes calculation easier later) */
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temp = storage_free_list_size[index] * 8 - storage_buffer_size[index];
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storage_free_list[index][storage_free_list_size[index] - 1] ^=
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(1 << temp) - 1;
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}
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void
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free_tree_sgf (void)
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{
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unsigned int i;
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for (i = 0;
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i < sizeof (storage_initialized) /
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sizeof (storage_initialized[0]); ++i)
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{
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if (storage_initialized[i])
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{
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clear_storage_buffer (i);
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}
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}
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tree_head = start_node = current_node = alloc_storage_sgf ();
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if (tree_head < 0)
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{
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rb->splash (5 * HZ,
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"Error allocating first node! Please exit immediately.");
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}
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get_node (tree_head)->props = NO_PROP;
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get_node (tree_head)->next = NO_NODE;
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get_node (tree_head)->prev = NO_NODE;
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}
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bool
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audio_stolen_sgf (void)
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{
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return storage_initialized[1];
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}
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int
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alloc_storage_sgf (void)
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{
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int buffer_num;
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int handle;
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int temp_buffer;
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int ret_val;
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char *new_storage_buffer;
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size_t size;
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if (!find_free (&buffer_num, &handle))
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{
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if (!storage_initialized[1])
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{
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rb->splash (2 * HZ, "Stopping music playback to get more space");
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DEBUGF ("stealing audio buffer: %d\n", (int) total_storage_size);
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new_storage_buffer = rb->plugin_get_audio_buffer (&size);
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setup_storage_buffer (new_storage_buffer, size);
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DEBUGF ("after stealing: %d\n", (int) total_storage_size);
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}
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else
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{
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return -1;
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}
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/* try again */
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if (!find_free (&buffer_num, &handle))
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{
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return -1;
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}
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}
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set_free (buffer_num, handle, false);
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temp_buffer = 0;
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ret_val = handle;
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while (temp_buffer != buffer_num)
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{
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if (storage_initialized[temp_buffer])
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{
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ret_val += storage_buffer_size[temp_buffer];
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}
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++temp_buffer;
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}
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return ret_val;
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}
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void
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free_storage_sgf (int handle)
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{
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int index;
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if (handle < 0 || (unsigned int) handle >= total_storage_size)
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{
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DEBUGF ("tried to free an out of bounds handle!!\n");
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}
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else
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{
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index = 0;
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while ((unsigned int) handle >= storage_buffer_size[index])
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{
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handle -= storage_buffer_size[index++];
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}
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rb->memset (&storage_buffer[index][handle], 0xFF,
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sizeof (union storage_t));
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set_free (index, handle, true);
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}
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}
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static bool
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find_free (int *ret_buffer, int *ret_handle)
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{
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unsigned int handle = next_free_handle;
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unsigned int buffer_index = next_free_handle_buffer;
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/* so we know where we started, to prevent infinite loop */
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unsigned int start_handle = handle;
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unsigned int start_buffer = buffer_index;
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do
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{
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++handle;
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if (handle >= storage_buffer_size[buffer_index])
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{
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handle = 0;
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do
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{
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++buffer_index;
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if (buffer_index >= sizeof (storage_initialized) /
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sizeof (storage_initialized[0]))
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{
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buffer_index = 0;
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}
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}
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while (!storage_initialized[buffer_index]);
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}
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if (is_free (buffer_index, handle))
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{
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next_free_handle_buffer = buffer_index;
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next_free_handle = handle;
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*ret_buffer = buffer_index;
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*ret_handle = handle;
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return true;
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}
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}
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while (handle != start_handle || buffer_index != start_buffer);
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return false;
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}
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static bool
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is_free (int buffer_num, int handle)
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{
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return storage_free_list[buffer_num][handle / 8] &
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(1 << (7 - (handle % 8)));
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}
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static void
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set_free (int buffer_num, int handle, bool free)
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{
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if (free)
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{
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/* simple, just 'or' the byte with the specific bit switched on */
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storage_free_list[buffer_num][handle / 8] |= 1 << (7 - (handle % 8));
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}
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else
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{
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/* start with a byte with all bits turned on and turn off the one
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we're trying to set to zero. then take that result and 'and'
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it with the current value */
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storage_free_list[buffer_num][handle / 8] &=
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0xFF ^ (1 << (7 - (handle % 8)));
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}
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}
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bool
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setup_sgf (void)
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{
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size_t size;
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char *temp_buffer;
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temp_buffer = rb->plugin_get_buffer (&size);
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setup_storage_buffer (temp_buffer, size);
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if (total_storage_size < MIN_STORAGE_BUFFER_SIZE)
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{
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rb->splash (1 * HZ, "Stopping music playback to get more space");
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DEBUGF ("storage_buffer_size < MIN!!: %d\n", (int) total_storage_size);
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temp_buffer = rb->plugin_get_audio_buffer (&size);
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setup_storage_buffer (temp_buffer, size);
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}
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if (total_storage_size < MIN_STORAGE_BUFFER_SIZE)
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{
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rb->splash (1 * HZ, "Low memory. Large files may not load.");
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DEBUGF ("storage_buffer_size < MIN!!!!: %d\n",
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(int) total_storage_size);
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}
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DEBUGF ("storage_buffer_size: %d\n", (int) total_storage_size);
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unhandled_fd = create_or_open_file (UNHANDLED_PROP_LIST_FILE);
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if (unhandled_fd < 0)
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{
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return false;
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}
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rb->lseek (unhandled_fd, 0, SEEK_SET);
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rb->ftruncate (unhandled_fd, 0);
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empty_stack (&parse_stack);
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return true;
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}
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void
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clear_caches_sgf (void)
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{
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empty_stack (&parse_stack);
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rb->lseek (unhandled_fd, 0, SEEK_SET);
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rb->ftruncate (unhandled_fd, 0);
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}
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void
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cleanup_sgf (void)
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{
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empty_stack (&parse_stack);
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rb->lseek (unhandled_fd, 0, SEEK_SET);
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rb->ftruncate (unhandled_fd, 0);
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close_file (&unhandled_fd);
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close_file (&sgf_fd);
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}
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static bool
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setup_storage_buffer (char *temp_buffer, size_t size)
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{
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unsigned int index = 0;
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int temp;
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#if PLUGIN_BUFFER_SIZE < 0x10000 && !defined(SIMULATOR)
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/* loaded as an overlay plugin, protect from overwriting ourselves */
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if (plugin_start_addr >= (unsigned char *) temp_buffer &&
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plugin_start_addr < (unsigned char *) temp_buffer + size)
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{
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size = plugin_start_addr - (unsigned char *) temp_buffer;
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}
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#endif
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while (1)
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{
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if (index >= sizeof (storage_initialized) /
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sizeof (storage_initialized[0]))
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{
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return false;
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}
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if (!storage_initialized[index])
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{
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break;
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}
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++index;
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}
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temp_buffer = align_buffer (temp_buffer, &size);
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if (!temp_buffer || !size)
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{
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return false;
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}
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/* same as temp = size / (sizeof(union storage_t) + 1/8)
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(we need 1 bit extra for each union storage_t, for the free list) */
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temp =
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(8 * (size - ALIGNMENT_VAL - 1)) / (8 * sizeof (union storage_t) + 1);
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/* the - ALIGNMENT_VAL - 1 is for possible wasted space in alignment
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and possible extra byte needed in the free list */
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storage_buffer[index] = (void *) temp_buffer;
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storage_buffer_size[index] = temp;
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storage_free_list_size[index] = storage_buffer_size[index] / 8;
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if (storage_free_list_size[index] * 8 < storage_buffer_size[index])
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{
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++(storage_free_list_size[index]);
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}
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temp_buffer += sizeof (union storage_t) * temp;
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size -= sizeof (union storage_t) * temp;
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temp_buffer = align_buffer (temp_buffer, &size);
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if (!temp_buffer || !size)
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{
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return false;
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}
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if (size < storage_free_list_size[index])
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{
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DEBUGF ("Big problem on line %d in sgf.c\n", __LINE__);
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rb->splashf (5 * HZ,
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"Error in allocating storage buffer! Exit and report this!\n");
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return false;
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}
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storage_free_list[index] = temp_buffer;
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total_storage_size += storage_buffer_size[index];
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storage_initialized[index] = true;
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clear_storage_buffer (index);
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return true;
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}
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struct node_t *
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get_node (int handle)
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{
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if (handle < 0)
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{
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return NULL;
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}
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else if ((unsigned int) handle >= total_storage_size)
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{
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return NULL;
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}
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int index = 0;
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while ((unsigned int) handle >= storage_buffer_size[index])
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{
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handle -= storage_buffer_size[index++];
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}
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return &(storage_buffer[index][handle].node);
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}
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struct prop_t *
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get_prop (int handle)
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{
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if (handle < 0)
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{
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return NULL;
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}
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else if ((unsigned int) handle >= total_storage_size)
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{
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return NULL;
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}
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int index = 0;
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while ((unsigned int) handle >= storage_buffer_size[index])
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{
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handle -= storage_buffer_size[index++];
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}
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return &(storage_buffer[index][handle].prop);
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}
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