3550283442
open_plugin allows arbitrary plugins to be called in hotkey and start screen replaces PictureFlow Integration shortcuts menu plays plugins now too rather than store paths and parameters in the settings that reside in memory instead entries in a file are searched by hash. after all, the plugin has to be loaded from disk anyways ---------------------------------------------------------------------------- shortcut_viewer.rock-- can now call plugins rather than taking you to them in the browser ----------------------------------------------------------------------------- Added a new option to menus: F_CB_ON_SELECT_ONLY instead of option callback every time a item is accessed F_CB_ON_SELECT_ONLY fires callback only when item is selected ----------------------------------------------------------------------------- Added manual entries ----------------------------------------------------------------------------- Change-Id: I078b57b1d2b4dd633c89212c1082fcbc1b516e6a
618 lines
21 KiB
C
618 lines
21 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Kevin Ferrare
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* Copyright (C) 2007 by Jonathan Gordon
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdlib.h>
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#include "string-extra.h"
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#include "config.h"
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#include "system.h"
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#include "option_select.h"
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#include "kernel.h"
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#include "lang.h"
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#include "talk.h"
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#include "settings_list.h"
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#include "sound.h"
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#include "list.h"
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#include "action.h"
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#include "misc.h"
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#include "splash.h"
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#include "menu.h"
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#include "quickscreen.h"
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static int selection_to_val(const struct settings_list *setting, int selection);
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int option_value_as_int(const struct settings_list *setting)
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{
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int type = (setting->flags & F_T_MASK);
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int temp = 0;
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if (type == F_T_BOOL)
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temp = *(bool*)setting->setting?1:0;
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else if (type == F_T_UINT || type == F_T_INT)
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temp = *(int*)setting->setting;
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return temp;
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}
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/* return an auto ranged time string, unit_idx specifies lowest or
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base index of the passed value -- flag F_TIME_SETTING calls this */
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static const char *option_get_timestring(char *buf, int buf_len,
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int val, int unit_idx)
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{
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return format_time_auto(buf, buf_len, val, unit_idx | UNIT_TRIM_ZERO, false);
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}
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/* these two vars are needed so arbitrary values can be added to the
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TABLE_SETTING settings if the F_ALLOW_ARBITRARY_VALS flag is set */
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static int table_setting_oldval = 0, table_setting_array_position = 0;
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const char *option_get_valuestring(const struct settings_list *setting,
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char *buffer, int buf_len,
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intptr_t temp_var)
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{
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const char* str = buffer;
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if ((setting->flags & F_BOOL_SETTING) == F_BOOL_SETTING)
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{
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bool val = (bool)temp_var;
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strlcpy(buffer, str(val? setting->bool_setting->lang_yes :
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setting->bool_setting->lang_no), buf_len);
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}
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#if 0 /* probably dont need this one */
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else if ((setting->flags & F_FILENAME) == F_FILENAME)
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{
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struct filename_setting *info = setting->filename_setting;
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snprintf(buffer, buf_len, "%s%s%s", info->prefix,
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(char*)temp_var, info->suffix);
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}
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#endif
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else if (((setting->flags & F_INT_SETTING) == F_INT_SETTING) ||
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((setting->flags & F_TABLE_SETTING) == F_TABLE_SETTING))
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{
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const struct int_setting *int_info = setting->int_setting;
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const struct table_setting *tbl_info = setting->table_setting;
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int info_unit;
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const char *str_unit;
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const char* (*formatter)(char*, size_t, int, const char*);
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if ((setting->flags & F_INT_SETTING) == F_INT_SETTING)
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{
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formatter = int_info->formatter;
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info_unit = int_info->unit;
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}
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else
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{
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formatter = tbl_info->formatter;
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info_unit = tbl_info->unit;
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}
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if ((setting->flags & F_TIME_SETTING) == F_TIME_SETTING)
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str = option_get_timestring(buffer, buf_len, (long)temp_var, info_unit);
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str_unit = unit_strings_core[info_unit];
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if (formatter)
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str = formatter(buffer, buf_len, (int)temp_var, str_unit);
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else if ((setting->flags & F_TIME_SETTING) != F_TIME_SETTING)
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snprintf(buffer, buf_len, "%d %s", (int)temp_var, str_unit?str_unit:"");
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}
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else if ((setting->flags & F_T_SOUND) == F_T_SOUND)
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{
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format_sound_value(buffer, buf_len,
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setting->sound_setting->setting,
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temp_var);
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}
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else if ((setting->flags & F_CHOICE_SETTING) == F_CHOICE_SETTING)
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{
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if (setting->flags & F_CHOICETALKS)
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{
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int setting_id;
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const struct choice_setting *info = setting->choice_setting;
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if (info->talks[(int)temp_var] < LANG_LAST_INDEX_IN_ARRAY)
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{
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strlcpy(buffer, str(info->talks[(int)temp_var]), buf_len);
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}
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else
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{
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find_setting(setting->setting, &setting_id);
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cfg_int_to_string(setting_id, (int)temp_var, buffer, buf_len);
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}
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}
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else
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{
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int value = (int)temp_var;
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char *val = P2STR(setting->choice_setting->desc[value]);
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strlcpy(buffer, val, buf_len);
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}
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}
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return str;
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}
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void option_talk_value(const struct settings_list *setting, int value, bool enqueue)
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{
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if ((setting->flags & F_BOOL_SETTING) == F_BOOL_SETTING)
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{
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bool val = (value==1);
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talk_id(val? setting->bool_setting->lang_yes :
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setting->bool_setting->lang_no, enqueue);
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}
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#if 0 /* probably dont need this one */
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else if ((setting->flags & F_FILENAME) == F_FILENAME)
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{
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}
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#endif
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else if (((setting->flags & F_INT_SETTING) == F_INT_SETTING) ||
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((setting->flags & F_TABLE_SETTING) == F_TABLE_SETTING))
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{
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const struct int_setting *int_info = setting->int_setting;
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const struct table_setting *tbl_info = setting->table_setting;
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int unit;
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int32_t (*get_talk_id)(int, int);
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if ((setting->flags & F_INT_SETTING) == F_INT_SETTING)
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{
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unit = int_info->unit;
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get_talk_id = int_info->get_talk_id;
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}
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else
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{
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unit = tbl_info->unit;
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get_talk_id = tbl_info->get_talk_id;
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}
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if (get_talk_id)
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talk_id(get_talk_id(value, unit), enqueue);
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else if ((setting->flags & F_TIME_SETTING) == F_TIME_SETTING)
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talk_time_intervals(value, unit, enqueue);
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else
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talk_value(value, unit, enqueue);
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}
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else if ((setting->flags & F_T_SOUND) == F_T_SOUND)
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{
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int talkunit = UNIT_INT;
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int sound_setting = setting->sound_setting->setting;
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const char *unit = sound_unit(sound_setting);
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int decimals = sound_numdecimals(sound_setting);
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int phys = sound_val2phys(sound_setting, value);
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if (!strcmp(unit, "dB"))
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talkunit = UNIT_DB;
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else if (!strcmp(unit, "%"))
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talkunit = UNIT_PERCENT;
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else if (!strcmp(unit, "Hz"))
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talkunit = UNIT_HERTZ;
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talk_value_decimal(phys, talkunit, decimals, enqueue);
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}
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else if ((setting->flags & F_CHOICE_SETTING) == F_CHOICE_SETTING)
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{
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if (setting->flags & F_CHOICETALKS)
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{
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talk_id(setting->choice_setting->talks[value], enqueue);
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}
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else
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{
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talk_id(P2ID(setting->choice_setting->desc[value]), enqueue);
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}
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}
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}
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static int option_talk(int selected_item, void * data)
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{
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struct settings_list *setting = (struct settings_list *)data;
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int temp_var = selection_to_val(setting, selected_item);
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option_talk_value(setting, temp_var, false);
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return 0;
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}
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#if defined(HAVE_QUICKSCREEN) || defined(HAVE_RECORDING) || defined(HAVE_TOUCHSCREEN)
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/* only the quickscreen and recording trigger needs this */
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void option_select_next_val(const struct settings_list *setting,
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bool previous, bool apply)
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{
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int val = 0;
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int *value = setting->setting;
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if ((setting->flags & F_BOOL_SETTING) == F_BOOL_SETTING)
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{
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*(bool*)value = !*(bool*)value;
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if (apply && setting->bool_setting->option_callback)
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setting->bool_setting->option_callback(*(bool*)value);
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return;
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}
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else if ((setting->flags & F_INT_SETTING) == F_INT_SETTING)
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{
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struct int_setting *info = (struct int_setting *)setting->int_setting;
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bool neg_step = (info->step < 0);
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if (!previous)
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{
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val = *value + info->step;
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if (neg_step ? (val < info->max) : (val > info->max))
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val = info->min;
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}
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else
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{
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val = *value - info->step;
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if (neg_step ? (val > info->min) : (val < info->min))
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val = info->max;
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}
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*value = val;
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if (apply && info->option_callback)
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info->option_callback(val);
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}
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else if ((setting->flags & F_T_SOUND) == F_T_SOUND)
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{
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int setting_id = setting->sound_setting->setting;
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int steps = sound_steps(setting_id);
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int min = sound_min(setting_id);
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int max = sound_max(setting_id);
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if (!previous)
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{
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val = *value + steps;
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if (val >= max)
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val = min;
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}
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else
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{
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val = *value - steps;
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if (val < min)
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val = max;
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}
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*value = val;
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if (apply)
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sound_set(setting_id, val);
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}
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else if ((setting->flags & F_CHOICE_SETTING) == F_CHOICE_SETTING)
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{
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struct choice_setting *info = (struct choice_setting *)setting->choice_setting;
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if (!previous)
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{
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val = *value + 1;
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if (val >= info->count)
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val = 0;
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}
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else
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{
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val = *value - 1;
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if (val < 0)
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val = info->count-1;
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}
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*value = val;
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if (apply && info->option_callback)
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info->option_callback(val);
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}
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else if ((setting->flags & F_TABLE_SETTING) == F_TABLE_SETTING)
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{
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const struct table_setting *tbl_info = setting->table_setting;
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int i, add;
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add = previous?tbl_info->count-1:1;
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for (i=0; i<tbl_info->count;i++)
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{
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if ((*value == tbl_info->values[i]) ||
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(settings->flags&F_ALLOW_ARBITRARY_VALS &&
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*value < tbl_info->values[i]))
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{
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val = tbl_info->values[(i+add)%tbl_info->count];
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break;
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}
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}
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*value = val;
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if (apply && tbl_info->option_callback)
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tbl_info->option_callback(val);
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}
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}
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#endif
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static int selection_to_val(const struct settings_list *setting, int selection)
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{
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/* rockbox: comment 'set but unused' variables
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int min = 0;
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*/
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int max = 0, step = 1;
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if (((setting->flags & F_BOOL_SETTING) == F_BOOL_SETTING) ||
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((setting->flags & F_CHOICE_SETTING) == F_CHOICE_SETTING))
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return selection;
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else if ((setting->flags & F_TABLE_SETTING) == F_TABLE_SETTING)
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{
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const struct table_setting *info = setting->table_setting;
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if (setting->flags&F_ALLOW_ARBITRARY_VALS &&
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table_setting_array_position != -1 &&
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(selection >= table_setting_array_position))
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{
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if (selection == table_setting_array_position)
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return table_setting_oldval;
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return info->values[selection-1];
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}
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else
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return info->values[selection];
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}
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else if ((setting->flags & F_T_SOUND) == F_T_SOUND)
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{
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int setting_id = setting->sound_setting->setting;
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#ifndef ASCENDING_INT_SETTINGS
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step = sound_steps(setting_id);
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max = (setting_id == SOUND_VOLUME) ?
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global_settings.volume_limit : sound_max(setting_id);
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/* min = sound_min(setting_id); */
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#else
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step = -sound_steps(setting_id);
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/* min = sound_max(setting_id); */
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max = sound_min(setting_id);
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#endif
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}
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else if ((setting->flags & F_INT_SETTING) == F_INT_SETTING)
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{
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const struct int_setting *info = setting->int_setting;
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#ifndef ASCENDING_INT_SETTINGS
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/* min = info->min; */
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max = info->max;
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step = info->step;
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#else
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max = info->min;
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/* min = info->max; */
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step = -info->step;
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#endif
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}
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return max- (selection * step);
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}
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static const char * value_setting_get_name_cb(int selected_item,
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void * data,
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char *buffer,
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size_t buffer_len)
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{
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selected_item = selection_to_val(data, selected_item);
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return option_get_valuestring(data, buffer, buffer_len, selected_item);
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}
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/* wrapper to convert from int param to bool param in option_screen */
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static void (*boolfunction)(bool);
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static void bool_funcwrapper(int value)
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{
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if (value)
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boolfunction(true);
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else
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boolfunction(false);
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}
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static void val_to_selection(const struct settings_list *setting, int oldvalue,
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int *nb_items, int *selected,
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void (**function)(int))
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{
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int var_type = setting->flags&F_T_MASK;
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/* set the number of items and current selection */
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if (var_type == F_T_INT || var_type == F_T_UINT)
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{
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if (setting->flags&F_CHOICE_SETTING)
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{
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*nb_items = setting->choice_setting->count;
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*selected = oldvalue;
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*function = setting->choice_setting->option_callback;
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}
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else if (setting->flags&F_TABLE_SETTING)
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{
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const struct table_setting *info = setting->table_setting;
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int i;
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*nb_items = info->count;
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*selected = -1;
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table_setting_array_position = -1;
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for (i=0;*selected==-1 && i<*nb_items;i++)
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{
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if (setting->flags&F_ALLOW_ARBITRARY_VALS &&
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(oldvalue < info->values[i]))
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{
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table_setting_oldval = oldvalue;
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table_setting_array_position = i;
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*selected = i;
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(*nb_items)++;
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}
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else if (oldvalue == info->values[i])
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*selected = i;
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}
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*function = info->option_callback;
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}
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else if (setting->flags&F_T_SOUND)
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{
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int setting_id = setting->sound_setting->setting;
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int steps = sound_steps(setting_id);
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int min = sound_min(setting_id);
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int max = (setting_id == SOUND_VOLUME) ?
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global_settings.volume_limit : sound_max(setting_id);
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*nb_items = (max-min)/steps + 1;
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#ifndef ASCENDING_INT_SETTINGS
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*selected = (max - oldvalue) / steps;
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#else
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*selected = (oldvalue - min) / steps;
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#endif
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*function = sound_get_fn(setting_id);
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}
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else
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{
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const struct int_setting *info = setting->int_setting;
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int min, max, step;
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max = info->max;
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min = info->min;
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step = info->step;
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*nb_items = (max-min)/step + 1;
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#ifndef ASCENDING_INT_SETTINGS
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*selected = (max - oldvalue) / step;
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#else
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*selected = (oldvalue - min) / step;
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#endif
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*function = info->option_callback;
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}
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}
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else if (var_type == F_T_BOOL)
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{
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*selected = oldvalue;
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*nb_items = 2;
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boolfunction = setting->bool_setting->option_callback;
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if (boolfunction)
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*function = bool_funcwrapper;
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}
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}
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bool option_screen(const struct settings_list *setting,
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struct viewport parent[NB_SCREENS],
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bool use_temp_var, unsigned char* option_title)
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{
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int action;
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bool done = false;
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struct gui_synclist lists;
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int oldvalue, nb_items = 0, selected = 0, temp_var;
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int *variable;
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bool allow_wrap = setting->flags & F_NO_WRAP ? false : true;
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bool cb_on_select_only =
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((setting->flags & F_CB_ON_SELECT_ONLY) == F_CB_ON_SELECT_ONLY);
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int var_type = setting->flags&F_T_MASK;
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void (*function)(int) = NULL;
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char *title;
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if (var_type == F_T_INT || var_type == F_T_UINT)
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{
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variable = use_temp_var ? &temp_var: (int*)setting->setting;
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temp_var = oldvalue = *(int*)setting->setting;
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}
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else if (var_type == F_T_BOOL)
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{
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/* bools always use the temp variable...
|
|
if use_temp_var is false it will be copied to setting->setting every change */
|
|
variable = &temp_var;
|
|
temp_var = oldvalue = *(bool*)setting->setting?1:0;
|
|
}
|
|
else return false; /* only int/bools can go here */
|
|
push_current_activity(ACTIVITY_OPTIONSELECT);
|
|
gui_synclist_init(&lists, value_setting_get_name_cb,
|
|
(void*)setting, false, 1, parent);
|
|
if (setting->lang_id == -1)
|
|
title = (char*)setting->cfg_vals;
|
|
else
|
|
title = P2STR(option_title);
|
|
|
|
gui_synclist_set_title(&lists, title, Icon_Questionmark);
|
|
gui_synclist_set_icon_callback(&lists, NULL);
|
|
if(global_settings.talk_menu)
|
|
gui_synclist_set_voice_callback(&lists, option_talk);
|
|
|
|
val_to_selection(setting, oldvalue, &nb_items, &selected, &function);
|
|
gui_synclist_set_nb_items(&lists, nb_items);
|
|
gui_synclist_select_item(&lists, selected);
|
|
|
|
gui_synclist_limit_scroll(&lists, true);
|
|
gui_synclist_draw(&lists);
|
|
/* talk the item */
|
|
gui_synclist_speak_item(&lists);
|
|
while (!done)
|
|
{
|
|
if (list_do_action(CONTEXT_LIST, HZ, /* HZ so the status bar redraws */
|
|
&lists, &action,
|
|
allow_wrap? LIST_WRAP_UNLESS_HELD: LIST_WRAP_OFF))
|
|
{
|
|
/* setting changed */
|
|
selected = gui_synclist_get_sel_pos(&lists);
|
|
*variable = selection_to_val(setting, selected);
|
|
if (var_type == F_T_BOOL && !use_temp_var)
|
|
*(bool*)setting->setting = (*variable==1);
|
|
}
|
|
else if (action == ACTION_NONE)
|
|
continue;
|
|
else if (action == ACTION_STD_CANCEL)
|
|
{
|
|
/* setting canceled, restore old value if changed */
|
|
if (*variable != oldvalue)
|
|
{
|
|
*variable = oldvalue;
|
|
if (var_type == F_T_BOOL && !use_temp_var)
|
|
*(bool*)setting->setting = (oldvalue==1);
|
|
splash(HZ/2, ID2P(LANG_CANCEL));
|
|
}
|
|
done = true;
|
|
}
|
|
else if (action == ACTION_STD_CONTEXT)
|
|
{
|
|
/* reset setting to default */
|
|
reset_setting(setting, variable);
|
|
if (var_type == F_T_BOOL && !use_temp_var)
|
|
*(bool*)setting->setting = (*variable==1);
|
|
val_to_selection(setting, *variable, &nb_items,
|
|
&selected, &function);
|
|
gui_synclist_select_item(&lists, selected);
|
|
gui_synclist_draw(&lists);
|
|
gui_synclist_speak_item(&lists);
|
|
}
|
|
else if (action == ACTION_STD_OK)
|
|
{
|
|
/* setting accepted, store now if it used a temp var */
|
|
if (use_temp_var)
|
|
{
|
|
if (var_type == F_T_INT || var_type == F_T_UINT)
|
|
*(int*)setting->setting = *variable;
|
|
else
|
|
*(bool*)setting->setting = (*variable==1);
|
|
}
|
|
settings_save();
|
|
done = true;
|
|
if (cb_on_select_only && function)
|
|
function(*variable);
|
|
}
|
|
else if(default_event_handler(action) == SYS_USB_CONNECTED)
|
|
return true;
|
|
/* callback */
|
|
if (function && !cb_on_select_only)
|
|
function(*variable);
|
|
|
|
/* if the volume is changing we need to let the skins know */
|
|
if (function == sound_get_fn(SOUND_VOLUME))
|
|
global_status.last_volume_change = current_tick;
|
|
}
|
|
pop_current_activity();
|
|
return false;
|
|
}
|
|
|
|
int get_setting_info_for_bar(int setting_id, int *count, int *val)
|
|
{
|
|
const struct settings_list *setting = &settings[setting_id];
|
|
int var_type = setting->flags&F_T_MASK;
|
|
void (*function)(int) = NULL;
|
|
int oldvalue;
|
|
|
|
if (var_type == F_T_INT || var_type == F_T_UINT)
|
|
{
|
|
oldvalue = *(int*)setting->setting;
|
|
}
|
|
else if (var_type == F_T_BOOL)
|
|
{
|
|
oldvalue = *(bool*)setting->setting?1:0;
|
|
}
|
|
else
|
|
{
|
|
*val = 0;
|
|
*count = 1;
|
|
return false; /* only int/bools can go here */
|
|
}
|
|
|
|
val_to_selection(setting, oldvalue, count, val, &function);
|
|
return true;
|
|
}
|
|
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
void update_setting_value_from_touch(int setting_id, int selection)
|
|
{
|
|
const struct settings_list *setting = &settings[setting_id];
|
|
int new_val = selection_to_val(setting, selection);
|
|
int var_type = setting->flags&F_T_MASK;
|
|
|
|
if (var_type == F_T_INT || var_type == F_T_UINT)
|
|
{
|
|
*(int*)setting->setting = new_val;
|
|
}
|
|
else if (var_type == F_T_BOOL)
|
|
{
|
|
*(bool*)setting->setting = new_val ? true : false;
|
|
}
|
|
}
|
|
#endif
|