658026e626
Note: I left behind lcd_bitmap in features.txt, because removing it would require considerable work in the manual and the translations. Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a
318 lines
8.3 KiB
C
318 lines
8.3 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Björn Stenberg
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdio.h>
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#include <stdbool.h>
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#include "action.h"
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#include "font.h"
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#ifdef HAVE_REMOTE_LCD
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#include "lcd-remote.h"
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#endif
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#include "lang.h"
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#include "usb.h"
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#if defined(HAVE_USBSTACK)
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#include "usb_core.h"
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#ifdef USB_ENABLE_HID
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#include "usb_keymaps.h"
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#endif
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#endif
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#include "settings.h"
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#include "led.h"
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#include "appevents.h"
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#include "usb_screen.h"
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#include "skin_engine/skin_engine.h"
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#include "playlist.h"
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#include "misc.h"
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#include "bitmaps/usblogo.h"
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#ifdef HAVE_REMOTE_LCD
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#include "bitmaps/remote_usblogo.h"
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#endif
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#if (CONFIG_STORAGE & STORAGE_MMC)
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#include "ata_mmc.h"
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#endif
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#ifdef USB_ENABLE_HID
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int usb_keypad_mode;
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static bool usb_hid;
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#endif
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#ifndef SIMULATOR
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static int handle_usb_events(void)
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{
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#if (CONFIG_STORAGE & STORAGE_MMC)
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int next_update=0;
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#endif /* STORAGE_MMC */
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/* Don't return until we get SYS_USB_DISCONNECTED or SYS_TIMEOUT */
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while(1)
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{
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int button;
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#ifdef USB_ENABLE_HID
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if (usb_hid)
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{
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button = get_hid_usb_action();
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/* On mode change, we need to refresh the screen */
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if (button == ACTION_USB_HID_MODE_SWITCH_NEXT ||
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button == ACTION_USB_HID_MODE_SWITCH_PREV)
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{
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break;
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}
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}
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else
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#endif
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{
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button = button_get_w_tmo(HZ/2);
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/* hid emits the event in get_action */
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send_event(GUI_EVENT_ACTIONUPDATE, NULL);
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}
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switch(button)
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{
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case SYS_USB_DISCONNECTED:
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return 1;
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case SYS_CHARGER_DISCONNECTED:
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reset_runtime();
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break;
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case SYS_TIMEOUT:
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break;
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}
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#if (CONFIG_STORAGE & STORAGE_MMC) /* USB-MMC bridge can report activity */
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if(TIME_AFTER(current_tick,next_update))
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{
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if(usb_inserted()) {
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led(mmc_usb_active(HZ));
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}
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next_update=current_tick+HZ/2;
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}
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#endif /* STORAGE_MMC */
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}
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return 0;
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}
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#endif /* SIMULATOR */
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#define MODE_NAME_LEN 32
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struct usb_screen_vps_t
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{
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struct viewport parent;
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struct viewport logo;
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#ifdef USB_ENABLE_HID
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struct viewport title;
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#endif
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};
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static void usb_screen_fix_viewports(struct screen *screen,
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struct usb_screen_vps_t *usb_screen_vps)
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{
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int logo_width, logo_height;
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struct viewport *parent = &usb_screen_vps->parent;
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struct viewport *logo = &usb_screen_vps->logo;
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#ifdef HAVE_REMOTE_LCD
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if (screen->screen_type == SCREEN_REMOTE)
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{
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logo_width = BMPWIDTH_remote_usblogo;
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logo_height = BMPHEIGHT_remote_usblogo;
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}
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else
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#endif
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{
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logo_width = BMPWIDTH_usblogo;
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logo_height = BMPHEIGHT_usblogo;
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}
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viewportmanager_theme_enable(screen->screen_type, true, parent);
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if (logo_width > parent->width)
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logo_width = parent->width;
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if (logo_height > parent->height)
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logo_height = parent->height;
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*logo = *parent;
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logo->x = parent->x + parent->width - logo_width;
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logo->y = parent->y + (parent->height - logo_height) / 2;
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logo->width = logo_width;
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logo->height = logo_height;
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#ifdef USB_ENABLE_HID
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if (usb_hid)
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{
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struct viewport *title = &usb_screen_vps->title;
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int char_height = font_get(parent->font)->height;
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*title = *parent;
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title->y = logo->y + logo->height + char_height;
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title->height = char_height;
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/* try to fit logo and title to parent */
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if (parent->y + parent->height < title->y + title->height)
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{
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logo->y = parent->y;
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title->y = parent->y + logo->height;
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}
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}
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#endif
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}
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static void usb_screens_draw(struct usb_screen_vps_t *usb_screen_vps_ar)
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{
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static const struct bitmap* logos[NB_SCREENS] = {
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&bm_usblogo,
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#ifdef HAVE_REMOTE_LCD
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&bm_remote_usblogo,
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#endif
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};
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FOR_NB_SCREENS(i)
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{
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struct screen *screen = &screens[i];
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struct usb_screen_vps_t *usb_screen_vps = &usb_screen_vps_ar[i];
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struct viewport *parent = &usb_screen_vps->parent;
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struct viewport *logo = &usb_screen_vps->logo;
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screen->set_viewport(parent);
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screen->clear_viewport();
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screen->backlight_on();
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screen->set_viewport(logo);
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screen->bmp(logos[i], 0, 0);
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if (i == SCREEN_MAIN)
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{
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#ifdef USB_ENABLE_HID
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if (usb_hid)
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{
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char modestring[100];
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screen->set_viewport(&usb_screen_vps->title);
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usb_screen_vps->title.flags |= VP_FLAG_ALIGN_CENTER;
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snprintf(modestring, sizeof(modestring), "%s: %s",
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str(LANG_USB_KEYPAD_MODE),
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str(keypad_mode_name_get()));
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screen->puts_scroll(0, 0, modestring);
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}
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#endif /* USB_ENABLE_HID */
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}
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screen->set_viewport(parent);
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screen->set_viewport(NULL);
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screen->update_viewport();
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}
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}
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void gui_usb_screen_run(bool early_usb)
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{
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(void) early_usb;
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struct usb_screen_vps_t usb_screen_vps_ar[NB_SCREENS];
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#if defined HAVE_TOUCHSCREEN
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enum touchscreen_mode old_mode = touchscreen_get_mode();
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/* TODO: Paint buttons on screens OR switch to point mode and use
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* touchscreen as a touchpad to move the host's mouse cursor */
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touchscreen_set_mode(TOUCHSCREEN_BUTTON);
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#endif
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push_current_activity(ACTIVITY_USBSCREEN);
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#ifdef USB_ENABLE_HID
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usb_hid = global_settings.usb_hid;
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usb_keypad_mode = global_settings.usb_keypad_mode;
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#endif
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FOR_NB_SCREENS(i)
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{
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struct screen *screen = &screens[i];
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/* we might be coming from anywhere, and the originating screen
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* can't be practically expected to cleanup the UI because
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* we're invoked via default_event_handler(), therefore we make a
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* generic cleanup here */
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screen->set_viewport(NULL);
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screen->scroll_stop();
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usb_screen_fix_viewports(screen, &usb_screen_vps_ar[i]);
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}
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/* update the UI before disabling fonts, this maximizes the propability
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* that font cache lookups succeed during USB */
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send_event(GUI_EVENT_ACTIONUPDATE, NULL);
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if(!early_usb)
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{
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/* The font system leaves the .fnt fd's open, so we need for force close them all */
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font_disable_all();
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}
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usb_acknowledge(SYS_USB_CONNECTED_ACK);
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while (1)
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{
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usb_screens_draw(usb_screen_vps_ar);
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#ifdef SIMULATOR
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if (button_get_w_tmo(HZ/2))
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break;
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send_event(GUI_EVENT_ACTIONUPDATE, NULL);
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#else
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if (handle_usb_events())
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break;
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#endif /* SIMULATOR */
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}
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FOR_NB_SCREENS(i)
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{
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const struct viewport* vp = NULL;
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#if defined(USB_ENABLE_HID)
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vp = usb_hid ? &usb_screen_vps_ar[i].title : NULL;
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#endif
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if (vp)
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screens[i].scroll_stop_viewport(vp);
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}
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#ifdef USB_ENABLE_HID
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if (global_settings.usb_keypad_mode != usb_keypad_mode)
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{
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global_settings.usb_keypad_mode = usb_keypad_mode;
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settings_save();
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}
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#endif
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#ifdef HAVE_TOUCHSCREEN
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touchscreen_set_mode(old_mode);
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#endif
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if(!early_usb)
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{
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font_enable_all();
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/* Not pretty, reload all settings so fonts are loaded again correctly */
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settings_apply(true);
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/* Reload playlist */
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playlist_resume();
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}
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FOR_NB_SCREENS(i)
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{
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screens[i].backlight_on();
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viewportmanager_theme_undo(i, false);
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}
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pop_current_activity();
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}
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