rockbox/rbutil/rbutilqt/base/autodetection.h
Dominik Riebeling 1977281bb3 Use function for updating detected device entry.
Use a function instead of looking for an existing entry and creating a new one
if necessary every time.

Change-Id: I7b385dad7366f27370545a7d1a9f7052510cca11
2013-09-30 23:42:21 +02:00

72 lines
1.9 KiB
C++

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
*
* Copyright (C) 2007 by Dominik Wenger
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef AUTODETECTION_H_
#define AUTODETECTION_H_
#include <QObject>
#include <QString>
#include <QList>
#include <QStringList>
class Autodetection :public QObject
{
Q_OBJECT
public:
Autodetection(QObject* parent=0);
enum PlayerStatus {
PlayerOk,
PlayerIncompatible,
PlayerMtpMode,
PlayerWrongFilesystem,
PlayerError,
PlayerAmbiguous,
};
struct Detected {
QString device;
QStringList usbdevices;
QString mountpoint;
enum PlayerStatus status;
};
bool detect();
QList<struct Detected> detected(void) { return m_detected; }
private:
QString resolveMountPoint(QString);
void detectUsb(void);
void mergeMounted(void);
void mergePatcher(void);
QString detectAjbrec(QString);
int findDetectedDevice(QString device);
void updateDetectedDevice(struct Detected& entry);
QList<struct Detected> m_detected;
QList<int> m_usbconid;
};
#endif /*AUTODETECTION_H_*/